| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qgeometry.h" | 
| 41 | #include "qgeometryfactory.h" | 
| 42 | #include "qgeometry_p.h" | 
| 43 | #include <private/qnode_p.h> | 
| 44 | #include <Qt3DRender/qattribute.h> | 
| 45 | #include <Qt3DCore/qpropertyupdatedchange.h> | 
| 46 |  | 
| 47 | QT_BEGIN_NAMESPACE | 
| 48 |  | 
| 49 | using namespace Qt3DCore; | 
| 50 |  | 
| 51 | namespace Qt3DRender { | 
| 52 |  | 
| 53 | QGeometryFactory::~QGeometryFactory() | 
| 54 | { | 
| 55 | } | 
| 56 |  | 
| 57 | QGeometryPrivate::QGeometryPrivate() | 
| 58 |     : QNodePrivate(), | 
| 59 |       m_boundingVolumePositionAttribute(nullptr) | 
| 60 | { | 
| 61 | } | 
| 62 |  | 
| 63 | QGeometryPrivate::~QGeometryPrivate() | 
| 64 | { | 
| 65 | } | 
| 66 |  | 
| 67 | /*! | 
| 68 |     \qmltype Geometry | 
| 69 |     \instantiates Qt3DRender::QGeometry | 
| 70 |     \inqmlmodule Qt3D.Render | 
| 71 |     \inherits Node | 
| 72 |     \since 5.7 | 
| 73 |     \brief Encapsulates geometry. | 
| 74 |  | 
| 75 |     A Geometry type is used to group a list of Attribute objects together | 
| 76 |     to form a geometric shape Qt3D is able to render using GeometryRenderer. | 
| 77 |     Special attribute can be set in order to calculate bounding volume of the shape. | 
| 78 |  */ | 
| 79 |  | 
| 80 | /*! | 
| 81 |     \class Qt3DRender::QGeometry | 
| 82 |     \inmodule Qt3DRender | 
| 83 |     \since 5.7 | 
| 84 |     \brief Encapsulates geometry. | 
| 85 |  | 
| 86 |     A Qt3DRender::QGeometry class is used to group a list of Qt3DRender::QAttribute | 
| 87 |     objects together to form a geometric shape Qt3D is able to render using | 
| 88 |     Qt3DRender::QGeometryRenderer. Special attribute can be set in order to calculate | 
| 89 |     bounding volume of the shape. | 
| 90 |  */ | 
| 91 |  | 
| 92 | /*! | 
| 93 |     \qmlproperty Attribute Geometry::boundingVolumePositionAttribute | 
| 94 |  | 
| 95 |     Holds the attribute used to compute the bounding volume. The bounding volume is used internally | 
| 96 |     for picking and view frustum culling. | 
| 97 |  | 
| 98 |     If unspecified, the system will look for the attribute using the name returned by | 
| 99 |     QAttribute::defaultPositionAttributeName. | 
| 100 |  | 
| 101 |     \sa Attribute | 
| 102 |  */ | 
| 103 | /*! | 
| 104 |     \qmlproperty list<Attribute> Geometry::attributes | 
| 105 |  | 
| 106 |     Holds the list of attributes the geometry comprises of. | 
| 107 |  */ | 
| 108 |  | 
| 109 | /*! | 
| 110 |     \property QGeometry::boundingVolumePositionAttribute | 
| 111 |  | 
| 112 |     Holds the attribute used to compute the bounding volume. The bounding volume is used internally | 
| 113 |     for picking and view frustum culling. | 
| 114 |  | 
| 115 |     If unspecified, the system will look for the attribute using the name returned by | 
| 116 |     QAttribute::defaultPositionAttributeName. | 
| 117 |  | 
| 118 |     \sa Qt3DRender::QAttribute | 
| 119 |  */ | 
| 120 |  | 
| 121 |  | 
| 122 | /*! | 
| 123 |     Constructs a new QGeometry with \a parent. | 
| 124 |  */ | 
| 125 | QGeometry::QGeometry(QNode *parent) | 
| 126 |     : QGeometry(*new QGeometryPrivate(), parent) {} | 
| 127 |  | 
