| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
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| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
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| 33 | ** $QT_END_LICENSE$ |
| 34 | ** |
| 35 | ****************************************************************************/ |
| 36 | |
| 37 | #include "gltfskeletonloader_p.h" |
| 38 | |
| 39 | #include <qopengl.h> |
| 40 | #include <QtCore/qdir.h> |
| 41 | #include <QtCore/qfile.h> |
| 42 | #include <QtCore/qfileinfo.h> |
| 43 | #include <QtCore/qiodevice.h> |
| 44 | #include <QtCore/qjsonarray.h> |
| 45 | #include <QtCore/qjsonobject.h> |
| 46 | #include <QtCore/qjsonvalue.h> |
| 47 | #include <QtCore/qversionnumber.h> |
| 48 | |
| 49 | #include <Qt3DRender/private/renderlogging_p.h> |
| 50 | #include <Qt3DCore/private/qmath3d_p.h> |
| 51 | #include <Qt3DCore/private/qloadgltf_p.h> |
| 52 | |
| 53 | QT_BEGIN_NAMESPACE |
| 54 | |
| 55 | namespace { |
| 56 | |
| 57 | void jsonArrayToSqt(const QJsonArray &jsonArray, Qt3DCore::Sqt &sqt) |
| 58 | { |
| 59 | Q_ASSERT(jsonArray.size() == 16); |
| 60 | QMatrix4x4 m; |
| 61 | float *data = m.data(); |
| 62 | int i = 0; |
| 63 | for (const auto &element : jsonArray) |
| 64 | *(data + i++) = static_cast<float>(element.toDouble()); |
| 65 | |
| 66 | decomposeQMatrix4x4(m, sqt); |
| 67 | } |
| 68 | |
| 69 | void jsonArrayToVector3D(const QJsonArray &jsonArray, QVector3D &v) |
| 70 | { |
| 71 | Q_ASSERT(jsonArray.size() == 3); |
| 72 | v.setX(static_cast<float>(jsonArray.at(i: 0).toDouble())); |
| 73 | v.setY(static_cast<float>(jsonArray.at(i: 1).toDouble())); |
| 74 | v.setZ(static_cast<float>(jsonArray.at(i: 2).toDouble())); |
| 75 | } |
| 76 | |
| 77 | void jsonArrayToQuaternion(const QJsonArray &jsonArray, QQuaternion &q) |
| 78 | { |
| 79 | Q_ASSERT(jsonArray.size() == 4); |
| 80 | q.setX(static_cast<float>(jsonArray.at(i: 0).toDouble())); |
| 81 | q.setY(static_cast<float>(jsonArray.at(i: 1).toDouble())); |
| 82 | q.setZ(static_cast<float>(jsonArray.at(i: 2).toDouble())); |
| 83 | q.setScalar(static_cast<float>(jsonArray.at(i: 3).toDouble())); |
| 84 | } |
| 85 | |
| 86 | } |
| 87 | |
| 88 | namespace Qt3DRender { |
| 89 | namespace Render { |
| 90 | |
| 91 | #define KEY_ACCESSORS QLatin1String("accessors") |
| 92 | #define KEY_ASSET QLatin1String("asset") |
| 93 | #define KEY_BUFFER QLatin1String("buffer") |
| 94 | #define KEY_BUFFERS QLatin1String("buffers") |
| 95 | #define KEY_BUFFER_VIEW QLatin1String("bufferView") |
| 96 | #define KEY_BUFFER_VIEWS QLatin1String("bufferViews") |
| 97 | #define KEY_BYTE_LENGTH QLatin1String("byteLength") |
| 98 | #define KEY_BYTE_OFFSET QLatin1String("byteOffset") |
| 99 | #define KEY_BYTE_STRIDE QLatin1String("byteStride") |
| 100 | #define KEY_CAMERA QLatin1String("camera") |
| 101 | #define KEY_CHILDREN QLatin1String("children") |
| 102 | #define KEY_COMPONENT_TYPE QLatin1String("componentType") |
| 103 | #define KEY_COUNT QLatin1String("count") |
