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39 | |
40 | #include "qblitframebuffer.h" |
41 | #include "qblitframebuffer_p.h" |
42 | |
43 | #include <Qt3DRender/qframegraphnodecreatedchange.h> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | namespace Qt3DRender { |
48 | |
49 | /*! |
50 | \class Qt3DRender::QBlitFramebuffer |
51 | \inmodule Qt3DRender |
52 | \since 5.10 |
53 | \ingroup framegraph |
54 | \brief FrameGraph node to transfer a rectangle of pixel values from one |
55 | region of a render target to another. |
56 | |
57 | This node inserts a \c glBlitFrameBuffer or an equivalent into the command |
58 | stream. This provides a more efficient method for copying rectangles |
59 | between textures or surface backbuffers wrapped by QRenderTarget than |
60 | drawing textured quads. It also supports scaling with the specified |
61 | interpolation method. |
62 | |
63 | \note In practice the QBlitFramebuffer node will often be used in |
64 | combination with QNoDraw since a blit should not involve issuing draw calls |
65 | for any entities. |
66 | |
67 | */ |
68 | /*! |
69 | \enum Qt3DRender::QBlitFramebuffer::InterpolationMethod |
70 | |
71 | Specifies the interpolation applied if the image is stretched. |
72 | |
73 | \value Nearest |
74 | Nearest-neighbor interpolation. |
75 | \value Linear |
76 | Linear interpolation. |
77 | */ |
78 | /*! |
79 | \property Qt3DRender::QBlitFramebuffer::destination |
80 | |
81 | Specifies the destination render target. When not set, the destination |
82 | is assumed to be the default framebuffer (i.e. the backbuffer of |
83 | the current surface), if there is one. |
84 | |
85 | \note the source and destination must not refer to the same render |
86 | target. |
87 | */ |
88 | /*! |
89 | |
90 | \property Qt3DRender::QBlitFramebuffer::destinationAttachmentPoint |
91 | |
92 | Specifies the target attachment point. |
93 | */ |
94 | |
95 | /*! |
96 | \property Qt3DRender::QBlitFramebuffer::destinationRect |
97 | |
98 | Specifies the destination rectangle. The coordinates are assumed to follow |
99 | the normal Qt coordinate system, meaning Y runs from top to bottom. |
100 | */ |
101 | |
102 | /*! |
103 | \property Qt3DRender::QBlitFramebuffer::source |
104 | |
105 | Specifies the source render target. When not set, the source is assumed to |
106 | be the default framebuffer (i.e. the backbuffer of the current surface), if |
107 | there is one. |
108 | |
109 | \note the source and destination must not refer to the same render target. |
110 | |
111 | */ |
112 | /*! |
113 | \property Qt3DRender::QBlitFramebuffer::sourceAttachmentPoint |
114 | |
115 | Specifies the source attachment point. |
116 | |
117 | */ |
118 | /*! |
119 | \property Qt3DRender::QBlitFramebuffer::sourceRect |
120 | |
121 | Specifies the source rectangle. The coordinates are assumed to follow the |
122 | normal Qt coordinate system, meaning Y runs from top to bottom. |
123 | */ |
124 | |
125 | |
126 | /*! |
127 | \qmltype BlitFramebuffer |
128 | \inqmlmodule Qt3D.Render |
129 | \instantiates Qt3DRender::QBlitFramebuffer |
130 | \inherits FrameGraphNode |
131 | \since 5.10 |
132 | \brief FrameGraph node to transfer a rectangle of pixel values from one |
133 | region of a render target to another. |
134 | |
135 | This node inserts a \c glBlitFrameBuffer or an equivalent into the command |
136 | stream. This provides a more efficient method for copying rectangles |
137 | between textures or surface backbuffers wrapped by QRenderTarget than |
138 | drawing textured quads. It also supports scaling with the specified |
139 | interpolation method. |
140 | |
141 | \note In practice the BlitFramebuffer node will often be used in |
