1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at https://www.qt.io/contact-us. |
16 | ** |
17 | ** GNU Lesser General Public License Usage |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
19 | ** General Public License version 3 as published by the Free Software |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
21 | ** packaging of this file. Please review the following information to |
22 | ** ensure the GNU Lesser General Public License version 3 requirements |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
27 | ** General Public License version 2.0 or (at your option) the GNU General |
28 | ** Public license version 3 or any later version approved by the KDE Free |
29 | ** Qt Foundation. The licenses are as published by the Free Software |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
31 | ** included in the packaging of this file. Please review the following |
32 | ** information to ensure the GNU General Public License requirements will |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
35 | ** |
36 | ** $QT_END_LICENSE$ |
37 | ** |
38 | ****************************************************************************/ |
39 | |
40 | #include "qmemorybarrier.h" |
41 | #include "qmemorybarrier_p.h" |
42 | #include <Qt3DRender/qframegraphnodecreatedchange.h> |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | namespace Qt3DRender { |
47 | |
48 | /*! |
49 | \class Qt3DRender::QMemoryBarrier |
50 | \inmodule Qt3DRender |
51 | \since 5.9 |
52 | \ingroup framegraph |
53 | \brief Class to emplace a memory barrier. |
54 | |
55 | A Qt3DRender::QMemoryBarrier FrameGraph node is used to emplace a specific |
56 | memory barrier at a specific time of the rendering. This is required to |
57 | properly synchronize drawing and compute commands on the GPU. |
58 | |
59 | The barrier defines the ordering of memory operations issued by a prior |
60 | command. This means that if command1 is manipulating a buffer that is to be |
61 | used as a vertex attribute buffer in a following command2, then the memory |
62 | barrier should be placed after command1 and setting the appropriate barrier |
63 | type for vertex attribute buffer. |
64 | |
65 | When a QMemoryBarrier node is found in a FrameGraph branch, the barrier |
66 | will be enforced prior to any draw or compute command even if these are |
67 | defined deeper in the branch. |
68 | |
69 | For OpenGL rendering, this page gives more info about the |
70 | \l {https://www.opengl.org/wiki/Memory_Model}{Memory Model} |
71 | */ |
72 | |
73 | /*! |
74 | \qmltype MemoryBarrier |
75 | \inqmlmodule Qt3D.Render |
76 | \instantiates Qt3DRender::QMemoryBarrier |
77 | \inherits FrameGraphNode |
78 | \since 5.9 |
79 | \brief Class to place a memory barrier. |
80 | |
81 | A MemoryBarrier FrameGraph node is used to emplace a specific |
82 | memory barrier at a specific time of the rendering. This is required to |
83 | properly synchronize drawing and compute commands on the GPU. |
84 | |
85 | The barrier defines the ordering of memory operations issued by a prior |
86 | command. This means that if command1 is manipulating a buffer that is to be |
87 | used as a vertex attribute buffer in a following command2, then the memory |
88 | barrier should be placed after command1 and setting the appropriate barrier |
89 | type for vertex attribute buffer. |
90 | |
91 | When a QMemoryBarrier node is found in a FrameGraph branch, the barrier |
92 | will be enforced prior to any draw or compute command even if these are |
93 | defined deeper in the branch. |
94 | |
95 | For OpenGL rendering, this page gives more info about the |
96 | \l {https://www.opengl.org/wiki/Memory_Model}{Memory Model} |
97 | */ |
98 | |
99 | /*! |
100 | \enum QMemoryBarrier::Operation |
101 | |
102 | This enum type describes types of buffer to be cleared. |
103 | \value None |
104 | \value ElementArray |
105 | \value Uniform |
106 | \value TextureFetch |
107 | \value ShaderImageAccess |
108 | \value Command |
109 | \value PixelBuffer |
110 | \value TextureUpdate |
111 | \value BufferUpdate |
112 | \value FrameBuffer |
113 | \value TransformFeedback |
114 | \value AtomicCounter |
115 | \value ShaderStorage |
116 | \value QueryBuffer |
117 | \value VertexAttributeArray |
118 | \value All |
119 | */ |
120 | |
121 | |
122 | QMemoryBarrierPrivate::QMemoryBarrierPrivate() |
123 | : QFrameGraphNodePrivate() |
124 | , m_waitOperations(QMemoryBarrier::None) |
125 | { |
126 | } |
127 | |
128 | QMemoryBarrier::QMemoryBarrier(Qt3DCore::QNode *parent) |
129 | : QFrameGraphNode(*new QMemoryBarrierPrivate(), parent) |
130 | { |
131 | } |
132 | |
133 | QMemoryBarrier::~QMemoryBarrier() |
134 | { |
135 | } |
136 | |
137 | void QMemoryBarrier::setWaitOperations(QMemoryBarrier::Operations waitOperations) |
138 | { |
139 | Q_D(QMemoryBarrier); |
140 | if (waitOperations != d->m_waitOperations) { |
141 | d->m_waitOperations = waitOperations; |
142 | emit waitOperationsChanged(barrierTypes: waitOperations); |
143 | d->notifyPropertyChange(name: "waitOperations" , value: QVariant::fromValue(value: waitOperations)); // TODOSYNC |
144 | } |
145 | } |
146 | |
147 | QMemoryBarrier::Operations QMemoryBarrier::waitOperations() const |
148 | { |
149 | Q_D(const QMemoryBarrier); |
150 | return d->m_waitOperations; |
151 | } |
152 | |
153 | QMemoryBarrier::QMemoryBarrier(QMemoryBarrierPrivate &dd, Qt3DCore::QNode *parent) |
154 | : QFrameGraphNode(dd, parent) |
155 | { |
156 | } |
157 | |
158 | Qt3DCore::QNodeCreatedChangeBasePtr QMemoryBarrier::createNodeCreationChange() const |
159 | { |
160 | auto creationChange = QFrameGraphNodeCreatedChangePtr<QMemoryBarrierData>::create(arguments: this); |
161 | QMemoryBarrierData &data = creationChange->data; |
162 | Q_D(const QMemoryBarrier); |
163 | data.waitOperations = d->m_waitOperations; |
164 | return creationChange; |
165 | } |
166 | |
167 | |
168 | } // Qt3DRender |
169 | |
170 | QT_END_NAMESPACE |
171 | |