| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ | 
| 9 | ** Commercial License Usage | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT | 
| 21 | ** included in the packaging of this file. Please review the following | 
| 22 | ** information to ensure the GNU General Public License requirements will | 
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| 24 | ** | 
| 25 | ** $QT_END_LICENSE$ | 
| 26 | ** | 
| 27 | ****************************************************************************/ | 
| 28 |  | 
| 29 | #include <QtTest/QTest> | 
| 30 | #include <QSignalSpy> | 
| 31 |  | 
| 32 | #include <Qt3DRender/qtexture.h> | 
| 33 | #include <Qt3DRender/qenvironmentlight.h> | 
| 34 | #include <Qt3DRender/private/qenvironmentlight_p.h> | 
| 35 | #include <Qt3DRender/private/qshaderdata_p.h> | 
| 36 |  | 
| 37 | #include <Qt3DCore/private/qnodecreatedchangegenerator_p.h> | 
| 38 | #include <Qt3DCore/qnodecreatedchange.h> | 
| 39 | #include "testpostmanarbiter.h" | 
| 40 |  | 
| 41 | class tst_QEnvironmentLight: public QObject | 
| 42 | { | 
| 43 |     Q_OBJECT | 
| 44 | private Q_SLOTS: | 
| 45 |     void checkDefaultConstruction() | 
| 46 |     { | 
| 47 |         // GIVEN | 
| 48 |         Qt3DRender::QEnvironmentLight light; | 
| 49 |  | 
| 50 |         // THEN | 
| 51 |         QVERIFY(light.findChild<Qt3DRender::QShaderData*>()); | 
| 52 |         QCOMPARE(light.irradiance(), nullptr); | 
| 53 |         QCOMPARE(light.specular(), nullptr); | 
| 54 |     } | 
| 55 |  | 
| 56 |     void shouldTakeOwnershipOfParentlessTextures() | 
| 57 |     { | 
| 58 |         // GIVEN | 
| 59 |         Qt3DRender::QEnvironmentLight light; | 
| 60 |         auto irradiance = new Qt3DRender::QTexture2D; | 
| 61 |         auto specular = new Qt3DRender::QTexture2D; | 
| 62 |  | 
| 63 |         // WHEN | 
| 64 |         light.setIrradiance(irradiance); | 
| 65 |         light.setSpecular(specular); | 
| 66 |  | 
| 67 |         // THEN | 
| 68 |         QCOMPARE(irradiance->parent(), &light); | 
| 69 |         QCOMPARE(specular->parent(), &light); | 
| 70 |     } | 
| 71 |  | 
| 72 |     void shouldNotChangeOwnershipOfParentedTextures() | 
| 73 |     { | 
| 74 |         // GIVEN | 
| 75 |         Qt3DCore::QNode node; | 
| 76 |         Qt3DRender::QEnvironmentLight light; | 
| 77 |         auto irradiance = new Qt3DRender::QTexture2D(&node); | 
| 78 |         auto specular = new Qt3DRender::QTexture2D(&node); | 
| 79 |  | 
| 80 |         // WHEN | 
| 81 |         light.setIrradiance(irradiance); | 
| 82 |         light.setSpecular(specular); | 
| 83 |  | 
| 84 |         // WHEN | 
| 85 |         delete irradiance; | 
| 86 |         delete specular; | 
| 87 |  | 
| 88 |         // THEN | 
| 89 |     } | 
| 90 |  | 
| 91 |     void checkPropertyChanges() | 
| 92 |     { | 
| 93 |         // GIVEN | 
| 94 |         Qt3DRender::QEnvironmentLight light; | 
| 95 |         auto shaderData = light.findChild<Qt3DRender::QShaderData*>(); | 
| 96 |  | 
| 97 |         { | 
| 98 |             auto texture = new Qt3DRender::QTexture2D(&light); | 
| 99 |             QSignalSpy spy(&light, &Qt3DRender::QEnvironmentLight::irradianceChanged); | 
| 100 |  | 
| 101 |             // WHEN | 
| 102 |             light.setIrradiance(texture); | 
| 103 |  | 
| 104 |             // THEN | 
| 105 |             QCOMPARE(light.irradiance(), texture); | 
| 106 |             QCOMPARE(shaderData->property("irradiance" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 107 |             QCOMPARE(spy.count(), 1); | 
| 108 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 109 |  | 
| 110 |             // WHEN | 
| 111 |             light.setIrradiance(texture); | 
| 112 |  | 
| 113 |             // THEN | 
| 114 |             QCOMPARE(light.irradiance(), texture); | 
| 115 |             QCOMPARE(shaderData->property("irradiance" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 116 |             QCOMPARE(spy.count(), 0); | 
| 117 |  | 
| 118 |             // WHEN | 
| 119 |             light.setIrradiance(nullptr); | 
| 120 |  | 
| 121 |             // THEN | 
| 122 |             QCOMPARE(light.irradiance(), nullptr); | 
| 123 |             QCOMPARE(shaderData->property("irradiance" ).value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 124 |             QCOMPARE(spy.count(), 1); | 
