| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qbuffer.h" |
| 41 | #include "qbuffer_p.h" |
| 42 | #include <Qt3DRender/private/renderlogging_p.h> |
| 43 | #include <Qt3DCore/qpropertyupdatedchange.h> |
| 44 | |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | using namespace Qt3DCore; |
| 49 | |
| 50 | namespace Qt3DRender { |
| 51 | |
| 52 | const char *QBufferPrivate::UpdateDataPropertyName = "QT3D_updateData" ; |
| 53 | |
| 54 | QBufferPrivate::QBufferPrivate() |
| 55 | : QNodePrivate() |
| 56 | , m_type(QBuffer::VertexBuffer) |
| 57 | , m_usage(QBuffer::StaticDraw) |
| 58 | , m_syncData(false) |
| 59 | , m_access(QBuffer::Write) |
| 60 | { |
| 61 | } |
| 62 | |
| 63 | void QBufferPrivate::setData(const QByteArray &data) |
| 64 | { |
| 65 | Q_Q(QBuffer); |
| 66 | const bool blocked = q->blockNotifications(block: true); |
| 67 | m_data = data; |
| 68 | emit q->dataChanged(bytes: data); |
| 69 | q->blockNotifications(block: blocked); |
| 70 | } |
| 71 | |
| 72 | /*! |
| 73 | * \qmltype Buffer |
| 74 | * \instantiates Qt3DRender::QBuffer |
| 75 | * \inqmlmodule Qt3D.Render |
| 76 | * |
| 77 | * \brief Provides a data store for raw data to later be used as vertices or |
| 78 | * uniforms. |
| 79 | */ |
| 80 | |
| 81 | /*! |
| 82 | * \qmlproperty QBuffer::UsageType Buffer::usage |
| 83 | * |
| 84 | * Holds the buffer usage. |
| 85 | */ |
| 86 | |
| 87 | /*! |
| 88 | * \qmlproperty QBuffer::BufferType Buffer::type |
| 89 | * |
| 90 | * Holds the buffer type. |
| 91 | * |
| 92 | * \deprecated |
| 93 | */ |
| 94 | |
| 95 | /*! |
| 96 | * \qmlproperty bool Buffer::syncData |
| 97 | * |
| 98 | * Holds the syncData flag. When syncData is true, this will force data created |
| 99 | * by a Qt3DRender::QBufferDataGenerator to also be updated on the frontend |
| 100 | * Qt3DRender::QBuffer node. By default syncData is false. |
| 101 | * |
| 102 | * \note: This has no effect if the buffer's data was set directly using the data |
| 103 | * property. |
| 104 | */ |
| 105 | |
| 106 | /*! |
| 107 | * \class Qt3DRender::QBuffer |
| 108 | * \inheaderfile Qt3DRender/QBuffer |
| 109 | * \inmodule Qt3DRender |
| 110 | * |
| 111 | * \inherits Qt3DCore::QNode |
| 112 | * |
| 113 | * \brief Provides a data store for raw data to later be used as vertices or |
| 114 | * uniforms. |
| 115 | * |
| 116 | * Data can either be provided directly using QBuffer::setData() or by |
| 117 | * specifying a generator with QBuffer::setDataGenerator() and providing a |
| 118 | * Qt3DRender::QBufferDataGeneratorPtr. |
| 119 | * |
| 120 | * When using a generator the data will be loaded asynchronously in a job. The |
| 121 | * loaded data can be read back if the QBuffer::syncData flag is set to true. |
| 122 | */ |
| 123 | |
| 124 | /*! |
| 125 | * \fn void Qt3DRender::QBuffer::dataChanged(const QByteArray &bytes) |
| 126 | * |
| 127 | * This signal is emitted with \a bytes when data changes. |
| 128 | */ |
| 129 | |
| 130 | /*! |
| 131 | * \fn void Qt3DRender::QBuffer::dataAvailable() |
| 132 | * |
| 133 | * This signal is emitted when data becomes available. |
| 134 | */ |
| 135 | |
| 136 | /*! |
| 137 | \class Qt3DRender::QBufferDataGenerator |
| 138 | \inmodule Qt3DRender |
| 139 | |
| 140 | \inherits Qt3DRender::QAbstractFunctor |
| 141 | |
| 142 | \brief Provides a mechanism to generate buffer data from a job. |
| 143 | |
| 144 | The Qt3DRender::QBufferDataGenerator should be subclassed to provide a way |
| 145 | to fill the data of a Qt3DRender::QBuffer. Such functors are executed at |
| 146 | runtime in a Qt 3D job (likely in parallel with many other jobs). When |
