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3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
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39 | |
40 | #include "qattribute.h" |
41 | #include "qattribute_p.h" |
42 | #include <Qt3DRender/qbuffer.h> |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | namespace Qt3DRender { |
47 | |
48 | QAttributePrivate::QAttributePrivate() |
49 | : QNodePrivate() |
50 | , m_buffer(nullptr) |
51 | , m_name() |
52 | , m_vertexBaseType(QAttribute::Float) |
53 | , m_vertexSize(1) |
54 | , m_count(0) |
55 | , m_byteStride(0) |
56 | , m_byteOffset(0) |
57 | , m_divisor(0) |
58 | , m_attributeType(QAttribute::VertexAttribute) |
59 | { |
60 | } |
61 | |
62 | /*! |
63 | * \qmltype Attribute |
64 | * \instantiates Qt3DRender::QAttribute |
65 | * \inqmlmodule Qt3D.Render |
66 | * \brief Defines an attribute and how data should be read from a Buffer. |
67 | * |
68 | * There are 3 types of attributes. |
69 | * \list |
70 | * \li VertexAttribute: used to define data to be read on a per vertex basis |
71 | * \li IndexAttribute: used to define vertex indices when indexed draw calls are |
72 | * to be used |
73 | *\li DrawIndirectAttribute: used to specify the DrawIndirect buffer to be used |
74 | * when indirect draw calls are to be used |
75 | * \endlist |
76 | * |
77 | * \note when an attribute is of type DrawIndirectAttribute, only count, stride |
78 | * and offset are relevant. |
79 | * |
80 | * When providing your own attributes, it may make sense to name your attribute |
81 | * using helpers such as QAttribute::defaultPositionAttributeName() as that |
82 | * will ensure your geometry will be compatible with picking and the various |
83 | * materials provided in the Qt3DExtras module. |
84 | */ |
85 | |
86 | /*! |
87 | * \class Qt3DRender::QAttribute |
88 | * \inheaderfile Qt3DRender/QAttribute |
89 | * \inmodule Qt3DRender |
90 | * |
91 | * \inherits Qt3DCore::QNode |
92 | * |
93 | * \brief Defines an attribute and how data should be read from a QBuffer. |
94 | * |
95 | * There are 3 types of attributes. |
96 | * \list |
97 | * \li VertexAttribute: used to define data to be read on a per vertex basis |
98 | * \li IndexAttribute: used to define vertex indices when indexed draw calls are |
99 | * to be used |
100 | *\li DrawIndirectAttribute: used to specify the DrawIndirect buffer to be used |
101 | * when indirect draw calls are to be used |
102 | * \endlist |
103 | * |
104 | * \note when an attribute is of type DrawIndirectAttribute, only count, stride |
105 | * and offset are relevant. |
106 | * |
107 | * When providing your own attributes, it may make sense to name your attribute |
108 | * using helpers such as QAttribute::defaultPositionAttributeName() as that |
109 | * will ensure your geometry will be compatible with picking and the various |
110 | * materials provided in the Qt3DExtras module. |
111 | * |
112 | * \sa QBuffer |
113 | */ |
114 | |
115 | /*! |
116 | * \typedef Qt3DRender::QBufferPtr |
117 | * \relates Qt3DRender::QAttribute |
118 | */ |
119 | |
120 | /*! |
121 | * \enum QAttribute::AttributeType |
122 | * |
123 | * The type of the attribute. |
124 | * |
125 | * \value VertexAttribute |
126 | * \value IndexAttribute |
127 | * \value DrawIndirectAttribute |
128 | */ |
129 | |
130 | /*! |
131 | * \enum QAttribute::VertexBaseType |
132 | * |
133 | * The type of the data. |
134 | * |
135 | * \value Byte |
136 | * \value UnsignedByte |
137 | * \value Short |
138 | * \value UnsignedShort |
139 | * \value Int |
140 | * \value UnsignedInt |
141 | * \value HalfFloat |
142 | * \value Float |
143 | * \value Double |