| 125 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 126 |         } | 
| 127 |         { | 
| 128 |             auto texture = new Qt3DRender::QTexture2D(&light); | 
| 129 |             QSignalSpy spy(&light, &Qt3DRender::QEnvironmentLight::irradianceChanged); | 
| 130 |  | 
| 131 |             // WHEN | 
| 132 |             light.setIrradiance(texture); | 
| 133 |  | 
| 134 |             // THEN | 
| 135 |             QCOMPARE(light.irradiance(), texture); | 
| 136 |             QCOMPARE(shaderData->property("irradiance" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 137 |             QCOMPARE(spy.count(), 1); | 
| 138 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 139 |  | 
| 140 |             // WHEN | 
| 141 |             delete texture; | 
| 142 |  | 
| 143 |             // THEN | 
| 144 |             QCOMPARE(light.irradiance(), nullptr); | 
| 145 |             QCOMPARE(shaderData->property("irradiance" ).value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 146 |             QCOMPARE(spy.count(), 1); | 
| 147 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 148 |         } | 
| 149 |         { | 
| 150 |             auto texture = new Qt3DRender::QTexture2D; | 
| 151 |             QSignalSpy spy(&light, &Qt3DRender::QEnvironmentLight::irradianceChanged); | 
| 152 |  | 
| 153 |             // WHEN | 
| 154 |             light.setIrradiance(texture); | 
| 155 |  | 
| 156 |             // THEN | 
| 157 |             QCOMPARE(light.irradiance(), texture); | 
| 158 |             QCOMPARE(shaderData->property("irradiance" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 159 |             QCOMPARE(spy.count(), 1); | 
| 160 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 161 |  | 
| 162 |             // WHEN | 
| 163 |             delete texture; | 
| 164 |  | 
| 165 |             // THEN | 
| 166 |             QCOMPARE(light.irradiance(), nullptr); | 
| 167 |             QCOMPARE(shaderData->property("irradiance" ).value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 168 |             QCOMPARE(spy.count(), 1); | 
| 169 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 170 |         } | 
| 171 |         { | 
| 172 |             auto texture = new Qt3DRender::QTexture2D(&light); | 
| 173 |             QSignalSpy spy(&light, &Qt3DRender::QEnvironmentLight::irradianceChanged); | 
| 174 |  | 
| 175 |             // WHEN | 
| 176 |             light.setIrradiance(texture); | 
| 177 |  | 
| 178 |             // THEN | 
| 179 |             QCOMPARE(light.irradiance(), texture); | 
| 180 |             QCOMPARE(shaderData->property("irradiance" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 181 |             QCOMPARE(shaderData->property("irradianceSize" ).value<QVector3D>(), | 
| 182 |                      QVector3D(texture->width(), texture->height(), texture->depth())); | 
| 183 |             QCOMPARE(spy.count(), 1); | 
| 184 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 185 |  | 
| 186 |             // WHEN | 
| 187 |             texture->setWidth(883); | 
| 188 |  | 
| 189 |             // THEN | 
| 190 |             QCOMPARE(shaderData->property("irradianceSize" ).value<QVector3D>(), | 
| 191 |                      QVector3D(883.0f, texture->height(), texture->depth())); | 
| 192 |  | 
| 193 |             // WHEN | 
| 194 |             texture->setHeight(1340); | 
| 195 |  | 
| 196 |             // THEN | 
| 197 |             QCOMPARE(shaderData->property("irradianceSize" ).value<QVector3D>(), | 
| 198 |                      QVector3D(883.0f, 1340.0f, texture->depth())); | 
| 199 |  | 
| 200 |             // WHEN | 
| 201 |             texture->setDepth(1584); | 
| 202 |  | 
| 203 |             // THEN | 
| 204 |             QCOMPARE(shaderData->property("irradianceSize" ).value<QVector3D>(), | 
| 205 |                      QVector3D(883.0f, 1340.0f, 1584.0f)); | 
| 206 |  | 
| 207 |             // WHEN | 
| 208 |             delete texture; | 
| 209 |  | 
| 210 |             // THEN | 
| 211 |             QCOMPARE(light.irradiance(), nullptr); | 
| 212 |             QCOMPARE(shaderData->property("irradiance" ).value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 213 |             QCOMPARE(spy.count(), 1); | 
| 214 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 215 |  | 
| 216 |             // THEN | 
