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35 | ****************************************************************************/ |
36 | |
37 | #include "gltfskeletonloader_p.h" |
38 | |
39 | #include <qopengl.h> |
40 | #include <QtCore/qdir.h> |
41 | #include <QtCore/qfile.h> |
42 | #include <QtCore/qfileinfo.h> |
43 | #include <QtCore/qiodevice.h> |
44 | #include <QtCore/qjsonarray.h> |
45 | #include <QtCore/qjsonobject.h> |
46 | #include <QtCore/qjsonvalue.h> |
47 | #include <QtCore/qversionnumber.h> |
48 | |
49 | #include <Qt3DRender/private/renderlogging_p.h> |
50 | #include <Qt3DCore/private/qmath3d_p.h> |
51 | #include <Qt3DCore/private/qloadgltf_p.h> |
52 | |
53 | QT_BEGIN_NAMESPACE |
54 | |
55 | namespace { |
56 | |
57 | void jsonArrayToSqt(const QJsonArray &jsonArray, Qt3DCore::Sqt &sqt) |
58 | { |
59 | Q_ASSERT(jsonArray.size() == 16); |
60 | QMatrix4x4 m; |
61 | float *data = m.data(); |
62 | int i = 0; |
63 | for (const auto &element : jsonArray) |
64 | *(data + i++) = static_cast<float>(element.toDouble()); |
65 | |
66 | decomposeQMatrix4x4(m, sqt); |
67 | } |
68 | |
69 | void jsonArrayToVector3D(const QJsonArray &jsonArray, QVector3D &v) |
70 | { |
71 | Q_ASSERT(jsonArray.size() == 3); |
72 | v.setX(static_cast<float>(jsonArray.at(i: 0).toDouble())); |
73 | v.setY(static_cast<float>(jsonArray.at(i: 1).toDouble())); |
74 | v.setZ(static_cast<float>(jsonArray.at(i: 2).toDouble())); |
75 | } |
76 | |
77 | void jsonArrayToQuaternion(const QJsonArray &jsonArray, QQuaternion &q) |
78 | { |
79 | Q_ASSERT(jsonArray.size() == 4); |
80 | q.setX(static_cast<float>(jsonArray.at(i: 0).toDouble())); |
81 | q.setY(static_cast<float>(jsonArray.at(i: 1).toDouble())); |
82 | q.setZ(static_cast<float>(jsonArray.at(i: 2).toDouble())); |
83 | q.setScalar(static_cast<float>(jsonArray.at(i: 3).toDouble())); |
84 | } |
85 | |
86 | } |
87 | |
88 | namespace Qt3DRender { |
89 | namespace Render { |
90 | |
91 | #define KEY_ACCESSORS QLatin1String("accessors") |
92 | #define KEY_ASSET QLatin1String("asset") |
93 | #define KEY_BUFFER QLatin1String("buffer") |
94 | #define KEY_BUFFERS QLatin1String("buffers") |
95 | #define KEY_BUFFER_VIEW QLatin1String("bufferView") |
96 | #define KEY_BUFFER_VIEWS QLatin1String("bufferViews") |
97 | #define KEY_BYTE_LENGTH QLatin1String("byteLength") |
98 | #define KEY_BYTE_OFFSET QLatin1String("byteOffset") |
99 | #define KEY_BYTE_STRIDE QLatin1String("byteStride") |
100 | #define KEY_CAMERA QLatin1String("camera") |
101 | #define KEY_CHILDREN QLatin1String("children") |
102 | #define KEY_COMPONENT_TYPE QLatin1String("componentType") |
103 | #define KEY_COUNT QLatin1String("count") |
104 | #define KEY_JOINTS QLatin1String("joints") |
105 | #define KEY_INVERSE_BIND_MATRICES QLatin1String("inverseBindMatrices") |
106 | #define KEY_MATRIX QLatin1String("matrix") |
107 | #define KEY_MESH QLatin1String("mesh") |
108 | #define KEY_NAME QLatin1String("name") |
109 | #define KEY_NODES QLatin1String("nodes") |
110 | #define KEY_ROTATION QLatin1String("rotation") |
111 | #define KEY_SCALE QLatin1String("scale") |
112 | #define KEY_SKIN QLatin1String("skin") |
113 | #define KEY_SKINS QLatin1String("skins") |
114 | #define KEY_TARGET QLatin1String("target") |
