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39 | |
40 | #include "qshaderdata.h" |
41 | #include "qshaderdata_p.h" |
42 | |
43 | QT_BEGIN_NAMESPACE |
44 | |
45 | namespace Qt3DRender { |
46 | |
47 | PropertyReaderInterface::~PropertyReaderInterface() |
48 | { |
49 | } |
50 | |
51 | QShaderDataPrivate::QShaderDataPrivate() |
52 | : QComponentPrivate() |
53 | , m_propertyReader(PropertyReaderInterfacePtr(new QShaderDataPropertyReader())) |
54 | { |
55 | } |
56 | |
57 | QShaderDataPrivate::QShaderDataPrivate(PropertyReaderInterfacePtr reader) |
58 | : QComponentPrivate() |
59 | , m_propertyReader(reader) |
60 | { |
61 | } |
62 | |
63 | /*! |
64 | * \class Qt3DRender::QShaderData |
65 | * \inheaderfile Qt3DRender/QShaderData |
66 | * \inmodule Qt3DRender |
67 | * |
68 | * \brief Provides a way of specifying values of a Uniform Block or a shader |
69 | * structure. |
70 | * |
71 | * \note When subclassing and adding properties to QShaderData, note that if |
72 | * you need to nest an inner Qt3DRender::QShaderData, the data type of the |
73 | * property should be Qt3DRender::QShaderData* instead of the name of your |
74 | * subclass. |
75 | * |
76 | * \since 5.5 |
77 | */ |
78 | |
79 | /*! |
80 | \fn Qt3DRender::PropertyReaderInterface::readProperty(const QVariant &v) |
81 | \return the property identified by \a v. |
82 | */ |
83 | |
84 | /*! |
85 | * Constructs a new QShaderData with the specified \a parent. |
86 | */ |
87 | QShaderData::QShaderData(QNode *parent) |
88 | : QComponent(*new QShaderDataPrivate, parent) |
89 | { |
90 | } |
91 | |
92 | /*! \internal */ |
93 | QShaderData::~QShaderData() |
94 | { |
95 | } |
96 | /*! |
97 | * \brief QShaderData::propertyReader |
98 | * Returns the PropertyReaderInterfacePtr for this shader data |
99 | */ |
100 | PropertyReaderInterfacePtr QShaderData::propertyReader() const |
101 | { |
102 | Q_D(const QShaderData); |
103 | return d->m_propertyReader; |
104 | } |
105 | |
106 | /*! \internal */ |
107 | QShaderData::QShaderData(QShaderDataPrivate &dd, QNode *parent) |
108 | : QComponent(dd, parent) |
109 | { |
110 | } |
111 | |
112 | /*! \internal */ |
113 | bool QShaderData::event(QEvent *event) |
114 | { |
115 | Q_D(QShaderData); |
116 | |
117 | if (event->type() == QEvent::DynamicPropertyChange) { |
118 | auto e = static_cast<QDynamicPropertyChangeEvent*>(event); |
119 | const auto propertyName = e->propertyName(); |
120 | |
121 | const QVariant data = property(name: propertyName); |
122 | if (data.canConvert<Qt3DCore::QNode*>()) { |
123 | const auto node = data.value<Qt3DCore::QNode*>(); |
124 | const auto id = node ? node->id() : Qt3DCore::QNodeId(); |
125 | d->notifyDynamicPropertyChange(name: propertyName, value: QVariant::fromValue(value: id)); |
126 | } else { |
127 | d->notifyDynamicPropertyChange(name: propertyName, value: data); |
128 | } |
129 | } |
130 | |
131 | return QComponent::event(event); |
132 | } |
133 | |
134 | Qt3DCore::QNodeCreatedChangeBasePtr QShaderData::createNodeCreationChange() const |
135 | { |
136 | Q_D(const QShaderData); |
137 | |
138 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QShaderDataData>::create(arguments: this); |
139 | QShaderDataData &data = creationChange->data; |
140 | |
141 | data.propertyReader = d->m_propertyReader; |
142 | |
143 | const QMetaObject *metaObj = metaObject(); |
144 | const int propertyOffset = QShaderData::staticMetaObject.propertyOffset(); |
145 | const int propertyCount = metaObj->propertyCount(); |
146 | |
147 | const auto propertyNames = dynamicPropertyNames(); |
148 | data.properties.reserve(asize: propertyCount - propertyOffset + propertyNames.size()); |
149 | |
150 | for (int i = propertyOffset; i < propertyCount; ++i) { |
151 | const QMetaProperty pro = metaObj->property(index: i); |
152 | if (pro.isWritable()) { |
153 | data.properties.push_back(t: qMakePair(x: pro.name(), |
154 | y: propertyReader()->readProperty(v: property(name: pro.name())))); |
155 | } |
156 | } |
157 | |
158 | for (const QByteArray &propertyName : propertyNames) { |
159 | data.properties.push_back(t: qMakePair(x: propertyName, |
160 | y: propertyReader()->readProperty(v: property(name: propertyName)))); |
161 | } |
162 | |
163 | return creationChange; |
164 | } |
165 | |
166 | } // namespace Qt3DRender |
167 | |
168 | QT_END_NAMESPACE |
169 | |