| 104 | #define KEY_JOINTS QLatin1String("joints") |
| 105 | #define KEY_INVERSE_BIND_MATRICES QLatin1String("inverseBindMatrices") |
| 106 | #define KEY_MATRIX QLatin1String("matrix") |
| 107 | #define KEY_MESH QLatin1String("mesh") |
| 108 | #define KEY_NAME QLatin1String("name") |
| 109 | #define KEY_NODES QLatin1String("nodes") |
| 110 | #define KEY_ROTATION QLatin1String("rotation") |
| 111 | #define KEY_SCALE QLatin1String("scale") |
| 112 | #define KEY_SKIN QLatin1String("skin") |
| 113 | #define KEY_SKINS QLatin1String("skins") |
| 114 | #define KEY_TARGET QLatin1String("target") |
| 115 | #define KEY_TRANSLATION QLatin1String("translation") |
| 116 | #define KEY_TYPE QLatin1String("type") |
| 117 | #define KEY_URI QLatin1String("uri") |
| 118 | #define KEY_VERSION QLatin1String("version") |
| 119 | |
| 120 | GLTFSkeletonLoader::BufferData::BufferData() |
| 121 | : byteLength(0) |
| 122 | , data() |
| 123 | { |
| 124 | } |
| 125 | |
| 126 | GLTFSkeletonLoader::BufferData::BufferData(const QJsonObject &json) |
| 127 | : byteLength(json.value(KEY_BYTE_LENGTH).toInt()) |
| 128 | , path(json.value(KEY_URI).toString()) |
| 129 | , data() |
| 130 | { |
| 131 | } |
| 132 | |
| 133 | GLTFSkeletonLoader::BufferView::BufferView() |
| 134 | : bufferIndex(-1) |
| 135 | , byteOffset(0) |
| 136 | , byteLength(0) |
| 137 | , target(0) |
| 138 | { |
| 139 | } |
| 140 | |
| 141 | GLTFSkeletonLoader::BufferView::BufferView(const QJsonObject &json) |
| 142 | : bufferIndex(json.value(KEY_BUFFER).toInt()) |
| 143 | , byteOffset(json.value(KEY_BYTE_OFFSET).toInt()) |
| 144 | , byteLength(json.value(KEY_BYTE_LENGTH).toInt()) |
| 145 | , target(0) |
| 146 | { |
| 147 | const auto targetValue = json.value(KEY_TARGET); |
| 148 | if (!targetValue.isUndefined()) |
| 149 | target = targetValue.toInt(); |
| 150 | } |
| 151 | |
| 152 | GLTFSkeletonLoader::AccessorData::AccessorData() |
| 153 | : type(QAttribute::Float) |
| 154 | , dataSize(0) |
| 155 | , count(0) |
| 156 | , byteOffset(0) |
| 157 | , byteStride(0) |
| 158 | { |
| 159 | } |
| 160 | |
| 161 | GLTFSkeletonLoader::AccessorData::AccessorData(const QJsonObject &json) |
| 162 | : bufferViewIndex(json.value(KEY_BUFFER_VIEW).toInt(defaultValue: -1)) |
| 163 | , type(accessorTypeFromJSON(componentType: json.value(KEY_COMPONENT_TYPE).toInt())) |
| 164 | , dataSize(accessorDataSizeFromJson(type: json.value(KEY_TYPE).toString())) |
| 165 | , count(json.value(KEY_COUNT).toInt()) |
| 166 | , byteOffset(0) |
| 167 | , byteStride(0) |
| 168 | { |
| 169 | const auto byteOffsetValue = json.value(KEY_BYTE_OFFSET); |
| 170 | if (!byteOffsetValue.isUndefined()) |
| 171 | byteOffset = byteOffsetValue.toInt(); |
| 172 | const auto byteStrideValue = json.value(KEY_BYTE_STRIDE); |
| 173 | if (!byteStrideValue.isUndefined()) |
| 174 | byteStride = byteStrideValue.toInt(); |
| 175 | } |
| 176 | |
| 177 | GLTFSkeletonLoader::Skin::Skin() |
| 178 | : inverseBindAccessorIndex(-1) |
