| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT | 
| 21 | ** included in the packaging of this file. Please review the following | 
| 22 | ** information to ensure the GNU General Public License requirements will | 
| 23 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. | 
| 24 | ** | 
| 25 | ** $QT_END_LICENSE$ | 
| 26 | ** | 
| 27 | ****************************************************************************/ | 
| 28 |  | 
| 29 | #include <QtTest/QTest> | 
| 30 | #include <Qt3DCore/qjoint.h> | 
| 31 | #include <Qt3DCore/qskeleton.h> | 
| 32 | #include <Qt3DAnimation/private/skeleton_p.h> | 
| 33 | #include <Qt3DAnimation/private/handler_p.h> | 
| 34 | #include <Qt3DCore/private/qscene_p.h> | 
| 35 | #include <Qt3DCore/private/qbackendnode_p.h> | 
| 36 | #include <qbackendnodetester.h> | 
| 37 | #include <testpostmanarbiter.h> | 
| 38 |  | 
| 39 | using namespace Qt3DCore; | 
| 40 | using namespace Qt3DAnimation; | 
| 41 | using namespace Qt3DAnimation::Animation; | 
| 42 |  | 
| 43 | Q_DECLARE_METATYPE(Skeleton*) | 
| 44 |  | 
| 45 | class tst_Skeleton : public QBackendNodeTester | 
| 46 | { | 
| 47 |     Q_OBJECT | 
| 48 |  | 
| 49 | private Q_SLOTS: | 
| 50 |     void checkPeerPropertyMirroring() | 
| 51 |     { | 
| 52 |         // GIVEN | 
| 53 |         Handler handler; | 
| 54 |         Skeleton backendSkeleton; | 
| 55 |         backendSkeleton.setHandler(&handler); | 
| 56 |         QSkeleton skeleton; | 
| 57 |         auto rootJoint = new QJoint(); | 
| 58 |         rootJoint->setName(QLatin1String("rootJoint" )); | 
| 59 |         auto childJoint = new QJoint(); | 
| 60 |         childJoint->setName(QLatin1String("childJoint" )); | 
| 61 |         rootJoint->addChildJoint(joint: childJoint); | 
| 62 |         skeleton.setRootJoint(rootJoint); | 
| 63 |  | 
| 64 |         // WHEN | 
| 65 |         simulateInitializationSync(frontend: &skeleton, backend: &backendSkeleton); | 
| 66 |  | 
| 67 |         // THEN - nothing mirrored from frontend | 
| 68 |         QCOMPARE(backendSkeleton.peerId(), skeleton.id()); | 
| 69 |         QCOMPARE(backendSkeleton.isEnabled(), skeleton.isEnabled()); | 
| 70 |         QCOMPARE(backendSkeleton.jointNames().size(), 0); | 
| 71 |         QCOMPARE(backendSkeleton.jointLocalPoses().size(), 0); | 
| 72 |     } | 
| 73 |  | 
| 74 |     void checkJointName() | 
| 75 |     { | 
| 76 |         // GIVEN | 
| 77 |         Skeleton backendSkeleton; | 
| 78 |         const QVector<QString> jointNames = { QLatin1String("rootJoint" ), | 
| 79 |                                               QLatin1String("child1Joint" ), | 
| 80 |                                               QLatin1String("child2Joint" ) }; | 
| 81 |  | 
| 82 |         // WHEN | 
| 83 |         backendSkeleton.setJointNames(jointNames); | 
| 84 |  | 
| 85 |         // THEN | 
| 86 |         const int jointNameCount = jointNames.size(); | 
| 87 |         for (int i = 0; i < jointNameCount; ++i) { | 
| 88 |             QCOMPARE(jointNames[i], backendSkeleton.jointName(i)); | 
| 89 |         } | 
| 90 |     } | 
| 91 |  | 
| 92 |     void checkInitialAndCleanedUpState() | 
| 93 |     { | 
| 94 |         // GIVEN | 
| 95 |         Handler handler; | 
| 96 |         Skeleton backendSkeleton; | 
| 97 |         backendSkeleton.setHandler(&handler); | 
| 98 |  | 
| 99 |         // THEN | 
| 100 |         QVERIFY(backendSkeleton.peerId().isNull()); | 
| 101 |         QCOMPARE(backendSkeleton.isEnabled(), false); | 
| 102 |         QCOMPARE(backendSkeleton.jointNames().size(), 0); | 
| 103 |         QCOMPARE(backendSkeleton.jointLocalPoses().size(), 0); | 
| 104 |  | 
| 105 |         // GIVEN | 
| 106 |         const QVector<QString> names = (QVector<QString>() | 
| 107 |                                         << QLatin1String("root" ) | 
| 108 |                                         << QLatin1String("child1" ) | 
