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39 | |
40 | #include "qrendertargetselector.h" |
41 | #include "qrendertargetselector_p.h" |
42 | #include <Qt3DRender/qrendertarget.h> |
43 | #include <Qt3DRender/private/qrenderpass_p.h> |
44 | #include <Qt3DRender/qframegraphnodecreatedchange.h> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | using namespace Qt3DCore; |
49 | |
50 | namespace Qt3DRender { |
51 | /*! |
52 | \class Qt3DRender::QRenderTargetSelector |
53 | \inmodule Qt3DRender |
54 | \since 5.7 |
55 | \brief Provides a way of specifying a render target. |
56 | |
57 | A Qt3DRender::QRenderTargetSelector is used to select active Qt3DRender::QRenderTarget |
58 | for the FrameGraph. When QRenderTargetSelector is present in the FrameGraph, |
59 | the rendering is directed into QTexture objects or draw buffers instead of the surface |
60 | specified in the Qt3DRender::QRenderSurfaceSelector. A render buffer is automatically |
61 | generated for an attachment point if drawBuffers contain attachment point that any |
62 | output in the QRenderTarget do not specify. If the drawBuffers is empty, |
63 | the renderer will default to using all the outputs in QRenderTarget. |
64 | */ |
65 | |
66 | /*! |
67 | \qmltype RenderTargetSelector |
68 | \inqmlmodule Qt3D.Render |
69 | \since 5.7 |
70 | \instantiates Qt3DRender::QRenderTargetSelector |
71 | \inherits FrameGraphNode |
72 | \brief Provides a way of specifying a render target. |
73 | |
74 | A RenderTargetSelector is used to select active RenderTarget |
75 | for the FrameGraph. When RenderTargetSelector is present in the FrameGraph, |
76 | the rendering is directed into Texture objects or draw buffers instead of the surface |
77 | specified in the RenderSurfaceSelector. |
78 | */ |
79 | /*! |
80 | \qmlproperty list<variant> RenderTargetSelector::drawBuffers |
81 | Holds the list of draw buffers enabled for the RenderTarget. |
82 | |
83 | \sa Qt3DRender::QRenderTargetOutput::AttachmentPoint |
84 | */ |
85 | |
86 | QRenderTargetSelectorPrivate::QRenderTargetSelectorPrivate() |
87 | : QFrameGraphNodePrivate() |
88 | , m_target(nullptr) |
89 | { |
90 | } |
91 | |
92 | /*! |
93 | Constructs QRenderTargetSelector with given \a parent. |
94 | */ |
95 | QRenderTargetSelector::QRenderTargetSelector(QNode *parent) |
96 | : QFrameGraphNode(*new QRenderTargetSelectorPrivate, parent) |
97 | { |
98 | } |
99 | |
100 | /*! \internal */ |
101 | QRenderTargetSelector::~QRenderTargetSelector() |
102 | { |
103 | } |
104 | |
105 | /*! |
106 | \property QRenderTargetSelector::target |
107 | Holds the current render target |
108 | */ |
109 | |
110 | /*! \qmlproperty RenderTarget Qt3D.Render::RenderTargetSelector::target |
111 | |
112 | Holds the current render target |
113 | */ |
114 | void QRenderTargetSelector::setTarget(QRenderTarget *target) |
115 | { |
116 | Q_D(QRenderTargetSelector); |
117 | if (d->m_target != target) { |
118 | |
119 | if (d->m_target) |
120 | d->unregisterDestructionHelper(node: d->m_target); |
121 | |
122 | // For inline declaration cases |
123 | if (target != nullptr && !target->parent()) |
124 | target->setParent(this); |
125 | |
126 | d->m_target = target; |
127 | |
128 | if (d->m_target) |
129 | d->registerDestructionHelper(node: d->m_target, func: &QRenderTargetSelector::setTarget, d->m_target); |
130 | |
131 | emit targetChanged(target); |
132 | } |
133 | } |
134 | |
135 | QRenderTarget *QRenderTargetSelector::target() const |
136 | { |
137 | Q_D(const QRenderTargetSelector); |
138 | return d->m_target; |
139 | } |
140 | |
141 | /*! |
142 | Sets the draw \a buffers to be used. The draw buffers should be |
143 | matching the Qt3DRender::QRenderTargetOutput::AttachmentPoint |
144 | defined in the attachments of the Qt3DRender::QRenderTarget associated to the |
145 | Qt3DRender::QRenderTargetSelector instance. |
146 | |
147 | \note At render time, if no draw buffer has been specified, the renderer will |
148 | default to using all the attachments' draw buffers. |
149 | */ |
150 | void QRenderTargetSelector::setOutputs(const QVector<QRenderTargetOutput::AttachmentPoint> &buffers) |
151 | { |
152 | Q_D(QRenderTargetSelector); |
153 | if (buffers != d->m_outputs) { |
154 | d->m_outputs = buffers; |
155 | d->update(); |
156 | } |
157 | } |
158 | |
159 | /*! |
160 | \return the list of draw buffers for the current Qt3DRender::QRenderTargetSelector instance. |
161 | */ |
162 | QVector<QRenderTargetOutput::AttachmentPoint> QRenderTargetSelector::outputs() const |
163 | { |
164 | Q_D(const QRenderTargetSelector); |
165 | return d->m_outputs; |
166 | } |
167 | |
168 | /*! \internal */ |
169 | QRenderTargetSelector::QRenderTargetSelector(QRenderTargetSelectorPrivate &dd, QNode *parent) |
170 | : QFrameGraphNode(dd, parent) |
171 | { |
172 | } |
173 | |
174 | Qt3DCore::QNodeCreatedChangeBasePtr QRenderTargetSelector::createNodeCreationChange() const |
175 | { |
176 | auto creationChange = QFrameGraphNodeCreatedChangePtr<QRenderTargetSelectorData>::create(arguments: this); |
177 | auto &data = creationChange->data; |
178 | Q_D(const QRenderTargetSelector); |
179 | data.targetId = qIdForNode(node: d->m_target); |
180 | data.outputs = d->m_outputs; |
181 | return creationChange; |
182 | } |
183 | |
184 | } // namespace Qt3DRender |
185 | |
186 | QT_END_NAMESPACE |
187 | |