| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
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| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qtechnique.h" | 
| 41 | #include "qtechnique_p.h" | 
| 42 | #include "qparameter.h" | 
| 43 | #include "qgraphicsapifilter.h" | 
| 44 |  | 
| 45 | QT_BEGIN_NAMESPACE | 
| 46 |  | 
| 47 | using namespace Qt3DCore; | 
| 48 |  | 
| 49 | namespace Qt3DRender { | 
| 50 |  | 
| 51 | QTechniquePrivate::QTechniquePrivate() | 
| 52 |     : QNodePrivate() | 
| 53 | { | 
| 54 | } | 
| 55 |  | 
| 56 | QTechniquePrivate::~QTechniquePrivate() | 
| 57 | { | 
| 58 | } | 
| 59 |  | 
| 60 | /*! | 
| 61 |     \qmltype Technique | 
| 62 |     \instantiates Qt3DRender::QTechnique | 
| 63 |     \inqmlmodule Qt3D.Render | 
| 64 |     \inherits Qt3DCore::QNode | 
| 65 |     \since 5.7 | 
| 66 |     \brief Encapsulates a Technique. | 
| 67 |  | 
| 68 |     A Technique specifies a set of RenderPass objects, FilterKey objects, | 
| 69 |     Parameter objects and a GraphicsApiFilter, which together define a | 
| 70 |     rendering technique the given graphics API can render. The filter keys are | 
| 71 |     used by TechniqueFilter to select specific techniques at specific parts of | 
| 72 |     the FrameGraph. A Parameter defined on a Technique overrides parameter | 
| 73 |     (of the same name) defined in RenderPass, but are overridden by | 
| 74 |     parameter in RenderPassFilter, TechniqueFilter, Material and Effect. | 
| 75 |  | 
| 76 |     When creating an Effect that targets several versions of a graphics API, it | 
| 77 |     is useful to create several Technique nodes each with a graphicsApiFilter | 
| 78 |     set to match one of the targeted versions. At runtime, the Qt3D renderer | 
| 79 |     will select the most appropriate Technique based on which graphics API | 
| 80 |     versions are supported and (if specified) the FilterKey nodes that satisfy | 
| 81 |     a given TechniqueFilter in the FrameGraph. | 
| 82 |  | 
| 83 |     \note When using OpenGL as the graphics API for rendering, Qt3D relies on | 
| 84 |     the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime | 
| 85 |     to decide what is the most appropriate GL version available. If you need to | 
| 86 |     customize the QSurfaceFormat, do not forget to apply it with | 
| 87 |     QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view | 
| 88 |     will likely have no effect on Qt3D related rendering. | 
| 89 |  | 
| 90 |     \note Technique node can not be disabled. | 
| 91 |  | 
| 92 |     \qml | 
| 93 |     Technique { | 
| 94 |         id: gl3Technique | 
| 95 |         parameters: [ | 
| 96 |             Parameter { name: "color"; value: "orange" } | 
| 97 |         ] | 
| 98 |         filterKeys: [ | 
| 99 |             FilterKey { name: "renderingStyle"; value: "forward" } | 
| 100 |         ] | 
| 101 |         graphicsApiFilter: { | 
| 102 |             api: GraphicsApiFilter.OpenGL | 
| 103 |             profile: GraphicsApiFilter.CoreProfile | 
| 104 |             majorVersion: 3 | 
| 105 |             minorVersion: 1 | 
| 106 |         } | 
| 107 |         renderPasses: [ | 
| 108 |             RenderPass { | 
| 109 |                 id: firstPass | 
| 110 |                 shaderProgram: ShaderProgram { | 