| 179 | , jointNodeIndices() |
| 180 | { |
| 181 | } |
| 182 | |
| 183 | GLTFSkeletonLoader::Skin::Skin(const QJsonObject &json) |
| 184 | : name(json.value(KEY_NAME).toString()) |
| 185 | , inverseBindAccessorIndex(json.value(KEY_INVERSE_BIND_MATRICES).toInt()) |
| 186 | { |
| 187 | QJsonArray jointNodes = json.value(KEY_JOINTS).toArray(); |
| 188 | jointNodeIndices.reserve(asize: jointNodes.size()); |
| 189 | for (const auto jointNodeValue : jointNodes) |
| 190 | jointNodeIndices.push_back(t: jointNodeValue.toInt()); |
| 191 | } |
| 192 | |
| 193 | GLTFSkeletonLoader::Node::Node() |
| 194 | : localTransform() |
| 195 | , childNodeIndices() |
| 196 | , name() |
| 197 | , parentNodeIndex(-1) |
| 198 | , cameraIndex(-1) |
| 199 | , meshIndex(-1) |
| 200 | , skinIndex(-1) |
| 201 | { |
| 202 | } |
| 203 | |
| 204 | GLTFSkeletonLoader::Node::Node(const QJsonObject &json) |
| 205 | : localTransform() |
| 206 | , childNodeIndices() |
| 207 | , name(json.value(KEY_NAME).toString()) |
| 208 | , parentNodeIndex(-1) |
| 209 | , cameraIndex(-1) |
| 210 | , meshIndex(-1) |
| 211 | , skinIndex(-1) |
| 212 | { |
| 213 | // Child nodes - we setup the parent links in a later pass |
| 214 | QJsonArray childNodes = json.value(KEY_CHILDREN).toArray(); |
| 215 | childNodeIndices.reserve(asize: childNodes.size()); |
| 216 | for (const auto childNodeValue : childNodes) |
| 217 | childNodeIndices.push_back(t: childNodeValue.toInt()); |
| 218 | |
| 219 | // Local transform - matrix or scale, rotation, translation |
| 220 | const auto matrixValue = json.value(KEY_MATRIX); |
| 221 | if (!matrixValue.isUndefined()) { |
| 222 | jsonArrayToSqt(jsonArray: matrixValue.toArray(), sqt&: localTransform); |
| 223 | } else { |
| 224 | const auto scaleValue = json.value(KEY_SCALE); |
| 225 | const auto rotationValue = json.value(KEY_ROTATION); |
| 226 | const auto translationValue = json.value(KEY_TRANSLATION); |
| 227 | |
| 228 | if (!scaleValue.isUndefined()) |
| 229 | jsonArrayToVector3D(jsonArray: scaleValue.toArray(), v&: localTransform.scale); |
| 230 | |
| 231 | if (!rotationValue.isUndefined()) |
| 232 | jsonArrayToQuaternion(jsonArray: json.value(KEY_ROTATION).toArray(), q&: localTransform.rotation); |
| 233 | |
| 234 | if (!translationValue.isUndefined()) |
| 235 | jsonArrayToVector3D(jsonArray: json.value(KEY_TRANSLATION).toArray(), v&: localTransform.translation); |
| 236 | } |
| 237 | |
| 238 | // Referenced objects |
| 239 | const auto cameraValue = json.value(KEY_CAMERA); |
| 240 | if (!cameraValue.isUndefined()) |
| 241 | cameraIndex = cameraValue.toInt(); |
| 242 | |
| 243 | const auto meshValue = json.value(KEY_MESH); |
| 244 | if (!meshValue.isUndefined()) |
| 245 | meshIndex = meshValue.toInt(); |
| 246 | |
| 247 | const auto skinValue = json.value(KEY_SKIN); |
| 248 | if (!skinValue.isUndefined()) |
| 249 | skinIndex = skinValue.toInt(); |
| 250 | } |
| 251 | |
| 252 | QAttribute::VertexBaseType GLTFSkeletonLoader::accessorTypeFromJSON(int componentType) |
