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39 | |
40 | #include "qrendercapabilities.h" |
41 | #include "qrendercapabilities_p.h" |
42 | |
43 | #include <QOffscreenSurface> |
44 | #include <QOpenGLContext> |
45 | #include <QOpenGLFunctions> |
46 | #include <QOpenGLExtraFunctions> |
47 | #include <QSet> |
48 | #include <QDebug> |
49 | |
50 | #ifndef GL_MAX_UNIFORM_BLOCK_SIZE |
51 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 |
52 | #endif |
53 | |
54 | #ifndef GL_MAX_UNIFORM_BLOCK_SIZE |
55 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 |
56 | #endif |
57 | |
58 | #ifndef GL_MAX_SAMPLES |
59 | #define GL_MAX_SAMPLES 0x8D57 |
60 | #endif |
61 | |
62 | #ifndef GL_MAX_UNIFORM_BUFFER_BINDINGS |
63 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F |
64 | #endif |
65 | |
66 | #ifndef GL_MAX_UNIFORM_BLOCK_SIZE |
67 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 |
68 | #endif |
69 | |
70 | #ifndef GL_MAX_ARRAY_TEXTURE_LAYERS |
71 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF |
72 | #endif |
73 | |
74 | #ifndef GL_MAX_IMAGE_UNITS |
75 | #define GL_MAX_IMAGE_UNITS 0x8F38 |
76 | #endif |
77 | |
78 | #ifndef GL_MAX_SHADER_STORAGE_BLOCK_SIZE |
79 | #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE |
80 | #endif |
81 | |
82 | #ifndef GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS |
83 | #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD |
84 | #endif |
85 | |
86 | #ifndef GL_MAX_COMPUTE_WORK_GROUP_SIZE |
87 | #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF |
88 | #endif |
89 | |
90 | #ifndef GL_MAX_COMPUTE_WORK_GROUP_COUNT |
91 | #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE |
92 | #endif |
93 | |
94 | #ifndef GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS |
95 | #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB |
96 | #endif |
97 | |
98 | #ifndef GL_MAX_COMPUTE_SHARED_MEMORY_SIZE |
99 | #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 |
100 | #endif |
101 | |
102 | |
103 | QT_BEGIN_NAMESPACE |
104 | |
105 | namespace Qt3DRender { |
106 | |
107 | /*! |
108 | \class Qt3DRender::QRenderCapabilities |
109 | \brief The QRenderCapabilities class holds settings related to available rendering engines |
110 | |
111 | QRenderCapabilities provides details of graphical features that are available at runtime. |
112 | It can be used to decide which code path to use for some algorithms, for example, depending |
113 | on whether compute shaders are available or not. |
114 | |
115 | \since 5.15 |
116 | */ |
117 | |
118 | /*! |
119 | \qmltype RenderCapabilities |
120 | \brief The QRenderCapabilities class holds settings related to available rendering engines |
121 | \since 5.15 |
122 | \inqmlmodule Qt3D.Render |
123 | \instantiates Qt3DRender::QRenderCapabilities |
124 | |
125 | RenderCapabilities provides details of graphical features that are available at runtime. |
126 | It can be used to decide which code path to use for some algorithms, for example, depending |
127 | on whether compute shaders are available or not. |
128 | |
129 | \since 5.15 |
130 | */ |
131 | |
132 | |
133 | /*! \internal */ |
134 | QRenderCapabilitiesPrivate::QRenderCapabilitiesPrivate() |
135 | : QObjectPrivate() |
136 | , m_valid(false) |
137 | { |