| 111 |                     // ... | 
| 112 |                 } | 
| 113 |             }, | 
| 114 |             RenderPass { | 
| 115 |                 id: secondPass | 
| 116 |                 shaderProgram: ShaderProgram { | 
| 117 |                     // ... | 
| 118 |                 } | 
| 119 |             } | 
| 120 |         ] | 
| 121 |     } | 
| 122 |     \endqml | 
| 123 |  | 
| 124 |     \sa Effect, RenderPass, TechniqueFilter | 
| 125 |  */ | 
| 126 |  | 
| 127 | /*! | 
| 128 |     \class Qt3DRender::QTechnique | 
| 129 |     \inmodule Qt3DRender | 
| 130 |     \inherits Node | 
| 131 |     \since 5.7 | 
| 132 |     \brief Encapsulates a Technique. | 
| 133 |  | 
| 134 |     A Qt3DRender::QTechnique specifies a set of Qt3DRender::QRenderPass | 
| 135 |     objects, Qt3DRender::QFilterKey objects, Qt3DRender::QParameter objects and | 
| 136 |     a Qt3DRender::QGraphicsApiFilter, which together define a rendering | 
| 137 |     technique the given graphics API can render. The filter keys are used by | 
| 138 |     Qt3DRender::QTechniqueFilter to select specific techniques at specific | 
| 139 |     parts of the FrameGraph. A QParameter defined on a QTechnique overrides parameter | 
| 140 |     (of the same name) defined in QRenderPass, but are overridden by | 
| 141 |     parameter in QRenderPassFilter, QTechniqueFilter, QMaterial and QEffect. | 
| 142 |  | 
| 143 |     When creating an QEffect that targets several versions of a graphics API, | 
| 144 |     it is useful to create several QTechnique nodes each with a | 
| 145 |     graphicsApiFilter set to match one of the targeted GL versions. At runtime, | 
| 146 |     the Qt3D renderer will select the most appropriate QTechnique based on | 
| 147 |     which graphics API versions are supported and (if specified) the QFilterKey | 
| 148 |     nodes that satisfy a given QTechniqueFilter in the FrameGraph. | 
| 149 |  | 
| 150 |     \note When using OpenGL as the graphics API for rendering, Qt3D relies on | 
| 151 |     the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime | 
| 152 |     to decide what is the most appropriate GL version available. If you need to | 
| 153 |     customize the QSurfaceFormat, do not forget to apply it with | 
| 154 |     QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view | 
| 155 |     will likely have no effect on Qt3D related rendering. | 
| 156 |  | 
| 157 |     \note QTechnique node can not be disabled. | 
| 158 |  | 
| 159 |     \code | 
| 160 |     QTechnique *gl3Technique = new QTechnique(); | 
| 161 |  | 
| 162 |     // Create the render passes | 
| 163 |     QRenderPass *firstPass = new QRenderPass(); | 
| 164 |     QRenderPass *secondPass = new QRenderPass(); | 
| 165 |  | 
| 166 |     // Add the passes to the technique | 
| 167 |     gl3Technique->addRenderPass(firstPass); | 
| 168 |     gl3Technique->addRenderPass(secondPass); | 
| 169 |  | 
| 170 |     // Set the targeted GL version for the technique | 
| 171 |     gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); | 
| 172 |     gl3Technique->graphicsApiFilter()->setMajorVersion(3); | 
| 173 |     gl3Technique->graphicsApiFilter()->setMinorVersion(1); | 
| 174 |     gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); | 
| 175 |  | 
| 176 |     // Create a FilterKey | 
