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39 | |
40 | #include "qtechnique.h" |
41 | #include "qtechnique_p.h" |
42 | #include "qparameter.h" |
43 | #include "qgraphicsapifilter.h" |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | using namespace Qt3DCore; |
48 | |
49 | namespace Qt3DRender { |
50 | |
51 | QTechniquePrivate::QTechniquePrivate() |
52 | : QNodePrivate() |
53 | { |
54 | } |
55 | |
56 | QTechniquePrivate::~QTechniquePrivate() |
57 | { |
58 | } |
59 | |
60 | /*! |
61 | \qmltype Technique |
62 | \instantiates Qt3DRender::QTechnique |
63 | \inqmlmodule Qt3D.Render |
64 | \inherits Qt3DCore::QNode |
65 | \since 5.7 |
66 | \brief Encapsulates a Technique. |
67 | |
68 | A Technique specifies a set of RenderPass objects, FilterKey objects, |
69 | Parameter objects and a GraphicsApiFilter, which together define a |
70 | rendering technique the given graphics API can render. The filter keys are |
71 | used by TechniqueFilter to select specific techniques at specific parts of |
72 | the FrameGraph. A Parameter defined on a Technique overrides parameter |
73 | (of the same name) defined in RenderPass, but are overridden by |
74 | parameter in RenderPassFilter, TechniqueFilter, Material and Effect. |
75 | |
76 | When creating an Effect that targets several versions of a graphics API, it |
77 | is useful to create several Technique nodes each with a graphicsApiFilter |
78 | set to match one of the targeted versions. At runtime, the Qt3D renderer |
79 | will select the most appropriate Technique based on which graphics API |
80 | versions are supported and (if specified) the FilterKey nodes that satisfy |
81 | a given TechniqueFilter in the FrameGraph. |
82 | |
83 | \note When using OpenGL as the graphics API for rendering, Qt3D relies on |
84 | the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime |
85 | to decide what is the most appropriate GL version available. If you need to |
86 | customize the QSurfaceFormat, do not forget to apply it with |
87 | QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view |
88 | will likely have no effect on Qt3D related rendering. |
89 | |
90 | \note Technique node can not be disabled. |
91 | |
92 | \qml |
93 | Technique { |
94 | id: gl3Technique |
95 | parameters: [ |
96 | Parameter { name: "color"; value: "orange" } |
97 | ] |
98 | filterKeys: [ |
99 | FilterKey { name: "renderingStyle"; value: "forward" } |
100 | ] |
101 | graphicsApiFilter: { |
102 | api: GraphicsApiFilter.OpenGL |
103 | profile: GraphicsApiFilter.CoreProfile |
104 | majorVersion: 3 |
105 | minorVersion: 1 |
106 | } |
107 | renderPasses: [ |
108 | RenderPass { |
109 | id: firstPass |
110 | shaderProgram: ShaderProgram { |
111 | // ... |
112 | } |
113 | }, |
114 | RenderPass { |
115 | id: secondPass |
116 | shaderProgram: ShaderProgram { |
117 | // ... |
118 | } |
119 | } |
120 | ] |
121 | } |
122 | \endqml |
123 | |
124 | \sa Effect, RenderPass, TechniqueFilter |
125 | */ |
126 | |
127 | /*! |
128 | \class Qt3DRender::QTechnique |
129 | \inmodule Qt3DRender |
130 | \inherits Node |
131 | \since 5.7 |
132 | \brief Encapsulates a Technique. |
133 | |
134 | A Qt3DRender::QTechnique specifies a set of Qt3DRender::QRenderPass |
135 | objects, Qt3DRender::QFilterKey objects, Qt3DRender::QParameter objects and |
136 | a Qt3DRender::QGraphicsApiFilter, which together define a rendering |
137 | technique the given graphics API can render. The filter keys are used by |
138 | Qt3DRender::QTechniqueFilter to select specific techniques at specific |
