| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the test suite of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ | 
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| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT | 
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| 24 | ** | 
| 25 | ** $QT_END_LICENSE$ | 
| 26 | ** | 
| 27 | ****************************************************************************/ | 
| 28 |  | 
| 29 |  | 
| 30 | #include <QtTest/QtTest> | 
| 31 |  | 
| 32 | #include <Qt3DRender/private/qshadergraph_p.h> | 
| 33 |  | 
| 34 | using namespace Qt3DRender; | 
| 35 | namespace | 
| 36 | { | 
| 37 |     QShaderNodePort createPort(QShaderNodePort::Direction portDirection, const QString &portName) | 
| 38 |     { | 
| 39 |         auto port = QShaderNodePort(); | 
| 40 |         port.direction = portDirection; | 
| 41 |         port.name = portName; | 
| 42 |         return port; | 
| 43 |     } | 
| 44 |  | 
| 45 |     QShaderNode createNode(const QVector<QShaderNodePort> &ports, const QStringList &layers = QStringList()) | 
| 46 |     { | 
| 47 |         auto node = QShaderNode(); | 
| 48 |         node.setUuid(QUuid::createUuid()); | 
| 49 |         node.setLayers(layers); | 
| 50 |         for (const auto &port : ports) | 
| 51 |             node.addPort(port); | 
| 52 |         return node; | 
| 53 |     } | 
| 54 |  | 
| 55 |     QShaderGraph::Edge createEdge(const QUuid &sourceUuid, const QString &sourceName, | 
| 56 |                                   const QUuid &targetUuid, const QString &targetName, | 
| 57 |                                   const QStringList &layers = QStringList()) | 
| 58 |     { | 
| 59 |         auto edge = QShaderGraph::Edge(); | 
| 60 |         edge.sourceNodeUuid = sourceUuid; | 
| 61 |         edge.sourcePortName = sourceName; | 
| 62 |         edge.targetNodeUuid = targetUuid; | 
| 63 |         edge.targetPortName = targetName; | 
| 64 |         edge.layers = layers; | 
| 65 |         return edge; | 
| 66 |     } | 
| 67 |  | 
| 68 |     QShaderGraph::Statement createStatement(const QShaderNode &node, | 
| 69 |                                             const QVector<int> &inputs = QVector<int>(), | 
| 70 |                                             const QVector<int> &outputs = QVector<int>()) | 
| 71 |     { | 
| 72 |         auto statement = QShaderGraph::Statement(); | 
| 73 |         statement.node = node; | 
| 74 |         statement.inputs = inputs; | 
| 75 |         statement.outputs = outputs; | 
| 76 |         return statement; | 
| 77 |     } | 
| 78 |  | 
| 79 |     void debugStatement(const QString &prefix, const QShaderGraph::Statement &statement) | 
| 80 |     { | 
| 81 |         qDebug() << prefix << statement.inputs << statement.uuid().toString() << statement.outputs; | 
| 82 |     } | 
| 83 |  | 
| 84 |     void dumpStatementsIfNeeded(const QVector<QShaderGraph::Statement> &statements, const QVector<QShaderGraph::Statement> &expected) | 
| 85 |     { | 
| 86 |         if (statements != expected) { | 
| 87 |             for (int i = 0; i < qMax(a: statements.size(), b: expected.size()); i++) { | 
| 88 |                 qDebug() << "----"  << i << "----" ; | 
| 89 |                 if (i < statements.size()) | 
