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| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
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| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 36 | ** $QT_END_LICENSE$ |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qeffect.h" |
| 41 | #include "qeffect_p.h" |
| 42 | #include "qtechnique.h" |
| 43 | #include "qparameter.h" |
| 44 | |
| 45 | QT_BEGIN_NAMESPACE |
| 46 | |
| 47 | using namespace Qt3DCore; |
| 48 | |
| 49 | namespace Qt3DRender { |
| 50 | |
| 51 | QEffectPrivate::QEffectPrivate() |
| 52 | : QNodePrivate() |
| 53 | { |
| 54 | } |
| 55 | |
| 56 | /*! |
| 57 | \class Qt3DRender::QEffect |
| 58 | \inmodule Qt3DRender |
| 59 | \inherits Qt3DCore::QNode |
| 60 | \since 5.7 |
| 61 | \brief The base class for effects in a Qt 3D scene. |
| 62 | |
| 63 | The QEffect class combines a set of techniques and parameters used by those techniques to |
| 64 | produce a rendering effect for a material. |
| 65 | |
| 66 | An QEffect instance should be shared among several QMaterial instances when possible. |
| 67 | |
| 68 | \note QEffect node can not be disabled. |
| 69 | |
| 70 | \code |
| 71 | QEffect *effect = new QEffect(); |
| 72 | |
| 73 | // Create technique, render pass and shader |
| 74 | QTechnique *gl3Technique = new QTechnique(); |
| 75 | QRenderPass *gl3Pass = new QRenderPass(); |
| 76 | QShaderProgram *glShader = new QShaderProgram(); |
| 77 | |
| 78 | // Set the shader on the render pass |
| 79 | gl3Pass->setShaderProgram(glShader); |
| 80 | |
| 81 | // Add the pass to the technique |
| 82 | gl3Technique->addRenderPass(gl3Pass); |
| 83 | |
| 84 | // Set the targeted GL version for the technique |
| 85 | gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); |
| 86 | gl3Technique->graphicsApiFilter()->setMajorVersion(3); |
| 87 | gl3Technique->graphicsApiFilter()->setMinorVersion(1); |
| 88 | gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); |
| 89 | |
| 90 | // Add the technique to the effect |
| 91 | effect->addTechnique(gl3Technique); |
| 92 | \endcode |
| 93 | |
| 94 | A QParameter defined on a QEffect overrides parameter (of the same |
| 95 | name) defined in QTechnique and QRenderPass, but are overridden by parameter in |
| 96 | QRenderPassFilter, QTechniqueFilter and QMaterial. |
| 97 | |
| 98 | \sa QMaterial, QTechnique, QParameter |
| 99 | */ |
| 100 | |
| 101 | /*! |
| 102 | \qmltype Effect |
| 103 | \instantiates Qt3DRender::QEffect |
| 104 | \inherits Node |
| 105 | \inqmlmodule Qt3D.Render |
| 106 | \since 5.7 |
| 107 | \brief The base class for effects in a Qt 3D scene. |
| 108 | |
| 109 | The Effect type combines a set of techniques and parameters used by those techniques to |
| 110 | produce a rendering effect for a material. |
| 111 | |
| 112 | An Effect instance should be shared among several Material instances when possible. |
| 113 | |
| 114 | A Parameter defined on a Effect overrides parameter (of the same |
| 115 | name) defined in Technique and RenderPass, but are overridden by parameter in |
| 116 | RenderPassFilter, TechniqueFilter and Material. |
| 117 | |
| 118 | \note Effect node can not be disabled. |
| 119 | |
| 120 | \code |
| 121 | Effect { |
| 122 | id: effect |
| 123 | |
| 124 | technique: [ |
| 125 | Technique { |
| 126 | id: gl3Technique |
| 127 | graphicsApiFilter { |
| 128 | api: GraphicsApiFilter.OpenGL |
| 129 | profile: GraphicsApiFilter.CoreProfile |
| 130 | majorVersion: 3 |
| 131 | minorVersion: 1 |
| 132 | } |
| 133 | renderPasses: [ |
| 134 | RenderPass { |
| 135 | id: gl3Pass |
| 136 | shaderProgram: ShaderProgram { |
| 137 | ... |
| 138 | } |
| 139 | } |
| 140 | ] |
| 141 | } |
| 142 | ] |
| 143 | } |
| 144 | \endcode |
| 145 | |
| 146 | \sa Material, Technique, Parameter |
| 147 | */ |
| 148 | |
| 149 | QEffect::QEffect(QNode *parent) |
| 150 | : QNode(*new QEffectPrivate, parent) |
| 151 | { |
| 152 | } |
| 153 | |
| 154 | QEffect::~QEffect() |
| 155 | { |
| 156 | } |
| 157 | |
| 158 | /*! \internal */ |
| 159 | QEffect::QEffect(QEffectPrivate &dd, QNode *parent) |
| 160 | : QNode(dd, parent) |
| 161 | { |
| 162 | } |
| 163 | |
| 164 | /*! |
| 165 | \qmlproperty list<Technique> Effect::techniques |
| 166 | |
| 167 | Holds the list of techniques used by this effect. |
| 168 | */ |
| 169 | /*! |
| 170 | \qmlproperty list<Parameter> Effect::parameters |