138 | QOffscreenSurface offscreen; |
139 | QOpenGLContext ctx; |
140 | |
141 | offscreen.setFormat(QSurfaceFormat::defaultFormat()); |
142 | offscreen.create(); |
143 | Q_ASSERT_X(offscreen.isValid(), Q_FUNC_INFO, "Unable to create offscreen surface to gather capabilities" ); |
144 | |
145 | ctx.setFormat(QSurfaceFormat::defaultFormat()); |
146 | if (ctx.create()) { |
147 | m_valid = true; |
148 | ctx.makeCurrent(surface: &offscreen); |
149 | const QSurfaceFormat format = ctx.format(); |
150 | auto funcs = ctx.functions(); |
151 | |
152 | if (ctx.isOpenGLES()) |
153 | m_api = QRenderCapabilities::OpenGLES; |
154 | else |
155 | m_api = QRenderCapabilities::OpenGL; |
156 | m_profile = static_cast<QRenderCapabilities::Profile>(format.profile()); |
157 | m_majorVersion = format.majorVersion(); |
158 | m_minorVersion = format.minorVersion(); |
159 | const QSet<QByteArray> extensions = ctx.extensions(); |
160 | std::transform(first: std::begin(cont: extensions), last: std::end(cont: extensions), result: std::back_inserter(x&: m_extensions), unary_op: [](const QByteArray &e) { |
161 | return QLatin1String(e.data()); |
162 | }); |
163 | std::sort(first: std::begin(cont&: m_extensions), last: std::end(cont&: m_extensions)); |
164 | m_vendor = QString::fromUtf8(str: reinterpret_cast<const char *>(funcs->glGetString(GL_VENDOR))); |
165 | m_renderer = QString::fromUtf8(str: reinterpret_cast<const char *>(funcs->glGetString(GL_RENDERER))); |
166 | m_version = QString::fromUtf8(str: reinterpret_cast<const char *>(funcs->glGetString(GL_VERSION))); |
167 | m_glslVersion = QString::fromUtf8(str: reinterpret_cast<const char *>(funcs->glGetString(GL_SHADING_LANGUAGE_VERSION))); |
168 | |
169 | funcs->glGetIntegerv(GL_MAX_SAMPLES, params: &m_maxSamples); |
170 | funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, params: &m_maxTextureSize); |
171 | funcs->glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, params: &m_maxTextureUnits); |
172 | |
173 | if (m_majorVersion >= 3) { |
174 | if (m_minorVersion >= 1) { |
175 | m_supportsUBO = true; |
176 | funcs->glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, params: &m_maxUBOSize); |
177 | funcs->glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, params: &m_maxUBOBindings); |
178 | } |
179 | |
180 | funcs->glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, params: &m_maxTextureLayers); |
181 | } |
182 | if ((m_api == QRenderCapabilities::OpenGL && m_majorVersion >= 4 && m_minorVersion >= 3) || |
183 | (m_api == QRenderCapabilities::OpenGLES && m_majorVersion >= 3 && m_minorVersion >= 2)) { |
184 | m_supportsSSBO = true; |
185 | m_supportCompute = true; |
186 | m_supportsImageStore = true; |
187 | funcs->glGetIntegerv(GL_MAX_IMAGE_UNITS, params: &m_maxImageUnits); |
188 | m_supportsSSBO = true; |
189 | funcs->glGetIntegerv(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, params: &m_maxSSBOSize); |
190 | funcs->glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, params: &m_maxSSBOBindings); |
191 | |
192 | QOpenGLExtraFunctions *exfunc = nullptr; |
193 | if ((exfunc = ctx.extraFunctions()) != nullptr) { |
194 | for (int i = 0; i < 3; ++i) { |
195 | exfunc->glGetIntegeri_v( GL_MAX_COMPUTE_WORK_GROUP_SIZE, index: i, data: &m_maxWorkGroupSize[i] ); |
