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39 | |
40 | #include "qproximityfilter.h" |
41 | #include "qproximityfilter_p.h" |
42 | #include <Qt3DCore/qentity.h> |
43 | #include <Qt3DRender/qframegraphnodecreatedchange.h> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | namespace Qt3DRender { |
48 | |
49 | QProximityFilterPrivate::QProximityFilterPrivate() |
50 | : QFrameGraphNodePrivate() |
51 | , m_entity(nullptr) |
52 | , m_distanceThreshold(0.0f) |
53 | { |
54 | } |
55 | |
56 | /*! |
57 | \class Qt3DRender::QProximityFilter |
58 | \inmodule Qt3DRender |
59 | \since 5.10 |
60 | |
61 | \brief Select entities which are within a distance threshold of a target |
62 | entity. |
63 | |
64 | A \l Qt3DRender::QProximityFilter can be used to select entities to render |
65 | when they are placed within a given distance threshold of another entity. |
66 | */ |
67 | |
68 | /*! |
69 | \property Qt3DRender::QProximityFilter::entity |
70 | |
71 | Holds the entity against which we should compare the distance to. |
72 | */ |
73 | |
74 | /*! |
75 | \property Qt3DRender::QProximityFilter::distanceThreshold |
76 | |
77 | Holds the distance to the target entity above which entities are filtered |
78 | out. |
79 | */ |
80 | |
81 | /*! |
82 | \qmltype ProximityFilter |
83 | \instantiates Qt3DRender::QProximityFilter |
84 | \inherits FrameGraphNode |
85 | \inqmlmodule Qt3D.Render |
86 | \since 5.10 |
87 | |
88 | \brief Select entities which are within a distance threshold of a target |
89 | entity. |
90 | |
91 | A \l ProximityFilter can be used to select entities to render |
92 | when they are placed within a given distance threshold of another entity. |
93 | |
94 | \badcode |
95 | import Qt3DRender 2.10 |
96 | ... |
97 | RenderSetting { |
98 | Viewport { |
99 | CameraSelector { |
100 | camera: mainCamera |
101 | ProximityFilter { |
102 | entity: mainCamera |
103 | distanceThreshold: 50 // select entities within 50m metre radius of mainCamera |
104 | } |
105 | } |
106 | } |
107 | } |
108 | \endcode |
109 | */ |
110 | |
111 | /*! |
112 | \qmlproperty Entity Qt3D.Render::ProximityFilter::entity |
113 | |
114 | Holds the entity against which we should compare the distance to. |
115 | */ |
116 | |
117 | /*! |
118 | \qmlproperty real Qt3D.Render::ProximityFilter::distanceThreshold |
119 | |
120 | Holds the distance to the target entity above which entities are filtered |
121 | out. |
122 | */ |
123 | |
124 | |
125 | QProximityFilter::QProximityFilter(Qt3DCore::QNode *parent) |
126 | : QFrameGraphNode(*new QProximityFilterPrivate, parent) |
127 | { |
128 | |
129 | } |
130 | |
131 | /*! \internal */ |
132 | QProximityFilter::QProximityFilter(QProximityFilterPrivate &dd, QNode *parent) |
133 | : QFrameGraphNode(dd, parent) |
134 | { |
135 | } |
136 | |
137 | /*! \internal */ |
138 | QProximityFilter::~QProximityFilter() |
139 | { |
140 | } |
141 | |
142 | Qt3DCore::QEntity *QProximityFilter::entity() const |
143 | { |
144 | Q_D(const QProximityFilter); |
145 | return d->m_entity; |
146 | } |
147 | |
148 | float QProximityFilter::distanceThreshold() const |
149 | { |
150 | Q_D(const QProximityFilter); |
151 | return d->m_distanceThreshold; |
152 | } |
153 | |
154 | void QProximityFilter::setEntity(Qt3DCore::QEntity *entity) |
155 | { |
156 | Q_D(QProximityFilter); |
157 | if (d->m_entity != entity) { |
158 | |
159 | if (d->m_entity) |
160 | d->unregisterDestructionHelper(node: d->m_entity); |
161 | |
162 | if (entity && !entity->parent()) |
163 | entity->setParent(this); |
164 | |
165 | d->m_entity = entity; |
166 | |
167 | if (d->m_entity) |
168 | d->registerDestructionHelper(node: d->m_entity, func: &QProximityFilter::setEntity, d->m_entity); |
169 | |
170 | emit entityChanged(entity); |
171 | } |
172 | } |
173 | |
174 | void QProximityFilter::setDistanceThreshold(float distanceThreshold) |
175 | { |
176 | Q_D(QProximityFilter); |
177 | if (d->m_distanceThreshold == distanceThreshold) |
178 | return; |
179 | |
180 | d->m_distanceThreshold = distanceThreshold; |
181 | emit distanceThresholdChanged(distanceThreshold); |
182 | } |
183 | |
184 | Qt3DCore::QNodeCreatedChangeBasePtr QProximityFilter::createNodeCreationChange() const |
185 | { |
186 | auto creationChange = QFrameGraphNodeCreatedChangePtr<QProximityFilterData>::create(arguments: this); |
187 | QProximityFilterData &data = creationChange->data; |
188 | Q_D(const QProximityFilter); |
189 | data.entityId = Qt3DCore::qIdForNode(node: d->m_entity); |
190 | data.distanceThreshold = d->m_distanceThreshold; |
191 | return creationChange; |
192 | } |
193 | |
194 | } // Qt3DRender |
195 | |
196 | QT_END_NAMESPACE |
197 | |