142 | combination with NoDraw since a blit should not involve issuing draw calls |
143 | for any entities. |
144 | */ |
145 | |
146 | /*! |
147 | \qmlproperty RenderTarget BlitFramebuffer::source |
148 | |
149 | Specifies the source render target. When not set, the source is assumed to |
150 | be the default framebuffer (i.e. the backbuffer of the current surface), if |
151 | there is one. |
152 | |
153 | \note the source and destination must not refer to the same render target. |
154 | */ |
155 | |
156 | /*! |
157 | \qmlproperty RenderTarget BlitFramebuffer::destination |
158 | |
159 | Specifies the destination render target. When not set, the destination is |
160 | assumed to be the default framebuffer (i.e. the backbuffer of the current |
161 | surface), if there is one. |
162 | |
163 | \note the source and destination must not refer to the same render target. |
164 | */ |
165 | |
166 | /*! |
167 | \qmlproperty Rect BlitFramebuffer::sourceRect |
168 | |
169 | Specifies the source rectangle. The coordinates are assumed to follow the |
170 | normal Qt coordinate system, meaning Y runs from top to bottom. |
171 | */ |
172 | |
173 | /*! |
174 | \qmlproperty Rect BlitFramebuffer::destinationRect |
175 | |
176 | Specifies the destination rectangle. The coordinates are assumed to follow |
177 | the normal Qt coordinate system, meaning Y runs from top to bottom. |
178 | */ |
179 | |
180 | /*! |
181 | \qmlproperty RenderTargetOutput.AttachmentPoint BlitFramebuffer::sourceAttachmentPoint |
182 | |
183 | Specifies the source attachment point. Defaults to |
184 | RenderTargetOutput.AttachmentPoint.Color0. |
185 | */ |
186 | |
187 | /*! |
188 | \qmlproperty RenderTargetOutput.AttachmentPoint BlitFramebuffer::destinationAttachmentPoint |
189 | |
190 | Specifies the source attachment point. Defaults to |
191 | RenderTargetOutput.AttachmentPoint.Color0. |
192 | */ |
193 | |
194 | /*! |
195 | \qmlproperty InterpolationMethod BlitFramebuffer::interpolationMethod |
196 | |
197 | Specifies the interpolation applied if the image is stretched. Defaults to Linear. |
198 | */ |
199 | |
200 | QBlitFramebufferPrivate::QBlitFramebufferPrivate() |
201 | : QFrameGraphNodePrivate() |
202 | , m_source(nullptr) |
203 | , m_destination(nullptr) |
204 | , m_sourceRect(QRect()) |
205 | , m_destinationRect(QRect()) |
206 | , m_sourceAttachmentPoint(Qt3DRender::QRenderTargetOutput::AttachmentPoint::Color0) |
207 | , m_destinationAttachmentPoint(Qt3DRender::QRenderTargetOutput::AttachmentPoint::Color0) |
208 | , m_interpolationMethod(QBlitFramebuffer::Linear) |
209 | { |
210 | } |
211 | |
212 | /*! |
213 | Constructs a new QBlitFramebuffer with the given \a parent. |
214 | */ |
215 | QBlitFramebuffer::QBlitFramebuffer(QNode *parent) |
216 | : QFrameGraphNode(*new QBlitFramebufferPrivate, parent) |
217 | { |
218 | |
219 | } |
220 | |
221 | /*! |
222 | \internal |
223 | */ |
224 | QBlitFramebuffer::QBlitFramebuffer(QBlitFramebufferPrivate &dd, QNode *parent) |
225 | : QFrameGraphNode(dd, parent) |
226 | { |
227 | } |
228 | |
229 | /*! |
230 | Destructor. |
231 | */ |
232 | QBlitFramebuffer::~QBlitFramebuffer() |
233 | { |
234 | |
235 | } |
236 | |
237 | /*! |
238 | \return the source render target. |
239 | */ |
240 | QRenderTarget *QBlitFramebuffer::source() const |
241 | { |
242 | Q_D(const QBlitFramebuffer); |
243 | return d->m_source; |
244 | } |
245 | |
246 | /*! |
247 | \return the destination render target. |
248 | */ |
249 | QRenderTarget *QBlitFramebuffer::destination() const |
250 | { |
251 | Q_D(const QBlitFramebuffer); |
252 | return d->m_destination; |
253 | } |
254 | |
255 | /*! |
256 | \return the source rectangle. |
257 | */ |