196 | exfunc->glGetIntegeri_v( GL_MAX_COMPUTE_WORK_GROUP_COUNT, index: i, data: &m_maxWorkGroupCount[i] ); |
197 | } |
198 | } |
199 | |
200 | funcs->glGetIntegerv( GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, params: &m_maxComputeInvocations ); |
201 | funcs->glGetIntegerv( GL_MAX_COMPUTE_SHARED_MEMORY_SIZE, params: &m_maxComputeSharedMemorySize ); |
202 | } |
203 | |
204 | // TextureUnitCount, ImageUnitCount, ComputeSupport, ImageSupport, SSBO Support, UBO Support, extensions, Max RenderTargetCount would be a good start |
205 | } |
206 | } |
207 | |
208 | const QRenderCapabilitiesPrivate *QRenderCapabilitiesPrivate::get(const QRenderCapabilities *q) |
209 | { |
210 | return q->d_func(); |
211 | } |
212 | |
213 | QString QRenderCapabilitiesPrivate::toString() const |
214 | { |
215 | QString res; |
216 | |
217 | res += QString(QLatin1String("Vendor: %1\nRenderer: %2\nDriver Version: %3\nGL Version: %4.%5 (%6 Profile)\nGLSL Version: %7\n" )) |
218 | .arg(a1: m_vendor, a2: m_renderer, a3: m_version) |
219 | .arg(a: m_majorVersion).arg(a: m_minorVersion) |
220 | .arg(a: m_profile == QRenderCapabilities::CoreProfile ? QLatin1String("Core" ) : (m_profile == QRenderCapabilities::CompatibilityProfile ? QLatin1String("Compatibility" ) : QLatin1String("No" ))) |
221 | .arg(a: m_glslVersion); |
222 | res += QString(QLatin1String("Extensions:\n %1\n" )).arg(a: m_extensions.join(sep: QLatin1String("\n " ))); |
223 | res += QString(QLatin1String("Max Texture Size: %1\nMax Texture Units: %2\nMax Texture Layers: %3\n" )).arg(a: m_maxTextureSize).arg(a: m_maxTextureUnits).arg(a: m_maxTextureLayers); |
224 | res += QString(QLatin1String("Supports UBO: %1\n" )).arg(a: m_supportsUBO ? QLatin1String("True" ) : QLatin1String("False" )); |
225 | if (m_supportsUBO) |
226 | res += QString(QLatin1String(" Max UBO Size: %1\n Max UBO Bindings: %2\n" )).arg(a: m_maxUBOSize).arg(a: m_maxUBOBindings); |
227 | res += QString(QLatin1String("Supports SSBO: %1\n" )).arg(a: m_supportsSSBO ? QLatin1String("True" ) : QLatin1String("False" )); |
228 | if (m_supportsSSBO) |
229 | res += QString(QLatin1String(" Max SSBO Size: %1\n Max SSBO Bindings: %2\n" )).arg(a: m_maxSSBOSize).arg(a: m_maxSSBOBindings); |
230 | res += QString(QLatin1String("Supports Image Store: %1\n" )).arg(a: m_supportsImageStore ? QLatin1String("True" ) : QLatin1String("False" )); |
231 | if (m_supportsImageStore) |
232 | res += QString(QLatin1String(" Max Image Units: %1\n" )).arg(a: m_maxImageUnits); |
233 | res += QString(QLatin1String("Supports Compute Shaders: %1\n" )).arg(a: m_supportCompute ? QLatin1String("True" ) : QLatin1String("False" )); |
234 | if (m_supportCompute) |
235 | res += QString(QLatin1String(" Max Work Group Size: %1, %2, %3\n Max Work Group Count: %4, %5, %6\n Max Invocations: %7\n Max Shared Memory Size: %8\n" )) |
236 | .arg(a: m_maxWorkGroupSize[0]).arg(a: m_maxWorkGroupSize[1]).arg(a: m_maxWorkGroupSize[2]) |
237 | .arg(a: m_maxWorkGroupCount[0]).arg(a: m_maxWorkGroupCount[1]).arg(a: m_maxWorkGroupCount[2]) |
238 | .arg(a: m_maxComputeInvocations).arg(a: m_maxComputeSharedMemorySize); |
239 | return res; |
240 | } |
241 | |
242 | |
243 | QRenderCapabilities::QRenderCapabilities(QObject *parent) |
244 | : QObject(*new QRenderCapabilitiesPrivate, parent) |