115 | #define KEY_TRANSLATION QLatin1String("translation") |
116 | #define KEY_TYPE QLatin1String("type") |
117 | #define KEY_URI QLatin1String("uri") |
118 | #define KEY_VERSION QLatin1String("version") |
119 | |
120 | GLTFSkeletonLoader::BufferData::BufferData() |
121 | : byteLength(0) |
122 | , data() |
123 | { |
124 | } |
125 | |
126 | GLTFSkeletonLoader::BufferData::BufferData(const QJsonObject &json) |
127 | : byteLength(json.value(KEY_BYTE_LENGTH).toInt()) |
128 | , path(json.value(KEY_URI).toString()) |
129 | , data() |
130 | { |
131 | } |
132 | |
133 | GLTFSkeletonLoader::BufferView::BufferView() |
134 | : bufferIndex(-1) |
135 | , byteOffset(0) |
136 | , byteLength(0) |
137 | , target(0) |
138 | { |
139 | } |
140 | |
141 | GLTFSkeletonLoader::BufferView::BufferView(const QJsonObject &json) |
142 | : bufferIndex(json.value(KEY_BUFFER).toInt()) |
143 | , byteOffset(json.value(KEY_BYTE_OFFSET).toInt()) |
144 | , byteLength(json.value(KEY_BYTE_LENGTH).toInt()) |
145 | , target(0) |
146 | { |
147 | const auto targetValue = json.value(KEY_TARGET); |
148 | if (!targetValue.isUndefined()) |
149 | target = targetValue.toInt(); |
150 | } |
151 | |
152 | GLTFSkeletonLoader::AccessorData::AccessorData() |
153 | : type(QAttribute::Float) |
154 | , dataSize(0) |
155 | , count(0) |
156 | , byteOffset(0) |
157 | , byteStride(0) |
158 | { |
159 | } |
160 | |
161 | GLTFSkeletonLoader::AccessorData::AccessorData(const QJsonObject &json) |
162 | : bufferViewIndex(json.value(KEY_BUFFER_VIEW).toInt(defaultValue: -1)) |
163 | , type(accessorTypeFromJSON(componentType: json.value(KEY_COMPONENT_TYPE).toInt())) |
164 | , dataSize(accessorDataSizeFromJson(type: json.value(KEY_TYPE).toString())) |
165 | , count(json.value(KEY_COUNT).toInt()) |
166 | , byteOffset(0) |
167 | , byteStride(0) |
168 | { |
169 | const auto byteOffsetValue = json.value(KEY_BYTE_OFFSET); |
170 | if (!byteOffsetValue.isUndefined()) |
171 | byteOffset = byteOffsetValue.toInt(); |
172 | const auto byteStrideValue = json.value(KEY_BYTE_STRIDE); |
173 | if (!byteStrideValue.isUndefined()) |
174 | byteStride = byteStrideValue.toInt(); |
175 | } |
176 | |
177 | GLTFSkeletonLoader::Skin::Skin() |
178 | : inverseBindAccessorIndex(-1) |
179 | , jointNodeIndices() |
180 | { |
181 | } |
182 | |
183 | GLTFSkeletonLoader::Skin::Skin(const QJsonObject &json) |
184 | : name(json.value(KEY_NAME).toString()) |
185 | , inverseBindAccessorIndex(json.value(KEY_INVERSE_BIND_MATRICES).toInt()) |
186 | { |
187 | QJsonArray jointNodes = json.value(KEY_JOINTS).toArray(); |
188 | jointNodeIndices.reserve(asize: jointNodes.size()); |
189 | for (const auto jointNodeValue : jointNodes) |
190 | jointNodeIndices.push_back(t: jointNodeValue.toInt()); |
191 | } |
192 | |
193 | GLTFSkeletonLoader::Node::Node() |
194 | : localTransform() |
195 | , childNodeIndices() |
196 | , name() |
197 | , parentNodeIndex(-1) |
198 | , cameraIndex(-1) |
199 | , meshIndex(-1) |
200 | , skinIndex(-1) |
201 | { |
202 | } |
203 | |
204 | GLTFSkeletonLoader::Node::Node(const QJsonObject &json) |
205 | : localTransform() |
206 | , childNodeIndices() |
207 | , name(json.value(KEY_NAME).toString()) |
208 | , parentNodeIndex(-1) |
209 | , cameraIndex(-1) |
210 | , meshIndex(-1) |
211 | , skinIndex(-1) |
212 | { |
