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| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
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| 39 | |
| 40 | #include "qrendertargetselector.h" |
| 41 | #include "qrendertargetselector_p.h" |
| 42 | #include <Qt3DRender/qrendertarget.h> |
| 43 | #include <Qt3DRender/private/qrenderpass_p.h> |
| 44 | #include <Qt3DRender/qframegraphnodecreatedchange.h> |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | using namespace Qt3DCore; |
| 49 | |
| 50 | namespace Qt3DRender { |
| 51 | /*! |
| 52 | \class Qt3DRender::QRenderTargetSelector |
| 53 | \inmodule Qt3DRender |
| 54 | \since 5.7 |
| 55 | \brief Provides a way of specifying a render target. |
| 56 | |
| 57 | A Qt3DRender::QRenderTargetSelector is used to select active Qt3DRender::QRenderTarget |
| 58 | for the FrameGraph. When QRenderTargetSelector is present in the FrameGraph, |
| 59 | the rendering is directed into QTexture objects or draw buffers instead of the surface |
| 60 | specified in the Qt3DRender::QRenderSurfaceSelector. A render buffer is automatically |
| 61 | generated for an attachment point if drawBuffers contain attachment point that any |
| 62 | output in the QRenderTarget do not specify. If the drawBuffers is empty, |
| 63 | the renderer will default to using all the outputs in QRenderTarget. |
| 64 | */ |
| 65 | |
| 66 | /*! |
| 67 | \qmltype RenderTargetSelector |
| 68 | \inqmlmodule Qt3D.Render |
| 69 | \since 5.7 |
| 70 | \instantiates Qt3DRender::QRenderTargetSelector |
| 71 | \inherits FrameGraphNode |
| 72 | \brief Provides a way of specifying a render target. |
| 73 | |
| 74 | A RenderTargetSelector is used to select active RenderTarget |
| 75 | for the FrameGraph. When RenderTargetSelector is present in the FrameGraph, |
| 76 | the rendering is directed into Texture objects or draw buffers instead of the surface |
| 77 | specified in the RenderSurfaceSelector. |
| 78 | */ |
| 79 | /*! |
| 80 | \qmlproperty list<variant> RenderTargetSelector::drawBuffers |
| 81 | Holds the list of draw buffers enabled for the RenderTarget. |
| 82 | |
| 83 | \sa Qt3DRender::QRenderTargetOutput::AttachmentPoint |
| 84 | */ |
| 85 | |
| 86 | QRenderTargetSelectorPrivate::QRenderTargetSelectorPrivate() |
| 87 | : QFrameGraphNodePrivate() |
| 88 | , m_target(nullptr) |
| 89 | { |
| 90 | } |
| 91 | |
| 92 | /*! |
| 93 | Constructs QRenderTargetSelector with given \a parent. |
| 94 | */ |
| 95 | QRenderTargetSelector::QRenderTargetSelector(QNode *parent) |
| 96 | : QFrameGraphNode(*new QRenderTargetSelectorPrivate, parent) |
| 97 | { |
| 98 | } |
| 99 | |
| 100 | /*! \internal */ |
| 101 | QRenderTargetSelector::~QRenderTargetSelector() |
| 102 | { |
| 103 | } |
| 104 | |
| 105 | /*! |
| 106 | \property QRenderTargetSelector::target |
| 107 | Holds the current render target |
| 108 | */ |
| 109 | |
| 110 | /*! \qmlproperty RenderTarget Qt3D.Render::RenderTargetSelector::target |
| 111 | |
| 112 | Holds the current render target |
| 113 | */ |
| 114 | void QRenderTargetSelector::setTarget(QRenderTarget *target) |
| 115 | { |
| 116 | Q_D(QRenderTargetSelector); |
| 117 | if (d->m_target != target) { |
| 118 | |
| 119 | if (d->m_target) |
| 120 | d->unregisterDestructionHelper(node: d->m_target); |
| 121 | |
| 122 | // For inline declaration cases |
| 123 | if (target != nullptr && !target->parent()) |
| 124 | target->setParent(this); |
| 125 | |
| 126 | d->m_target = target; |
| 127 | |
| 128 | if (d->m_target) |
| 129 | d->registerDestructionHelper(node: d->m_target, func: &QRenderTargetSelector::setTarget, d->m_target); |
| 130 | |
| 131 | emit targetChanged(target); |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | QRenderTarget *QRenderTargetSelector::target() const |
| 136 | { |
| 137 | Q_D(const QRenderTargetSelector); |
| 138 | return d->m_target; |
| 139 | } |
| 140 | |
| 141 | /*! |
| 142 | Sets the draw \a buffers to be used. The draw buffers should be |
| 143 | matching the Qt3DRender::QRenderTargetOutput::AttachmentPoint |
| 144 | defined in the attachments of the Qt3DRender::QRenderTarget associated to the |
| 145 | Qt3DRender::QRenderTargetSelector instance. |
| 146 | |
| 147 | \note At render time, if no draw buffer has been specified, the renderer will |
| 148 | default to using all the attachments' draw buffers. |
| 149 | */ |
| 150 | void QRenderTargetSelector::setOutputs(const QVector<QRenderTargetOutput::AttachmentPoint> &buffers) |
| 151 | { |
| 152 | Q_D(QRenderTargetSelector); |
| 153 | if (buffers != d->m_outputs) { |
| 154 | d->m_outputs = buffers; |
| 155 | d->update(); |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | /*! |
| 160 | \return the list of draw buffers for the current Qt3DRender::QRenderTargetSelector instance. |
| 161 | */ |
| 162 | QVector<QRenderTargetOutput::AttachmentPoint> QRenderTargetSelector::outputs() const |
| 163 | { |
| 164 | Q_D(const QRenderTargetSelector); |
| 165 | return d->m_outputs; |
| 166 | } |
| 167 | |
| 168 | /*! \internal */ |
| 169 | QRenderTargetSelector::QRenderTargetSelector(QRenderTargetSelectorPrivate &dd, QNode *parent) |
| 170 | : QFrameGraphNode(dd, parent) |
| 171 | { |
| 172 | } |
| 173 | |
| 174 | Qt3DCore::QNodeCreatedChangeBasePtr QRenderTargetSelector::createNodeCreationChange() const |
| 175 | { |
| 176 | auto creationChange = QFrameGraphNodeCreatedChangePtr<QRenderTargetSelectorData>::create(arguments: this); |
| 177 | auto &data = creationChange->data; |
| 178 | Q_D(const QRenderTargetSelector); |
| 179 | data.targetId = qIdForNode(node: d->m_target); |
| 180 | data.outputs = d->m_outputs; |
| 181 | return creationChange; |
| 182 | } |
| 183 | |
| 184 | } // namespace Qt3DRender |
| 185 | |
| 186 | QT_END_NAMESPACE |
| 187 | |