245 | { |
246 | |
247 | } |
248 | |
249 | /*! \internal */ |
250 | QRenderCapabilities::~QRenderCapabilities() |
251 | { |
252 | } |
253 | |
254 | |
255 | /*! |
256 | \qmlproperty bool RenderCapabilities::valid |
257 | |
258 | true if the data is valid, otherwise Qt 3D failed to query the available hardware. |
259 | |
260 | \readonly |
261 | */ |
262 | /*! |
263 | \property QRenderCapabilities::valid |
264 | |
265 | true if the data is valid, otherwise Qt 3D failed to query the available hardware. |
266 | |
267 | \readonly |
268 | */ |
269 | bool QRenderCapabilities::isValid() const |
270 | { |
271 | Q_D(const QRenderCapabilities); |
272 | return d->m_valid; |
273 | } |
274 | |
275 | /*! |
276 | \qmlproperty QRenderCapabilities::API RenderCapabilities::api |
277 | |
278 | Returns which API is currently in use. |
279 | |
280 | \readonly |
281 | */ |
282 | /*! |
283 | \property QRenderCapabilities::api |
284 | |
285 | Returns which API is currently in use. |
286 | |
287 | \readonly |
288 | */ |
289 | QRenderCapabilities::API QRenderCapabilities::api() const |
290 | { |
291 | Q_D(const QRenderCapabilities); |
292 | return d->m_api; |
293 | } |
294 | |
295 | /*! |
296 | \qmlproperty bool RenderCapabilities::profile |
297 | |
298 | Returns which profile (if applicable) is currently in use. |
299 | |
300 | \readonly |
301 | */ |
302 | /*! |
303 | \property QRenderCapabilities::profile |
304 | |
305 | Returns which profile (if applicable) is currently in use. |
306 | |
307 | \readonly |
308 | */ |
309 | QRenderCapabilities::Profile QRenderCapabilities::profile() const |
310 | { |
311 | Q_D(const QRenderCapabilities); |
312 | return d->m_profile; |
313 | } |
314 | |
315 | /*! |
316 | \qmlproperty int RenderCapabilities::majorVersion |
317 | |
318 | Returns the major version number currently in use. |
319 | |
320 | \readonly |
321 | */ |
322 | /*! |
323 | \property QRenderCapabilities::majorVersion |
324 | |
325 | Returns the major version number currently in use. |
326 | |
327 | \readonly |
328 | */ |
329 | int QRenderCapabilities::majorVersion() const |
330 | { |
331 | Q_D(const QRenderCapabilities); |
332 | return d->m_majorVersion; |
333 | } |
334 | |
335 | /*! |
336 | \qmlproperty int RenderCapabilities::minorVersion |
337 | |
338 | Returns the minor version number currently in use. |
339 | |
340 | \readonly |
341 | */ |
342 | /*! |
343 | \property QRenderCapabilities::minorVersion |
344 | |
345 | Returns the minor version number currently in use. |
346 | |
347 | \readonly |
348 | */ |
349 | int QRenderCapabilities::minorVersion() const |
350 | { |
351 | Q_D(const QRenderCapabilities); |
352 | return d->m_minorVersion; |
353 | } |
354 | |
355 | /*! |
356 | \qmlproperty QStringList RenderCapabilities::extensions |
357 | |
358 | Returns the list of extensions currently available. |
359 | |
360 | \readonly |
361 | */ |
362 | /*! |
363 | \property QRenderCapabilities::extensions |
364 | |
365 | Returns the list of extensions currently available. |
366 | |
367 | \readonly |
368 | */ |
369 | QStringList QRenderCapabilities::extensions() const |
370 | { |
371 | Q_D(const QRenderCapabilities); |
372 | return d->m_extensions; |
373 | } |
374 | |
375 | /*! |
376 | \qmlproperty QString RenderCapabilities::vendor |
