| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qtechniquefilter.h" | 
| 41 | #include "qtechniquefilter_p.h" | 
| 42 | #include <Qt3DRender/qfilterkey.h> | 
| 43 | #include <Qt3DRender/qparameter.h> | 
| 44 | #include <Qt3DRender/qframegraphnodecreatedchange.h> | 
| 45 |  | 
| 46 | QT_BEGIN_NAMESPACE | 
| 47 |  | 
| 48 | using namespace Qt3DCore; | 
| 49 |  | 
| 50 | namespace Qt3DRender { | 
| 51 |  | 
| 52 | QTechniqueFilterPrivate::QTechniqueFilterPrivate() | 
| 53 |     : QFrameGraphNodePrivate() | 
| 54 | { | 
| 55 | } | 
| 56 |  | 
| 57 | /*! | 
| 58 |     \class Qt3DRender::QTechniqueFilter | 
| 59 |     \inmodule Qt3DRender | 
| 60 |     \since 5.7 | 
| 61 |     \brief A QFrameGraphNode used to select QTechniques to use. | 
| 62 |  | 
| 63 |     A Qt3DRender::QTechniqueFilter specifies which techniques are used | 
| 64 |     by the FrameGraph when rendering the entities. QTechniqueFilter specifies | 
| 65 |     a list of Qt3DRender::QFilterKey objects and Qt3DRender::QParameter objects. | 
| 66 |     When QTechniqueFilter is present in the FrameGraph, only the techiques matching | 
| 67 |     the keys in the list are used for rendering. The parameters in the list can be used | 
| 68 |     to set values for shader parameters. The parameters in QTechniqueFilter | 
| 69 |     override parameters in QMaterial, QEffect, QTechnique and QRenderPass, but are overridden | 
| 70 |     by parameters in QRenderPassFilter. | 
| 71 | */ | 
| 72 |  | 
| 73 | /*! | 
| 74 |     \qmltype TechniqueFilter | 
| 75 |     \inqmlmodule Qt3D.Render | 
| 76 |     \instantiates Qt3DRender::QTechniqueFilter | 
| 77 |     \inherits FrameGraphNode | 
| 78 |     \since 5.7 | 
| 79 |     \brief A FrameGraphNode used to select used Techniques. | 
| 80 |  | 
| 81 |     A TechniqueFilter specifies which techniques are used by the FrameGraph | 
| 82 |     when rendering the entities. TechniqueFilter specifies | 
| 83 |     a list of FilterKey objects and Parameter objects. | 
| 84 |     When TechniqueFilter is present in the FrameGraph, only the techiques matching | 
| 85 |     the keys in list are used for rendering. The parameters in the list can be used | 
| 86 |     to set values for shader parameters. The parameters in TechniqueFilter | 
| 87 |     override parameters in Material, Effect, Technique and RenderPass, but are overridden | 
| 88 |     by parameters in RenderPassFilter. | 
| 89 | */ | 
| 90 |  | 
| 91 | /*! | 
| 92 |     \qmlproperty list<FilterKey> TechniqueFilter::matchAll | 
| 93 |     Holds the list of filterkeys used by the TechiqueFilter | 
| 94 | */ | 
| 95 |  | 
| 96 | /*! | 
| 97 |     \qmlproperty list<Parameter> TechniqueFilter::parameters | 
| 98 |     Holds the list of parameters used by the TechiqueFilter | 
| 99 | */ | 
| 100 |  | 
| 101 | /*! | 
| 102 |     The constructor creates an instance with the specified \a parent. | 
| 103 |  */ | 
| 104 | QTechniqueFilter::QTechniqueFilter(QNode *parent) | 
| 105 |     : QFrameGraphNode(*new QTechniqueFilterPrivate, parent) | 
| 106 | { | 
| 107 | } | 
| 108 |  | 
| 109 | /*! \internal */ | 
| 110 | QTechniqueFilter::~QTechniqueFilter() | 
| 111 | { | 
| 112 | } | 
| 113 |  | 
| 114 | /*! \internal */ | 
| 115 | QTechniqueFilter::QTechniqueFilter(QTechniqueFilterPrivate &dd, QNode *parent) | 
| 116 |     : QFrameGraphNode(dd, parent) | 
| 117 | { | 
| 118 | } | 
| 119 |  | 
| 120 | /*! | 
| 121 |     Returns a vector of the current keys for the filter. | 
| 122 |  */ | 
| 123 | QVector<QFilterKey *> QTechniqueFilter::matchAll() const | 
| 124 | { | 
| 125 |     Q_D(const QTechniqueFilter); | 
| 126 |     return d->m_matchList; | 
| 127 | } | 
| 128 |  | 
| 129 | /*! | 
| 130 |     Add the \a filterKey to the match vector. | 
| 131 |  */ | 
| 132 | void QTechniqueFilter::addMatch(QFilterKey *filterKey) | 
| 133 | { | 
| 134 |     Q_ASSERT(filterKey); | 
| 135 |     Q_D(QTechniqueFilter); | 
| 136 |     if (!d->m_matchList.contains(t: filterKey)) { | 
| 137 |         d->m_matchList.append(t: filterKey); | 
| 138 |  | 
| 139 |         // Ensures proper bookkeeping | 