| 217 |             QCOMPARE(shaderData->property("irradianceSize" ).value<QVector3D>(), | 
| 218 |                      QVector3D()); | 
| 219 |         } | 
| 220 |         { | 
| 221 |             auto texture = new Qt3DRender::QTexture2D(&light); | 
| 222 |             QSignalSpy spy(&light, &Qt3DRender::QEnvironmentLight::specularChanged); | 
| 223 |  | 
| 224 |             // WHEN | 
| 225 |             light.setSpecular(texture); | 
| 226 |  | 
| 227 |             // THEN | 
| 228 |             QCOMPARE(light.specular(), texture); | 
| 229 |             QCOMPARE(shaderData->property("specular" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 230 |             QCOMPARE(spy.count(), 1); | 
| 231 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 232 |  | 
| 233 |             // WHEN | 
| 234 |             light.setSpecular(texture); | 
| 235 |  | 
| 236 |             // THEN | 
| 237 |             QCOMPARE(light.specular(), texture); | 
| 238 |             QCOMPARE(shaderData->property("specular" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 239 |             QCOMPARE(spy.count(), 0); | 
| 240 |  | 
| 241 |             // WHEN | 
| 242 |             light.setSpecular(nullptr); | 
| 243 |  | 
| 244 |             // THEN | 
| 245 |             QCOMPARE(light.specular(), nullptr); | 
| 246 |             QCOMPARE(shaderData->property("specular" ).value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 247 |             QCOMPARE(spy.count(), 1); | 
| 248 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 249 |         } | 
| 250 |         { | 
| 251 |             auto texture = new Qt3DRender::QTexture2D(&light); | 
| 252 |             QSignalSpy spy(&light, &Qt3DRender::QEnvironmentLight::specularChanged); | 
| 253 |  | 
| 254 |             // WHEN | 
| 255 |             light.setSpecular(texture); | 
| 256 |  | 
| 257 |             // THEN | 
| 258 |             QCOMPARE(light.specular(), texture); | 
| 259 |             QCOMPARE(shaderData->property("specular" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 260 |             QCOMPARE(spy.count(), 1); | 
| 261 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 262 |  | 
| 263 |             // WHEN | 
| 264 |             delete texture; | 
| 265 |  | 
| 266 |             // THEN | 
| 267 |             QCOMPARE(light.specular(), nullptr); | 
| 268 |             QCOMPARE(shaderData->property("specular" ).value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 269 |             QCOMPARE(spy.count(), 1); | 
| 270 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 271 |         } | 
| 272 |         { | 
| 273 |             auto texture = new Qt3DRender::QTexture2D; | 
| 274 |             QSignalSpy spy(&light, &Qt3DRender::QEnvironmentLight::specularChanged); | 
| 275 |  | 
| 276 |             // WHEN | 
| 277 |             light.setSpecular(texture); | 
| 278 |  | 
| 279 |             // THEN | 
| 280 |             QCOMPARE(light.specular(), texture); | 
| 281 |             QCOMPARE(shaderData->property("specular" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 282 |             QCOMPARE(spy.count(), 1); | 
| 283 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 284 |  | 
| 285 |             // WHEN | 
| 286 |             delete texture; | 
| 287 |  | 
| 288 |             // THEN | 
| 289 |             QCOMPARE(light.specular(), nullptr); | 
| 290 |             QCOMPARE(shaderData->property("specular" ).value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 291 |             QCOMPARE(spy.count(), 1); | 
| 292 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 293 |         } | 
| 294 |         { | 
| 295 |             auto texture = new Qt3DRender::QTexture2D(&light); | 
| 296 |             QSignalSpy spy(&light, &Qt3DRender::QEnvironmentLight::specularChanged); | 
| 297 |  | 
| 298 |             // WHEN | 
| 299 |             light.setSpecular(texture); | 
| 300 |  | 
| 301 |             // THEN | 
| 302 |             QCOMPARE(light.specular(), texture); | 
| 303 |             QCOMPARE(shaderData->property("specular" ).value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 304 |             QCOMPARE(shaderData->property("specularSize" ).value<QVector3D>(), | 
| 305 |                      QVector3D(texture->width(), texture->height(), texture->depth())); | 
| 306 |             QCOMPARE(spy.count(), 1); | 