377 | |
378 | Returns the vendor identification string. |
379 | |
380 | \readonly |
381 | */ |
382 | /*! |
383 | \property QRenderCapabilities::vendor |
384 | |
385 | Returns the vendor identification string. |
386 | |
387 | \readonly |
388 | */ |
389 | QString QRenderCapabilities::vendor() const |
390 | { |
391 | Q_D(const QRenderCapabilities); |
392 | return d->m_vendor; |
393 | } |
394 | |
395 | /*! |
396 | \qmlproperty QString RenderCapabilities::renderer |
397 | |
398 | Returns the device identification string. |
399 | |
400 | \readonly |
401 | */ |
402 | /*! |
403 | \property QRenderCapabilities::renderer |
404 | |
405 | Returns the device identification string. |
406 | |
407 | \readonly |
408 | */ |
409 | QString QRenderCapabilities::renderer() const |
410 | { |
411 | Q_D(const QRenderCapabilities); |
412 | return d->m_renderer; |
413 | } |
414 | |
415 | /*! |
416 | \qmlproperty QString RenderCapabilities::driverVersion |
417 | |
418 | Returns the driver version string. |
419 | |
420 | \readonly |
421 | */ |
422 | /*! |
423 | \property QRenderCapabilities::driverVersion |
424 | |
425 | Returns the driver version string. |
426 | |
427 | \readonly |
428 | */ |
429 | QString QRenderCapabilities::driverVersion() const |
430 | { |
431 | Q_D(const QRenderCapabilities); |
432 | return d->m_version; |
433 | } |
434 | |
435 | /*! |
436 | \qmlproperty QString RenderCapabilities::glslVersion |
437 | |
438 | Returns the GLSL version string. |
439 | |
440 | \readonly |
441 | */ |
442 | /*! |
443 | \property QRenderCapabilities::glslVersion |
444 | |
445 | Returns the GLSL version string. |
446 | |
447 | \readonly |
448 | */ |
449 | QString QRenderCapabilities::glslVersion() const |
450 | { |
451 | Q_D(const QRenderCapabilities); |
452 | return d->m_glslVersion; |
453 | } |
454 | |
455 | /*! |
456 | \qmlproperty int RenderCapabilities::maxSamples |
457 | |
458 | Returns the maximum number of samples available for MSAA. |
459 | |
460 | \readonly |
461 | */ |
462 | /*! |
463 | \property QRenderCapabilities::maxSamples |
464 | |
465 | Returns the maximum number of samples available for MSAA. |
466 | |
467 | \readonly |
468 | */ |
469 | int QRenderCapabilities::maxSamples() const |
470 | { |
471 | Q_D(const QRenderCapabilities); |
472 | return d->m_maxSamples; |
473 | } |
474 | |
475 | /*! |
476 | \qmlproperty int RenderCapabilities::maxTextureSize |
477 | |
478 | Returns the maximum size of textures. |
479 | |
480 | \readonly |
481 | */ |
482 | /*! |
483 | \property QRenderCapabilities::maxTextureSize |
484 | |
485 | Returns the maximum size of textures. |
486 | |
487 | \readonly |
488 | */ |
489 | int QRenderCapabilities::maxTextureSize() const |
490 | { |
491 | Q_D(const QRenderCapabilities); |
492 | return d->m_maxTextureSize; |
493 | } |
494 | |
495 | /*! |
496 | \qmlproperty int RenderCapabilities::maxTextureUnits |
497 | |
498 | Returns the number of available texture units. |
499 | |
500 | \readonly |
501 | */ |
502 | /*! |
503 | \property QRenderCapabilities::maxTextureUnits |
504 | |
505 | Returns the number of available texture units. |
506 | |
507 | \readonly |
508 | */ |
509 | int QRenderCapabilities::maxTextureUnits() const |
510 | { |
511 | Q_D(const QRenderCapabilities); |