139 | parts of the FrameGraph. A QParameter defined on a QTechnique overrides parameter |
140 | (of the same name) defined in QRenderPass, but are overridden by |
141 | parameter in QRenderPassFilter, QTechniqueFilter, QMaterial and QEffect. |
142 | |
143 | When creating an QEffect that targets several versions of a graphics API, |
144 | it is useful to create several QTechnique nodes each with a |
145 | graphicsApiFilter set to match one of the targeted GL versions. At runtime, |
146 | the Qt3D renderer will select the most appropriate QTechnique based on |
147 | which graphics API versions are supported and (if specified) the QFilterKey |
148 | nodes that satisfy a given QTechniqueFilter in the FrameGraph. |
149 | |
150 | \note When using OpenGL as the graphics API for rendering, Qt3D relies on |
151 | the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime |
152 | to decide what is the most appropriate GL version available. If you need to |
153 | customize the QSurfaceFormat, do not forget to apply it with |
154 | QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view |
155 | will likely have no effect on Qt3D related rendering. |
156 | |
157 | \note QTechnique node can not be disabled. |
158 | |
159 | \code |
160 | QTechnique *gl3Technique = new QTechnique(); |
161 | |
162 | // Create the render passes |
163 | QRenderPass *firstPass = new QRenderPass(); |
164 | QRenderPass *secondPass = new QRenderPass(); |
165 | |
166 | // Add the passes to the technique |
167 | gl3Technique->addRenderPass(firstPass); |
168 | gl3Technique->addRenderPass(secondPass); |
169 | |
170 | // Set the targeted GL version for the technique |
171 | gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); |
172 | gl3Technique->graphicsApiFilter()->setMajorVersion(3); |
173 | gl3Technique->graphicsApiFilter()->setMinorVersion(1); |
174 | gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); |
175 | |
176 | // Create a FilterKey |
177 | QFilterKey *filterKey = new QFilterKey(); |
178 | filterKey->setName(QStringLiteral("name")); |
179 | fitlerKey->setValue(QStringLiteral("zFillPass")); |
180 | |
181 | // Add the FilterKey to the Technique |
182 | gl3Technique->addFilterKey(filterKey); |
183 | |
184 | // Create a QParameter |
185 | QParameter *colorParameter = new QParameter(QStringLiteral("color"), QColor::fromRgbF(0.0f, 0.0f, 1.0f, 1.0f)); |
186 | |
187 | // Add parameter to technique |
188 | gl3Technique->addParameter(colorParameter); |
189 | \endcode |
190 | |
191 | \sa QEffect, QRenderPass, QTechniqueFilter |
192 | */ |
193 | |
194 | /*! |
195 | \qmlproperty GraphicsApiFilter Qt3D.Render::Technique::graphicsApiFilter |
196 | Specifies the graphics API filter being used |
197 | */ |
198 | /*! |
199 | \qmlproperty list<FilterKey> Qt3D.Render::Technique::filterKeys |
200 | Specifies the list of filter keys enabling this technique |
201 | */ |
202 | /*! |
203 | \qmlproperty list<RenderPass> Qt3D.Render::Technique::renderPasses |
204 | Specifies the render passes used by the tehcnique |
205 | */ |
206 | /*! |
207 | \qmlproperty list<Parameter> Qt3D.Render::Technique::parameters |
208 | Specifies the parameters used by the technique |
209 | */ |
210 | /*! |
211 | \property Qt3DRender::QTechnique::graphicsApiFilter |
212 | Specifies the graphics API filter being used |
213 | */ |
214 | |
215 | QTechnique::QTechnique(QNode *parent) |
216 | : QNode(*new QTechniquePrivate, parent) |
217 | { |
218 | Q_D(QTechnique); |
