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39 | |
40 | #ifndef QT3DRENDER_QSHADERPROGRAM_H |
41 | #define QT3DRENDER_QSHADERPROGRAM_H |
42 | |
43 | #include <Qt3DCore/qnode.h> |
44 | #include <Qt3DRender/qt3drender_global.h> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | namespace Qt3DRender { |
49 | |
50 | class QShaderProgramPrivate; |
51 | |
52 | class Q_3DRENDERSHARED_EXPORT QShaderProgram : public Qt3DCore::QNode |
53 | { |
54 | Q_OBJECT |
55 | Q_PROPERTY(QByteArray vertexShaderCode READ vertexShaderCode WRITE setVertexShaderCode NOTIFY vertexShaderCodeChanged) |
56 | Q_PROPERTY(QByteArray tessellationControlShaderCode READ tessellationControlShaderCode WRITE setTessellationControlShaderCode NOTIFY tessellationControlShaderCodeChanged) |
57 | Q_PROPERTY(QByteArray tessellationEvaluationShaderCode READ tessellationEvaluationShaderCode WRITE setTessellationEvaluationShaderCode NOTIFY tessellationEvaluationShaderCodeChanged) |
58 | Q_PROPERTY(QByteArray geometryShaderCode READ geometryShaderCode WRITE setGeometryShaderCode NOTIFY geometryShaderCodeChanged) |
59 | Q_PROPERTY(QByteArray fragmentShaderCode READ fragmentShaderCode WRITE setFragmentShaderCode NOTIFY fragmentShaderCodeChanged) |
60 | Q_PROPERTY(QByteArray computeShaderCode READ computeShaderCode WRITE setComputeShaderCode NOTIFY computeShaderCodeChanged) |
61 | Q_PROPERTY(QString log READ log NOTIFY logChanged REVISION 9) |
62 | Q_PROPERTY(Status status READ status NOTIFY statusChanged REVISION 9) |
63 | Q_PROPERTY(Format format READ format WRITE setFormat NOTIFY formatChanged REVISION 15) |
64 | |
65 | public: |
66 | explicit QShaderProgram(Qt3DCore::QNode *parent = nullptr); |
67 | ~QShaderProgram(); |
68 | |
69 | enum ShaderType { |
70 | Vertex = 0, |
71 | Fragment, |
72 | TessellationControl, |
73 | TessellationEvaluation, |
74 | Geometry, |
75 | Compute |
76 | }; |
77 | Q_ENUM(ShaderType) // LCOV_EXCL_LINE |
78 | |
79 | enum Status { |
80 | NotReady = 0, |
81 | Ready, |
82 | Error |
83 | }; |
84 | Q_ENUM(Status) // LCOV_EXCL_LINE |
85 | |
86 | enum Format { |
87 | GLSL = 0, |
88 | SPIRV |
89 | }; |
90 | Q_ENUM(Format) // LCOV_EXCL_LINE |
91 | |
92 | // Source code in-line |
93 | QByteArray vertexShaderCode() const; |
94 | QByteArray tessellationControlShaderCode() const; |
95 | QByteArray tessellationEvaluationShaderCode() const; |
96 | QByteArray geometryShaderCode() const; |
97 | QByteArray fragmentShaderCode() const; |
98 | QByteArray computeShaderCode() const; |
99 | |
100 | void setShaderCode(ShaderType type, const QByteArray &shaderCode); |
101 | QByteArray shaderCode(ShaderType type) const; |
102 | |
103 | QString log() const; |
104 | Status status() const; |
105 | |
106 | void setFormat(Format format); |
107 | Format format() const; |
108 | |
109 | Q_INVOKABLE static QByteArray loadSource(const QUrl &sourceUrl); |
110 | |
111 | public Q_SLOTS: |
112 | void setVertexShaderCode(const QByteArray &vertexShaderCode); |
113 | void setTessellationControlShaderCode(const QByteArray &tessellationControlShaderCode); |
114 | void setTessellationEvaluationShaderCode(const QByteArray &tessellationEvaluationShaderCode); |
115 | void setGeometryShaderCode(const QByteArray &geometryShaderCode); |
116 | void setFragmentShaderCode(const QByteArray &fragmentShaderCode); |
117 | void setComputeShaderCode(const QByteArray &computeShaderCode); |
118 | |
119 | Q_SIGNALS: |
120 | void vertexShaderCodeChanged(const QByteArray &vertexShaderCode); |
121 | void tessellationControlShaderCodeChanged(const QByteArray &tessellationControlShaderCode); |
122 | void tessellationEvaluationShaderCodeChanged(const QByteArray &tessellationEvaluationShaderCode); |
123 | void geometryShaderCodeChanged(const QByteArray &geometryShaderCode); |
124 | void fragmentShaderCodeChanged(const QByteArray &fragmentShaderCode); |
125 | void computeShaderCodeChanged(const QByteArray &computeShaderCode); |
126 | void logChanged(const QString &log); |
127 | void statusChanged(Status status); |
128 | void formatChanged(Format format); |
129 | |
130 | protected: |
131 | explicit QShaderProgram(QShaderProgramPrivate &dd, Qt3DCore::QNode *parent = nullptr); |
132 | void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) override; |
133 | |
134 | private: |
135 | Q_DECLARE_PRIVATE(QShaderProgram) |
136 | Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override; |
137 | }; |
138 | |
139 | } |
140 | |
141 | QT_END_NAMESPACE |
142 | |
143 | #endif // QT3DRENDER_QSHADERPROGRAM_H |
144 | |