| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qgeometryrenderer.h" |
| 41 | #include "qgeometryrenderer_p.h" |
| 42 | |
| 43 | #include <private/qcomponent_p.h> |
| 44 | |
| 45 | QT_BEGIN_NAMESPACE |
| 46 | |
| 47 | using namespace Qt3DCore; |
| 48 | |
| 49 | namespace Qt3DRender { |
| 50 | |
| 51 | /* |
| 52 | \internal |
| 53 | |
| 54 | sortIndex property: overrides the sorting index when depth sorting is enabled. |
| 55 | |
| 56 | If depth sorting is enabled on the frame graph, the renderer will sort |
| 57 | objects based on how far the center of the bounding volume is from |
| 58 | the camera and render objects from the furthest to the closest. |
| 59 | |
| 60 | This property can be used to override the depth index and precisely |
| 61 | control the order in which objects are rendered. This is useful when |
| 62 | all objects are at the same physical distance from the camera. |
| 63 | |
| 64 | The actual values are not significant, only that they define an order |
| 65 | to sort the objects. These are sorted such as the object with the |
| 66 | smallest value is drawn first, then the second smallest, and so on. |
| 67 | |
| 68 | \note Setting this to -1.f will disable the explicit sorting for this |
| 69 | entity and revert to using the distance from the center of the bounding |
| 70 | volume. |
| 71 | */ |
| 72 | |
| 73 | QGeometryRendererPrivate::QGeometryRendererPrivate() |
| 74 | : QComponentPrivate() |
| 75 | , m_instanceCount(1) |
| 76 | , m_vertexCount(0) |
| 77 | , m_indexOffset(0) |
| 78 | , m_firstInstance(0) |
| 79 | , m_firstVertex(0) |
| 80 | , m_indexBufferByteOffset(0) |
| 81 | , m_restartIndexValue(-1) |
| 82 | , m_verticesPerPatch(0) |
| 83 | , m_primitiveRestart(false) |
| 84 | , m_geometry(nullptr) |
| 85 | , m_primitiveType(QGeometryRenderer::Triangles) |
| 86 | , m_sortIndex(-1.f) |
| 87 | { |
| 88 | } |
| 89 | |
| 90 | QGeometryRendererPrivate::~QGeometryRendererPrivate() |
| 91 | { |
| 92 | } |
| 93 | |
| 94 | /*! |
| 95 | \qmltype GeometryRenderer |
| 96 | \instantiates Qt3DRender::QGeometryRenderer |
| 97 | \inqmlmodule Qt3D.Render |
| 98 | \inherits Component3D |
| 99 | \since 5.7 |
| 100 | \brief Encapsulates geometry rendering. |
| 101 | |
| 102 | A GeometryRenderer holds all the information necessary to draw |
| 103 | a Geometry. A Geometry holds the coordinates of the geometry data - |
| 104 | GeometryRenderer specifies how to interpret that data. |
| 105 | */ |
| 106 | |
| 107 | /*! |
| 108 | \class Qt3DRender::QGeometryRenderer |
| 109 | \inmodule Qt3DRender |
| 110 | \since 5.7 |
| 111 | \brief Encapsulates geometry rendering. |
| 112 | |
| 113 | A Qt3DRender::QGeometryRenderer holds all the information necessary to draw |
| 114 | a Qt3DRender::QGeometry. A QGeometry holds the coordinates of the geometry data - |
| 115 | QGeometryRenderer specifies how to interpret that data. |
| 116 | */ |
| 117 | |
| 118 | |
| 119 | /*! |
| 120 | \enum QGeometryRenderer::PrimitiveType |
| 121 | |
| 122 | The type of the primitive. |
| 123 | |
| 124 | \value Points List of points |
| 125 | \value Lines List of lines |
| 126 | \value LineLoop Connected group of lines connected at ends forming a loop |