213 | // Child nodes - we setup the parent links in a later pass |
214 | QJsonArray childNodes = json.value(KEY_CHILDREN).toArray(); |
215 | childNodeIndices.reserve(asize: childNodes.size()); |
216 | for (const auto childNodeValue : childNodes) |
217 | childNodeIndices.push_back(t: childNodeValue.toInt()); |
218 | |
219 | // Local transform - matrix or scale, rotation, translation |
220 | const auto matrixValue = json.value(KEY_MATRIX); |
221 | if (!matrixValue.isUndefined()) { |
222 | jsonArrayToSqt(jsonArray: matrixValue.toArray(), sqt&: localTransform); |
223 | } else { |
224 | const auto scaleValue = json.value(KEY_SCALE); |
225 | const auto rotationValue = json.value(KEY_ROTATION); |
226 | const auto translationValue = json.value(KEY_TRANSLATION); |
227 | |
228 | if (!scaleValue.isUndefined()) |
229 | jsonArrayToVector3D(jsonArray: scaleValue.toArray(), v&: localTransform.scale); |
230 | |
231 | if (!rotationValue.isUndefined()) |
232 | jsonArrayToQuaternion(jsonArray: json.value(KEY_ROTATION).toArray(), q&: localTransform.rotation); |
233 | |
234 | if (!translationValue.isUndefined()) |
235 | jsonArrayToVector3D(jsonArray: json.value(KEY_TRANSLATION).toArray(), v&: localTransform.translation); |
236 | } |
237 | |
238 | // Referenced objects |
239 | const auto cameraValue = json.value(KEY_CAMERA); |
240 | if (!cameraValue.isUndefined()) |
241 | cameraIndex = cameraValue.toInt(); |
242 | |
243 | const auto meshValue = json.value(KEY_MESH); |
244 | if (!meshValue.isUndefined()) |
245 | meshIndex = meshValue.toInt(); |
246 | |
247 | const auto skinValue = json.value(KEY_SKIN); |
248 | if (!skinValue.isUndefined()) |
249 | skinIndex = skinValue.toInt(); |
250 | } |
251 | |
252 | QAttribute::VertexBaseType GLTFSkeletonLoader::accessorTypeFromJSON(int componentType) |
253 | { |
254 | if (componentType == GL_BYTE) |
255 | return QAttribute::Byte; |
256 | else if (componentType == GL_UNSIGNED_BYTE) |
257 | return QAttribute::UnsignedByte; |
258 | else if (componentType == GL_SHORT) |
259 | return QAttribute::Short; |
260 | else if (componentType == GL_UNSIGNED_SHORT) |
261 | return QAttribute::UnsignedShort; |
262 | else if (componentType == GL_UNSIGNED_INT) |
263 | return QAttribute::UnsignedInt; |
264 | else if (componentType == GL_FLOAT) |
265 | return QAttribute::Float; |
266 | |
267 | // There shouldn't be an invalid case here |
268 | qCWarning(Jobs, "unsupported accessor type %d" , componentType); |
269 | return QAttribute::Float; |
270 | } |
271 | |
272 | uint GLTFSkeletonLoader::accessorTypeSize(QAttribute::VertexBaseType componentType) |
273 | { |
274 | switch (componentType) { |
275 | case QAttribute::Byte: |
276 | case QAttribute::UnsignedByte: |
277 | return 1; |
278 | |
279 | case QAttribute::Short: |
280 | case QAttribute::UnsignedShort: |
281 | return 2; |
282 | |
283 | case QAttribute::Int: |
284 | case QAttribute::Float: |
285 | return 4; |
286 | |
287 | default: |
288 | qCWarning(Jobs, "Unhandled accessor data type %d" , componentType); |
289 | return 0; |
290 | } |
291 | } |
292 | |
293 | uint GLTFSkeletonLoader::accessorDataSizeFromJson(const QString &type) |
294 | { |
295 | QString typeName = type.toUpper(); |
296 | if (typeName == QLatin1String("SCALAR" )) |
297 | return 1; |
