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39
40#include "qstenciloperation.h"
41#include "qstenciloperation_p.h"
42#include "qstenciloperationarguments.h"
43#include <Qt3DRender/private/qrenderstatecreatedchange_p.h>
44
45QT_BEGIN_NAMESPACE
46
47namespace Qt3DRender {
48
49/*!
50 \class Qt3DRender::QStencilOperation
51 \brief The QStencilOperation class specifies stencil operation.
52 \since 5.7
53 \ingroup renderstates
54 \inmodule Qt3DRender
55
56 A Qt3DRender::QStencilOperation class specifies the stencil operations
57 for the front- and back-facing polygons. The stencil operation control
58 what is done to fragment when the stencil and depth test pass or fail.
59
60 \sa Qt3DRender::QStencilTest
61 */
62
63/*!
64 \qmltype StencilOperation
65 \brief The StencilOperation type specifies stencil operation.
66 \since 5.7
67 \ingroup renderstates
68 \inqmlmodule Qt3D.Render
69 \inherits RenderState
70 \instantiates Qt3DRender::QStencilOperation
71
72 A StencilOperation type specifies the stencil operations
73 for the front- and back-facing polygons. The stencil operation control
74 what is done to fragment when the stencil and depth test pass or fail.
75
76 \sa StencilTest
77 */
78
79/*!
80 \qmlproperty StencilOperationArguments StencilOperation::front
81 Holds the stencil operation arguments for front-facing polygons.
82*/
83
84/*!
85 \qmlproperty StencilOperationArguments StencilOperation::back
86 Holds the stencil operation arguments for back-facing polygons.
87*/
88
89/*!
90 \property QStencilOperation::front
91 Holds the stencil operation arguments for front-facing polygons.
92*/
93
94/*!
95 \property QStencilOperation::back
96 Holds the stencil operation arguments for back-facing polygons.
97*/
98
99/*!
100 The constructor creates a new QStencilOperation::QStencilOperation instance with
101 the specified \a parent.
102 */
103QStencilOperation::QStencilOperation(QNode *parent)
104 : QRenderState(*new QStencilOperationPrivate(), parent)
105{
106 Q_D(QStencilOperation);
107
108 const auto resend = [d]() { d->update(); };
109
110 (void) connect(sender: d->m_front, signal: &QStencilOperationArguments::allTestsPassOperationChanged, slot: resend);
111 (void) connect(sender: d->m_front, signal: &QStencilOperationArguments::depthTestFailureOperationChanged, slot: resend);
112 (void) connect(sender: d->m_front, signal: &QStencilOperationArguments::stencilTestFailureOperationChanged, slot: resend);
113 (void) connect(sender: d->m_front, signal: &QStencilOperationArguments::faceModeChanged, slot: resend);
114
115 (void) connect(sender: d->m_back, signal: &QStencilOperationArguments::allTestsPassOperationChanged, slot: resend);
116 (void) connect(sender: d->m_back, signal: &QStencilOperationArguments::depthTestFailureOperationChanged, slot: resend);
117 (void) connect(sender: d->m_back, signal: &QStencilOperationArguments::stencilTestFailureOperationChanged, slot: resend);
118 (void) connect(sender: d->m_back, signal: &QStencilOperationArguments::faceModeChanged, slot: resend);
119}
120
121/*! \internal */
122QStencilOperation::~QStencilOperation()
123{
124}
125
126/*! \internal */
127void QStencilOperationPrivate::fillData(QStencilOperationData &data) const
128{
129 data.front.face = m_front->faceMode();
130 data.front.stencilTestFailureOperation = m_front->stencilTestFailureOperation();
131 data.front.depthTestFailureOperation = m_front->depthTestFailureOperation();
132 data.front.allTestsPassOperation = m_front->allTestsPassOperation();
133 data.back.face = m_back->faceMode();
134 data.back.stencilTestFailureOperation = m_back->stencilTestFailureOperation();
135 data.back.depthTestFailureOperation = m_back->depthTestFailureOperation();
136 data.back.allTestsPassOperation = m_back->allTestsPassOperation();
137}
138
139QStencilOperationArguments *QStencilOperation::front() const
140{
141 Q_D(const QStencilOperation);
142 return d->m_front;
143}
144
145QStencilOperationArguments *QStencilOperation::back() const
146{
147 Q_D(const QStencilOperation);
148 return d->m_back;
149}
150
151Qt3DCore::QNodeCreatedChangeBasePtr QStencilOperation::createNodeCreationChange() const
152{
153 auto creationChange = QRenderStateCreatedChangePtr<QStencilOperationData>::create(arguments: this);
154 d_func()->fillData(data&: creationChange->data);
155 return creationChange;
156}
157
158} // namespace Qt3DRender
159
160QT_END_NAMESPACE
161

source code of qt3d/src/render/renderstates/qstenciloperation.cpp