| 128 | /*! | 
| 129 |     \fn Qt3DRender::QGeometryFactory::operator()() | 
| 130 |  | 
| 131 |      Returns the generated geometry. | 
| 132 | */ | 
| 133 | /*! | 
| 134 |     \fn bool Qt3DRender::QGeometryFactory::operator==(const QGeometryFactory &other) const = 0 | 
| 135 |  | 
| 136 |     Compares the factory with the factory specified in \a other. | 
| 137 |     Returns true if they are equal. | 
| 138 | */ | 
| 139 | /*! | 
| 140 |     \internal | 
| 141 |  */ | 
| 142 | QGeometry::~QGeometry() | 
| 143 | { | 
| 144 | } | 
| 145 |  | 
| 146 | /*! | 
| 147 |     \internal | 
| 148 |  */ | 
| 149 | QGeometry::QGeometry(QGeometryPrivate &dd, QNode *parent) | 
| 150 |     : QNode(dd, parent) | 
| 151 | { | 
| 152 | } | 
| 153 |  | 
| 154 | void QGeometry::sceneChangeEvent(const QSceneChangePtr &change) | 
| 155 | { | 
| 156 |     Q_D(QGeometry); | 
| 157 |     QPropertyUpdatedChangePtr e = qSharedPointerCast<QPropertyUpdatedChange>(src: change); | 
| 158 |     if (e->type() == PropertyUpdated) { | 
| 159 |         const bool blocked = blockNotifications(block: true); | 
| 160 |         if (e->propertyName() == QByteArrayLiteral("extent" )) { | 
| 161 |             const QPair<QVector3D, QVector3D> extent = e->value().value<QPair<QVector3D, QVector3D>>(); | 
| 162 |  | 
| 163 |             if (extent.first != d->m_minExtent) { | 
| 164 |                 d->m_minExtent = extent.first; | 
| 165 |                 emit minExtentChanged(minExtent: extent.first); | 
| 166 |             } | 
| 167 |             if (extent.second != d->m_maxExtent) { | 
| 168 |                 d->m_maxExtent = extent.second; | 
| 169 |                 emit maxExtentChanged(maxExtent: d->m_maxExtent); | 
| 170 |             } | 
| 171 |         } | 
| 172 |         blockNotifications(block: blocked); | 
| 173 |     } | 
| 174 | } | 
| 175 |  | 
| 176 | /*! | 
| 177 |     \fn void Qt3DRender::QGeometry::addAttribute(Qt3DRender::QAttribute *attribute) | 
| 178 |     Adds an \a attribute to this geometry. | 
| 179 |  */ | 
| 180 | void QGeometry::addAttribute(QAttribute *attribute) | 
| 181 | { | 
| 182 |     Q_ASSERT(attribute); | 
| 183 |     Q_D(QGeometry); | 
| 184 |     if (!d->m_attributes.contains(t: attribute)) { | 
| 185 |         d->m_attributes.append(t: attribute); | 
| 186 |  | 
| 187 |         // Ensures proper bookkeeping | 
| 188 |         d->registerDestructionHelper(node: attribute, func: &QGeometry::removeAttribute, d->m_attributes); | 
| 189 |  | 
| 190 |         // We need to add it as a child of the current node if it has been declared inline | 
| 191 |         // Or not previously added as a child of the current node so that | 
| 192 |         // 1) The backend gets notified about it's creation | 
| 193 |         // 2) When the current node is destroyed, it gets destroyed as well | 
| 194 |         if (!attribute->parent()) | 
| 195 |             attribute->setParent(this); | 
| 196 |  | 
| 197 |         d->updateNode(node: attribute, property: "attribute" , change: Qt3DCore::PropertyValueAdded); | 
| 198 |     } | 
| 199 | } | 
| 200 |  | 
| 201 | /*! | 
| 202 |     \fn void Qt3DRender::QGeometry::removeAttribute(Qt3DRender::QAttribute *attribute) | 