258 | QRectF QBlitFramebuffer::sourceRect() const |
259 | { |
260 | Q_D(const QBlitFramebuffer); |
261 | return d->m_sourceRect; |
262 | } |
263 | |
264 | /*! |
265 | \return the destination rectangle. |
266 | */ |
267 | QRectF QBlitFramebuffer::destinationRect() const |
268 | { |
269 | Q_D(const QBlitFramebuffer); |
270 | return d->m_destinationRect; |
271 | } |
272 | |
273 | /*! |
274 | \return the source attachment point. |
275 | */ |
276 | Qt3DRender::QRenderTargetOutput::AttachmentPoint QBlitFramebuffer::sourceAttachmentPoint() const |
277 | { |
278 | Q_D(const QBlitFramebuffer); |
279 | return d->m_sourceAttachmentPoint; |
280 | } |
281 | |
282 | /*! |
283 | \return the destination attachment point. |
284 | */ |
285 | QRenderTargetOutput::AttachmentPoint QBlitFramebuffer::destinationAttachmentPoint() const |
286 | { |
287 | Q_D(const QBlitFramebuffer); |
288 | return d->m_destinationAttachmentPoint; |
289 | } |
290 | |
291 | /*! |
292 | \return the interpolation method. |
293 | */ |
294 | QBlitFramebuffer::InterpolationMethod QBlitFramebuffer::interpolationMethod() const |
295 | { |
296 | Q_D(const QBlitFramebuffer); |
297 | return d->m_interpolationMethod; |
298 | } |
299 | |
300 | /*! |
301 | Sets the source render target. The default value is nullptr, in which |
302 | case the source is assumed to be be the default framebuffer (i.e. the |
303 | backbuffer of the current surface), if there is one. |
304 | |
305 | \note the source and destination must not refer to the same render target. |
306 | |
307 | \note As with other nodes, \a source gets automatically parented to the |
308 | QBlitFramebuffer instance when no parent has been set. The lifetime is also |
309 | tracked, meaning the source reverts to nullptr in case the currently set |
310 | \a source is destroyed. |
311 | */ |
312 | void QBlitFramebuffer::setSource(QRenderTarget *source) |
313 | { |
314 | Q_D(QBlitFramebuffer); |
315 | if (d->m_source != source) { |
316 | if (d->m_source) { |
317 | // Remove bookkeeping connection |
318 | d->unregisterDestructionHelper(node: d->m_source); |
319 | } |
320 | |
321 | d->m_source = source; |
322 | |
323 | if (d->m_source) { |
324 | // Ensures proper bookkeeping. Calls us back with nullptr in case the rt gets destroyed. |
325 | d->registerDestructionHelper(node: d->m_source, func: &QBlitFramebuffer::setSource, d->m_source); |
326 | |
327 | if (!d->m_source->parent()) |
328 | d->m_source->setParent(this); |
329 | } |
330 | |
331 | emit sourceChanged(); |
332 | } |
333 | } |
334 | |
335 | /*! |
336 | Sets the destination render target. The default value is nullptr, in which |
337 | case the destination is assumed to be be the default framebuffer (i.e. the |
338 | backbuffer of the current surface), if there is one. |
339 | |
340 | \note the source and destination must not refer to the same render target. |
341 | |
342 | \note As with other nodes, \a destination gets automatically parented to the |
343 | QBlitFramebuffer instance when no parent has been set. The lifetime is also |
344 | tracked, meaning the destination reverts to nullptr in case the currently set |
345 | \a destination is destroyed. |
346 | */ |
347 | void QBlitFramebuffer::setDestination(QRenderTarget *destination) |
348 | { |
349 | Q_D(QBlitFramebuffer); |
350 | if (d->m_destination != destination) { |
351 | if (d->m_destination) { |
352 | // Remove bookkeeping connection |
353 | d->unregisterDestructionHelper(node: d->m_destination); |
354 | } |
355 | |
356 | d->m_destination = destination; |
357 | |
358 | if (d->m_destination) { |
359 | // Ensures proper bookkeeping. Calls us back with nullptr in case the rt gets destroyed. |
