| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qrendertarget.h" | 
| 41 | #include "qrendertarget_p.h" | 
| 42 | #include "qrendertargetoutput.h" | 
| 43 |  | 
| 44 | QT_BEGIN_NAMESPACE | 
| 45 |  | 
| 46 | using namespace Qt3DCore; | 
| 47 |  | 
| 48 | namespace Qt3DRender { | 
| 49 |  | 
| 50 | /*! | 
| 51 |     \class Qt3DRender::QRenderTarget | 
| 52 |     \brief The QRenderTarget class encapsulates a target (usually a frame buffer | 
| 53 |     object) which the renderer can render into. | 
| 54 |     \since 5.7 | 
| 55 |     \inmodule Qt3DRender | 
| 56 |  | 
| 57 |     A Qt3DRender::QRenderTarget comprises of Qt3DRender::QRenderTargetOutput objects, | 
| 58 |     which specify the the buffers the render target is rendering to. The user can | 
| 59 |     specify MRT(Multiple Render Targets) by attaching multiple textures to different | 
| 60 |     attachment points. The results are undefined if the user tries to attach multiple | 
| 61 |     textures to the same attachment point. At render time, only the draw buffers specified | 
| 62 |     in the Qt3DRender::QRenderTargetSelector are used. | 
| 63 |  | 
| 64 |  */ | 
| 65 | /*! | 
| 66 |     \qmltype RenderTarget | 
| 67 |     \brief The RenderTarget class encapsulates a target (usually a frame buffer | 
| 68 |     object) which the renderer can render into. | 
| 69 |     \since 5.7 | 
| 70 |     \inqmlmodule Qt3D.Render | 
| 71 |     \instantiates Qt3DRender::QRenderTarget | 
| 72 |  | 
| 73 |     A RenderTarget comprises of RenderTargetOutput objects, which specify the the buffers | 
| 74 |     the render target is rendering to. The user can specify MRT(Multiple Render Targets) | 
| 75 |     by attaching multiple textures to different attachment points. The results are undefined | 
| 76 |     if the user tries to attach multiple textures to the same attachment point. At render | 
| 77 |     time, only the draw buffers specified in the RenderTargetSelector are used. | 
| 78 |  */ | 
| 79 |  | 
| 80 | /*! | 
| 81 |     \qmlproperty list<RenderTargetOutput> RenderTarget::attachments | 
| 82 |     Holds the attachments for the RenderTarget. | 
| 83 | */ | 
| 84 |  | 
| 85 | /*! \internal */ | 
| 86 | QRenderTargetPrivate::QRenderTargetPrivate() | 
| 87 |     : QComponentPrivate() | 
| 88 | { | 
| 89 | } | 
| 90 |  | 
| 91 | /*! | 
| 92 |     The constructor creates a new QRenderTarget::QRenderTarget instance with | 
| 93 |     the specified \a parent. | 
| 94 |  */ | 
| 95 | QRenderTarget::QRenderTarget(QNode *parent) | 
| 96 |     : QComponent(*new QRenderTargetPrivate, parent) | 
| 97 | { | 
| 98 | } | 
| 99 |  | 
| 100 | /*! \internal */ | 
| 101 | QRenderTarget::~QRenderTarget() | 
| 102 | { | 
| 103 | } | 
| 104 |  | 
| 105 | /*! \internal */ | 
| 106 | QRenderTarget::QRenderTarget(QRenderTargetPrivate &dd, QNode *parent) | 
| 107 |     : QComponent(dd, parent) | 
| 108 | { | 
| 109 | } | 
| 110 |  | 
| 111 | /*! | 
| 112 |     Adds a chosen output via \a output. | 
| 113 |  */ | 
| 114 | void QRenderTarget::addOutput(QRenderTargetOutput *output) | 
| 115 | { | 
| 116 |     Q_D(QRenderTarget); | 
| 117 |     if (output && !d->m_outputs.contains(t: output)) { | 
| 118 |         d->m_outputs.append(t: output); | 
| 119 |  | 
| 120 |         // Ensures proper bookkeeping | 
| 121 |         d->registerDestructionHelper(node: output, func: &QRenderTarget::removeOutput, d->m_outputs); | 
| 122 |  | 
| 123 |         if (!output->parent()) | 
| 124 |             output->setParent(this); | 
| 125 |  | 
| 126 |         d->updateNode(node: output, property: "output" , change: Qt3DCore::PropertyValueAdded); | 
| 127 |     } | 
| 128 | } | 
| 129 |  | 
| 130 | /*! | 
| 131 |     Removes a chosen output via \a output. | 
| 132 |  */ | 
| 133 | void QRenderTarget::removeOutput(QRenderTargetOutput *output) | 
| 134 | { | 
| 135 |     Q_D(QRenderTarget); | 
| 136 |  | 
| 137 |     if (!d->m_outputs.removeOne(t: output)) | 
| 138 |         return; | 
| 139 |     d->updateNode(node: output, property: "output" , change: Qt3DCore::PropertyValueRemoved); | 
| 140 |     // Remove bookkeeping connection | 
| 141 |     d->unregisterDestructionHelper(node: output); | 
| 142 | } | 
| 143 |  | 
| 144 | /*! | 
| 145 |     \return the chosen outputs. | 
| 146 |  */ | 
| 147 | QVector<QRenderTargetOutput *> QRenderTarget::outputs() const | 
| 148 | { | 
| 149 |     Q_D(const QRenderTarget); | 
| 150 |     return d->m_outputs; | 
| 151 | } | 
| 152 |  | 
| 153 | Qt3DCore::QNodeCreatedChangeBasePtr QRenderTarget::createNodeCreationChange() const | 
| 154 | { | 
| 155 |     auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QRenderTargetData>::create(arguments: this); | 
| 156 |     auto &data = creationChange->data; | 
| 157 |     data.outputIds = qIdsForNodes(nodes: outputs()); | 
| 158 |     return creationChange; | 
| 159 | } | 
| 160 |  | 
| 161 | } // namespace Qt3DRender | 
| 162 |  | 
| 163 | QT_END_NAMESPACE | 
| 164 |  |