144 | */ |
145 | |
146 | /*! |
147 | * Constructs a new QAttribute with \a parent. |
148 | */ |
149 | QAttribute::QAttribute(QNode *parent) |
150 | : QNode(*new QAttributePrivate(), parent) |
151 | { |
152 | } |
153 | |
154 | /*! |
155 | * Constructs a new QAttribute from \a buf of \a type, \a dataSize, \a count, \a offset, |
156 | * and \a stride with \a parent. |
157 | */ |
158 | QAttribute::QAttribute(QBuffer *buf, VertexBaseType type, uint dataSize, uint count, uint offset, uint stride, QNode *parent) |
159 | : QAttribute(parent) |
160 | { |
161 | Q_D(QAttribute); |
162 | setBuffer(buf); |
163 | d->m_count = count; |
164 | d->m_byteOffset = offset; |
165 | d->m_vertexBaseType = type; |
166 | d->m_vertexSize = dataSize; |
167 | d->m_byteStride = stride; |
168 | } |
169 | |
170 | |
171 | /*! |
172 | * Constructs a new QAttribute named \a name from \a buf of \a type, \a |
173 | * dataSize, \a count, \a offset, and \a stride with \a parent. |
174 | */ |
175 | QAttribute::QAttribute(QBuffer *buf, const QString &name, VertexBaseType type, uint dataSize, uint count, uint offset, uint stride, QNode *parent) |
176 | : QAttribute(parent) |
177 | { |
178 | Q_D(QAttribute); |
179 | setBuffer(buf); |
180 | d->m_name = name; |
181 | d->m_count = count; |
182 | d->m_byteOffset = offset; |
183 | d->m_vertexBaseType = type; |
184 | d->m_vertexSize = dataSize; |
185 | d->m_byteStride = stride; |
186 | } |
187 | |
188 | /*! \internal */ |
189 | QAttribute::~QAttribute() |
190 | { |
191 | } |
192 | |
193 | /*! |
194 | * \property QAttribute::buffer |
195 | * |
196 | * Holds the buffer. |
197 | */ |
198 | QBuffer *QAttribute::buffer() const |
199 | { |
200 | Q_D(const QAttribute); |
201 | return d->m_buffer; |
202 | } |
203 | |
204 | /*! |
205 | * \property QAttribute::name |
206 | * |
207 | * Holds the name. |
208 | */ |
209 | QString QAttribute::name() const |
210 | { |
211 | Q_D(const QAttribute); |
212 | return d->m_name; |
213 | } |
214 | |
215 | /*! |
216 | * \property QAttribute::vertexSize |
217 | * |
218 | * Holds the data size, it can only be 1 to 4 units (scalars and vectors), |
219 | * 9 units (3x3 matrices) or 16 units (4x4 matrices). |
220 | */ |
221 | uint QAttribute::vertexSize() const |
222 | { |
223 | Q_D(const QAttribute); |
224 | return d->m_vertexSize; |
225 | } |
226 | |
227 | /*! |
228 | * \property QAttribute::vertexBaseType |
229 | * |
230 | * Holds the data type. |
231 | */ |
232 | QAttribute::VertexBaseType QAttribute::vertexBaseType() const |
233 | { |
234 | Q_D(const QAttribute); |
235 | return d->m_vertexBaseType; |
236 | } |
237 | |
238 | /*! |
239 | * \property QAttribute::count |
240 | * |
241 | * Holds the count. |
242 | */ |
243 | uint QAttribute::count() const |
244 | { |
245 | Q_D(const QAttribute); |
246 | return d->m_count; |
247 | } |
248 | |
249 | /*! |
250 | * \property QAttribute::byteStride |
251 | * |
252 | * Holds the byte stride. |
253 | */ |
254 | uint QAttribute::byteStride() const |
255 | { |
256 | Q_D(const QAttribute); |
257 | return d->m_byteStride; |
258 | } |
259 | |
260 | /*! |
261 | * \property QAttribute::byteOffset |
262 | * |
263 | * Holds the byte offset. |
264 | */ |
265 | uint QAttribute::byteOffset() const |
266 | { |
267 | Q_D(const QAttribute); |
268 | return d->m_byteOffset; |
269 | } |
270 | |
271 | /*! |
272 | * \property QAttribute::divisor |
273 | * |
274 | * Holds the divisor. |
275 | */ |
276 | uint QAttribute::divisor() const |
277 | { |
278 | Q_D(const QAttribute); |
279 | return d->m_divisor; |
280 | } |
281 | |
282 | /*! |
283 | * \property QAttribute::attributeType |
284 | * |
285 | * Holds the attribute type. |