298 | if (typeName == QLatin1String("VEC2" )) |
299 | return 2; |
300 | if (typeName == QLatin1String("VEC3" )) |
301 | return 3; |
302 | if (typeName == QLatin1String("VEC4" )) |
303 | return 4; |
304 | if (typeName == QLatin1String("MAT2" )) |
305 | return 4; |
306 | if (typeName == QLatin1String("MAT3" )) |
307 | return 9; |
308 | if (typeName == QLatin1String("MAT4" )) |
309 | return 16; |
310 | |
311 | return 0; |
312 | } |
313 | |
314 | GLTFSkeletonLoader::GLTFSkeletonLoader() |
315 | { |
316 | } |
317 | |
318 | bool GLTFSkeletonLoader::load(QIODevice *ioDev) |
319 | { |
320 | if (Q_UNLIKELY(!setJSON(qLoadGLTF(ioDev->readAll())))) { |
321 | qCWarning(Jobs, "not a JSON document" ); |
322 | return false; |
323 | } |
324 | |
325 | auto file = qobject_cast<QFile*>(object: ioDev); |
326 | if (file) { |
327 | QFileInfo finfo(file->fileName()); |
328 | setBasePath(finfo.dir().absolutePath()); |
329 | } |
330 | |
331 | return parse(); |
332 | } |
333 | |
334 | SkeletonData GLTFSkeletonLoader::createSkeleton(const QString &skeletonName) |
335 | { |
336 | if (m_skins.isEmpty()) { |
337 | qCWarning(Jobs, "glTF file does not contain any skins" ); |
338 | return SkeletonData(); |
339 | } |
340 | |
341 | Skin *skin = m_skins.begin(); |
342 | if (!skeletonName.isNull()) { |
343 | const auto result = std::find_if(first: m_skins.begin(), last: m_skins.end(), |
344 | pred: [skeletonName](const Skin &skin) { return skin.name == skeletonName; }); |
345 | if (result != m_skins.end()) |
346 | skin = result; |
347 | } |
348 | |
349 | Q_ASSERT(skin != nullptr); |
350 | return createSkeletonFromSkin(skin); |
351 | } |
352 | |
353 | SkeletonData GLTFSkeletonLoader::createSkeletonFromSkin(Skin *skin) const |
354 | { |
355 | SkeletonData skel; |
356 | |
357 | const int jointCount = skin->jointNodeIndices.size(); |
358 | skel.reserve(size: jointCount); |
359 | |
360 | QHash<const Node *, int> jointIndexMap; |
361 | for (int i = 0; i < jointCount; ++i) { |
362 | // Get a pointer to the node for this joint and store it in |
363 | // a map to the JointInfo index. We can later use this to set |
364 | // the parent indices of the joints |
365 | const Node *node = &m_nodes[skin->jointNodeIndices[i]]; |
366 | jointIndexMap.insert(akey: node, avalue: i); |
367 | |
368 | JointInfo joint; |
369 | joint.inverseBindPose = inverseBindMatrix(skin, jointIndex: i); |
370 | joint.parentIndex = jointIndexMap.value(akey: &m_nodes[node->parentNodeIndex], adefaultValue: -1); |
371 | if (joint.parentIndex == -1 && i != 0) |
372 | qCDebug(Jobs) << "Cannot find parent joint for joint" << i; |
373 | |
374 | skel.joints.push_back(t: joint); |
375 | skel.localPoses.push_back(t: node->localTransform); |
376 | skel.jointNames.push_back(t: node->name); |
377 | } |
378 | |
379 | return skel; |
380 | } |
381 | |
382 | QMatrix4x4 GLTFSkeletonLoader::inverseBindMatrix(Skin *skin, int jointIndex) const |
383 | { |
384 | // Create a matrix and copy the data into it |
385 | RawData rawData = accessorData(accessorIndex: skin->inverseBindAccessorIndex, index: jointIndex); |
386 | QMatrix4x4 m; |
387 | memcpy(dest: m.data(), src: rawData.data, n: rawData.byteLength); |
388 | return m; |
389 | } |
390 | |
391 | GLTFSkeletonLoader::RawData GLTFSkeletonLoader::accessorData(int accessorIndex, int index) const |
