| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qframegraphnode.h" |
| 41 | #include "qframegraphnode_p.h" |
| 42 | #include <Qt3DRender/qframegraphnodecreatedchange.h> |
| 43 | #include <Qt3DRender/qfilterkey.h> |
| 44 | #include <Qt3DRender/qtechniquefilter.h> |
| 45 | #include <Qt3DRender/qrenderpassfilter.h> |
| 46 | |
| 47 | #include <Qt3DCore/QNode> |
| 48 | #include <QVector> |
| 49 | #include <QQueue> |
| 50 | |
| 51 | using namespace Qt3DCore; |
| 52 | |
| 53 | QT_BEGIN_NAMESPACE |
| 54 | |
| 55 | namespace { |
| 56 | |
| 57 | QString dumpNode(const Qt3DRender::QFrameGraphNode *n) { |
| 58 | QString res = QLatin1String(n->metaObject()->className()); |
| 59 | if (!n->objectName().isEmpty()) |
| 60 | res += QString(QLatin1String(" (%1)" )).arg(a: n->objectName()); |
| 61 | if (!n->isEnabled()) |
| 62 | res += QLatin1String(" [D]" ); |
| 63 | return res; |
| 64 | } |
| 65 | |
| 66 | QString dumpNodeFilters(const Qt3DRender::QFrameGraphNode *n, const QVector<Qt3DRender::QFilterKey*> &filters) { |
| 67 | QString res = QLatin1String(n->metaObject()->className()); |
| 68 | if (!n->objectName().isEmpty()) |
| 69 | res += QString(QLatin1String(" (%1)" )).arg(a: n->objectName()); |
| 70 | |
| 71 | QStringList kv; |
| 72 | for (auto filter: filters) |
| 73 | kv.push_back(t: QString(QLatin1String("%1: %2" )).arg(args: filter->name(), args: filter->value().toString())); |
| 74 | if (kv.size()) |
| 75 | res += QString(QLatin1String(" <%1>" )).arg(a: kv.join(sep: QLatin1String(", " ))); |
| 76 | |
| 77 | return res; |
| 78 | } |
| 79 | |
| 80 | QStringList dumpFG(const Qt3DCore::QNode *n, int level = 0) |
| 81 | { |
| 82 | QStringList reply; |
| 83 | |
| 84 | const Qt3DRender::QFrameGraphNode *fgNode = qobject_cast<const Qt3DRender::QFrameGraphNode *>(object: n); |
| 85 | if (fgNode) { |
| 86 | QString res = dumpNode(n: fgNode); |
| 87 | reply += res.rightJustified(width: res.length() + level * 2, fill: ' '); |
| 88 | } |
| 89 | |
| 90 | const auto children = n->childNodes(); |
| 91 | const int inc = fgNode ? 1 : 0; |
| 92 | for (auto *child: children) { |
| 93 | auto *childFGNode = qobject_cast<Qt3DCore::QNode *>(object: child); |
| 94 | if (childFGNode != nullptr) |
| 95 | reply += dumpFG(n: childFGNode, level: level + inc); |
| 96 | } |
| 97 | |
| 98 | return reply; |
| 99 | } |
| 100 | |
| 101 | struct HierarchyFGNode |
| 102 | { |
| 103 | const Qt3DRender::QFrameGraphNode *root; |
| 104 | QVector<QSharedPointer<HierarchyFGNode>> children; |
| 105 | }; |
| 106 | using HierarchyFGNodePtr = QSharedPointer<HierarchyFGNode>; |
| 107 | |
| 108 | HierarchyFGNodePtr buildFGHierarchy(const Qt3DCore::QNode *n, HierarchyFGNodePtr lastFGParent = HierarchyFGNodePtr()) |
| 109 | { |
| 110 | const Qt3DRender::QFrameGraphNode *fgNode = qobject_cast<const Qt3DRender::QFrameGraphNode *>(object: n); |
| 111 | |
| 112 | // Only happens for the root case |
| 113 | if (!lastFGParent) { |
| 114 | lastFGParent = HierarchyFGNodePtr::create(); |
| 115 | lastFGParent->root = fgNode; |
| 116 | } else { |
| 117 | if (fgNode != nullptr) { |
| 118 | HierarchyFGNodePtr hN = HierarchyFGNodePtr::create(); |
| 119 | hN->root = fgNode; |
| 120 | if (lastFGParent) |
| 121 | lastFGParent->children.push_back(t: hN); |
| 122 | lastFGParent = hN; |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | const auto children = n->childNodes(); |
| 127 | for (auto *child: children) |
| 128 | buildFGHierarchy(n: child, lastFGParent); |
| 129 | |
| 130 | return lastFGParent; |
| 131 | } |
| 132 | |
| 133 | void findFGLeaves(const HierarchyFGNodePtr root, QVector<const Qt3DRender::QFrameGraphNode *> &fgLeaves) |