286 | */ |
287 | QAttribute::AttributeType QAttribute::attributeType() const |
288 | { |
289 | Q_D(const QAttribute); |
290 | return d->m_attributeType; |
291 | } |
292 | |
293 | void QAttribute::setBuffer(QBuffer *buffer) |
294 | { |
295 | Q_D(QAttribute); |
296 | if (d->m_buffer == buffer) |
297 | return; |
298 | |
299 | if (d->m_buffer) |
300 | d->unregisterDestructionHelper(node: d->m_buffer); |
301 | |
302 | // We need to add it as a child of the current node if it has been declared inline |
303 | // Or not previously added as a child of the current node so that |
304 | // 1) The backend gets notified about it's creation |
305 | // 2) When the current node is destroyed, it gets destroyed as well |
306 | if (buffer && !buffer->parent()) |
307 | buffer->setParent(this); |
308 | |
309 | d->m_buffer = buffer; |
310 | |
311 | // Ensures proper bookkeeping |
312 | if (d->m_buffer) |
313 | d->registerDestructionHelper(node: d->m_buffer, func: &QAttribute::setBuffer, d->m_buffer); |
314 | |
315 | emit bufferChanged(buffer); |
316 | } |
317 | |
318 | void QAttribute::setName(const QString &name) |
319 | { |
320 | Q_D(QAttribute); |
321 | if (d->m_name == name) |
322 | return; |
323 | |
324 | d->m_name = name; |
325 | emit nameChanged(name); |
326 | } |
327 | |
328 | void QAttribute::setVertexBaseType(VertexBaseType type) |
329 | { |
330 | Q_D(QAttribute); |
331 | |
332 | if (d->m_vertexBaseType == type) |
333 | return; |
334 | |
335 | d->m_vertexBaseType = type; |
336 | emit vertexBaseTypeChanged(vertexBaseType: type); |
337 | emit dataTypeChanged(vertexBaseType: type); |
338 | } |
339 | |
340 | void QAttribute::setVertexSize(uint size) |
341 | { |
342 | Q_D(QAttribute); |
343 | if (d->m_vertexSize == size) |
344 | return; |
345 | Q_ASSERT((size >= 1 && size <= 4) || (size == 9) || (size == 16)); |
346 | d->m_vertexSize = size; |
347 | emit vertexSizeChanged(vertexSize: size); |
348 | emit dataSizeChanged(vertexSize: size); |
349 | } |
350 | |
351 | void QAttribute::setDataType(VertexBaseType type) |
352 | { |
353 | setVertexBaseType(type); |
354 | } |
355 | |
356 | void QAttribute::setDataSize(uint size) |
357 | { |
358 | setVertexSize(size); |
359 | } |
360 | |
361 | void QAttribute::setCount(uint count) |
362 | { |
363 | Q_D(QAttribute); |
364 | if (d->m_count == count) |
365 | return; |
366 | |
367 | d->m_count = count; |
368 | emit countChanged(count); |
369 | } |
370 | |
371 | void QAttribute::setByteStride(uint byteStride) |
372 | { |
373 | Q_D(QAttribute); |
374 | if (d->m_byteStride == byteStride) |
375 | return; |
376 | |
377 | d->m_byteStride = byteStride; |
378 | emit byteStrideChanged(byteStride); |
379 | } |
380 | |
381 | void QAttribute::setByteOffset(uint byteOffset) |
382 | { |
383 | Q_D(QAttribute); |
384 | if (d->m_byteOffset == byteOffset) |
385 | return; |
386 | |
387 | d->m_byteOffset = byteOffset; |
388 | emit byteOffsetChanged(byteOffset); |
389 | } |
390 | |
391 | void QAttribute::setDivisor(uint divisor) |
392 | { |
393 | Q_D(QAttribute); |
394 | if (d->m_divisor == divisor) |
395 | return; |
396 | |
397 | d->m_divisor = divisor; |
398 | emit divisorChanged(divisor); |
399 | } |
400 | |
401 | void QAttribute::setAttributeType(AttributeType attributeType) |
402 | { |
403 | Q_D(QAttribute); |
404 | if (d->m_attributeType == attributeType) |
405 | return; |
406 | |
407 | d->m_attributeType = attributeType; |
408 | emit attributeTypeChanged(attributeType); |
409 | } |
410 | /*! |
411 | * \brief QAttribute::defaultPositionAttributeName |
412 | * \return the name of the default position attribute |
413 | */ |
414 | QString QAttribute::defaultPositionAttributeName() |
