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39 | |
40 | #include "technique_p.h" |
41 | |
42 | #include <Qt3DRender/qrenderpass.h> |
43 | #include <Qt3DRender/qparameter.h> |
44 | #include <Qt3DRender/qtechnique.h> |
45 | #include <Qt3DRender/qgraphicsapifilter.h> |
46 | #include <Qt3DRender/private/filterkey_p.h> |
47 | #include <Qt3DRender/private/qtechnique_p.h> |
48 | #include <Qt3DRender/private/shader_p.h> |
49 | #include <Qt3DCore/private/qchangearbiter_p.h> |
50 | #include <Qt3DRender/private/managers_p.h> |
51 | #include <Qt3DRender/private/techniquemanager_p.h> |
52 | #include <Qt3DRender/private/nodemanagers_p.h> |
53 | |
54 | #include <QDebug> |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | |
58 | using namespace Qt3DCore; |
59 | |
60 | namespace Qt3DRender { |
61 | namespace Render { |
62 | |
63 | Technique::Technique() |
64 | : BackendNode() |
65 | , m_isCompatibleWithRenderer(false) |
66 | , m_nodeManager(nullptr) |
67 | { |
68 | } |
69 | |
70 | Technique::~Technique() |
71 | { |
72 | cleanup(); |
73 | } |
74 | |
75 | void Technique::cleanup() |
76 | { |
77 | QBackendNode::setEnabled(false); |
78 | m_parameterPack.clear(); |
79 | m_renderPasses.clear(); |
80 | m_filterKeyList.clear(); |
81 | m_isCompatibleWithRenderer = false; |
82 | } |
83 | |
84 | void Technique::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
85 | { |
86 | const QTechnique *node = qobject_cast<const QTechnique *>(object: frontEnd); |
87 | |
88 | if (!node) |
89 | return; |
90 | |
91 | bool dirty = isEnabled() != frontEnd->isEnabled(); |
92 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
93 | |
94 | auto renderPasses = qIdsForNodes(nodes: node->renderPasses()); |
95 | std::sort(first: std::begin(cont&: renderPasses), last: std::end(cont&: renderPasses)); |
96 | if (m_renderPasses != renderPasses) { |
97 | m_renderPasses = renderPasses; |
98 | dirty = true; |
99 | } |
100 | |
101 | auto parameters = qIdsForNodes(nodes: node->parameters()); |
102 | std::sort(first: std::begin(cont&: parameters), last: std::end(cont&: parameters)); |
103 | if (m_parameterPack.parameters() != parameters) { |
104 | m_parameterPack.setParameters(parameters); |
105 | dirty = true; |
106 | } |
107 | |
108 | auto filterKeys = qIdsForNodes(nodes: node->filterKeys()); |
109 | std::sort(first: std::begin(cont&: filterKeys), last: std::end(cont&: filterKeys)); |
110 | if (m_filterKeyList != filterKeys) { |
111 | m_filterKeyList = filterKeys; |
112 | dirty = true; |
113 | } |
114 | |
115 | auto graphicsApiFilterData = QGraphicsApiFilterPrivate::get(q: node->graphicsApiFilter())->m_data; |
116 | if (m_graphicsApiFilterData != graphicsApiFilterData) { |
117 | m_graphicsApiFilterData = graphicsApiFilterData; |
118 | m_isCompatibleWithRenderer = false; |
119 | dirty = true; |
120 | } |
121 | |
122 | if (dirty) { |
123 | m_nodeManager->techniqueManager()->addDirtyTechnique(techniqueId: peerId()); |
124 | markDirty(changes: AbstractRenderer::TechniquesDirty); |
125 | } |
126 | } |
127 | |
128 | QVector<Qt3DCore::QNodeId> Technique::parameters() const |
129 | { |
130 | return m_parameterPack.parameters(); |
131 | } |
132 | |
133 | void Technique::appendRenderPass(Qt3DCore::QNodeId renderPassId) |
134 | { |
135 | if (!m_renderPasses.contains(t: renderPassId)) |
136 | m_renderPasses.append(t: renderPassId); |
137 | } |
138 | |
139 | void Technique::removeRenderPass(Qt3DCore::QNodeId renderPassId) |
140 | { |
141 | m_renderPasses.removeOne(t: renderPassId); |
142 | } |
143 | |