| 127 | \value LineStrip Connected group of lines |
| 128 | \value Triangles List of triangles |
| 129 | \value TriangleStrip List of connected triangles |
| 130 | \value TriangleFan List of connected triagles where all triangles share the first vertex |
| 131 | \value LinesAdjacency Allows geometry shader to access adjacent lines in a line list |
| 132 | \value TrianglesAdjacency Allows geometry shader to access adjacent triangles in a triangle list |
| 133 | \value LineStripAdjacency Allows geometry shader to access adjacent lines in a line strip |
| 134 | \value TriangleStripAdjacency Allows geometry shader to access adjacent triangles in a triangle strip |
| 135 | \value Patches Only primitive type accepted by tesselation shader where a patch consists of arbitrary number of vertices |
| 136 | */ |
| 137 | |
| 138 | /*! |
| 139 | \qmlproperty int GeometryRenderer::instanceCount |
| 140 | |
| 141 | Holds the instance count. |
| 142 | */ |
| 143 | |
| 144 | /*! |
| 145 | \qmlproperty int GeometryRenderer::vertexCount |
| 146 | |
| 147 | Holds the vertex count. |
| 148 | */ |
| 149 | |
| 150 | /*! |
| 151 | \qmlproperty int GeometryRenderer::indexOffset |
| 152 | |
| 153 | Holds the base vertex. |
| 154 | */ |
| 155 | |
| 156 | /*! |
| 157 | \qmlproperty int GeometryRenderer::firstInstance |
| 158 | |
| 159 | Holds the base instance. |
| 160 | */ |
| 161 | |
| 162 | /*! |
| 163 | \qmlproperty int GeometryRenderer::firstVertex |
| 164 | |
| 165 | Holds the first vertex. |
| 166 | */ |
| 167 | |
| 168 | /*! |
| 169 | \qmlproperty int GeometryRenderer::indexBufferByteOffset |
| 170 | |
| 171 | Holds the byte offset into the index buffer. |
| 172 | */ |
| 173 | |
| 174 | /*! |
| 175 | \qmlproperty int GeometryRenderer::restartIndexValue |
| 176 | |
| 177 | Holds the restart index. |
| 178 | */ |
| 179 | |
| 180 | /*! |
| 181 | \qmlproperty int GeometryRenderer::verticesPerPatch |
| 182 | |
| 183 | Holds vertices per patch. |
| 184 | */ |
| 185 | |
| 186 | /*! |
| 187 | \qmlproperty bool GeometryRenderer::primitiveRestartEnabled |
| 188 | |
| 189 | Holds the primitive restart flag. |
| 190 | */ |
| 191 | |
| 192 | /*! |
| 193 | \qmlproperty Geometry GeometryRenderer::geometry |
| 194 | |
| 195 | Holds the geometry. |
| 196 | */ |
| 197 | |
| 198 | /*! |
| 199 | \qmlproperty enumeration GeometryRenderer::primitiveType |
| 200 | |
| 201 | Holds the primitive type. |
| 202 | |
| 203 | \list |
| 204 | \li QGeometryRenderer.Points |
| 205 | \li QGeometryRenderer.Lines |
| 206 | \li QGeometryRenderer.LineLoop |
| 207 | \li QGeometryRenderer.LineStrip |
| 208 | \li QGeometryRenderer.Triangles |
| 209 | \li QGeometryRenderer.TriangleStrip |
| 210 | \li QGeometryRenderer.TriangleFan |
| 211 | \li QGeometryRenderer.LinesAdjacency |
| 212 | \li QGeometryRenderer.TrianglesAdjacency |
| 213 | \li QGeometryRenderer.LineStripAdjacency |
| 214 | \li QGeometryRenderer.TriangleStripAdjacency |
| 215 | \li QGeometryRenderer.Patches |
| 216 | \endlist |
| 217 | \sa Qt3DRender::QGeometryRenderer::PrimitiveType |
| 218 | */ |
| 219 | |
| 220 | /*! |
| 221 | Constructs a new QGeometryRenderer with \a parent. |
| 222 | */ |