| 134 | { |
| 135 | const auto children = root->children; |
| 136 | for (const auto &child : children) |
| 137 | findFGLeaves(root: child, fgLeaves); |
| 138 | |
| 139 | if (children.empty()) |
| 140 | fgLeaves.push_back(t: root->root); |
| 141 | } |
| 142 | |
| 143 | void dumpFGPaths(const Qt3DRender::QFrameGraphNode *n, QStringList &result) |
| 144 | { |
| 145 | // Build FG node hierarchy |
| 146 | const HierarchyFGNodePtr rootHFg = buildFGHierarchy(n); |
| 147 | |
| 148 | // Gather FG leaves |
| 149 | QVector<const Qt3DRender::QFrameGraphNode *> fgLeaves; |
| 150 | findFGLeaves(root: rootHFg, fgLeaves); |
| 151 | |
| 152 | // Traverse back to root |
| 153 | int rv = 1; |
| 154 | for (const Qt3DRender::QFrameGraphNode *fgNode : fgLeaves) { |
| 155 | QStringList parents; |
| 156 | while (fgNode != nullptr) { |
| 157 | parents.prepend(t: dumpNode(n: fgNode)); |
| 158 | fgNode = fgNode->parentFrameGraphNode(); |
| 159 | } |
| 160 | if (parents.size()) { |
| 161 | result << QString(QLatin1String("%1 [ %2 ]" )).arg(args: QString::number(rv), args: parents.join(sep: QLatin1String(", " ))); |
| 162 | ++rv; |
| 163 | } |
| 164 | } |
| 165 | } |
| 166 | |
| 167 | void dumpFGFilterState(const Qt3DRender::QFrameGraphNode *n, QStringList &result) |
| 168 | { |
| 169 | // Build FG node hierarchy |
| 170 | const HierarchyFGNodePtr rootHFg = buildFGHierarchy(n); |
| 171 | |
| 172 | // Gather FG leaves |
| 173 | QVector<const Qt3DRender::QFrameGraphNode *> fgLeaves; |
| 174 | findFGLeaves(root: rootHFg, fgLeaves); |
| 175 | |
| 176 | // Traverse back to root |
| 177 | int rv = 1; |
| 178 | for (const Qt3DRender::QFrameGraphNode *fgNode : fgLeaves) { |
| 179 | int parents = 0; |
| 180 | QStringList filters; |
| 181 | while (fgNode != nullptr) { |
| 182 | ++parents; |
| 183 | if (fgNode->isEnabled()) { |
| 184 | auto techniqueFilter = qobject_cast<const Qt3DRender::QTechniqueFilter *>(object: fgNode); |
| 185 | if (techniqueFilter && techniqueFilter->matchAll().size()) |
| 186 | filters.prepend(t: dumpNodeFilters(n: techniqueFilter, filters: techniqueFilter->matchAll())); |
| 187 | auto renderPassFilter = qobject_cast<const Qt3DRender::QRenderPassFilter *>(object: fgNode); |
| 188 | if (renderPassFilter) |
| 189 | filters.prepend(t: dumpNodeFilters(n: renderPassFilter, filters: renderPassFilter->matchAny())); |
| 190 | } |
| 191 | fgNode = fgNode->parentFrameGraphNode(); |
| 192 | } |
| 193 | if (parents) { |
| 194 | if (filters.size()) |
| 195 | result << QString(QLatin1String("%1 [ %2 ]" )).arg(args: QString::number(rv), args: filters.join(sep: QLatin1String(", " ))); |
| 196 | else |
| 197 | result << QString(QObject::tr(s: "%1 [ No Filters ]" )).arg(a: rv); |
| 198 | ++rv; |
| 199 | } |
| 200 | } |
| 201 | } |
| 202 | |
| 203 | } |
| 204 | |
| 205 | namespace Qt3DRender { |
| 206 | |
| 207 | QFrameGraphNodePrivate::QFrameGraphNodePrivate() |
| 208 | : QNodePrivate() |
| 209 | { |
| 210 | } |
| 211 | |
| 212 | /*! |
| 213 | \class Qt3DRender::QFrameGraphNode |
| 214 | \inmodule Qt3DRender |
| 215 | \since 5.5 |
| 216 | |
| 217 | \brief Base class of all FrameGraph configuration nodes. |
| 218 | |
| 219 | This class is rarely instanced directly since it doesn't provide |
| 220 | any frame graph specific behavior, although it can be convenient |
| 221 | to use for grouping other nodes together in dynamic frame graphs. |
| 222 | The actual behavior comes from the subclasses. |
| 223 | |
| 224 | The subclasses are: |
| 225 | \table |
| 226 | \header |
| 227 | \li class |
| 228 | \li description |
| 229 | \row |
