| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 17 | ** GNU Lesser General Public License Usage | 
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| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "technique_p.h" | 
| 41 |  | 
| 42 | #include <Qt3DRender/qrenderpass.h> | 
| 43 | #include <Qt3DRender/qparameter.h> | 
| 44 | #include <Qt3DRender/qtechnique.h> | 
| 45 | #include <Qt3DRender/qgraphicsapifilter.h> | 
| 46 | #include <Qt3DRender/private/filterkey_p.h> | 
| 47 | #include <Qt3DRender/private/qtechnique_p.h> | 
| 48 | #include <Qt3DRender/private/shader_p.h> | 
| 49 | #include <Qt3DCore/private/qchangearbiter_p.h> | 
| 50 | #include <Qt3DRender/private/managers_p.h> | 
| 51 | #include <Qt3DRender/private/techniquemanager_p.h> | 
| 52 | #include <Qt3DRender/private/nodemanagers_p.h> | 
| 53 |  | 
| 54 | #include <QDebug> | 
| 55 |  | 
| 56 | QT_BEGIN_NAMESPACE | 
| 57 |  | 
| 58 | using namespace Qt3DCore; | 
| 59 |  | 
| 60 | namespace Qt3DRender { | 
| 61 | namespace Render { | 
| 62 |  | 
| 63 | Technique::Technique() | 
| 64 |     : BackendNode() | 
| 65 |     , m_isCompatibleWithRenderer(false) | 
| 66 |     , m_nodeManager(nullptr) | 
| 67 | { | 
| 68 | } | 
| 69 |  | 
| 70 | Technique::~Technique() | 
| 71 | { | 
| 72 |     cleanup(); | 
| 73 | } | 
| 74 |  | 
| 75 | void Technique::cleanup() | 
| 76 | { | 
| 77 |     QBackendNode::setEnabled(false); | 
| 78 |     m_parameterPack.clear(); | 
| 79 |     m_renderPasses.clear(); | 
| 80 |     m_filterKeyList.clear(); | 
| 81 |     m_isCompatibleWithRenderer = false; | 
| 82 | } | 
| 83 |  | 
| 84 | void Technique::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) | 
| 85 | { | 
| 86 |     const QTechnique *node = qobject_cast<const QTechnique *>(object: frontEnd); | 
| 87 |  | 
| 88 |     if (!node) | 
| 89 |         return; | 
| 90 |  | 
| 91 |     bool dirty = isEnabled() != frontEnd->isEnabled(); | 
| 92 |     BackendNode::syncFromFrontEnd(frontEnd, firstTime); | 
| 93 |  | 
| 94 |     auto renderPasses = qIdsForNodes(nodes: node->renderPasses()); | 
| 95 |     std::sort(first: std::begin(cont&: renderPasses), last: std::end(cont&: renderPasses)); | 
| 96 |     if (m_renderPasses != renderPasses) { | 
| 97 |         m_renderPasses = renderPasses; | 
| 98 |         dirty = true; | 
| 99 |     } | 
| 100 |  | 
| 101 |     auto parameters = qIdsForNodes(nodes: node->parameters()); | 
| 102 |     std::sort(first: std::begin(cont&: parameters), last: std::end(cont&: parameters)); | 
| 103 |     if (m_parameterPack.parameters() != parameters) { | 
| 104 |         m_parameterPack.setParameters(parameters); | 
| 105 |         dirty = true; | 
| 106 |     } | 
| 107 |  | 
| 108 |     auto filterKeys = qIdsForNodes(nodes: node->filterKeys()); | 
| 109 |     std::sort(first: std::begin(cont&: filterKeys), last: std::end(cont&: filterKeys)); | 
| 110 |     if (m_filterKeyList != filterKeys) { | 
| 111 |         m_filterKeyList = filterKeys; | 
| 112 |         dirty = true; | 
| 113 |     } | 
| 114 |  | 
| 115 |     auto graphicsApiFilterData = QGraphicsApiFilterPrivate::get(q: node->graphicsApiFilter())->m_data; | 
| 116 |     if (m_graphicsApiFilterData != graphicsApiFilterData) { | 
| 117 |         m_graphicsApiFilterData = graphicsApiFilterData; | 
| 118 |         m_isCompatibleWithRenderer = false; | 
| 119 |         dirty = true; | 
| 120 |     } | 
| 121 |  | 
| 122 |     if (dirty) { | 
| 123 |         m_nodeManager->techniqueManager()->addDirtyTechnique(techniqueId: peerId()); | 
| 124 |         markDirty(changes: AbstractRenderer::TechniquesDirty); | 
| 125 |     } | 
| 126 | } | 
| 127 |  | 
| 128 | QVector<Qt3DCore::QNodeId> Technique::parameters() const | 
| 129 | { | 
| 130 |     return m_parameterPack.parameters(); | 
| 131 | } | 
| 132 |  | 
| 133 | void Technique::appendRenderPass(Qt3DCore::QNodeId renderPassId) | 
| 134 | { | 
| 135 |     if (!m_renderPasses.contains(t: renderPassId)) | 
| 136 |         m_renderPasses.append(t: renderPassId); | 
| 137 | } | 
| 138 |  | 
| 139 | void Technique::removeRenderPass(Qt3DCore::QNodeId renderPassId) | 
| 140 | { | 