| 253 | { |
| 254 | if (componentType == GL_BYTE) |
| 255 | return QAttribute::Byte; |
| 256 | else if (componentType == GL_UNSIGNED_BYTE) |
| 257 | return QAttribute::UnsignedByte; |
| 258 | else if (componentType == GL_SHORT) |
| 259 | return QAttribute::Short; |
| 260 | else if (componentType == GL_UNSIGNED_SHORT) |
| 261 | return QAttribute::UnsignedShort; |
| 262 | else if (componentType == GL_UNSIGNED_INT) |
| 263 | return QAttribute::UnsignedInt; |
| 264 | else if (componentType == GL_FLOAT) |
| 265 | return QAttribute::Float; |
| 266 | |
| 267 | // There shouldn't be an invalid case here |
| 268 | qCWarning(Jobs, "unsupported accessor type %d" , componentType); |
| 269 | return QAttribute::Float; |
| 270 | } |
| 271 | |
| 272 | uint GLTFSkeletonLoader::accessorTypeSize(QAttribute::VertexBaseType componentType) |
| 273 | { |
| 274 | switch (componentType) { |
| 275 | case QAttribute::Byte: |
| 276 | case QAttribute::UnsignedByte: |
| 277 | return 1; |
| 278 | |
| 279 | case QAttribute::Short: |
| 280 | case QAttribute::UnsignedShort: |
| 281 | return 2; |
| 282 | |
| 283 | case QAttribute::Int: |
| 284 | case QAttribute::Float: |
| 285 | return 4; |
| 286 | |
| 287 | default: |
| 288 | qCWarning(Jobs, "Unhandled accessor data type %d" , componentType); |
| 289 | return 0; |
| 290 | } |
| 291 | } |
| 292 | |
| 293 | uint GLTFSkeletonLoader::accessorDataSizeFromJson(const QString &type) |
| 294 | { |
| 295 | QString typeName = type.toUpper(); |
| 296 | if (typeName == QLatin1String("SCALAR" )) |
| 297 | return 1; |
| 298 | if (typeName == QLatin1String("VEC2" )) |
| 299 | return 2; |
| 300 | if (typeName == QLatin1String("VEC3" )) |
| 301 | return 3; |
| 302 | if (typeName == QLatin1String("VEC4" )) |
| 303 | return 4; |
| 304 | if (typeName == QLatin1String("MAT2" )) |
| 305 | return 4; |
| 306 | if (typeName == QLatin1String("MAT3" )) |
| 307 | return 9; |
| 308 | if (typeName == QLatin1String("MAT4" )) |
| 309 | return 16; |
| 310 | |
| 311 | return 0; |
| 312 | } |
| 313 | |
| 314 | GLTFSkeletonLoader::GLTFSkeletonLoader() |
| 315 | { |
| 316 | } |
| 317 | |
| 318 | bool GLTFSkeletonLoader::load(QIODevice *ioDev) |
| 319 | { |
| 320 | if (Q_UNLIKELY(!setJSON(qLoadGLTF(ioDev->readAll())))) { |
| 321 | qCWarning(Jobs, "not a JSON document" ); |
| 322 | return false; |
| 323 | } |
| 324 | |
| 325 | auto file = qobject_cast<QFile*>(object: ioDev); |
| 326 | if (file) { |
| 327 | QFileInfo finfo(file->fileName()); |
| 328 | setBasePath(finfo.dir().absolutePath()); |
| 329 | } |
| 330 | |
| 331 | return parse(); |
| 332 | } |
| 333 | |
| 334 | SkeletonData GLTFSkeletonLoader::createSkeleton(const QString &skeletonName) |
| 335 | { |
| 336 | if (m_skins.isEmpty()) { |
| 337 | qCWarning(Jobs, "glTF file does not contain any skins" ); |
| 338 | return SkeletonData(); |
| 339 | } |
| 340 | |
| 341 | Skin *skin = m_skins.begin(); |
| 342 | if (!skeletonName.isNull()) { |
| 343 | const auto result = std::find_if(first: m_skins.begin(), last: m_skins.end(), |