| 230 | \li Qt3DRender::QCameraSelector |
| 231 | \li Select camera from all available cameras in the scene |
| 232 | \row |
| 233 | \li Qt3DRender::QClearBuffers |
| 234 | \li Specify which buffers to clear and to what values |
| 235 | \row |
| 236 | \li Qt3DRender::QDispatchCompute |
| 237 | \li Specify Compute operation kernels |
| 238 | \row |
| 239 | \li Qt3DRender::QFrustumCulling |
| 240 | \li Enable frustum culling |
| 241 | \row |
| 242 | \li Qt3DRender::QLayerFilter |
| 243 | \li Select which layers to draw |
| 244 | \row |
| 245 | \li Qt3DRender::QNoDraw |
| 246 | \li Disable drawing |
| 247 | \row |
| 248 | \li Qt3DRender::QRenderPassFilter |
| 249 | \li Select which render passes to draw |
| 250 | \row |
| 251 | \li Qt3DRender::QRenderStateSet |
| 252 | \li Set render states |
| 253 | \row |
| 254 | \li Qt3DRender::QRenderSurfaceSelector |
| 255 | \li Select which surface to draw to |
| 256 | \row |
| 257 | \li Qt3DRender::QRenderTargetSelector |
| 258 | \li Select which QRenderTarget to draw to |
| 259 | \row |
| 260 | \li Qt3DRender::QSortPolicy |
| 261 | \li Specify how entities are sorted to determine draw order |
| 262 | \row |
| 263 | \li Qt3DRender::QTechniqueFilter |
| 264 | \li Select which techniques to draw |
| 265 | \row |
| 266 | \li Qt3DRender::QViewport |
| 267 | \li Specify viewport |
| 268 | \row |
| 269 | \li Qt3DRender::QMemoryBarrier |
| 270 | \li Places a memory barrier |
| 271 | \endtable |
| 272 | |
| 273 | */ |
| 274 | |
| 275 | /*! |
| 276 | \qmltype FrameGraphNode |
| 277 | \inqmlmodule Qt3D.Render |
| 278 | \instantiates Qt3DRender::QFrameGraphNode |
| 279 | \inherits Node |
| 280 | \since 5.5 |
| 281 | \brief Base class of all FrameGraph configuration nodes. |
| 282 | |
| 283 | This class is rarely instanced directly since it doesn't provide |
| 284 | any frame graph specific behavior, although it can be convenient |
| 285 | to use for grouping other nodes together in dynamic frame graphs. |
| 286 | The actual behavior comes from the subclasses. |
| 287 | |
| 288 | The subclasses are: |
| 289 | \table |
| 290 | \header |
| 291 | \li class |
| 292 | \li description |
| 293 | \row |
| 294 | \li CameraSelector |
| 295 | \li Select camera from all available cameras in the scene |
| 296 | \row |
| 297 | \li ClearBuffers |
| 298 | \li Specify which buffers to clear and to what values |
| 299 | \row |
| 300 | \li DispatchCompute |
| 301 | \li Specify compute operation kernels |
| 302 | \row |
| 303 | \li FrustumCulling |
| 304 | \li Enable frustum culling |
| 305 | \row |
| 306 | \li LayerFilter |
| 307 | \li Select which layers to draw |
| 308 | \row |
| 309 | \li NoDraw |
| 310 | \li Disable drawing |
| 311 | \row |
| 312 | \li RenderPassFilter |
| 313 | \li Select which render passes to draw |
| 314 | \row |
| 315 | \li RenderStateSet |
| 316 | \li Set render states |
| 317 | \row |
| 318 | \li RenderSurfaceSelector |
| 319 | \li Select which surface to draw to |
| 320 | \row |
| 321 | \li RenderTargetSelector |
| 322 | \li Select which RenderTarget to draw to |
| 323 | \row |
| 324 | \li SortPolicy |
| 325 | \li Specify how entities are sorted to determine draw order |
| 326 | \row |
| 327 | \li TechniqueFilter |
| 328 | \li Select which techniques to draw |
| 329 | \row |
| 330 | \li Viewport |
| 331 | \li Specify viewport |
| 332 | \row |
| 333 | \li MemoryBarrier |
| 334 | \li Places a memory barrier |
| 335 | \endtable |
| 336 | */ |
| 337 | |
| 338 | /*! |
| 339 | The constructor creates an instance with the specified \a parent. |
| 340 | */ |
| 341 | QFrameGraphNode::QFrameGraphNode(QNode *parent) |