| 203 |     Removes the given \a attribute from this geometry. | 
| 204 |  */ | 
| 205 | void QGeometry::removeAttribute(QAttribute *attribute) | 
| 206 | { | 
| 207 |     Q_ASSERT(attribute); | 
| 208 |     Q_D(QGeometry); | 
| 209 |     if (!d->m_attributes.removeOne(t: attribute)) | 
| 210 |         return; | 
| 211 |     // Remove bookkeeping connection | 
| 212 |     d->unregisterDestructionHelper(node: attribute); | 
| 213 |     d->updateNode(node: attribute, property: "attribute" , change: Qt3DCore::PropertyValueRemoved); | 
| 214 | } | 
| 215 |  | 
| 216 | void QGeometry::setBoundingVolumePositionAttribute(QAttribute *boundingVolumePositionAttribute) | 
| 217 | { | 
| 218 |     Q_D(QGeometry); | 
| 219 |     if (d->m_boundingVolumePositionAttribute != boundingVolumePositionAttribute) { | 
| 220 |         d->m_boundingVolumePositionAttribute = boundingVolumePositionAttribute; | 
| 221 |         emit boundingVolumePositionAttributeChanged(boundingVolumePositionAttribute); | 
| 222 |     } | 
| 223 | } | 
| 224 |  | 
| 225 | QAttribute *QGeometry::boundingVolumePositionAttribute() const | 
| 226 | { | 
| 227 |     Q_D(const QGeometry); | 
| 228 |     return d->m_boundingVolumePositionAttribute; | 
| 229 | } | 
| 230 |  | 
| 231 | /*! | 
| 232 |     \qmlproperty vector3d Geometry::minExtent | 
| 233 |  | 
| 234 |     Holds the vertex with the lowest x, y, z position values. | 
| 235 |  */ | 
| 236 |  | 
| 237 | /*! | 
| 238 |     \property QGeometry::minExtent | 
| 239 |  | 
| 240 |     Holds the vertex with the lowest x, y, z position values. | 
| 241 |  */ | 
| 242 | QVector3D QGeometry::minExtent() const | 
| 243 | { | 
| 244 |     Q_D(const QGeometry); | 
| 245 |     return d->m_minExtent; | 
| 246 | } | 
| 247 |  | 
| 248 | /*! | 
| 249 |     \qmlproperty vector3d Geometry::maxExtent | 
| 250 |  | 
| 251 |     Holds the vertex with the highest x, y, z position values. | 
| 252 |  */ | 
| 253 |  | 
| 254 | /*! | 
| 255 |     \property QGeometry::maxExtent | 
| 256 |  | 
| 257 |     Holds the vertex with the highest x, y, z position values. | 
| 258 |  */ | 
| 259 | QVector3D QGeometry::maxExtent() const | 
| 260 | { | 
| 261 |     Q_D(const QGeometry); | 
| 262 |     return d->m_maxExtent; | 
| 263 | } | 
| 264 |  | 
| 265 | /*! | 
| 266 |     Returns the list of attributes in this geometry. | 
| 267 |  */ | 
| 268 | QVector<QAttribute *> QGeometry::attributes() const | 
| 269 | { | 
| 270 |     Q_D(const QGeometry); | 
| 271 |     return d->m_attributes; | 
| 272 | } | 
| 273 |  | 
| 274 | Qt3DCore::QNodeCreatedChangeBasePtr QGeometry::createNodeCreationChange() const | 
| 275 | { | 
| 276 |     auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QGeometryData>::create(arguments: this); | 
| 277 |     auto &data = creationChange->data; | 
| 278 |     Q_D(const QGeometry); | 
| 279 |     data.attributeIds = qIdsForNodes(nodes: d->m_attributes); | 
| 280 |     data.boundingVolumePositionAttributeId = qIdForNode(node: d->m_boundingVolumePositionAttribute); | 
| 281 |     return creationChange; | 
| 282 | } | 
| 283 |  | 
| 284 | } // namespace Qt3DRender | 
| 285 |  | 
| 286 | QT_END_NAMESPACE | 
| 287 |  | 
| 288 | #include "moc_qgeometry.cpp" | 
| 289 |  |