| 140 |         d->registerDestructionHelper(node: filterKey, func: &QTechniqueFilter::removeMatch, d->m_matchList); | 
| 141 |  | 
| 142 |         // We need to add it as a child of the current node if it has been declared inline | 
| 143 |         // Or not previously added as a child of the current node so that | 
| 144 |         // 1) The backend gets notified about it's creation | 
| 145 |         // 2) When the current node is destroyed, it gets destroyed as well | 
| 146 |         if (!filterKey->parent()) | 
| 147 |             filterKey->setParent(this); | 
| 148 |  | 
| 149 |         d->updateNode(node: filterKey, property: "matchAll" , change: Qt3DCore::PropertyValueAdded); | 
| 150 |     } | 
| 151 | } | 
| 152 |  | 
| 153 | /*! | 
| 154 |     Remove the \a filterKey from the match vector. | 
| 155 |  */ | 
| 156 | void QTechniqueFilter::removeMatch(QFilterKey *filterKey) | 
| 157 | { | 
| 158 |     Q_ASSERT(filterKey); | 
| 159 |     Q_D(QTechniqueFilter); | 
| 160 |     if (!d->m_matchList.removeOne(t: filterKey)) | 
| 161 |         return; | 
| 162 |     d->updateNode(node: filterKey, property: "matchAll" , change: Qt3DCore::PropertyValueRemoved); | 
| 163 |     // Remove bookkeeping connection | 
| 164 |     d->unregisterDestructionHelper(node: filterKey); | 
| 165 | } | 
| 166 |  | 
| 167 | /*! | 
| 168 |     Add \a parameter to the vector of parameters that will be passed to the graphics pipeline. | 
| 169 |  */ | 
| 170 | void QTechniqueFilter::addParameter(QParameter *parameter) | 
| 171 | { | 
| 172 |     Q_ASSERT(parameter); | 
| 173 |     Q_D(QTechniqueFilter); | 
| 174 |     if (!d->m_parameters.contains(t: parameter)) { | 
| 175 |         d->m_parameters.append(t: parameter); | 
| 176 |  | 
| 177 |         // Ensures proper bookkeeping | 
| 178 |         d->registerDestructionHelper(node: parameter, func: &QTechniqueFilter::removeParameter, d->m_parameters); | 
| 179 |  | 
| 180 |         // We need to add it as a child of the current node if it has been declared inline | 
| 181 |         // Or not previously added as a child of the current node so that | 
| 182 |         // 1) The backend gets notified about it's creation | 
| 183 |         // 2) When the current node is destroyed, the child parameters get destroyed as well | 
| 184 |         if (!parameter->parent()) | 
| 185 |             parameter->setParent(this); | 
| 186 |  | 
| 187 |         d->updateNode(node: parameter, property: "parameter" , change: Qt3DCore::PropertyValueAdded); | 
| 188 |     } | 
| 189 | } | 
| 190 |  | 
| 191 | /*! | 
| 192 |     Remove \a parameter from the vector of parameters passed to the graphics pipeline. | 
| 193 |  */ | 
| 194 | void QTechniqueFilter::removeParameter(QParameter *parameter) | 
| 195 | { | 
| 196 |     Q_ASSERT(parameter); | 
| 197 |     Q_D(QTechniqueFilter); | 
| 198 |     if (!d->m_parameters.removeOne(t: parameter)) | 
| 199 |         return; | 
| 200 |     d->updateNode(node: parameter, property: "parameter" , change: Qt3DCore::PropertyValueRemoved); | 
| 201 |     // Remove bookkeeping connection | 
| 202 |     d->unregisterDestructionHelper(node: parameter); | 
| 203 | } | 
| 204 |  | 
| 205 | /*! | 
| 206 |     Returns the current vector of parameters. | 
| 207 |  */ | 
| 208 | QVector<QParameter *> QTechniqueFilter::parameters() const | 
| 209 | { | 
| 210 |     Q_D(const QTechniqueFilter); | 
| 211 |     return d->m_parameters; | 
| 212 | } | 
| 213 |  | 
| 214 | Qt3DCore::QNodeCreatedChangeBasePtr QTechniqueFilter::createNodeCreationChange() const | 
| 215 | { | 
| 216 |     auto creationChange = QFrameGraphNodeCreatedChangePtr<QTechniqueFilterData>::create(arguments: this); | 
| 217 |     auto &data = creationChange->data; | 
| 218 |     Q_D(const QTechniqueFilter); | 
| 219 |     data.matchIds = qIdsForNodes(nodes: d->m_matchList); | 
| 220 |     data.parameterIds = qIdsForNodes(nodes: d->m_parameters); | 
| 221 |     return creationChange; | 
| 222 | } | 
| 223 |  | 
| 224 | } // namespace Qt3DRender | 
| 225 |  | 
| 226 | QT_END_NAMESPACE | 
| 227 |  |