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39
40#include "rendertargetselectornode_p.h"
41#include <Qt3DCore/private/qchangearbiter_p.h>
42#include <Qt3DRender/qrendertargetselector.h>
43#include <Qt3DRender/private/qrendertargetselector_p.h>
44#include <Qt3DRender/qrendertarget.h>
45#include <Qt3DRender/private/renderlogging_p.h>
46#include <Qt3DRender/qrendertargetoutput.h>
47
48QT_BEGIN_NAMESPACE
49
50using namespace Qt3DCore;
51
52namespace Qt3DRender {
53namespace Render {
54
55RenderTargetSelector::RenderTargetSelector() :
56 FrameGraphNode(FrameGraphNode::RenderTarget)
57{
58}
59
60void RenderTargetSelector::syncFromFrontEnd(const QNode *frontEnd, bool firstTime)
61{
62 const QRenderTargetSelector *node = qobject_cast<const QRenderTargetSelector *>(object: frontEnd);
63 if (!node)
64 return;
65
66 FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime);
67
68 const QNodeId renderTargetId = qIdForNode(node: node->target());
69 if (renderTargetId != m_renderTargetUuid) {
70 m_renderTargetUuid = renderTargetId;
71 markDirty(changes: AbstractRenderer::FrameGraphDirty);
72 }
73
74 if (node->outputs() != m_outputs) {
75 m_outputs = node->outputs();
76 markDirty(changes: AbstractRenderer::FrameGraphDirty);
77 }
78}
79
80} // namespace Render
81} // namespace Qt3DRender
82
83QT_END_NAMESPACE
84

source code of qt3d/src/render/framegraph/rendertargetselectornode.cpp