| 223 | QGeometryRenderer::QGeometryRenderer(QNode *parent) |
| 224 | : QComponent(*new QGeometryRendererPrivate(), parent) |
| 225 | { |
| 226 | } |
| 227 | |
| 228 | /*! |
| 229 | \internal |
| 230 | */ |
| 231 | QGeometryRenderer::~QGeometryRenderer() |
| 232 | { |
| 233 | } |
| 234 | |
| 235 | /*! |
| 236 | \internal |
| 237 | */ |
| 238 | QGeometryRenderer::QGeometryRenderer(QGeometryRendererPrivate &dd, QNode *parent) |
| 239 | : QComponent(dd, parent) |
| 240 | { |
| 241 | } |
| 242 | |
| 243 | // TODO Unused remove in Qt6 |
| 244 | void QGeometryRenderer::sceneChangeEvent(const QSceneChangePtr &) |
| 245 | { |
| 246 | } |
| 247 | |
| 248 | /*! |
| 249 | \property QGeometryRenderer::instanceCount |
| 250 | |
| 251 | Holds the instance count. |
| 252 | */ |
| 253 | int QGeometryRenderer::instanceCount() const |
| 254 | { |
| 255 | Q_D(const QGeometryRenderer); |
| 256 | return d->m_instanceCount; |
| 257 | } |
| 258 | |
| 259 | /*! |
| 260 | \property QGeometryRenderer::vertexCount |
| 261 | |
| 262 | Holds the primitive count. |
| 263 | */ |
| 264 | int QGeometryRenderer::vertexCount() const |
| 265 | { |
| 266 | Q_D(const QGeometryRenderer); |
| 267 | return d->m_vertexCount; |
| 268 | } |
| 269 | |
| 270 | /*! |
| 271 | \property QGeometryRenderer::indexOffset |
| 272 | |
| 273 | Holds the base vertex. |
| 274 | */ |
| 275 | int QGeometryRenderer::indexOffset() const |
| 276 | { |
| 277 | Q_D(const QGeometryRenderer); |
| 278 | return d->m_indexOffset; |
| 279 | } |
| 280 | |
| 281 | /*! |
| 282 | \property QGeometryRenderer::firstInstance |
| 283 | |
| 284 | Holds the base instance. |
| 285 | */ |
| 286 | int QGeometryRenderer::firstInstance() const |
| 287 | { |
| 288 | Q_D(const QGeometryRenderer); |
| 289 | return d->m_firstInstance; |
| 290 | } |
| 291 | |
| 292 | /*! |
| 293 | \property QGeometryRenderer::firstVertex |
| 294 | |
| 295 | Holds the base vertex. |
| 296 | */ |
| 297 | int QGeometryRenderer::firstVertex() const |
| 298 | { |
| 299 | Q_D(const QGeometryRenderer); |
| 300 | return d->m_firstVertex; |
| 301 | } |
| 302 | |
| 303 | /*! |
| 304 | \property QGeometryRenderer::indexBufferByteOffset |
| 305 | |
| 306 | Holds the byte offset into the index buffer. |
| 307 | */ |
| 308 | int QGeometryRenderer::indexBufferByteOffset() const |
| 309 | { |
| 310 | Q_D(const QGeometryRenderer); |
| 311 | return d->m_indexBufferByteOffset; |
| 312 | } |
| 313 | |
| 314 | /*! |
| 315 | \property QGeometryRenderer::restartIndexValue |
| 316 | |
| 317 | Holds the restart index. |
| 318 | */ |
| 319 | int QGeometryRenderer::restartIndexValue() const |
| 320 | { |
| 321 | Q_D(const QGeometryRenderer); |
| 322 | return d->m_restartIndexValue; |
| 323 | } |
| 324 | |
| 325 | /*! |
| 326 | \property QGeometryRenderer::verticesPerPatch |
| 327 | |
| 328 | Holds vertices per patch. |
| 329 | */ |
| 330 | int QGeometryRenderer::verticesPerPatch() const |
| 331 | { |
| 332 | Q_D(const QGeometryRenderer); |
| 333 | return d->m_verticesPerPatch; |
| 334 | } |
| 335 | |
| 336 | /*! |
| 337 | \property QGeometryRenderer::primitiveRestartEnabled |
| 338 | |
| 339 | Holds the primitive restart flag. |
| 340 | */ |