| 307 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), texture); | 
| 308 |  | 
| 309 |             // WHEN | 
| 310 |             texture->setWidth(883); | 
| 311 |  | 
| 312 |             // THEN | 
| 313 |             QCOMPARE(shaderData->property("specularSize" ).value<QVector3D>(), | 
| 314 |                      QVector3D(883.0f, texture->height(), texture->depth())); | 
| 315 |  | 
| 316 |             // WHEN | 
| 317 |             texture->setHeight(1340); | 
| 318 |  | 
| 319 |             // THEN | 
| 320 |             QCOMPARE(shaderData->property("specularSize" ).value<QVector3D>(), | 
| 321 |                      QVector3D(883.0f, 1340.0f, texture->depth())); | 
| 322 |  | 
| 323 |             // WHEN | 
| 324 |             texture->setDepth(1584); | 
| 325 |  | 
| 326 |             // THEN | 
| 327 |             QCOMPARE(shaderData->property("specularSize" ).value<QVector3D>(), | 
| 328 |                      QVector3D(883.0f, 1340.0f, 1584.0f)); | 
| 329 |  | 
| 330 |             // WHEN | 
| 331 |             delete texture; | 
| 332 |  | 
| 333 |             // THEN | 
| 334 |             QCOMPARE(light.specular(), nullptr); | 
| 335 |             QCOMPARE(shaderData->property("specular" ).value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 336 |             QCOMPARE(spy.count(), 1); | 
| 337 |             QCOMPARE(spy.takeFirst().first().value<Qt3DRender::QAbstractTexture*>(), nullptr); | 
| 338 |  | 
| 339 |             // THEN | 
| 340 |             QCOMPARE(shaderData->property("specularSize" ).value<QVector3D>(), | 
| 341 |                      QVector3D()); | 
| 342 |         } | 
| 343 |     } | 
| 344 |  | 
| 345 |     void checkCreationData() | 
| 346 |     { | 
| 347 |         // GIVEN | 
| 348 |         Qt3DRender::QEnvironmentLight light; | 
| 349 |         auto shaderData = light.findChild<Qt3DRender::QShaderData*>(); | 
| 350 |  | 
| 351 |         // WHEN | 
| 352 |         QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges; | 
| 353 |  | 
| 354 |         { | 
| 355 |             Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&light); | 
| 356 |             creationChanges = creationChangeGenerator.creationChanges(); | 
| 357 |         } | 
| 358 |  | 
| 359 |         // THEN | 
| 360 |         { | 
| 361 |             QCOMPARE(creationChanges.size(), 2); // EnvironmentLight + ShaderData | 
| 362 |  | 
| 363 |             const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QEnvironmentLightData>>(src: creationChanges.first()); | 
| 364 |             const Qt3DRender::QEnvironmentLightData cloneData = creationChangeData->data; | 
| 365 |  | 
| 366 |             QCOMPARE(cloneData.shaderDataId, shaderData->id()); | 
| 367 |             QCOMPARE(light.id(), creationChangeData->subjectId()); | 
| 368 |             QCOMPARE(light.isEnabled(), true); | 
| 369 |             QCOMPARE(light.isEnabled(), creationChangeData->isNodeEnabled()); | 
| 370 |             QCOMPARE(light.metaObject(), creationChangeData->metaObject()); | 
| 371 |         } | 
| 372 |  | 
| 373 |         // WHEN | 
| 374 |         light.setEnabled(false); | 
| 375 |  | 
| 376 |         { | 
| 377 |             Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&light); | 
| 378 |             creationChanges = creationChangeGenerator.creationChanges(); | 
| 379 |         } | 
| 380 |  | 
| 381 |         // THEN | 
| 382 |         { | 
| 383 |             QCOMPARE(creationChanges.size(), 2); // EnvironmentLight + ShaderData | 
| 384 |  | 
| 385 |             const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<Qt3DRender::QEnvironmentLightData>>(src: creationChanges.first()); | 
| 386 |             const Qt3DRender::QEnvironmentLightData cloneData = creationChangeData->data; | 
| 387 |  | 
| 388 |             QCOMPARE(cloneData.shaderDataId, shaderData->id()); | 
| 389 |             QCOMPARE(light.id(), creationChangeData->subjectId()); | 
| 390 |             QCOMPARE(light.isEnabled(), false); | 
| 391 |             QCOMPARE(light.isEnabled(), creationChangeData->isNodeEnabled()); | 
| 392 |             QCOMPARE(light.metaObject(), creationChangeData->metaObject()); | 
| 393 |         } | 
| 394 |     } | 
| 395 | }; | 
| 396 |  | 
| 397 | QTEST_MAIN(tst_QEnvironmentLight) | 
| 398 |  | 
| 399 | #include "tst_qenvironmentlight.moc" | 
| 400 |  |