| 177 |     QFilterKey *filterKey = new QFilterKey(); | 
| 178 |     filterKey->setName(QStringLiteral("name")); | 
| 179 |     fitlerKey->setValue(QStringLiteral("zFillPass")); | 
| 180 |  | 
| 181 |     // Add the FilterKey to the Technique | 
| 182 |     gl3Technique->addFilterKey(filterKey); | 
| 183 |  | 
| 184 |     // Create a QParameter | 
| 185 |     QParameter *colorParameter = new QParameter(QStringLiteral("color"), QColor::fromRgbF(0.0f, 0.0f, 1.0f, 1.0f)); | 
| 186 |  | 
| 187 |     // Add parameter to technique | 
| 188 |     gl3Technique->addParameter(colorParameter); | 
| 189 |     \endcode | 
| 190 |  | 
| 191 |     \sa QEffect, QRenderPass, QTechniqueFilter | 
| 192 |  */ | 
| 193 |  | 
| 194 | /*! | 
| 195 |     \qmlproperty GraphicsApiFilter Qt3D.Render::Technique::graphicsApiFilter | 
| 196 |     Specifies the graphics API filter being used | 
| 197 | */ | 
| 198 | /*! | 
| 199 |     \qmlproperty list<FilterKey> Qt3D.Render::Technique::filterKeys | 
| 200 |     Specifies the list of filter keys enabling this technique | 
| 201 | */ | 
| 202 | /*! | 
| 203 |     \qmlproperty list<RenderPass> Qt3D.Render::Technique::renderPasses | 
| 204 |     Specifies the render passes used by the tehcnique | 
| 205 | */ | 
| 206 | /*! | 
| 207 |     \qmlproperty list<Parameter> Qt3D.Render::Technique::parameters | 
| 208 |     Specifies the parameters used by the technique | 
| 209 | */ | 
| 210 | /*! | 
| 211 |     \property Qt3DRender::QTechnique::graphicsApiFilter | 
| 212 |     Specifies the graphics API filter being used | 
| 213 |  */ | 
| 214 |  | 
| 215 | QTechnique::QTechnique(QNode *parent) | 
| 216 |     : QNode(*new QTechniquePrivate, parent) | 
| 217 | { | 
| 218 |     Q_D(QTechnique); | 
| 219 |     QObject::connect(sender: &d->m_graphicsApiFilter, SIGNAL(graphicsApiFilterChanged()), receiver: this, SLOT(_q_graphicsApiFilterChanged())); | 
| 220 | } | 
| 221 |  | 
| 222 | /*! \internal */ | 
| 223 | QTechnique::~QTechnique() | 
| 224 | { | 
| 225 | } | 
| 226 |  | 
| 227 | /*! \internal */ | 
| 228 | QTechnique::QTechnique(QTechniquePrivate &dd, QNode *parent) | 
| 229 |     : QNode(dd, parent) | 
| 230 | { | 
| 231 |     Q_D(QTechnique); | 
| 232 |     QObject::connect(sender: &d->m_graphicsApiFilter, SIGNAL(graphicsApiFilterChanged()), receiver: this, SLOT(_q_graphicsApiFilterChanged())); | 
| 233 | } | 
| 234 |  | 
| 235 | /*! \internal */ | 
| 236 | void QTechniquePrivate::_q_graphicsApiFilterChanged() | 
| 237 | { | 
| 238 |     update(); | 
| 239 | } | 
| 240 |  | 
| 241 | /*! | 
| 242 |     Add \a filterKey to the Qt3DRender::QTechnique local filter keys. | 
| 243 |  */ | 
| 244 | void QTechnique::addFilterKey(QFilterKey *filterKey) | 
| 245 | { | 
| 246 |     Q_ASSERT(filterKey); | 
| 247 |     Q_D(QTechnique); | 
| 248 |     if (!d->m_filterKeys.contains(t: filterKey)) { | 
| 249 |         d->m_filterKeys.append(t: filterKey); | 
| 250 |  | 
| 251 |         // Ensures proper bookkeeping | 
| 252 |         d->registerDestructionHelper(node: filterKey, func: &QTechnique::removeFilterKey, d->m_filterKeys); | 
| 253 |  | 
| 254 |         // We need to add it as a child of the current node if it has been declared inline | 
| 255 |         // Or not previously added as a child of the current node so that | 