| 341 | bool QGeometryRenderer::primitiveRestartEnabled() const |
| 342 | { |
| 343 | Q_D(const QGeometryRenderer); |
| 344 | return d->m_primitiveRestart; |
| 345 | } |
| 346 | |
| 347 | /*! |
| 348 | \property QGeometryRenderer::geometry |
| 349 | |
| 350 | Holds the geometry. |
| 351 | */ |
| 352 | QGeometry *QGeometryRenderer::geometry() const |
| 353 | { |
| 354 | Q_D(const QGeometryRenderer); |
| 355 | return d->m_geometry; |
| 356 | } |
| 357 | |
| 358 | /*! |
| 359 | \property QGeometryRenderer::primitiveType |
| 360 | |
| 361 | Holds the primitive type. |
| 362 | */ |
| 363 | QGeometryRenderer::PrimitiveType QGeometryRenderer::primitiveType() const |
| 364 | { |
| 365 | Q_D(const QGeometryRenderer); |
| 366 | return d->m_primitiveType; |
| 367 | } |
| 368 | |
| 369 | /*! |
| 370 | Returns the geometry functor. |
| 371 | */ |
| 372 | QGeometryFactoryPtr QGeometryRenderer::geometryFactory() const |
| 373 | { |
| 374 | Q_D(const QGeometryRenderer); |
| 375 | return d->m_geometryFactory; |
| 376 | } |
| 377 | |
| 378 | void QGeometryRenderer::setInstanceCount(int instanceCount) |
| 379 | { |
| 380 | Q_D(QGeometryRenderer); |
| 381 | if (d->m_instanceCount == instanceCount) |
| 382 | return; |
| 383 | |
| 384 | d->m_instanceCount = instanceCount; |
| 385 | emit instanceCountChanged(instanceCount); |
| 386 | } |
| 387 | |
| 388 | void QGeometryRenderer::setVertexCount(int vertexCount) |
| 389 | { |
| 390 | Q_D(QGeometryRenderer); |
| 391 | if (d->m_vertexCount == vertexCount) |
| 392 | return; |
| 393 | |
| 394 | d->m_vertexCount = vertexCount; |
| 395 | emit vertexCountChanged(vertexCount); |
| 396 | } |
| 397 | |
| 398 | void QGeometryRenderer::setIndexOffset(int indexOffset) |
| 399 | { |
| 400 | Q_D(QGeometryRenderer); |
| 401 | if (d->m_indexOffset == indexOffset) |
| 402 | return; |
| 403 | |
| 404 | d->m_indexOffset = indexOffset; |
| 405 | emit indexOffsetChanged(indexOffset); |
| 406 | } |
| 407 | |
| 408 | void QGeometryRenderer::setFirstInstance(int firstInstance) |
| 409 | { |
| 410 | Q_D(QGeometryRenderer); |
| 411 | if (d->m_firstInstance == firstInstance) |
| 412 | return; |
| 413 | |
| 414 | d->m_firstInstance = firstInstance; |
| 415 | emit firstInstanceChanged(firstInstance); |
| 416 | } |
| 417 | |
| 418 | void QGeometryRenderer::setFirstVertex(int firstVertex) |
| 419 | { |
| 420 | Q_D(QGeometryRenderer); |
| 421 | if (d->m_firstVertex == firstVertex) |
| 422 | return; |
| 423 | |
| 424 | d->m_firstVertex = firstVertex; |
| 425 | emit firstVertexChanged(firstVertex); |
| 426 | } |
| 427 | |
| 428 | void QGeometryRenderer::setIndexBufferByteOffset(int offset) |
| 429 | { |
| 430 | Q_D(QGeometryRenderer); |
| 431 | if (d->m_indexBufferByteOffset == offset) |
| 432 | return; |
| 433 | |
| 434 | d->m_indexBufferByteOffset = offset; |
| 435 | emit indexBufferByteOffsetChanged(offset); |
| 436 | } |
| 437 | |
| 438 | void QGeometryRenderer::setRestartIndexValue(int index) |
| 439 | { |
| 440 | Q_D(QGeometryRenderer); |
| 441 | if (index == d->m_restartIndexValue) |
| 442 | return; |
| 443 | |
| 444 | d->m_restartIndexValue = index; |
| 445 | emit restartIndexValueChanged(restartIndexValue: index); |
| 446 | } |
| 447 | |