| 344 | pred: [skeletonName](const Skin &skin) { return skin.name == skeletonName; }); |
| 345 | if (result != m_skins.end()) |
| 346 | skin = result; |
| 347 | } |
| 348 | |
| 349 | Q_ASSERT(skin != nullptr); |
| 350 | return createSkeletonFromSkin(skin); |
| 351 | } |
| 352 | |
| 353 | SkeletonData GLTFSkeletonLoader::createSkeletonFromSkin(Skin *skin) const |
| 354 | { |
| 355 | SkeletonData skel; |
| 356 | |
| 357 | const int jointCount = skin->jointNodeIndices.size(); |
| 358 | skel.reserve(size: jointCount); |
| 359 | |
| 360 | QHash<const Node *, int> jointIndexMap; |
| 361 | for (int i = 0; i < jointCount; ++i) { |
| 362 | // Get a pointer to the node for this joint and store it in |
| 363 | // a map to the JointInfo index. We can later use this to set |
| 364 | // the parent indices of the joints |
| 365 | const Node *node = &m_nodes[skin->jointNodeIndices[i]]; |
| 366 | jointIndexMap.insert(akey: node, avalue: i); |
| 367 | |
| 368 | JointInfo joint; |
| 369 | joint.inverseBindPose = inverseBindMatrix(skin, jointIndex: i); |
| 370 | joint.parentIndex = jointIndexMap.value(akey: &m_nodes[node->parentNodeIndex], adefaultValue: -1); |
| 371 | if (joint.parentIndex == -1 && i != 0) |
| 372 | qCDebug(Jobs) << "Cannot find parent joint for joint" << i; |
| 373 | |
| 374 | skel.joints.push_back(t: joint); |
| 375 | skel.localPoses.push_back(t: node->localTransform); |
| 376 | skel.jointNames.push_back(t: node->name); |
| 377 | } |
| 378 | |
| 379 | return skel; |
| 380 | } |
| 381 | |
| 382 | QMatrix4x4 GLTFSkeletonLoader::inverseBindMatrix(Skin *skin, int jointIndex) const |
| 383 | { |
| 384 | // Create a matrix and copy the data into it |
| 385 | RawData rawData = accessorData(accessorIndex: skin->inverseBindAccessorIndex, index: jointIndex); |
| 386 | QMatrix4x4 m; |
| 387 | memcpy(dest: m.data(), src: rawData.data, n: rawData.byteLength); |
| 388 | return m; |
| 389 | } |
| 390 | |
| 391 | GLTFSkeletonLoader::RawData GLTFSkeletonLoader::accessorData(int accessorIndex, int index) const |
| 392 | { |
| 393 | const AccessorData &accessor = m_accessors[accessorIndex]; |
| 394 | const BufferView &bufferView = m_bufferViews[accessor.bufferViewIndex]; |
| 395 | const BufferData &bufferData = m_bufferDatas[bufferView.bufferIndex]; |
| 396 | const QByteArray &ba = bufferData.data; |
| 397 | const char *rawData = ba.constData() + bufferView.byteOffset + accessor.byteOffset; |
| 398 | |
| 399 | const uint typeSize = accessorTypeSize(componentType: accessor.type); |
| 400 | const int stride = (accessor.byteStride == 0) |
| 401 | ? accessor.dataSize * typeSize |
| 402 | : accessor.byteStride; |
| 403 | |
| 404 | const char* data = rawData + index * stride; |
| 405 | if (data - rawData > ba.size()) { |
| 406 | qCWarning(Jobs, "Attempting to access data beyond end of buffer" ); |
| 407 | return RawData{ .data: nullptr, .byteLength: 0 }; |
| 408 | } |
| 409 | |
| 410 | const quint64 byteLength = accessor.dataSize * typeSize; |