| 147 | providing a functor you must implement the operator() which will be called |
| 148 | to generate the actual data. You must make sure that you have stored copies |
| 149 | of anything you might need for it to execute properly. You should also |
| 150 | implement the operator==. It will be used to compare with other functors |
| 151 | and based on that allow the renderer to decide if a new functor should be |
| 152 | executed or not. |
| 153 | |
| 154 | \note functors are useful when you can build data from a few set of |
| 155 | attributes (e.g: building a sphere from a radius property). If you already |
| 156 | have access to the buffer data, using Qt3DRender::QBuffer::setData() is |
| 157 | likely more efficient. |
| 158 | |
| 159 | \code |
| 160 | |
| 161 | QByteArray createSphereMeshVertexData(float radius, int rings, int slices) |
| 162 | { |
| 163 | ... |
| 164 | } |
| 165 | |
| 166 | class SphereVertexDataFunctor : public QBufferDataGenerator |
| 167 | { |
| 168 | public: |
| 169 | SphereVertexDataFunctor(int rings, int slices, float radius) |
| 170 | : m_rings(rings) |
| 171 | , m_slices(slices) |
| 172 | , m_radius(radius) |
| 173 | {} |
| 174 | |
| 175 | QByteArray operator ()() override |
| 176 | { |
| 177 | return createSphereMeshVertexData(m_radius, m_rings, m_slices); |
| 178 | } |
| 179 | |
| 180 | bool operator ==(const QBufferDataGenerator &other) const override |
| 181 | { |
| 182 | const SphereVertexDataFunctor *otherFunctor = functor_cast<SphereVertexDataFunctor>(&other); |
| 183 | if (otherFunctor != nullptr) |
| 184 | return (otherFunctor->m_rings == m_rings && |
| 185 | otherFunctor->m_slices == m_slices && |
| 186 | otherFunctor->m_radius == m_radius); |
| 187 | return false; |
| 188 | } |
| 189 | |
| 190 | QT3D_FUNCTOR(SphereVertexDataFunctor) |
| 191 | |
| 192 | private: |
| 193 | int m_rings; |
| 194 | int m_slices; |
| 195 | float m_radius; |
| 196 | }; |
| 197 | |
| 198 | \endcode |
| 199 | |
| 200 | The QT3D_FUNCTOR macro should be added when subclassing. This allows you to |
| 201 | use functor_cast in your comparison operator to make sure that the other |
| 202 | functor is of the same type as the one your are trying to compare against. |
| 203 | */ |
| 204 | |
| 205 | /*! |
| 206 | \fn Qt3DRender::QBufferDataGenerator::operator()() |
| 207 | |
| 208 | Should be implemented to return the buffer data as a QByteArray when called. |
| 209 | */ |
| 210 | |
| 211 | /*! |
| 212 | \fn Qt3DRender::QBufferDataGenerator::operator ==(const QBufferDataGenerator &other) const |
| 213 | |
| 214 | Should be reimplemented to return true when two generators (the one you are |
| 215 | comparing against and the \a other generator) are identical, |
| 216 | false otherwise. |
| 217 | |
| 218 | \note The renderer uses this comparison to decide whether data for a buffer |
| 219 | needs to be reuploaded or not when the functor on a Qt3DRender::QBuffer |
| 220 | changes. |
| 221 | */ |
| 222 | |
| 223 | /*! |
| 224 | * \enum QBuffer::BufferType |
| 225 | * |
| 226 | * The type of the buffer. |
| 227 | * |
| 228 | * \value VertexBuffer |
| 229 | * GL_ARRAY_BUFFER |
| 230 | * \value IndexBuffer |
| 231 | * GL_ELEMENT_ARRAY_BUFFER |
| 232 | * \value PixelPackBuffer |
| 233 | * GL_PIXEL_PACK_BUFFER |
| 234 | * \value PixelUnpackBuffer |
| 235 | * GL_PIXEL_UNPACK_BUFFER |
| 236 | * \value UniformBuffer |
| 237 | * GL_UNIFORM_BUFFER |
| 238 | * \value ShaderStorageBuffer |
| 239 | * GL_SHADER_STORAGE_BUFFER |
| 240 | * \value DrawIndirectBuffer |
| 241 | * GL_DRAW_INDIRECT_BUFFER |