360 | d->registerDestructionHelper(node: d->m_destination, func: &QBlitFramebuffer::setDestination, d->m_destination); |
361 | |
362 | if (!d->m_destination->parent()) |
363 | d->m_destination->setParent(this); |
364 | } |
365 | |
366 | emit destinationChanged(); |
367 | } |
368 | } |
369 | |
370 | // TO DO Qt6: convert QRectF to QRect |
371 | /*! |
372 | Sets the source rectangle to \a inputRect. The coordinates are assumed to |
373 | follow the normal Qt coordinate system, meaning Y runs from top to bottom. |
374 | */ |
375 | void QBlitFramebuffer::setSourceRect(const QRectF &inputRect) |
376 | { |
377 | Q_D(QBlitFramebuffer); |
378 | if (d->m_sourceRect != inputRect) { |
379 | d->m_sourceRect = inputRect.toRect(); |
380 | emit sourceRectChanged(); |
381 | } |
382 | } |
383 | |
384 | /*! |
385 | Sets the destination rectangle to \a outputRect. The coordinates are assumed |
386 | to follow the normal Qt coordinate system, meaning Y runs from top to |
387 | bottom. |
388 | */ |
389 | void QBlitFramebuffer::setDestinationRect(const QRectF &outputRect) |
390 | { |
391 | Q_D(QBlitFramebuffer); |
392 | if (d->m_destinationRect != outputRect) { |
393 | d->m_destinationRect = outputRect.toRect(); |
394 | emit destinationRectChanged(); |
395 | } |
396 | } |
397 | |
398 | /*! |
399 | Sets the \a sourceAttachmentPoint. Defaults to |
400 | Qt3DRender::QRenderTargetOutput::AttachmentPoint::Color0. |
401 | */ |
402 | void QBlitFramebuffer::setSourceAttachmentPoint(Qt3DRender::QRenderTargetOutput::AttachmentPoint sourceAttachmentPoint) |
403 | { |
404 | Q_D(QBlitFramebuffer); |
405 | if (d->m_sourceAttachmentPoint != sourceAttachmentPoint) { |
406 | d->m_sourceAttachmentPoint = sourceAttachmentPoint; |
407 | emit sourceAttachmentPointChanged(); |
408 | } |
409 | } |
410 | |
411 | /*! |
412 | Sets the \a destinationAttachmentPoint. Defaults to |
413 | Qt3DRender::QRenderTargetOutput::AttachmentPoint::Color0. |
414 | */ |
415 | void QBlitFramebuffer::setDestinationAttachmentPoint(QRenderTargetOutput::AttachmentPoint destinationAttachmentPoint) |
416 | { |
417 | Q_D(QBlitFramebuffer); |
418 | if (d->m_destinationAttachmentPoint != destinationAttachmentPoint) { |
419 | d->m_destinationAttachmentPoint = destinationAttachmentPoint; |
420 | emit destinationAttachmentPointChanged(); |
421 | } |
422 | } |
423 | |
424 | /*! |
425 | Sets the \a interpolationMethod that is applied if the image is stretched. |
426 | Defaults to Linear. |
427 | */ |
428 | void QBlitFramebuffer::setInterpolationMethod(QBlitFramebuffer::InterpolationMethod interpolationMethod) |
429 | { |
430 | Q_D(QBlitFramebuffer); |
431 | if (d->m_interpolationMethod != interpolationMethod) { |
432 | d->m_interpolationMethod = interpolationMethod; |
433 | emit interpolationMethodChanged(); |
434 | } |
435 | } |
436 | |
437 | /*! |
438 | \internal |
439 | */ |
440 | Qt3DCore::QNodeCreatedChangeBasePtr QBlitFramebuffer::createNodeCreationChange() const |
441 | { |
442 | auto creationChange = QFrameGraphNodeCreatedChangePtr<QBlitFramebufferData>::create(arguments: this); |
443 | auto &data = creationChange->data; |
444 | Q_D(const QBlitFramebuffer); |
445 | data.m_sourceRect = d->m_sourceRect; |
446 | data.m_destinationRect = d->m_destinationRect; |
447 | data.m_sourceRenderTargetId = Qt3DCore::qIdForNode(node: d->m_source); |
448 | data.m_destinationRenderTargetId = Qt3DCore::qIdForNode(node: d->m_destination); |
449 | data.m_sourceAttachmentPoint = d->m_sourceAttachmentPoint; |
450 | data.m_destinationAttachmentPoint = d->m_destinationAttachmentPoint; |
451 | data.m_interpolationMethod = d->m_interpolationMethod; |
452 | |
453 | return creationChange; |
454 | } |
455 | |
456 | } // namespace Qt3DRender |
457 | |
458 | QT_END_NAMESPACE |
459 | |