219 | QObject::connect(sender: &d->m_graphicsApiFilter, SIGNAL(graphicsApiFilterChanged()), receiver: this, SLOT(_q_graphicsApiFilterChanged())); |
220 | } |
221 | |
222 | /*! \internal */ |
223 | QTechnique::~QTechnique() |
224 | { |
225 | } |
226 | |
227 | /*! \internal */ |
228 | QTechnique::QTechnique(QTechniquePrivate &dd, QNode *parent) |
229 | : QNode(dd, parent) |
230 | { |
231 | Q_D(QTechnique); |
232 | QObject::connect(sender: &d->m_graphicsApiFilter, SIGNAL(graphicsApiFilterChanged()), receiver: this, SLOT(_q_graphicsApiFilterChanged())); |
233 | } |
234 | |
235 | /*! \internal */ |
236 | void QTechniquePrivate::_q_graphicsApiFilterChanged() |
237 | { |
238 | update(); |
239 | } |
240 | |
241 | /*! |
242 | Add \a filterKey to the Qt3DRender::QTechnique local filter keys. |
243 | */ |
244 | void QTechnique::addFilterKey(QFilterKey *filterKey) |
245 | { |
246 | Q_ASSERT(filterKey); |
247 | Q_D(QTechnique); |
248 | if (!d->m_filterKeys.contains(t: filterKey)) { |
249 | d->m_filterKeys.append(t: filterKey); |
250 | |
251 | // Ensures proper bookkeeping |
252 | d->registerDestructionHelper(node: filterKey, func: &QTechnique::removeFilterKey, d->m_filterKeys); |
253 | |
254 | // We need to add it as a child of the current node if it has been declared inline |
255 | // Or not previously added as a child of the current node so that |
256 | // 1) The backend gets notified about it's creation |
257 | // 2) When the current node is destroyed, it gets destroyed as well |
258 | if (!filterKey->parent()) |
259 | filterKey->setParent(this); |
260 | |
261 | d->updateNode(node: filterKey, property: "filterKeys" , change: Qt3DCore::PropertyValueAdded); |
262 | } |
263 | } |
264 | |
265 | /*! |
266 | Removes \a filterKey from the Qt3DRender::QTechnique local filter keys. |
267 | */ |
268 | void QTechnique::removeFilterKey(QFilterKey *filterKey) |
269 | { |
270 | Q_ASSERT(filterKey); |
271 | Q_D(QTechnique); |
272 | if (!d->m_filterKeys.removeOne(t: filterKey)) |
273 | return; |
274 | d->updateNode(node: filterKey, property: "filterKeys" , change: Qt3DCore::PropertyValueRemoved); |
275 | // Remove bookkeeping connection |
276 | d->unregisterDestructionHelper(node: filterKey); |
277 | } |
278 | |
279 | /*! |
280 | Returns the list of Qt3DCore::QFilterKey key objects making up the filter keys |
281 | of the Qt3DRender::QTechnique. |
282 | */ |
283 | QVector<QFilterKey *> QTechnique::filterKeys() const |
284 | { |
285 | Q_D(const QTechnique); |
286 | return d->m_filterKeys; |
287 | } |
288 | |
289 | /*! |
290 | Add \a parameter to the technique's parameters. |
291 | */ |
292 | void QTechnique::addParameter(QParameter *parameter) |
293 | { |
294 | Q_ASSERT(parameter); |
295 | Q_D(QTechnique); |
296 | if (!d->m_parameters.contains(t: parameter)) { |
297 | d->m_parameters.append(t: parameter); |
298 | |
299 | // Ensures proper bookkeeping |
300 | d->registerDestructionHelper(node: parameter, func: &QTechnique::removeParameter, d->m_parameters); |
301 | |
302 | // We need to add it as a child of the current node if it has been declared inline |
303 | // Or not previously added as a child of the current node so that |
304 | // 1) The backend gets notified about it's creation |
305 | // 2) When the current node is destroyed, the child parameters get destroyed as well |
306 | if (!parameter->parent()) |
307 | parameter->setParent(this); |
308 | |
309 | d->updateNode(node: parameter, property: "parameter" , change: Qt3DCore::PropertyValueAdded); |
310 | } |
311 | } |
312 | |