| 256 |         // 1) The backend gets notified about it's creation | 
| 257 |         // 2) When the current node is destroyed, it gets destroyed as well | 
| 258 |         if (!filterKey->parent()) | 
| 259 |             filterKey->setParent(this); | 
| 260 |  | 
| 261 |         d->updateNode(node: filterKey, property: "filterKeys" , change: Qt3DCore::PropertyValueAdded); | 
| 262 |     } | 
| 263 | } | 
| 264 |  | 
| 265 | /*! | 
| 266 |     Removes \a filterKey from the Qt3DRender::QTechnique local filter keys. | 
| 267 |  */ | 
| 268 | void QTechnique::removeFilterKey(QFilterKey *filterKey) | 
| 269 | { | 
| 270 |     Q_ASSERT(filterKey); | 
| 271 |     Q_D(QTechnique); | 
| 272 |     if (!d->m_filterKeys.removeOne(t: filterKey)) | 
| 273 |         return; | 
| 274 |     d->updateNode(node: filterKey, property: "filterKeys" , change: Qt3DCore::PropertyValueRemoved); | 
| 275 |     // Remove bookkeeping connection | 
| 276 |     d->unregisterDestructionHelper(node: filterKey); | 
| 277 | } | 
| 278 |  | 
| 279 | /*! | 
| 280 |     Returns the list of Qt3DCore::QFilterKey key objects making up the filter keys | 
| 281 |     of the Qt3DRender::QTechnique. | 
| 282 |  */ | 
| 283 | QVector<QFilterKey *> QTechnique::filterKeys() const | 
| 284 | { | 
| 285 |     Q_D(const QTechnique); | 
| 286 |     return d->m_filterKeys; | 
| 287 | } | 
| 288 |  | 
| 289 | /*! | 
| 290 |     Add \a parameter to the technique's parameters. | 
| 291 |  */ | 
| 292 | void QTechnique::addParameter(QParameter *parameter) | 
| 293 | { | 
| 294 |     Q_ASSERT(parameter); | 
| 295 |     Q_D(QTechnique); | 
| 296 |     if (!d->m_parameters.contains(t: parameter)) { | 
| 297 |         d->m_parameters.append(t: parameter); | 
| 298 |  | 
| 299 |         // Ensures proper bookkeeping | 
| 300 |         d->registerDestructionHelper(node: parameter, func: &QTechnique::removeParameter, d->m_parameters); | 
| 301 |  | 
| 302 |         // We need to add it as a child of the current node if it has been declared inline | 
| 303 |         // Or not previously added as a child of the current node so that | 
| 304 |         // 1) The backend gets notified about it's creation | 
| 305 |         // 2) When the current node is destroyed, the child parameters get destroyed as well | 
| 306 |         if (!parameter->parent()) | 
| 307 |             parameter->setParent(this); | 
| 308 |  | 
| 309 |         d->updateNode(node: parameter, property: "parameter" , change: Qt3DCore::PropertyValueAdded); | 
| 310 |     } | 
| 311 | } | 
| 312 |  | 
| 313 | /*! | 
| 314 |     Remove \a parameter from the technique's parameters. | 
| 315 |  */ | 
| 316 | void QTechnique::removeParameter(QParameter *parameter) | 
| 317 | { | 
| 318 |     Q_ASSERT(parameter); | 
| 319 |     Q_D(QTechnique); | 
| 320 |     if (!d->m_parameters.removeOne(t: parameter)) | 
| 321 |         return; | 
| 322 |     d->updateNode(node: parameter, property: "parameter" , change: Qt3DCore::PropertyValueRemoved); | 
| 323 |     // Remove bookkeeping connection | 
| 324 |     d->unregisterDestructionHelper(node: parameter); | 
| 325 | } | 
| 326 |  | 
| 327 | /*! | 
| 328 |     Appends a \a pass to the technique. | 
| 329 |  */ | 
| 330 | void QTechnique::addRenderPass(QRenderPass *pass) | 
| 331 | { | 
| 332 |     Q_ASSERT(pass); | 