| 411 | RawData rd{ .data: data, .byteLength: byteLength }; |
| 412 | |
| 413 | return rd; |
| 414 | } |
| 415 | |
| 416 | void GLTFSkeletonLoader::setBasePath(const QString &path) |
| 417 | { |
| 418 | m_basePath = path; |
| 419 | } |
| 420 | |
| 421 | bool GLTFSkeletonLoader::setJSON(const QJsonDocument &json) |
| 422 | { |
| 423 | if (!json.isObject()) |
| 424 | return false; |
| 425 | m_json = json; |
| 426 | cleanup(); |
| 427 | return true; |
| 428 | } |
| 429 | |
| 430 | bool GLTFSkeletonLoader::parse() |
| 431 | { |
| 432 | // Find the glTF version |
| 433 | const QJsonObject asset = m_json.object().value(KEY_ASSET).toObject(); |
| 434 | const QString versionString = asset.value(KEY_VERSION).toString(); |
| 435 | const auto version = QVersionNumber::fromString(string: versionString); |
| 436 | switch (version.majorVersion()) { |
| 437 | case 2: |
| 438 | return parseGLTF2(); |
| 439 | |
| 440 | default: |
| 441 | qWarning() << "Unsupported version of glTF" << versionString; |
| 442 | return false; |
| 443 | } |
| 444 | } |
| 445 | |
| 446 | bool GLTFSkeletonLoader::parseGLTF2() |
| 447 | { |
| 448 | bool success = true; |
| 449 | const QJsonArray buffers = m_json.object().value(KEY_BUFFERS).toArray(); |
| 450 | for (const auto &bufferValue : buffers) |
| 451 | success &= processJSONBuffer(json: bufferValue.toObject()); |
| 452 | |
| 453 | const QJsonArray bufferViews = m_json.object().value(KEY_BUFFER_VIEWS).toArray(); |
| 454 | for (const auto &bufferViewValue : bufferViews) |
| 455 | success &= processJSONBufferView(json: bufferViewValue.toObject()); |
| 456 | |
| 457 | const QJsonArray accessors = m_json.object().value(KEY_ACCESSORS).toArray(); |
| 458 | for (const auto &accessorValue : accessors) |
| 459 | success &= processJSONAccessor(json: accessorValue.toObject()); |
| 460 | |
| 461 | const QJsonArray skins = m_json.object().value(KEY_SKINS).toArray(); |
| 462 | for (const auto &skinValue : skins) |
| 463 | success &= processJSONSkin(json: skinValue.toObject()); |
| 464 | |
| 465 | const QJsonArray nodes = m_json.object().value(KEY_NODES).toArray(); |
| 466 | for (const auto &nodeValue : nodes) |
| 467 | success &= processJSONNode(json: nodeValue.toObject()); |
| 468 | setupNodeParentLinks(); |
| 469 | |
| 470 | // TODO: Make a complete GLTF 2 parser by extending to other top level elements: |
| 471 | // scenes, animations, meshes etc. |
| 472 | |
| 473 | return success; |
| 474 | } |
| 475 | |
| 476 | void GLTFSkeletonLoader::cleanup() |
| 477 | { |
| 478 | m_accessors.clear(); |
| 479 | m_bufferViews.clear(); |
| 480 | m_bufferDatas.clear(); |
| 481 | } |
| 482 | |
| 483 | bool GLTFSkeletonLoader::processJSONBuffer(const QJsonObject &json) |
| 484 | { |
| 485 | // Store buffer details and load data into memory |
| 486 | BufferData buffer(json); |
| 487 | buffer.data = resolveLocalData(path: buffer.path); |
| 488 | if (buffer.data.isEmpty()) |
| 489 | return false; |
| 490 | |
