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| 2 | ** |
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: http://www.qt-project.org/legal |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ |
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| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
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| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or later as published by the Free |
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| 34 | ** |
| 35 | ****************************************************************************/ |
| 36 | |
| 37 | #ifndef QT3DRENDER_RENDER_GLTFSKELETONLOADER_P_H |
| 38 | #define QT3DRENDER_RENDER_GLTFSKELETONLOADER_P_H |
| 39 | |
| 40 | // |
| 41 | // W A R N I N G |
| 42 | // ------------- |
| 43 | // |
| 44 | // This file is not part of the Qt API. It exists for the convenience |
| 45 | // of other Qt classes. This header file may change from version to |
| 46 | // version without notice, or even be removed. |
| 47 | // |
| 48 | // We mean it. |
| 49 | // |
| 50 | |
| 51 | #include <QtGlobal> |
| 52 | #include <Qt3DRender/qattribute.h> |
| 53 | |
| 54 | #include <QtGui/qmatrix4x4.h> |
| 55 | #include <QtCore/qjsondocument.h> |
| 56 | |
| 57 | #include <Qt3DRender/private/skeletondata_p.h> |
| 58 | #include <Qt3DCore/private/sqt_p.h> |
| 59 | |
| 60 | QT_BEGIN_NAMESPACE |
| 61 | |
| 62 | class QJsonObject; |
| 63 | |
| 64 | namespace Qt3DRender { |
| 65 | namespace Render { |
| 66 | |
| 67 | class GLTFSkeletonLoader |
| 68 | { |
| 69 | class BufferData |
| 70 | { |
| 71 | public: |
| 72 | BufferData(); |
| 73 | explicit BufferData(const QJsonObject &json); |
| 74 | |
| 75 | quint64 byteLength; |
| 76 | QString path; |
| 77 | QByteArray data; |
| 78 | }; |
| 79 | |
| 80 | class BufferView |
| 81 | { |
| 82 | public: |
| 83 | BufferView(); |
| 84 | explicit BufferView(const QJsonObject &json); |
| 85 | |
| 86 | int bufferIndex; |
| 87 | quint64 byteOffset; |
| 88 | quint64 byteLength; |
| 89 | int target; // Only for per vertex attributes |
| 90 | }; |
| 91 | |
| 92 | class AccessorData |
| 93 | { |
| 94 | public: |
| 95 | AccessorData(); |
| 96 | explicit AccessorData(const QJsonObject &json); |
| 97 | |
| 98 | int bufferViewIndex; |
| 99 | QAttribute::VertexBaseType type; |
| 100 | uint dataSize; |
| 101 | int count; |
| 102 | int byteOffset; |
| 103 | int byteStride; // Only for per vertex attributes |
| 104 | |
| 105 | // TODO: Extend to support sparse accessors |
| 106 | }; |
| 107 | |
| 108 | class Skin |
| 109 | { |
| 110 | public: |
| 111 | Skin(); |
| 112 | explicit Skin(const QJsonObject &json); |
| 113 | |
| 114 | QString name; |
| 115 | int inverseBindAccessorIndex; |
| 116 | QVector<int> jointNodeIndices; |
| 117 | }; |
| 118 | |
| 119 | class Node |
| 120 | { |
| 121 | public: |
| 122 | Node(); |
| 123 | explicit Node(const QJsonObject &json); |
| 124 | |
| 125 | Qt3DCore::Sqt localTransform; |
| 126 | QVector<int> childNodeIndices; |
| 127 | QString name; |
| 128 | int parentNodeIndex; |
| 129 | int cameraIndex; |
| 130 | int meshIndex; |
| 131 | int skinIndex; |
| 132 | }; |
| 133 | |
| 134 | public: |
| 135 | GLTFSkeletonLoader(); |
| 136 | |
| 137 | bool load(QIODevice *ioDev); |
| 138 | |
| 139 | SkeletonData createSkeleton(const QString &skeletonName); |
| 140 | |
| 141 | private: |
| 142 | static QAttribute::VertexBaseType accessorTypeFromJSON(int componentType); |
| 143 | static uint accessorTypeSize(QAttribute::VertexBaseType componentType); |
| 144 | static uint accessorDataSizeFromJson(const QString &type); |
| 145 | |
| 146 | struct RawData |
| 147 | { |
| 148 | const char *data; |
| 149 | quint64 byteLength; |
| 150 | }; |
| 151 | |
| 152 | void setBasePath(const QString &path); |
| 153 | bool setJSON(const QJsonDocument &json); |
| 154 | |
| 155 | bool parse(); |
| 156 | bool parseGLTF2(); |
| 157 | void cleanup(); |
| 158 | |
| 159 | bool processJSONBuffer(const QJsonObject &json); |
| 160 | bool processJSONBufferView(const QJsonObject &json); |
| 161 | bool processJSONAccessor(const QJsonObject &json); |
| 162 | bool processJSONSkin(const QJsonObject &json); |
| 163 | bool processJSONNode(const QJsonObject &json); |
| 164 | void setupNodeParentLinks(); |
| 165 | QByteArray resolveLocalData(const QString &path) const; |
| 166 | |
| 167 | SkeletonData createSkeletonFromSkin(Skin *skin) const; |
| 168 | QMatrix4x4 inverseBindMatrix(Skin *skin, int jointIndex) const; |
| 169 | RawData accessorData(int accessorIndex, int index) const; |
| 170 | |
| 171 | QJsonDocument m_json; |
| 172 | QString m_basePath; |
| 173 | QVector<BufferData> m_bufferDatas; |
| 174 | QVector<BufferView> m_bufferViews; |
| 175 | QVector<AccessorData> m_accessors; |
| 176 | QVector<Skin> m_skins; |
| 177 | QVector<Node> m_nodes; |
| 178 | }; |
| 179 | |
| 180 | } // namespace Render |
| 181 | } // namespace Qt3DRender |
| 182 | |
| 183 | QT_END_NAMESPACE |
| 184 | |
| 185 | #endif // QT3DRENDER_RENDER_GLTFSKELETONLOADER_P_H |
| 186 |