313 | /*! |
314 | Remove \a parameter from the technique's parameters. |
315 | */ |
316 | void QTechnique::removeParameter(QParameter *parameter) |
317 | { |
318 | Q_ASSERT(parameter); |
319 | Q_D(QTechnique); |
320 | if (!d->m_parameters.removeOne(t: parameter)) |
321 | return; |
322 | d->updateNode(node: parameter, property: "parameter" , change: Qt3DCore::PropertyValueRemoved); |
323 | // Remove bookkeeping connection |
324 | d->unregisterDestructionHelper(node: parameter); |
325 | } |
326 | |
327 | /*! |
328 | Appends a \a pass to the technique. |
329 | */ |
330 | void QTechnique::addRenderPass(QRenderPass *pass) |
331 | { |
332 | Q_ASSERT(pass); |
333 | Q_D(QTechnique); |
334 | if (!d->m_renderPasses.contains(t: pass)) { |
335 | d->m_renderPasses.append(t: pass); |
336 | |
337 | // Ensures proper bookkeeping |
338 | d->registerDestructionHelper(node: pass, func: &QTechnique::removeRenderPass, d->m_renderPasses); |
339 | |
340 | // We need to add it as a child of the current node if it has been declared inline |
341 | // Or not previously added as a child of the current node so that |
342 | // 1) The backend gets notified about it's creation |
343 | // 2) When the current node is destroyed, it gets destroyed as well |
344 | if (!pass->parent()) |
345 | pass->setParent(this); |
346 | |
347 | d->updateNode(node: pass, property: "pass" , change: Qt3DCore::PropertyValueAdded); |
348 | } |
349 | } |
350 | |
351 | /*! |
352 | Removes a \a pass from the technique. |
353 | */ |
354 | void QTechnique::removeRenderPass(QRenderPass *pass) |
355 | { |
356 | Q_ASSERT(pass); |
357 | Q_D(QTechnique); |
358 | if (!d->m_renderPasses.removeOne(t: pass)) |
359 | return; |
360 | d->updateNode(node: pass, property: "pass" , change: Qt3DCore::PropertyValueAdded); |
361 | // Remove bookkeeping connection |
362 | d->unregisterDestructionHelper(node: pass); |
363 | } |
364 | |
365 | /*! |
366 | Returns the list of render passes contained in the technique. |
367 | */ |
368 | QVector<QRenderPass *> QTechnique::renderPasses() const |
369 | { |
370 | Q_D(const QTechnique); |
371 | return d->m_renderPasses; |
372 | } |
373 | |
374 | /*! |
375 | Returns a vector of the techniques current parameters |
376 | */ |
377 | QVector<QParameter *> QTechnique::parameters() const |
378 | { |
379 | Q_D(const QTechnique); |
380 | return d->m_parameters; |
381 | } |
382 | |
383 | QGraphicsApiFilter *QTechnique::graphicsApiFilter() |
384 | { |
385 | Q_D(QTechnique); |
386 | return &d->m_graphicsApiFilter; |
387 | } |
388 | |
389 | const QGraphicsApiFilter *QTechnique::graphicsApiFilter() const |
390 | { |
391 | Q_D(const QTechnique); |
392 | return &d->m_graphicsApiFilter; |
393 | } |
394 | |
395 | Qt3DCore::QNodeCreatedChangeBasePtr QTechnique::createNodeCreationChange() const |
396 | { |
397 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QTechniqueData>::create(arguments: this); |
398 | QTechniqueData &data = creationChange->data; |
399 | |
400 | Q_D(const QTechnique); |
401 | data.graphicsApiFilterData = QGraphicsApiFilterPrivate::get(q: const_cast<QGraphicsApiFilter *>(&d->m_graphicsApiFilter))->m_data; |
402 | data.filterKeyIds = qIdsForNodes(nodes: d->m_filterKeys); |
403 | data.parameterIds = qIdsForNodes(nodes: d->m_parameters); |
404 | data.renderPassIds = qIdsForNodes(nodes: d->m_renderPasses); |
405 | |
406 | return creationChange; |
407 | } |
408 | |
409 | } // of namespace Qt3DRender |
410 | |
411 | QT_END_NAMESPACE |
412 | |
413 | #include "moc_qtechnique.cpp" |
414 | |