| 90 |                     debugStatement(prefix: "A:" , statement: statements.at(i)); | 
| 91 |                 if (i < expected.size()) | 
| 92 |                     debugStatement(prefix: "E:" , statement: expected.at(i)); | 
| 93 |                 qDebug() << "-----------" ; | 
| 94 |             } | 
| 95 |         } | 
| 96 |     } | 
| 97 | } | 
| 98 |  | 
| 99 | class tst_QShaderGraph : public QObject | 
| 100 | { | 
| 101 |     Q_OBJECT | 
| 102 | private slots: | 
| 103 |     void shouldHaveEdgeDefaultState(); | 
| 104 |     void shouldTestEdgesEquality_data(); | 
| 105 |     void shouldTestEdgesEquality(); | 
| 106 |     void shouldManipulateStatementMembers(); | 
| 107 |     void shouldTestStatementsEquality_data(); | 
| 108 |     void shouldTestStatementsEquality(); | 
| 109 |     void shouldFindIndexFromPortNameInStatements_data(); | 
| 110 |     void shouldFindIndexFromPortNameInStatements(); | 
| 111 |     void shouldManageNodeList(); | 
| 112 |     void shouldManageEdgeList(); | 
| 113 |     void shouldSerializeGraphForCodeGeneration(); | 
| 114 |     void shouldHandleUnboundPortsDuringGraphSerialization(); | 
| 115 |     void shouldSurviveCyclesDuringGraphSerialization(); | 
| 116 |     void shouldDealWithEdgesJumpingOverLayers(); | 
| 117 |     void shouldGenerateDifferentStatementsDependingOnActiveLayers(); | 
| 118 |     void shouldDealWithBranchesWithoutOutput(); | 
| 119 |     void shouldDiscardEdgesConnectedToDiscardedNodes(); | 
| 120 | }; | 
| 121 |  | 
| 122 | void tst_QShaderGraph::shouldHaveEdgeDefaultState() | 
| 123 | { | 
| 124 |     // GIVEN | 
| 125 |     auto edge = QShaderGraph::Edge(); | 
| 126 |  | 
| 127 |     // THEN | 
| 128 |     QVERIFY(edge.sourceNodeUuid.isNull()); | 
| 129 |     QVERIFY(edge.sourcePortName.isEmpty()); | 
| 130 |     QVERIFY(edge.targetNodeUuid.isNull()); | 
| 131 |     QVERIFY(edge.targetPortName.isEmpty()); | 
| 132 | } | 
| 133 |  | 
| 134 | void tst_QShaderGraph::shouldTestEdgesEquality_data() | 
| 135 | { | 
| 136 |     QTest::addColumn<QShaderGraph::Edge>(name: "left" ); | 
| 137 |     QTest::addColumn<QShaderGraph::Edge>(name: "right" ); | 
| 138 |     QTest::addColumn<bool>(name: "expected" ); | 
| 139 |  | 
| 140 |     const auto sourceUuid1 = QUuid::createUuid(); | 
| 141 |     const auto sourceUuid2 = QUuid::createUuid(); | 
| 142 |     const auto targetUuid1 = QUuid::createUuid(); | 
| 143 |     const auto targetUuid2 = QUuid::createUuid(); | 
| 144 |  | 
| 145 |     QTest::newRow(dataTag: "Equals" ) << createEdge(sourceUuid: sourceUuid1, sourceName: "foo" , targetUuid: targetUuid1, targetName: "bar" ) | 
| 146 |                             << createEdge(sourceUuid: sourceUuid1, sourceName: "foo" , targetUuid: targetUuid1, targetName: "bar" ) | 
| 147 |                             << true; | 
| 148 |     QTest::newRow(dataTag: "SourceUuid" ) << createEdge(sourceUuid: sourceUuid1, sourceName: "foo" , targetUuid: targetUuid1, targetName: "bar" ) | 
| 149 |                                 << createEdge(sourceUuid: sourceUuid2, sourceName: "foo" , targetUuid: targetUuid1, targetName: "bar" ) | 
| 150 |                                 << false; | 