| 242 | * |
| 243 | * \deprecated |
| 244 | */ |
| 245 | |
| 246 | /*! |
| 247 | * \enum QBuffer::UsageType |
| 248 | * |
| 249 | * The type of the usage. |
| 250 | * |
| 251 | * \value StreamDraw |
| 252 | * GL_STREAM_DRAW |
| 253 | * \value StreamRead |
| 254 | * GL_STREAM_READ |
| 255 | * \value StreamCopy |
| 256 | * GL_STREAM_COPY |
| 257 | * \value StaticDraw |
| 258 | * GL_STATIC_DRAW |
| 259 | * \value StaticRead |
| 260 | * GL_STATIC_READ |
| 261 | * \value StaticCopy |
| 262 | * GL_STATIC_COPY |
| 263 | * \value DynamicDraw |
| 264 | * GL_DYNAMIC_DRAW |
| 265 | * \value DynamicRead |
| 266 | * GL_DYNAMIC_READ |
| 267 | * \value DynamicCopy |
| 268 | * GL_DYNAMIC_COPY |
| 269 | */ |
| 270 | |
| 271 | /*! |
| 272 | * \enum QBuffer::AccessType |
| 273 | * |
| 274 | * \value Write |
| 275 | * Write access |
| 276 | * \value Read |
| 277 | * Read access |
| 278 | * \value ReadWrite |
| 279 | * Write|Read |
| 280 | */ |
| 281 | |
| 282 | /*! |
| 283 | * \typedef Qt3DRender::QBufferDataGeneratorPtr |
| 284 | * \relates Qt3DRender::QBuffer |
| 285 | */ |
| 286 | |
| 287 | /*! |
| 288 | * Constructs a new QBuffer with \a parent. |
| 289 | */ |
| 290 | QBuffer::QBuffer(QNode *parent) |
| 291 | : QNode(*new QBufferPrivate(), parent) |
| 292 | { |
| 293 | } |
| 294 | |
| 295 | /*! |
| 296 | * Constructs a new QBuffer of buffer type \a ty with \a parent. |
| 297 | * |
| 298 | * \deprecated |
| 299 | */ |
| 300 | QBuffer::QBuffer(QBuffer::BufferType ty, QNode *parent) |
| 301 | : QNode(*new QBufferPrivate(), parent) |
| 302 | { |
| 303 | Q_D(QBuffer); |
| 304 | d->m_type = ty; |
| 305 | } |
| 306 | |
| 307 | /*! |
| 308 | * \internal |
| 309 | */ |
| 310 | QBuffer::~QBuffer() |
| 311 | { |
| 312 | } |
| 313 | |
| 314 | /*! |
| 315 | * Sets \a bytes as data. |
| 316 | */ |
| 317 | void QBuffer::setData(const QByteArray &bytes) |
| 318 | { |
| 319 | Q_D(QBuffer); |
| 320 | if (bytes != d->m_data) { |
| 321 | d->setData(bytes); |
| 322 | d->update(); |
| 323 | } |
| 324 | } |
| 325 | |
| 326 | /*! |
| 327 | * Updates the data by replacing it with \a bytes at \a offset. |
| 328 | */ |
| 329 | void QBuffer::updateData(int offset, const QByteArray &bytes) |
| 330 | { |
| 331 | Q_D(QBuffer); |
| 332 | Q_ASSERT(offset >= 0 && (offset + bytes.size()) <= d->m_data.size()); |
| 333 | |
| 334 | // Update data |
| 335 | d->m_data.replace(index: offset, len: bytes.size(), s: bytes); |
| 336 | const bool blocked = blockNotifications(block: true); |
| 337 | emit dataChanged(bytes: d->m_data); |
| 338 | blockNotifications(block: blocked); |
| 339 | |
| 340 | QBufferUpdate updateData; |
| 341 | updateData.offset = offset; |
| 342 | updateData.data = bytes; |
| 343 | |
| 344 | QVariantList updateDataList; |
| 345 | const QVariant propertyData = property(name: QBufferPrivate::UpdateDataPropertyName); |
| 346 | if (propertyData.isValid()) |
| 347 | updateDataList = propertyData.toList(); |
| 348 | updateDataList.push_back(t: QVariant::fromValue(value: updateData)); |
| 349 | |
| 350 | setProperty(name: QBufferPrivate::UpdateDataPropertyName, value: updateDataList); |
| 351 | d->update(); |
| 352 | } |
| 353 | |
| 354 | /*! |
| 355 | * \return the data. |
| 356 | */ |
| 357 | QByteArray QBuffer::data() const |
| 358 | { |
| 359 | Q_D(const QBuffer); |
| 360 | return d->m_data; |
| 361 | } |
| 362 | |
| 363 | /*! |
| 364 | * \property QBuffer::usage |
| 365 | * |
| 366 | * Holds the buffer usage. |
| 367 | */ |
| 368 | QBuffer::UsageType QBuffer::usage() const |
| 369 | { |
| 370 | Q_D(const QBuffer); |
| 371 | return d->m_usage; |