144 | QVector<Qt3DCore::QNodeId> Technique::filterKeys() const |
145 | { |
146 | return m_filterKeyList; |
147 | } |
148 | |
149 | QVector<Qt3DCore::QNodeId> Technique::renderPasses() const |
150 | { |
151 | return m_renderPasses; |
152 | } |
153 | |
154 | const GraphicsApiFilterData *Technique::graphicsApiFilter() const |
155 | { |
156 | return &m_graphicsApiFilterData; |
157 | } |
158 | |
159 | bool Technique::isCompatibleWithRenderer() const |
160 | { |
161 | return m_isCompatibleWithRenderer; |
162 | } |
163 | |
164 | void Technique::setCompatibleWithRenderer(bool compatible) |
165 | { |
166 | m_isCompatibleWithRenderer = compatible; |
167 | } |
168 | |
169 | bool Technique::isCompatibleWithFilters(const QNodeIdVector &filterKeyIds) |
170 | { |
171 | // There is a technique filter so we need to check for a technique with suitable criteria. |
172 | // Check for early bail out if the technique doesn't have sufficient number of criteria and |
173 | // can therefore never satisfy the filter |
174 | if (m_filterKeyList.size() < filterKeyIds.size()) |
175 | return false; |
176 | |
177 | // Iterate through the filter criteria and for each one search for a criteria on the |
178 | // technique that satisfies it |
179 | for (const QNodeId filterKeyId : filterKeyIds) { |
180 | FilterKey *filterKey = m_nodeManager->filterKeyManager()->lookupResource(id: filterKeyId); |
181 | |
182 | bool foundMatch = false; |
183 | |
184 | for (const QNodeId techniqueFilterKeyId : qAsConst(t&: m_filterKeyList)) { |
185 | FilterKey *techniqueFilterKey = m_nodeManager->filterKeyManager()->lookupResource(id: techniqueFilterKeyId); |
186 | if ((foundMatch = (*techniqueFilterKey == *filterKey))) |
187 | break; |
188 | } |
189 | |
190 | // No match for TechniqueFilter criterion in any of the technique's criteria. |
191 | // So no way this can match. Don't bother checking the rest of the criteria. |
192 | if (!foundMatch) |
193 | return false; |
194 | } |
195 | return true; |
196 | } |
197 | |
198 | void Technique::setNodeManager(NodeManagers *nodeManager) |
199 | { |
200 | m_nodeManager = nodeManager; |
201 | } |
202 | |
203 | NodeManagers *Technique::nodeManager() const |
204 | { |
205 | return m_nodeManager; |
206 | } |
207 | |
208 | void Technique::appendFilterKey(Qt3DCore::QNodeId criterionId) |
209 | { |
210 | if (!m_filterKeyList.contains(t: criterionId)) |
211 | m_filterKeyList.append(t: criterionId); |
212 | } |
213 | |
214 | void Technique::removeFilterKey(Qt3DCore::QNodeId criterionId) |
215 | { |
216 | m_filterKeyList.removeOne(t: criterionId); |
217 | } |
218 | |
219 | TechniqueFunctor::TechniqueFunctor(AbstractRenderer *renderer, NodeManagers *manager) |
220 | : m_manager(manager) |
221 | , m_renderer(renderer) |
222 | { |
223 | } |
224 | |
225 | QBackendNode *TechniqueFunctor::create(const QNodeCreatedChangeBasePtr &change) const |
226 | { |
227 | Technique *technique = m_manager->techniqueManager()->getOrCreateResource(id: change->subjectId()); |
228 | technique->setNodeManager(m_manager); |
229 | technique->setRenderer(m_renderer); |
230 | return technique; |
231 | } |
232 | |
233 | QBackendNode *TechniqueFunctor::get(QNodeId id) const |
234 | { |
235 | return m_manager->techniqueManager()->lookupResource(id); |
236 | } |
237 | |
238 | void TechniqueFunctor::destroy(QNodeId id) const |
239 | { |
240 | m_manager->techniqueManager()->releaseResource(id); |
241 | |
242 | } |
243 | |
244 | } // namespace Render |
245 | } // namespace Qt3DRender |
246 | |
247 | QT_END_NAMESPACE |
248 | |