| 171 | |
| 172 | Holds the list of parameters used by this effect. |
| 173 | A parameter is used to set a corresponding uniform value in the shader used by this effect. |
| 174 | */ |
| 175 | |
| 176 | /*! |
| 177 | * Adds \a parameter to the effect. It sends an update to the backend. |
| 178 | * The \a parameter will be used to set a corresponding uniform value in the shader used |
| 179 | * by this effect. |
| 180 | */ |
| 181 | void QEffect::addParameter(QParameter *parameter) |
| 182 | { |
| 183 | Q_D(QEffect); |
| 184 | if (parameter && !d->m_parameters.contains(t: parameter)) { |
| 185 | d->m_parameters.append(t: parameter); |
| 186 | |
| 187 | // Ensures proper bookkeeping |
| 188 | d->registerDestructionHelper(node: parameter, func: &QEffect::removeParameter, d->m_parameters); |
| 189 | |
| 190 | // We need to add it as a child of the current node if it has been declared inline |
| 191 | // Or not previously added as a child of the current node so that |
| 192 | // 1) The backend gets notified about it's creation |
| 193 | // 2) When the current node is destroyed, it gets destroyed as well |
| 194 | if (!parameter->parent()) |
| 195 | parameter->setParent(this); |
| 196 | |
| 197 | d->updateNode(node: parameter, property: "parameter" , change: Qt3DCore::PropertyValueAdded); |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | /*! |
| 202 | * Removes a parameter \a parameter from the effect. |
| 203 | */ |
| 204 | void QEffect::removeParameter(QParameter *parameter) |
| 205 | { |
| 206 | Q_D(QEffect); |
| 207 | |
| 208 | if (!d->m_parameters.removeOne(t: parameter)) |
| 209 | return; |
| 210 | // Remove bookkeeping connection |
| 211 | d->unregisterDestructionHelper(node: parameter); |
| 212 | d->updateNode(node: parameter, property: "parameter" , change: Qt3DCore::PropertyValueRemoved); |
| 213 | } |
| 214 | |
| 215 | /*! |
| 216 | * Returns the list of parameters used by the effect. |
| 217 | */ |
| 218 | QVector<QParameter *> QEffect::parameters() const |
| 219 | { |
| 220 | Q_D(const QEffect); |
| 221 | return d->m_parameters; |
| 222 | } |
| 223 | |
| 224 | /*! |
| 225 | * Adds a new technique \a t to the effect. It sends an update to the backend. |
| 226 | */ |
| 227 | void QEffect::addTechnique(QTechnique *t) |
| 228 | { |
| 229 | Q_ASSERT(t); |
| 230 | Q_D(QEffect); |
| 231 | if (t && !d->m_techniques.contains(t)) { |
| 232 | d->m_techniques.append(t); |
| 233 | |
| 234 | // Ensures proper bookkeeping |
| 235 | d->registerDestructionHelper(node: t, func: &QEffect::removeTechnique, d->m_techniques); |
| 236 | |
| 237 | // We need to add it as a child of the current node if it has been declared inline |
| 238 | // Or not previously added as a child of the current node so that |
| 239 | // 1) The backend gets notified about it's creation |
| 240 | // 2) When the current node is destroyed, tit gets destroyed as well |
| 241 | if (!t->parent()) |
| 242 | t->setParent(this); |
| 243 | |
| 244 | d->updateNode(node: t, property: "technique" , change: Qt3DCore::PropertyValueAdded); |
| 245 | } |
| 246 | } |
| 247 | |
| 248 | /*! |
| 249 | * Removes a technique \a t from the effect. |
| 250 | */ |
| 251 | void QEffect::removeTechnique(QTechnique *t) |
| 252 | { |
| 253 | Q_D(QEffect); |
| 254 | if (!d->m_techniques.removeOne(t)) |
| 255 | return; |
| 256 | d->updateNode(node: t, property: "technique" , change: Qt3DCore::PropertyValueRemoved); |
| 257 | // Remove bookkeeping connection |
| 258 | d->unregisterDestructionHelper(node: t); |
| 259 | } |
| 260 | |
| 261 | /*! |
| 262 | * Returns the list of techniques used by the effect. |
| 263 | */ |
| 264 | QVector<QTechnique *> QEffect::techniques() const |
| 265 | { |
| 266 | Q_D(const QEffect); |
| 267 | return d->m_techniques; |
| 268 | } |
| 269 | |
| 270 | Qt3DCore::QNodeCreatedChangeBasePtr QEffect::createNodeCreationChange() const |
| 271 | { |
| 272 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QEffectData>::create(arguments: this); |
| 273 | auto &data = creationChange->data; |
| 274 | Q_D(const QEffect); |
| 275 | data.parameterIds = qIdsForNodes(nodes: d->m_parameters); |
| 276 | data.techniqueIds = qIdsForNodes(nodes: d->m_techniques); |
| 277 | return creationChange; |
| 278 | } |
| 279 | |
| 280 | } // namespace Qt3DRender |
| 281 | |
| 282 | QT_END_NAMESPACE |
| 283 | |