| 141 |     m_renderPasses.removeOne(t: renderPassId); | 
| 142 | } | 
| 143 |  | 
| 144 | QVector<Qt3DCore::QNodeId> Technique::filterKeys() const | 
| 145 | { | 
| 146 |     return m_filterKeyList; | 
| 147 | } | 
| 148 |  | 
| 149 | QVector<Qt3DCore::QNodeId> Technique::renderPasses() const | 
| 150 | { | 
| 151 |     return m_renderPasses; | 
| 152 | } | 
| 153 |  | 
| 154 | const GraphicsApiFilterData *Technique::graphicsApiFilter() const | 
| 155 | { | 
| 156 |     return &m_graphicsApiFilterData; | 
| 157 | } | 
| 158 |  | 
| 159 | bool Technique::isCompatibleWithRenderer() const | 
| 160 | { | 
| 161 |     return m_isCompatibleWithRenderer; | 
| 162 | } | 
| 163 |  | 
| 164 | void Technique::setCompatibleWithRenderer(bool compatible) | 
| 165 | { | 
| 166 |     m_isCompatibleWithRenderer = compatible; | 
| 167 | } | 
| 168 |  | 
| 169 | bool Technique::isCompatibleWithFilters(const QNodeIdVector &filterKeyIds) | 
| 170 | { | 
| 171 |     // There is a technique filter so we need to check for a technique with suitable criteria. | 
| 172 |     // Check for early bail out if the technique doesn't have sufficient number of criteria and | 
| 173 |     // can therefore never satisfy the filter | 
| 174 |     if (m_filterKeyList.size() < filterKeyIds.size()) | 
| 175 |         return false; | 
| 176 |  | 
| 177 |     // Iterate through the filter criteria and for each one search for a criteria on the | 
| 178 |     // technique that satisfies it | 
| 179 |     for (const QNodeId filterKeyId : filterKeyIds) { | 
| 180 |         FilterKey *filterKey = m_nodeManager->filterKeyManager()->lookupResource(id: filterKeyId); | 
| 181 |  | 
| 182 |         bool foundMatch = false; | 
| 183 |  | 
| 184 |         for (const QNodeId techniqueFilterKeyId : qAsConst(t&: m_filterKeyList)) { | 
| 185 |             FilterKey *techniqueFilterKey = m_nodeManager->filterKeyManager()->lookupResource(id: techniqueFilterKeyId); | 
| 186 |             if ((foundMatch = (*techniqueFilterKey == *filterKey))) | 
| 187 |                 break; | 
| 188 |         } | 
| 189 |  | 
| 190 |         // No match for TechniqueFilter criterion in any of the technique's criteria. | 
| 191 |         // So no way this can match. Don't bother checking the rest of the criteria. | 
| 192 |         if (!foundMatch) | 
| 193 |             return false; | 
| 194 |     } | 
| 195 |     return true; | 
| 196 | } | 
| 197 |  | 
| 198 | void Technique::setNodeManager(NodeManagers *nodeManager) | 
| 199 | { | 
| 200 |     m_nodeManager = nodeManager; | 
| 201 | } | 
| 202 |  | 
| 203 | NodeManagers *Technique::nodeManager() const | 
| 204 | { | 
| 205 |     return m_nodeManager; | 
| 206 | } | 
| 207 |  | 
| 208 | void Technique::appendFilterKey(Qt3DCore::QNodeId criterionId) | 
| 209 | { | 
| 210 |     if (!m_filterKeyList.contains(t: criterionId)) | 
| 211 |         m_filterKeyList.append(t: criterionId); | 
| 212 | } | 
| 213 |  | 
| 214 | void Technique::removeFilterKey(Qt3DCore::QNodeId criterionId) | 
| 215 | { | 
| 216 |     m_filterKeyList.removeOne(t: criterionId); | 
| 217 | } | 
| 218 |  | 
| 219 | TechniqueFunctor::TechniqueFunctor(AbstractRenderer *renderer, NodeManagers *manager) | 
| 220 |     : m_manager(manager) | 
| 221 |     , m_renderer(renderer) | 
| 222 | { | 
| 223 | } | 
| 224 |  | 
| 225 | QBackendNode *TechniqueFunctor::create(const QNodeCreatedChangeBasePtr &change) const | 
| 226 | { | 
| 227 |     Technique *technique = m_manager->techniqueManager()->getOrCreateResource(id: change->subjectId()); | 
| 228 |     technique->setNodeManager(m_manager); | 
| 229 |     technique->setRenderer(m_renderer); | 
| 230 |     return technique; | 
| 231 | } | 
| 232 |  | 
| 233 | QBackendNode *TechniqueFunctor::get(QNodeId id) const | 
| 234 | { | 
| 235 |     return m_manager->techniqueManager()->lookupResource(id); | 
| 236 | } | 
| 237 |  | 
| 238 | void TechniqueFunctor::destroy(QNodeId id) const | 
| 239 | { | 
| 240 |     m_manager->techniqueManager()->releaseResource(id); | 
| 241 |  | 
| 242 | } | 
| 243 |  | 
| 244 | } // namespace Render | 
| 245 | } // namespace Qt3DRender | 
| 246 |  | 
| 247 | QT_END_NAMESPACE | 
| 248 |  |