| 342 | : QNode(*new QFrameGraphNodePrivate, parent) |
| 343 | { |
| 344 | } |
| 345 | |
| 346 | /*! \internal */ |
| 347 | QFrameGraphNode::~QFrameGraphNode() |
| 348 | { |
| 349 | } |
| 350 | |
| 351 | /*! |
| 352 | Returns a pointer to the parent frame graph node. |
| 353 | |
| 354 | If the parent of this node is not a frame graph node, |
| 355 | this method will recursively look for a parent node that is a frame graph node. |
| 356 | */ |
| 357 | QFrameGraphNode *QFrameGraphNode::parentFrameGraphNode() const |
| 358 | { |
| 359 | QFrameGraphNode *parentFGNode = nullptr; |
| 360 | QNode *parentN = parentNode(); |
| 361 | |
| 362 | while (parentN) { |
| 363 | if ((parentFGNode = qobject_cast<QFrameGraphNode *>(object: parentN)) != nullptr) |
| 364 | break; |
| 365 | parentN = parentN->parentNode(); |
| 366 | } |
| 367 | return parentFGNode; |
| 368 | } |
| 369 | |
| 370 | /*! |
| 371 | \internal |
| 372 | * Returns a list of the children that are frame graph nodes. |
| 373 | * If this function encounters a child node that is not a frame graph node, |
| 374 | * it will go through the children of the child node and look for frame graph nodes. |
| 375 | * If any of these are not frame graph nodes, they will be further searched as |
| 376 | * if they were direct children of this node. |
| 377 | */ |
| 378 | QVector<QFrameGraphNode *> QFrameGraphNodePrivate::childFrameGraphNodes() const |
| 379 | { |
| 380 | Q_Q(const QFrameGraphNode); |
| 381 | QVector<QFrameGraphNode *> result; |
| 382 | QQueue<QNode *> queue; |
| 383 | queue.append(t: q->childNodes().toList()); |
| 384 | result.reserve(asize: queue.size()); |
| 385 | while (!queue.isEmpty()) { |
| 386 | auto *child = queue.dequeue(); |
| 387 | auto *childFGNode = qobject_cast<QFrameGraphNode *>(object: child); |
| 388 | if (childFGNode != nullptr) |
| 389 | result.push_back(t: childFGNode); |
| 390 | else |
| 391 | queue.append(t: child->childNodes().toList()); |
| 392 | } |
| 393 | return result; |
| 394 | } |
| 395 | |
| 396 | QString QFrameGraphNodePrivate::dumpFrameGraph() const |
| 397 | { |
| 398 | Q_Q(const QFrameGraphNode); |
| 399 | return dumpFG(n: q).join(sep: '\n'); |
| 400 | } |
| 401 | |
| 402 | QStringList QFrameGraphNodePrivate::dumpFrameGraphPaths() const |
| 403 | { |
| 404 | Q_Q(const QFrameGraphNode); |
| 405 | QStringList result; |
| 406 | dumpFGPaths(n: q, result); |
| 407 | return result; |
| 408 | } |
| 409 | |
| 410 | QStringList QFrameGraphNodePrivate::dumpFrameGraphFilterState() const |
| 411 | { |
| 412 | Q_Q(const QFrameGraphNode); |
| 413 | QStringList result; |
| 414 | dumpFGFilterState(n: q, result); |
| 415 | return result; |
| 416 | } |
| 417 | |
| 418 | /*! \internal */ |
| 419 | QFrameGraphNode::QFrameGraphNode(QFrameGraphNodePrivate &dd, QNode *parent) |
| 420 | : QNode(dd, parent) |
| 421 | { |
| 422 | } |
| 423 | |
| 424 | Qt3DCore::QNodeCreatedChangeBasePtr QFrameGraphNode::createNodeCreationChange() const |
| 425 | { |
| 426 | // connect to the parentChanged signal here rather than constructor because |
| 427 | // until now there's no backend node to notify when parent changes |
| 428 | connect(sender: this, signal: &QNode::parentChanged, receiver: this, slot: &QFrameGraphNode::onParentChanged); |
| 429 | |
| 430 | return QFrameGraphNodeCreatedChangeBasePtr::create(arguments: this); |
| 431 | } |
| 432 | |
| 433 | void QFrameGraphNode::onParentChanged(QObject *) |
| 434 | { |
| 435 | // Direct sync update request |
| 436 | Q_D(QFrameGraphNode); |
| 437 | d->update(); |
| 438 | } |
| 439 | |
| 440 | } // namespace Qt3DRender |
| 441 | |
| 442 | QT_END_NAMESPACE |
| 443 | |