512 | return d->m_maxTextureUnits; |
513 | } |
514 | |
515 | /*! |
516 | \qmlproperty int RenderCapabilities::maxTextureLayers |
517 | |
518 | Returns the number of available texture layers. |
519 | |
520 | \readonly |
521 | */ |
522 | /*! |
523 | \property QRenderCapabilities::maxTextureLayers |
524 | |
525 | Returns the number of available texture layers. |
526 | |
527 | \readonly |
528 | */ |
529 | int QRenderCapabilities::maxTextureLayers() const |
530 | { |
531 | Q_D(const QRenderCapabilities); |
532 | return d->m_maxTextureLayers; |
533 | } |
534 | |
535 | /*! |
536 | \qmlproperty bool RenderCapabilities::supportsUBO |
537 | |
538 | Returns true if UBOs are supported. |
539 | |
540 | \readonly |
541 | */ |
542 | /*! |
543 | \property QRenderCapabilities::supportsUBO |
544 | |
545 | Returns true if UBOs are supported. |
546 | |
547 | \readonly |
548 | */ |
549 | bool QRenderCapabilities::supportsUBO() const |
550 | { |
551 | Q_D(const QRenderCapabilities); |
552 | return d->m_supportsUBO; |
553 | } |
554 | |
555 | /*! |
556 | \qmlproperty int RenderCapabilities::maxUBOSize |
557 | |
558 | Returns the maximum size of UBOs, if supported. |
559 | |
560 | \readonly |
561 | */ |
562 | /*! |
563 | \property QRenderCapabilities::maxUBOSize |
564 | |
565 | Returns the maximum size of UBOs, if supported. |
566 | |
567 | \readonly |
568 | */ |
569 | int QRenderCapabilities::maxUBOSize() const |
570 | { |
571 | Q_D(const QRenderCapabilities); |
572 | return d->m_maxUBOSize; |
573 | } |
574 | |
575 | /*! |
576 | \qmlproperty int RenderCapabilities::maxUBOBindings |
577 | |
578 | Returns the maximum number of available UBO binding points, if supported. |
579 | |
580 | \readonly |
581 | */ |
582 | /*! |
583 | \property QRenderCapabilities::maxUBOBindings |
584 | |
585 | Returns the maximum number of available UBO binding points, if supported. |
586 | |
587 | \readonly |
588 | */ |
589 | int QRenderCapabilities::maxUBOBindings() const |
590 | { |
591 | Q_D(const QRenderCapabilities); |
592 | return d->m_maxUBOBindings; |
593 | } |
594 | |
595 | /*! |
596 | \qmlproperty bool RenderCapabilities::supportsSSBO |
597 | |
598 | Returns true if SSBOs are supported. |
599 | |
600 | \readonly |
601 | */ |
602 | /*! |
603 | \property QRenderCapabilities::supportsSSBO |
604 | |
605 | Returns true if SSBOs are supported. |
606 | |
607 | \readonly |
608 | */ |
609 | bool QRenderCapabilities::supportsSSBO() const |
610 | { |
611 | Q_D(const QRenderCapabilities); |
612 | return d->m_supportsSSBO; |
613 | } |
614 | |
615 | /*! |
616 | \qmlproperty int RenderCapabilities::maxSSBOSize |
617 | |
618 | Returns the maximum size of SSBOs, if available. |
619 | |
620 | \readonly |
621 | */ |
622 | /*! |
623 | \property QRenderCapabilities::maxSSBOSize |
624 | |
625 | Returns the maximum size of SSBOs, if available. |
626 | |
627 | \readonly |
628 | */ |
629 | int QRenderCapabilities::maxSSBOSize() const |
630 | { |
631 | Q_D(const QRenderCapabilities); |
632 | return d->m_maxSSBOSize; |
633 | } |
634 | |
635 | /*! |
636 | \qmlproperty int RenderCapabilities::maxSSBOBindings |
637 | |
638 | Returns the maximum number of available SSBO binding points, if supported. |
639 | |
640 | \readonly |
641 | */ |
642 | /*! |
643 | \property QRenderCapabilities::maxSSBOBindings |