392 | { |
393 | const AccessorData &accessor = m_accessors[accessorIndex]; |
394 | const BufferView &bufferView = m_bufferViews[accessor.bufferViewIndex]; |
395 | const BufferData &bufferData = m_bufferDatas[bufferView.bufferIndex]; |
396 | const QByteArray &ba = bufferData.data; |
397 | const char *rawData = ba.constData() + bufferView.byteOffset + accessor.byteOffset; |
398 | |
399 | const uint typeSize = accessorTypeSize(componentType: accessor.type); |
400 | const int stride = (accessor.byteStride == 0) |
401 | ? accessor.dataSize * typeSize |
402 | : accessor.byteStride; |
403 | |
404 | const char* data = rawData + index * stride; |
405 | if (data - rawData > ba.size()) { |
406 | qCWarning(Jobs, "Attempting to access data beyond end of buffer" ); |
407 | return RawData{ .data: nullptr, .byteLength: 0 }; |
408 | } |
409 | |
410 | const quint64 byteLength = accessor.dataSize * typeSize; |
411 | RawData rd{ .data: data, .byteLength: byteLength }; |
412 | |
413 | return rd; |
414 | } |
415 | |
416 | void GLTFSkeletonLoader::setBasePath(const QString &path) |
417 | { |
418 | m_basePath = path; |
419 | } |
420 | |
421 | bool GLTFSkeletonLoader::setJSON(const QJsonDocument &json) |
422 | { |
423 | if (!json.isObject()) |
424 | return false; |
425 | m_json = json; |
426 | cleanup(); |
427 | return true; |
428 | } |
429 | |
430 | bool GLTFSkeletonLoader::parse() |
431 | { |
432 | // Find the glTF version |
433 | const QJsonObject asset = m_json.object().value(KEY_ASSET).toObject(); |
434 | const QString versionString = asset.value(KEY_VERSION).toString(); |
435 | const auto version = QVersionNumber::fromString(string: versionString); |
436 | switch (version.majorVersion()) { |
437 | case 2: |
438 | return parseGLTF2(); |
439 | |
440 | default: |
441 | qWarning() << "Unsupported version of glTF" << versionString; |
442 | return false; |
443 | } |
444 | } |
445 | |
446 | bool GLTFSkeletonLoader::parseGLTF2() |
447 | { |
448 | bool success = true; |
449 | const QJsonArray buffers = m_json.object().value(KEY_BUFFERS).toArray(); |
450 | for (const auto &bufferValue : buffers) |
451 | success &= processJSONBuffer(json: bufferValue.toObject()); |
452 | |
453 | const QJsonArray bufferViews = m_json.object().value(KEY_BUFFER_VIEWS).toArray(); |
454 | for (const auto &bufferViewValue : bufferViews) |
455 | success &= processJSONBufferView(json: bufferViewValue.toObject()); |
456 | |
457 | const QJsonArray accessors = m_json.object().value(KEY_ACCESSORS).toArray(); |
458 | for (const auto &accessorValue : accessors) |
459 | success &= processJSONAccessor(json: accessorValue.toObject()); |
460 | |
461 | const QJsonArray skins = m_json.object().value(KEY_SKINS).toArray(); |
462 | for (const auto &skinValue : skins) |
463 | success &= processJSONSkin(json: skinValue.toObject()); |
464 | |
465 | const QJsonArray nodes = m_json.object().value(KEY_NODES).toArray(); |
466 | for (const auto &nodeValue : nodes) |
467 | success &= processJSONNode(json: nodeValue.toObject()); |
468 | setupNodeParentLinks(); |
469 | |
470 | // TODO: Make a complete GLTF 2 parser by extending to other top level elements: |
471 | // scenes, animations, meshes etc. |
472 | |
473 | return success; |
474 | } |
475 | |