| 372 | } |
| 373 | |
| 374 | void QBuffer::setUsage(QBuffer::UsageType usage) |
| 375 | { |
| 376 | Q_D(QBuffer); |
| 377 | if (usage != d->m_usage) { |
| 378 | d->m_usage = usage; |
| 379 | emit usageChanged(usage); |
| 380 | } |
| 381 | } |
| 382 | |
| 383 | /*! |
| 384 | * \property QBuffer::type |
| 385 | * |
| 386 | * Holds the buffer type. |
| 387 | * |
| 388 | * \deprecated |
| 389 | */ |
| 390 | QBuffer::BufferType QBuffer::type() const |
| 391 | { |
| 392 | Q_D(const QBuffer); |
| 393 | return d->m_type; |
| 394 | } |
| 395 | |
| 396 | /*! |
| 397 | * Sets the buffer \a functor. |
| 398 | */ |
| 399 | void QBuffer::setDataGenerator(const QBufferDataGeneratorPtr &functor) |
| 400 | { |
| 401 | Q_D(QBuffer); |
| 402 | if (functor && d->m_functor && *functor == *d->m_functor) |
| 403 | return; |
| 404 | d->m_functor = functor; |
| 405 | d->update(); |
| 406 | } |
| 407 | |
| 408 | /*! |
| 409 | * \return the buffer functor. |
| 410 | */ |
| 411 | QBufferDataGeneratorPtr QBuffer::dataGenerator() const |
| 412 | { |
| 413 | Q_D(const QBuffer); |
| 414 | return d->m_functor; |
| 415 | } |
| 416 | |
| 417 | /*! |
| 418 | * \property QBuffer::syncData |
| 419 | * |
| 420 | * Holds the syncData flag. When syncData is true, this will force data created |
| 421 | * by a Qt3DRender::QBufferDataGenerator to also be updated on the frontend |
| 422 | * Qt3DRender::QBuffer node. By default syncData is false. |
| 423 | * |
| 424 | * \note: This has no effect if the buffer's data was set directly using the data |
| 425 | * property. |
| 426 | */ |
| 427 | void QBuffer::setSyncData(bool syncData) |
| 428 | { |
| 429 | Q_D(QBuffer); |
| 430 | if (d->m_syncData != syncData) { |
| 431 | d->m_syncData = syncData; |
| 432 | emit syncDataChanged(syncData); |
| 433 | } |
| 434 | } |
| 435 | |
| 436 | void QBuffer::setAccessType(QBuffer::AccessType access) |
| 437 | { |
| 438 | Q_D(QBuffer); |
| 439 | if (d->m_access != access) { |
| 440 | d->m_access = access; |
| 441 | Q_EMIT accessTypeChanged(access); |
| 442 | } |
| 443 | } |
| 444 | |
| 445 | /*! \internal */ |
| 446 | void QBuffer::sceneChangeEvent(const QSceneChangePtr &change) |
| 447 | { |
| 448 | // TODO Unused remove in Qt6 |
| 449 | Q_UNUSED(change) |
| 450 | } |
| 451 | |
| 452 | bool QBuffer::isSyncData() const |
| 453 | { |
| 454 | Q_D(const QBuffer); |
| 455 | return d->m_syncData; |
| 456 | } |
| 457 | |
| 458 | /*! |
| 459 | * \property Qt3DRender::QBuffer::accessType |
| 460 | * |
| 461 | * Returns the \l {QBuffer::}{AccessType} of the buffer. |
| 462 | * |
| 463 | * \sa QBuffer::AccessType |
| 464 | */ |
| 465 | QBuffer::AccessType QBuffer::accessType() const |
| 466 | { |
| 467 | Q_D(const QBuffer); |
| 468 | return d->m_access; |
| 469 | } |
| 470 | |
| 471 | void QBuffer::setType(QBuffer::BufferType type) |
| 472 | { |
| 473 | Q_D(QBuffer); |
| 474 | if (type != d->m_type) { |
| 475 | d->m_type = type; |
| 476 | emit typeChanged(type); |
| 477 | } |
| 478 | } |
| 479 | |
| 480 | Qt3DCore::QNodeCreatedChangeBasePtr QBuffer::createNodeCreationChange() const |
| 481 | { |
| 482 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QBufferData>::create(arguments: this); |
| 483 | auto &data = creationChange->data; |
| 484 | Q_D(const QBuffer); |
| 485 | data.data = d->m_data; |
| 486 | data.usage = d->m_usage; |
| 487 | data.functor = d->m_functor; |
| 488 | data.syncData = d->m_syncData; |
| 489 | data.access = d->m_access; |
| 490 | return creationChange; |
| 491 | } |
| 492 | |
| 493 | } // namespace Qt3DRender |
| 494 | |
| 495 | QT_END_NAMESPACE |
| 496 | |