| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "scene_p.h" |
| 41 | #include <Qt3DCore/qentity.h> |
| 42 | #include <Qt3DCore/private/qnode_p.h> |
| 43 | #include <Qt3DCore/private/qscene_p.h> |
| 44 | #include <Qt3DCore/private/qdownloadhelperservice_p.h> |
| 45 | #include <Qt3DRender/qsceneloader.h> |
| 46 | #include <Qt3DRender/private/qsceneloader_p.h> |
| 47 | #include <Qt3DRender/private/scenemanager_p.h> |
| 48 | #include <QtCore/qcoreapplication.h> |
| 49 | |
| 50 | QT_BEGIN_NAMESPACE |
| 51 | |
| 52 | using namespace Qt3DCore; |
| 53 | |
| 54 | namespace Qt3DRender { |
| 55 | namespace Render { |
| 56 | |
| 57 | Scene::Scene() |
| 58 | : BackendNode(QBackendNode::ReadWrite) |
| 59 | , m_sceneManager(nullptr) |
| 60 | { |
| 61 | } |
| 62 | |
| 63 | void Scene::cleanup() |
| 64 | { |
| 65 | m_source.clear(); |
| 66 | } |
| 67 | |
| 68 | void Scene::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
| 69 | { |
| 70 | const QSceneLoader *node = qobject_cast<const QSceneLoader *>(object: frontEnd); |
| 71 | if (!node) |
| 72 | return; |
| 73 | |
| 74 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 75 | |
| 76 | if (node->source() != m_source) { |
| 77 | m_source = node->source(); |
| 78 | if (m_source.isEmpty() || Qt3DCore::QDownloadHelperService::isLocal(url: m_source)) |
| 79 | m_sceneManager->addSceneData(source: m_source, sceneUuid: peerId()); |
| 80 | else |
| 81 | m_sceneManager->startSceneDownload(source: m_source, sceneUuid: peerId()); |
| 82 | |
| 83 | const auto d = static_cast<const QSceneLoaderPrivate *>(Qt3DCore::QNodePrivate::get(q: node)); |
| 84 | const_cast<QSceneLoaderPrivate *>(d)->setStatus(QSceneLoader::Loading); |
| 85 | } |
| 86 | markDirty(changes: AbstractRenderer::AllDirty); |
| 87 | } |
| 88 | |
| 89 | QUrl Scene::source() const |
| 90 | { |
| 91 | return m_source; |
| 92 | } |
| 93 | |
| 94 | void Scene::setSceneManager(SceneManager *manager) |
| 95 | { |
| 96 | if (m_sceneManager != manager) |
| 97 | m_sceneManager = manager; |
| 98 | } |
| 99 | |
| 100 | RenderSceneFunctor::RenderSceneFunctor(AbstractRenderer *renderer, SceneManager *sceneManager) |
| 101 | : m_sceneManager(sceneManager) |
| 102 | , m_renderer(renderer) |
| 103 | { |
| 104 | } |
| 105 | |
| 106 | Qt3DCore::QBackendNode *RenderSceneFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const |
| 107 | { |
| 108 | Scene *scene = m_sceneManager->getOrCreateResource(id: change->subjectId()); |
| 109 | scene->setSceneManager(m_sceneManager); |
| 110 | scene->setRenderer(m_renderer); |
| 111 | return scene; |
| 112 | } |
| 113 | |
| 114 | Qt3DCore::QBackendNode *RenderSceneFunctor::get(Qt3DCore::QNodeId id) const |
| 115 | { |
| 116 | return m_sceneManager->lookupResource(id); |
| 117 | } |
| 118 | |
| 119 | void RenderSceneFunctor::destroy(Qt3DCore::QNodeId id) const |
| 120 | { |
| 121 | m_sceneManager->releaseResource(id); |
| 122 | } |
| 123 | |
| 124 | } // namespace Render |
| 125 | } // namespace Qt3DRender |
| 126 | |
| 127 | QT_END_NAMESPACE |
| 128 | |