644 | |
645 | Returns the maximum number of available SSBO binding points, if supported. |
646 | |
647 | \readonly |
648 | */ |
649 | int QRenderCapabilities::maxSSBOBindings() const |
650 | { |
651 | Q_D(const QRenderCapabilities); |
652 | return d->m_maxSSBOBindings; |
653 | } |
654 | |
655 | /*! |
656 | \qmlproperty bool RenderCapabilities::supportsImageStore |
657 | |
658 | Returns true if Image Store operations are supported. |
659 | |
660 | \readonly |
661 | */ |
662 | /*! |
663 | \property QRenderCapabilities::supportsImageStore |
664 | |
665 | Returns true if Image Store operations are supported. |
666 | |
667 | \readonly |
668 | */ |
669 | bool QRenderCapabilities::supportsImageStore() const |
670 | { |
671 | Q_D(const QRenderCapabilities); |
672 | return d->m_supportsImageStore; |
673 | } |
674 | |
675 | /*! |
676 | \qmlproperty int RenderCapabilities::maxImageUnits |
677 | |
678 | Returns the maximum number of available image units. |
679 | |
680 | \readonly |
681 | */ |
682 | /*! |
683 | \property QRenderCapabilities::maxImageUnits |
684 | |
685 | Returns the maximum number of available image units. |
686 | |
687 | \readonly |
688 | */ |
689 | int QRenderCapabilities::maxImageUnits() const |
690 | { |
691 | Q_D(const QRenderCapabilities); |
692 | return d->m_maxImageUnits; |
693 | } |
694 | |
695 | /*! |
696 | \qmlproperty bool RenderCapabilities::supportsCompute |
697 | |
698 | Returns true if Compute Shaders are supported. |
699 | |
700 | \readonly |
701 | */ |
702 | /*! |
703 | \property QRenderCapabilities::supportsCompute |
704 | |
705 | Returns true if Compute Shaders are supported. |
706 | |
707 | \readonly |
708 | */ |
709 | bool QRenderCapabilities::supportsCompute() const |
710 | { |
711 | Q_D(const QRenderCapabilities); |
712 | return d->m_supportCompute; |
713 | } |
714 | |
715 | /*! |
716 | \qmlproperty int RenderCapabilities::maxWorkGroupCountX |
717 | |
718 | Returns the maximum number of available Compute Shader workgroups in the X axis. |
719 | |
720 | \readonly |
721 | */ |
722 | /*! |
723 | \property QRenderCapabilities::maxWorkGroupCountX |
724 | |
725 | Returns the maximum number of available Compute Shader workgroups in the X axis. |
726 | |
727 | \readonly |
728 | */ |
729 | int QRenderCapabilities::maxWorkGroupCountX() const |
730 | { |
731 | Q_D(const QRenderCapabilities); |
732 | return d->m_maxWorkGroupCount[0]; |
733 | } |
734 | |
735 | /*! |
736 | \qmlproperty int RenderCapabilities::maxWorkGroupCountY |
737 | |
738 | Returns the maximum number of available Compute Shader workgroups in the Y axis. |
739 | |
740 | \readonly |
741 | */ |
742 | /*! |
743 | \property QRenderCapabilities::maxWorkGroupCountY |
744 | |
745 | Returns the maximum number of available Compute Shader workgroups in the Y axis. |
746 | |
747 | \readonly |
748 | */ |
749 | int QRenderCapabilities::maxWorkGroupCountY() const |
750 | { |
751 | Q_D(const QRenderCapabilities); |
752 | return d->m_maxWorkGroupCount[1]; |
753 | } |
754 | |
755 | /*! |
756 | \qmlproperty int RenderCapabilities::maxWorkGroupCountZ |
757 | |
758 | Returns the maximum number of available Compute Shader workgroups in the Z axis. |
759 | |
760 | \readonly |
761 | */ |
762 | /*! |