| 109 |                                         << QLatin1String("child2" )); | 
| 110 |         const QVector<Sqt> localPoses = (QVector<Sqt>() << Sqt() << Sqt() << Sqt()); | 
| 111 |  | 
| 112 |         // WHEN | 
| 113 |         backendSkeleton.setJointNames(names); | 
| 114 |         backendSkeleton.setJointLocalPoses(localPoses); | 
| 115 |         backendSkeleton.cleanup(); | 
| 116 |  | 
| 117 |         // THEN | 
| 118 |         QCOMPARE(backendSkeleton.isEnabled(), false); | 
| 119 |         QCOMPARE(backendSkeleton.jointNames().size(), 0); | 
| 120 |         QCOMPARE(backendSkeleton.jointLocalPoses().size(), 0); | 
| 121 |     } | 
| 122 |  | 
| 123 |     void checkPropertyChanges() | 
| 124 |     { | 
| 125 |         // GIVEN | 
| 126 |         Handler handler; | 
| 127 |         Skeleton backendSkeleton; | 
| 128 |         backendSkeleton.setHandler(&handler); | 
| 129 |         QSkeleton skeleton; | 
| 130 |         simulateInitializationSync(frontend: &skeleton, backend: &backendSkeleton); | 
| 131 |  | 
| 132 |         // WHEN | 
| 133 |         skeleton.setEnabled(false); | 
| 134 |         backendSkeleton.syncFromFrontEnd(frontEnd: &skeleton, firstTime: false); | 
| 135 |  | 
| 136 |         // THEN | 
| 137 |         QCOMPARE(backendSkeleton.isEnabled(), false); | 
| 138 |     } | 
| 139 |  | 
| 140 |     void checkJointTransforms_data() | 
| 141 |     { | 
| 142 |         QTest::addColumn<Skeleton*>(name: "skeleton" ); | 
| 143 |         QTest::addColumn<QVector<Sqt>>(name: "jointTransforms" ); | 
| 144 |  | 
| 145 |         const int count = 5; | 
| 146 |         auto skeleton = new Skeleton; | 
| 147 |         skeleton->setJointCount(count); | 
| 148 |         QVector<Sqt> jointTransforms; | 
| 149 |         jointTransforms.reserve(asize: count); | 
| 150 |         for (int i = 0; i < count; ++i) { | 
| 151 |             const float f = float(i); | 
| 152 |             Sqt transform; | 
| 153 |             transform.scale = QVector3D(f, f, f); | 
| 154 |             transform.rotation = QQuaternion(f, 1.0f, 0.0f, 0.0f).normalized(); | 
| 155 |             transform.translation = QVector3D(1.0 * f, 2.0 * f, 3.0 * f); | 
| 156 |             skeleton->setJointScale(jointIndex: i, scale: transform.scale); | 
| 157 |             skeleton->setJointRotation(jointIndex: i, rotation: transform.rotation); | 
| 158 |             skeleton->setJointTranslation(jointIndex: i, translation: transform.translation); | 
| 159 |             jointTransforms.push_back(t: transform); | 
| 160 |         } | 
| 161 |  | 
| 162 |         QTest::newRow(dataTag: "5 joints" ) << skeleton << jointTransforms; | 
| 163 |     } | 
| 164 |  | 
| 165 |     void checkJointTransforms() | 
| 166 |     { | 
| 167 |         // GIVEN | 
| 168 |         QFETCH(Skeleton*, skeleton); | 
| 169 |         QFETCH(QVector<Sqt>, jointTransforms); | 
| 170 |  | 
| 171 |         const int count = skeleton->jointCount(); | 
| 172 |         for (int i = 0; i < count; ++i) { | 
| 173 |             // WHEN | 
| 174 |             const QVector3D s = skeleton->jointScale(jointIndex: i); | 
| 175 |  | 
| 176 |             // THEN | 
| 177 |             QCOMPARE(s, jointTransforms[i].scale); | 
| 178 |  | 
| 179 |             // WHEN | 
| 180 |             const QQuaternion q = skeleton->jointRotation(jointIndex: i); | 
| 181 |  | 
| 182 |             // THEN | 
| 183 |             QCOMPARE(q, jointTransforms[i].rotation); | 
| 184 |  | 
| 185 |             // WHEN | 
| 186 |             const QVector3D t = skeleton->jointTranslation(jointIndex: i); | 
| 187 |  | 
| 188 |             // THEN | 
| 189 |             QCOMPARE(t, jointTransforms[i].translation); | 
| 190 |         } | 
| 191 |  | 
| 192 |         // Cleanup | 
| 193 |         delete skeleton; | 
| 194 |     } | 
| 195 | }; | 
| 196 |  | 
| 197 | QTEST_APPLESS_MAIN(tst_Skeleton) | 
| 198 |  | 
| 199 | #include "tst_skeleton.moc" | 
| 200 |  |