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| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 19 | ** General Public License version 3 as published by the Free Software |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
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| 36 | ** $QT_END_LICENSE$ |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "transform_p.h" |
| 41 | |
| 42 | #include <Qt3DCore/private/qchangearbiter_p.h> |
| 43 | #include <Qt3DCore/qtransform.h> |
| 44 | #include <Qt3DCore/private/qtransform_p.h> |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | using namespace Qt3DCore; |
| 49 | |
| 50 | namespace Qt3DRender { |
| 51 | namespace Render { |
| 52 | |
| 53 | Transform::Transform() |
| 54 | : BackendNode(ReadWrite) |
| 55 | , m_rotation() |
| 56 | , m_scale(1.0f, 1.0f, 1.0f) |
| 57 | , m_translation() |
| 58 | { |
| 59 | } |
| 60 | |
| 61 | void Transform::cleanup() |
| 62 | { |
| 63 | m_rotation = QQuaternion(); |
| 64 | m_scale = QVector3D(); |
| 65 | m_translation = QVector3D(); |
| 66 | m_transformMatrix = Matrix4x4(); |
| 67 | QBackendNode::setEnabled(false); |
| 68 | } |
| 69 | |
| 70 | Matrix4x4 Transform::transformMatrix() const |
| 71 | { |
| 72 | return m_transformMatrix; |
| 73 | } |
| 74 | |
| 75 | QVector3D Transform::scale() const |
| 76 | { |
| 77 | return m_scale; |
| 78 | } |
| 79 | |
| 80 | QQuaternion Transform::rotation() const |
| 81 | { |
| 82 | return m_rotation; |
| 83 | } |
| 84 | |
| 85 | QVector3D Transform::translation() const |
| 86 | { |
| 87 | return m_translation; |
| 88 | } |
| 89 | |
| 90 | void Transform::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
| 91 | { |
| 92 | const Qt3DCore::QTransform *transform = qobject_cast<const Qt3DCore::QTransform *>(object: frontEnd); |
| 93 | if (!transform) |
| 94 | return; |
| 95 | |
| 96 | bool dirty = m_rotation != transform->rotation(); |
| 97 | m_rotation = transform->rotation(); |
| 98 | dirty |= m_scale != transform->scale3D(); |
| 99 | m_scale = transform->scale3D(); |
| 100 | dirty |= m_translation != transform->translation(); |
| 101 | m_translation = transform->translation(); |
| 102 | |
| 103 | if (dirty || firstTime) { |
| 104 | updateMatrix(); |
| 105 | markDirty(changes: AbstractRenderer::TransformDirty); |
| 106 | } |
| 107 | |
| 108 | if (transform->isEnabled() != isEnabled()) |
| 109 | markDirty(changes: AbstractRenderer::TransformDirty); |
| 110 | |
| 111 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 112 | } |
| 113 | |
| 114 | void Transform::updateMatrix() |
| 115 | { |
| 116 | QMatrix4x4 m; |
| 117 | m.translate(vector: m_translation); |
| 118 | m.rotate(quaternion: m_rotation); |
| 119 | m.scale(vector: m_scale); |
| 120 | m_transformMatrix = Matrix4x4(m); |
| 121 | } |
| 122 | |
| 123 | } // namespace Render |
| 124 | } // namespace Qt3DRender |
| 125 | |
| 126 | QT_END_NAMESPACE |
| 127 | |