763 | \property QRenderCapabilities::maxWorkGroupCountZ |
764 | |
765 | Returns the maximum number of available Compute Shader workgroups in the Z axis. |
766 | |
767 | \readonly |
768 | */ |
769 | int QRenderCapabilities::maxWorkGroupCountZ() const |
770 | { |
771 | Q_D(const QRenderCapabilities); |
772 | return d->m_maxWorkGroupCount[2]; |
773 | } |
774 | |
775 | /*! |
776 | \qmlproperty int RenderCapabilities::maxWorkGroupSizeX |
777 | |
778 | Returns the maximum size of Compute Shader local workgroups in the X axis. |
779 | |
780 | \readonly |
781 | */ |
782 | /*! |
783 | \property QRenderCapabilities::maxWorkGroupSizeX |
784 | |
785 | Returns the maximum size of Compute Shader local workgroups in the X axis. |
786 | |
787 | \readonly |
788 | */ |
789 | int QRenderCapabilities::maxWorkGroupSizeX() const |
790 | { |
791 | Q_D(const QRenderCapabilities); |
792 | return d->m_maxWorkGroupSize[0]; |
793 | } |
794 | |
795 | /*! |
796 | \qmlproperty int RenderCapabilities::maxWorkGroupSizeY |
797 | |
798 | Returns the maximum size of Compute Shader local workgroups in the Y axis. |
799 | |
800 | \readonly |
801 | */ |
802 | /*! |
803 | \property QRenderCapabilities::maxWorkGroupSizeY |
804 | |
805 | Returns the maximum size of Compute Shader local workgroups in the Y axis. |
806 | |
807 | \readonly |
808 | */ |
809 | int QRenderCapabilities::maxWorkGroupSizeY() const |
810 | { |
811 | Q_D(const QRenderCapabilities); |
812 | return d->m_maxWorkGroupSize[1]; |
813 | } |
814 | |
815 | /*! |
816 | \qmlproperty int RenderCapabilities::maxWorkGroupSizeZ |
817 | |
818 | Returns the maximum size of Compute Shader local workgroups in the Z axis. |
819 | |
820 | \readonly |
821 | */ |
822 | /*! |
823 | \property QRenderCapabilities::maxWorkGroupSizeZ |
824 | |
825 | Returns the maximum size of Compute Shader local workgroups in the Z axis. |
826 | |
827 | \readonly |
828 | */ |
829 | int QRenderCapabilities::maxWorkGroupSizeZ() const |
830 | { |
831 | Q_D(const QRenderCapabilities); |
832 | return d->m_maxWorkGroupSize[2]; |
833 | } |
834 | |
835 | /*! |
836 | \qmlproperty int RenderCapabilities::maxComputeInvocations |
837 | |
838 | Returns the maximum number of Compute Shaders available. |
839 | |
840 | \readonly |
841 | */ |
842 | /*! |
843 | \property QRenderCapabilities::maxComputeInvocations |
844 | |
845 | Returns the maximum number of Compute Shaders available. |
846 | |
847 | \readonly |
848 | */ |
849 | int QRenderCapabilities::maxComputeInvocations() const |
850 | { |
851 | Q_D(const QRenderCapabilities); |
852 | return d->m_maxComputeInvocations; |
853 | } |
854 | |
855 | /*! |
856 | \qmlproperty int RenderCapabilities::maxComputeSharedMemorySize |
857 | |
858 | Returns the maximum amount of shared memory available for Compute Shaders. |
859 | |
860 | \readonly |
861 | */ |
862 | /*! |
863 | \property QRenderCapabilities::maxComputeSharedMemorySize |
864 | |
865 | Returns the maximum amount of shared memory available for Compute Shaders. |
866 | |
867 | \readonly |
868 | */ |
869 | int QRenderCapabilities::maxComputeSharedMemorySize() const |
870 | { |
871 | Q_D(const QRenderCapabilities); |
872 | return d->m_maxComputeSharedMemorySize; |
873 | } |
874 | |
875 | } // namespace Qt3Drender |
876 | |
877 | QT_END_NAMESPACE |
878 | |