415 | { |
416 | return QStringLiteral("vertexPosition" ); |
417 | } |
418 | /*! |
419 | * \brief QAttribute::defaultNormalAttributeName |
420 | * \return the name of the default normal attribute |
421 | */ |
422 | QString QAttribute::defaultNormalAttributeName() |
423 | { |
424 | return QStringLiteral("vertexNormal" ); |
425 | } |
426 | /*! |
427 | * \brief QAttribute::defaultColorAttributeName |
428 | * \return the name of the default color attribute |
429 | */ |
430 | QString QAttribute::defaultColorAttributeName() |
431 | { |
432 | return QStringLiteral("vertexColor" ); |
433 | } |
434 | /*! |
435 | * \brief QAttribute::defaultTextureCoordinateAttributeName |
436 | * \return the name of the default texture coordinate attribute |
437 | */ |
438 | QString QAttribute::defaultTextureCoordinateAttributeName() |
439 | { |
440 | return QStringLiteral("vertexTexCoord" ); |
441 | } |
442 | /*! |
443 | * \brief QAttribute::defaultTangentAttributeName |
444 | * \return the name of the default tangent attribute |
445 | */ |
446 | QString QAttribute::defaultTangentAttributeName() |
447 | { |
448 | return QStringLiteral("vertexTangent" ); |
449 | } |
450 | |
451 | /*! |
452 | * \brief QAttribute::defaultJointIndicesAttributeName |
453 | * \return the name of the default joint indices attribute |
454 | */ |
455 | QString QAttribute::defaultJointIndicesAttributeName() |
456 | { |
457 | return QStringLiteral("vertexJointIndices" ); |
458 | } |
459 | |
460 | /*! |
461 | * \brief QAttribute::defaultJointIndicesAttributeName |
462 | * \return the name of the default joint weights attribute |
463 | */ |
464 | QString QAttribute::defaultJointWeightsAttributeName() |
465 | { |
466 | return QStringLiteral("vertexJointWeights" ); |
467 | } |
468 | |
469 | /*! |
470 | * \brief QAttribute::defaultTextureCoordinate1AttributeName |
471 | * \return the name of the default attribute for the second layer of texture |
472 | * coordinates |
473 | */ |
474 | QString QAttribute::defaultTextureCoordinate1AttributeName() |
475 | { |
476 | return QStringLiteral("vertexTexCoord1" ); |
477 | } |
478 | |
479 | /*! |
480 | * \brief QAttribute::defaultTextureCoordinate2AttributeName |
481 | * \return the name of the default attribute for the third layer of texture |
482 | * coordinates |
483 | */ |
484 | QString QAttribute::defaultTextureCoordinate2AttributeName() |
485 | { |
486 | return QStringLiteral("vertexTexCoord2" ); |
487 | } |
488 | |
489 | Qt3DCore::QNodeCreatedChangeBasePtr QAttribute::createNodeCreationChange() const |
490 | { |
491 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QAttributeData>::create(arguments: this); |
492 | auto &data = creationChange->data; |
493 | Q_D(const QAttribute); |
494 | data.bufferId = qIdForNode(node: d->m_buffer); |
495 | data.name = d->m_name; |
496 | data.vertexBaseType = d->m_vertexBaseType; |
497 | data.vertexSize = d->m_vertexSize; |
498 | data.count = d->m_count; |
499 | data.byteStride = d->m_byteStride; |
500 | data.byteOffset = d->m_byteOffset; |
501 | data.divisor = d->m_divisor; |
502 | data.attributeType = d->m_attributeType; |
503 | return creationChange; |
504 | } |
505 | |
506 | |
507 | /*! |
508 | \fn Qt3DRender::QAttribute::dataSizeChanged(uint vertexSize) |
509 | |
510 | The signal is emitted with \a vertexSize when the dataSize changes. |
511 | */ |
512 | /*! |
513 | \fn Qt3DRender::QAttribute::dataTypeChanged(Qt3DRender::QAttribute::VertexBaseType vertexBaseType) |
514 | |
515 | The signal is emitted with \a vertexBaseType when the dataType changed. |
516 | */ |
517 | |
518 | |
519 | } // Qt3DRender |
520 | |
521 | QT_END_NAMESPACE |
522 | |