| 491 | m_bufferDatas.push_back(t: buffer); |
| 492 | return true; |
| 493 | } |
| 494 | |
| 495 | bool GLTFSkeletonLoader::processJSONBufferView(const QJsonObject &json) |
| 496 | { |
| 497 | BufferView bufferView(json); |
| 498 | |
| 499 | // Perform sanity checks |
| 500 | const auto bufferIndex = bufferView.bufferIndex; |
| 501 | if (Q_UNLIKELY(bufferIndex) >= m_bufferDatas.size()) { |
| 502 | qCWarning(Jobs, "Unknown buffer %d when processing buffer view" , bufferIndex); |
| 503 | return false; |
| 504 | } |
| 505 | |
| 506 | const auto &bufferData = m_bufferDatas[bufferIndex]; |
| 507 | if (bufferView.byteOffset > bufferData.byteLength) { |
| 508 | qCWarning(Jobs, "Bufferview has offset greater than buffer %d length" , bufferIndex); |
| 509 | return false; |
| 510 | } |
| 511 | |
| 512 | if (Q_UNLIKELY(bufferView.byteOffset + bufferView.byteLength > bufferData.byteLength)) { |
| 513 | qCWarning(Jobs, "BufferView extends beyond end of buffer %d" , bufferIndex); |
| 514 | return false; |
| 515 | } |
| 516 | |
| 517 | m_bufferViews.push_back(t: bufferView); |
| 518 | return true; |
| 519 | } |
| 520 | |
| 521 | bool GLTFSkeletonLoader::processJSONAccessor(const QJsonObject &json) |
| 522 | { |
| 523 | AccessorData accessor(json); |
| 524 | |
| 525 | // TODO: Perform sanity checks |
| 526 | |
| 527 | m_accessors.push_back(t: accessor); |
| 528 | return true; |
| 529 | } |
| 530 | |
| 531 | bool GLTFSkeletonLoader::processJSONSkin(const QJsonObject &json) |
| 532 | { |
| 533 | Skin skin(json); |
| 534 | |
| 535 | // TODO: Perform sanity checks |
| 536 | |
| 537 | m_skins.push_back(t: skin); |
| 538 | return true; |
| 539 | } |
| 540 | |
| 541 | bool GLTFSkeletonLoader::processJSONNode(const QJsonObject &json) |
| 542 | { |
| 543 | Node node(json); |
| 544 | |
| 545 | // TODO: Perform sanity checks |
| 546 | |
| 547 | m_nodes.push_back(t: node); |
| 548 | return true; |
| 549 | } |
| 550 | |
| 551 | void GLTFSkeletonLoader::setupNodeParentLinks() |
| 552 | { |
| 553 | const int nodeCount = m_nodes.size(); |
| 554 | for (int i = 0; i < nodeCount; ++i) { |
| 555 | const Node &node = m_nodes[i]; |
| 556 | const QVector<int> &childNodeIndices = node.childNodeIndices; |
| 557 | for (const auto childNodeIndex : childNodeIndices) { |
| 558 | Q_ASSERT(childNodeIndex < m_nodes.size()); |
| 559 | Node &childNode = m_nodes[childNodeIndex]; |
| 560 | Q_ASSERT(childNode.parentNodeIndex == -1); |
| 561 | childNode.parentNodeIndex = i; |
| 562 | } |
| 563 | } |
| 564 | } |
| 565 | |
| 566 | QByteArray GLTFSkeletonLoader::resolveLocalData(const QString &path) const |
| 567 | { |
| 568 | QDir d(m_basePath); |
| 569 | Q_ASSERT(d.exists()); |
| 570 | |
| 571 | QString absPath = d.absoluteFilePath(fileName: path); |
| 572 | QFile f(absPath); |
| 573 | f.open(flags: QIODevice::ReadOnly); |
| 574 | return f.readAll(); |
| 575 | } |
| 576 | |
| 577 | } // namespace Render |
| 578 | } // namespace Qt3DRender |
| 579 | |
| 580 | QT_END_NAMESPACE |
| 581 | |