| 333 |     Q_D(QTechnique); | 
| 334 |     if (!d->m_renderPasses.contains(t: pass)) { | 
| 335 |         d->m_renderPasses.append(t: pass); | 
| 336 |  | 
| 337 |         // Ensures proper bookkeeping | 
| 338 |         d->registerDestructionHelper(node: pass, func: &QTechnique::removeRenderPass, d->m_renderPasses); | 
| 339 |  | 
| 340 |         // We need to add it as a child of the current node if it has been declared inline | 
| 341 |         // Or not previously added as a child of the current node so that | 
| 342 |         // 1) The backend gets notified about it's creation | 
| 343 |         // 2) When the current node is destroyed, it gets destroyed as well | 
| 344 |         if (!pass->parent()) | 
| 345 |             pass->setParent(this); | 
| 346 |  | 
| 347 |         d->updateNode(node: pass, property: "pass" , change: Qt3DCore::PropertyValueAdded); | 
| 348 |     } | 
| 349 | } | 
| 350 |  | 
| 351 | /*! | 
| 352 |     Removes a \a pass from the technique. | 
| 353 |  */ | 
| 354 | void QTechnique::removeRenderPass(QRenderPass *pass) | 
| 355 | { | 
| 356 |     Q_ASSERT(pass); | 
| 357 |     Q_D(QTechnique); | 
| 358 |     if (!d->m_renderPasses.removeOne(t: pass)) | 
| 359 |         return; | 
| 360 |     d->updateNode(node: pass, property: "pass" , change: Qt3DCore::PropertyValueAdded); | 
| 361 |     // Remove bookkeeping connection | 
| 362 |     d->unregisterDestructionHelper(node: pass); | 
| 363 | } | 
| 364 |  | 
| 365 | /*! | 
| 366 |     Returns the list of render passes contained in the technique. | 
| 367 |  */ | 
| 368 | QVector<QRenderPass *> QTechnique::renderPasses() const | 
| 369 | { | 
| 370 |     Q_D(const QTechnique); | 
| 371 |     return d->m_renderPasses; | 
| 372 | } | 
| 373 |  | 
| 374 | /*! | 
| 375 |     Returns a vector of the techniques current parameters | 
| 376 |  */ | 
| 377 | QVector<QParameter *> QTechnique::parameters() const | 
| 378 | { | 
| 379 |     Q_D(const QTechnique); | 
| 380 |     return d->m_parameters; | 
| 381 | } | 
| 382 |  | 
| 383 | QGraphicsApiFilter *QTechnique::graphicsApiFilter() | 
| 384 | { | 
| 385 |     Q_D(QTechnique); | 
| 386 |     return &d->m_graphicsApiFilter; | 
| 387 | } | 
| 388 |  | 
| 389 | const QGraphicsApiFilter *QTechnique::graphicsApiFilter() const | 
| 390 | { | 
| 391 |     Q_D(const QTechnique); | 
| 392 |     return &d->m_graphicsApiFilter; | 
| 393 | } | 
| 394 |  | 
| 395 | Qt3DCore::QNodeCreatedChangeBasePtr QTechnique::createNodeCreationChange() const | 
| 396 | { | 
| 397 |     auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QTechniqueData>::create(arguments: this); | 
| 398 |     QTechniqueData &data = creationChange->data; | 
| 399 |  | 
| 400 |     Q_D(const QTechnique); | 
| 401 |     data.graphicsApiFilterData = QGraphicsApiFilterPrivate::get(q: const_cast<QGraphicsApiFilter *>(&d->m_graphicsApiFilter))->m_data; | 
| 402 |     data.filterKeyIds = qIdsForNodes(nodes: d->m_filterKeys); | 
| 403 |     data.parameterIds = qIdsForNodes(nodes: d->m_parameters); | 
| 404 |     data.renderPassIds = qIdsForNodes(nodes: d->m_renderPasses); | 
| 405 |  | 
| 406 |     return creationChange; | 
| 407 | } | 
| 408 |  | 
| 409 | } // of namespace Qt3DRender | 
| 410 |  | 
| 411 | QT_END_NAMESPACE | 
| 412 |  | 
| 413 | #include "moc_qtechnique.cpp" | 
| 414 |  |