476 | void GLTFSkeletonLoader::cleanup() |
477 | { |
478 | m_accessors.clear(); |
479 | m_bufferViews.clear(); |
480 | m_bufferDatas.clear(); |
481 | } |
482 | |
483 | bool GLTFSkeletonLoader::processJSONBuffer(const QJsonObject &json) |
484 | { |
485 | // Store buffer details and load data into memory |
486 | BufferData buffer(json); |
487 | buffer.data = resolveLocalData(path: buffer.path); |
488 | if (buffer.data.isEmpty()) |
489 | return false; |
490 | |
491 | m_bufferDatas.push_back(t: buffer); |
492 | return true; |
493 | } |
494 | |
495 | bool GLTFSkeletonLoader::processJSONBufferView(const QJsonObject &json) |
496 | { |
497 | BufferView bufferView(json); |
498 | |
499 | // Perform sanity checks |
500 | const auto bufferIndex = bufferView.bufferIndex; |
501 | if (Q_UNLIKELY(bufferIndex) >= m_bufferDatas.size()) { |
502 | qCWarning(Jobs, "Unknown buffer %d when processing buffer view" , bufferIndex); |
503 | return false; |
504 | } |
505 | |
506 | const auto &bufferData = m_bufferDatas[bufferIndex]; |
507 | if (bufferView.byteOffset > bufferData.byteLength) { |
508 | qCWarning(Jobs, "Bufferview has offset greater than buffer %d length" , bufferIndex); |
509 | return false; |
510 | } |
511 | |
512 | if (Q_UNLIKELY(bufferView.byteOffset + bufferView.byteLength > bufferData.byteLength)) { |
513 | qCWarning(Jobs, "BufferView extends beyond end of buffer %d" , bufferIndex); |
514 | return false; |
515 | } |
516 | |
517 | m_bufferViews.push_back(t: bufferView); |
518 | return true; |
519 | } |
520 | |
521 | bool GLTFSkeletonLoader::processJSONAccessor(const QJsonObject &json) |
522 | { |
523 | AccessorData accessor(json); |
524 | |
525 | // TODO: Perform sanity checks |
526 | |
527 | m_accessors.push_back(t: accessor); |
528 | return true; |
529 | } |
530 | |
531 | bool GLTFSkeletonLoader::processJSONSkin(const QJsonObject &json) |
532 | { |
533 | Skin skin(json); |
534 | |
535 | // TODO: Perform sanity checks |
536 | |
537 | m_skins.push_back(t: skin); |
538 | return true; |
539 | } |
540 | |
541 | bool GLTFSkeletonLoader::processJSONNode(const QJsonObject &json) |
542 | { |
543 | Node node(json); |
544 | |
545 | // TODO: Perform sanity checks |
546 | |
547 | m_nodes.push_back(t: node); |
548 | return true; |
549 | } |
550 | |
551 | void GLTFSkeletonLoader::setupNodeParentLinks() |
552 | { |
553 | const int nodeCount = m_nodes.size(); |
554 | for (int i = 0; i < nodeCount; ++i) { |
555 | const Node &node = m_nodes[i]; |
556 | const QVector<int> &childNodeIndices = node.childNodeIndices; |
557 | for (const auto childNodeIndex : childNodeIndices) { |
558 | Q_ASSERT(childNodeIndex < m_nodes.size()); |
559 | Node &childNode = m_nodes[childNodeIndex]; |
560 | Q_ASSERT(childNode.parentNodeIndex == -1); |
561 | childNode.parentNodeIndex = i; |
562 | } |
563 | } |
564 | } |
565 | |
566 | QByteArray GLTFSkeletonLoader::resolveLocalData(const QString &path) const |
567 | { |
568 | QDir d(m_basePath); |
569 | Q_ASSERT(d.exists()); |
570 | |
571 | QString absPath = d.absoluteFilePath(fileName: path); |
572 | QFile f(absPath); |
573 | f.open(flags: QIODevice::ReadOnly); |
574 | return f.readAll(); |
575 | } |
576 | |
577 | } // namespace Render |
578 | } // namespace Qt3DRender |
579 | |
580 | QT_END_NAMESPACE |
581 | |