| 448 | void QGeometryRenderer::setVerticesPerPatch(int verticesPerPatch) |
| 449 | { |
| 450 | Q_D(QGeometryRenderer); |
| 451 | if (d->m_verticesPerPatch != verticesPerPatch) { |
| 452 | d->m_verticesPerPatch = verticesPerPatch; |
| 453 | emit verticesPerPatchChanged(verticesPerPatch); |
| 454 | } |
| 455 | } |
| 456 | |
| 457 | void QGeometryRenderer::setPrimitiveRestartEnabled(bool enabled) |
| 458 | { |
| 459 | Q_D(QGeometryRenderer); |
| 460 | if (enabled == d->m_primitiveRestart) |
| 461 | return; |
| 462 | |
| 463 | d->m_primitiveRestart = enabled; |
| 464 | emit primitiveRestartEnabledChanged(primitiveRestartEnabled: enabled); |
| 465 | } |
| 466 | |
| 467 | void QGeometryRenderer::setGeometry(QGeometry *geometry) |
| 468 | { |
| 469 | Q_D(QGeometryRenderer); |
| 470 | if (d->m_geometry == geometry) |
| 471 | return; |
| 472 | |
| 473 | if (d->m_geometry) |
| 474 | d->unregisterDestructionHelper(node: d->m_geometry); |
| 475 | |
| 476 | if (geometry && !geometry->parent()) |
| 477 | geometry->setParent(this); |
| 478 | |
| 479 | d->m_geometry = geometry; |
| 480 | |
| 481 | // Ensures proper bookkeeping |
| 482 | if (d->m_geometry) |
| 483 | d->registerDestructionHelper(node: d->m_geometry, func: &QGeometryRenderer::setGeometry, d->m_geometry); |
| 484 | |
| 485 | emit geometryChanged(geometry); |
| 486 | } |
| 487 | |
| 488 | void QGeometryRenderer::setPrimitiveType(QGeometryRenderer::PrimitiveType primitiveType) |
| 489 | { |
| 490 | Q_D(QGeometryRenderer); |
| 491 | if (d->m_primitiveType == primitiveType) |
| 492 | return; |
| 493 | |
| 494 | d->m_primitiveType = primitiveType; |
| 495 | emit primitiveTypeChanged(primitiveType); |
| 496 | } |
| 497 | |
| 498 | /*! |
| 499 | Sets the geometry \a factory. |
| 500 | */ |
| 501 | void QGeometryRenderer::setGeometryFactory(const QGeometryFactoryPtr &factory) |
| 502 | { |
| 503 | Q_D(QGeometryRenderer); |
| 504 | if (factory && d->m_geometryFactory && *factory == *d->m_geometryFactory) |
| 505 | return; |
| 506 | d->m_geometryFactory = factory; |
| 507 | d->update(); |
| 508 | } |
| 509 | |
| 510 | Qt3DCore::QNodeCreatedChangeBasePtr QGeometryRenderer::createNodeCreationChange() const |
| 511 | { |
| 512 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QGeometryRendererData>::create(arguments: this); |
| 513 | auto &data = creationChange->data; |
| 514 | Q_D(const QGeometryRenderer); |
| 515 | data.instanceCount = d->m_instanceCount; |
| 516 | data.vertexCount = d->m_vertexCount; |
| 517 | data.indexOffset = d->m_indexOffset; |
| 518 | data.firstInstance = d->m_firstInstance; |
| 519 | data.firstVertex = d->m_firstVertex; |
| 520 | data.indexBufferByteOffset = d->m_indexBufferByteOffset; |
| 521 | data.restartIndexValue = d->m_restartIndexValue; |
| 522 | data.verticesPerPatch = d->m_verticesPerPatch; |
| 523 | data.primitiveRestart = d->m_primitiveRestart; |
| 524 | data.geometryId = qIdForNode(node: d->m_geometry); |
| 525 | data.primitiveType = d->m_primitiveType; |
| 526 | data.geometryFactory = d->m_geometryFactory; |
| 527 | return creationChange; |
| 528 | } |
| 529 | |
| 530 | } // namespace Qt3DRender |
| 531 | |
| 532 | QT_END_NAMESPACE |
| 533 | |