| 151 |     QTest::newRow(dataTag: "SourceName" ) << createEdge(sourceUuid: sourceUuid1, sourceName: "foo" , targetUuid: targetUuid1, targetName: "bar" ) | 
| 152 |                                 << createEdge(sourceUuid: sourceUuid1, sourceName: "bleh" , targetUuid: targetUuid1, targetName: "bar" ) | 
| 153 |                                 << false; | 
| 154 |     QTest::newRow(dataTag: "TargetUuid" ) << createEdge(sourceUuid: sourceUuid1, sourceName: "foo" , targetUuid: targetUuid1, targetName: "bar" ) | 
| 155 |                                 << createEdge(sourceUuid: sourceUuid1, sourceName: "foo" , targetUuid: targetUuid2, targetName: "bar" ) | 
| 156 |                                 << false; | 
| 157 |     QTest::newRow(dataTag: "TargetName" ) << createEdge(sourceUuid: sourceUuid1, sourceName: "foo" , targetUuid: targetUuid1, targetName: "bar" ) | 
| 158 |                                 << createEdge(sourceUuid: sourceUuid1, sourceName: "foo" , targetUuid: targetUuid1, targetName: "bleh" ) | 
| 159 |                                 << false; | 
| 160 | } | 
| 161 |  | 
| 162 | void tst_QShaderGraph::shouldTestEdgesEquality() | 
| 163 | { | 
| 164 |     // GIVEN | 
| 165 |     QFETCH(QShaderGraph::Edge, left); | 
| 166 |     QFETCH(QShaderGraph::Edge, right); | 
| 167 |  | 
| 168 |     // WHEN | 
| 169 |     const auto equal = (left == right); | 
| 170 |     const auto notEqual = (left != right); | 
| 171 |  | 
| 172 |     // THEN | 
| 173 |     QFETCH(bool, expected); | 
| 174 |     QCOMPARE(equal, expected); | 
| 175 |     QCOMPARE(notEqual, !expected); | 
| 176 | } | 
| 177 |  | 
| 178 | void tst_QShaderGraph::shouldManipulateStatementMembers() | 
| 179 | { | 
| 180 |     // GIVEN | 
| 181 |     auto statement = QShaderGraph::Statement(); | 
| 182 |  | 
| 183 |     // THEN (default state) | 
| 184 |     QVERIFY(statement.inputs.isEmpty()); | 
| 185 |     QVERIFY(statement.outputs.isEmpty()); | 
| 186 |     QVERIFY(statement.node.uuid().isNull()); | 
| 187 |     QVERIFY(statement.uuid().isNull()); | 
| 188 |  | 
| 189 |     // WHEN | 
| 190 |     const auto node = createNode(ports: {}); | 
| 191 |     statement.node = node; | 
| 192 |  | 
| 193 |     // THEN | 
| 194 |     QCOMPARE(statement.uuid(), node.uuid()); | 
| 195 |  | 
| 196 |     // WHEN | 
| 197 |     statement.node = QShaderNode(); | 
| 198 |  | 
| 199 |     // THEN | 
| 200 |     QVERIFY(statement.uuid().isNull()); | 
| 201 | } | 
| 202 |  | 
| 203 | void tst_QShaderGraph::shouldTestStatementsEquality_data() | 
| 204 | { | 
| 205 |     QTest::addColumn<QShaderGraph::Statement>(name: "left" ); | 
| 206 |     QTest::addColumn<QShaderGraph::Statement>(name: "right" ); | 
| 207 |     QTest::addColumn<bool>(name: "expected" ); | 
| 208 |  | 
| 209 |     const auto node1 = createNode(ports: {}); | 
| 210 |     const auto node2 = createNode(ports: {}); | 
| 211 |  | 
| 212 |     QTest::newRow(dataTag: "EqualNodes" ) << createStatement(node: node1, inputs: {1, 2}, outputs: {3, 4}) | 
| 213 |                                 << createStatement(node: node1, inputs: {1, 2}, outputs: {3, 4}) | 
| 214 |                                 << true; | 
| 215 |     QTest::newRow(dataTag: "EqualInvalids" ) << createStatement(node: QShaderNode(), inputs: {1, 2}, outputs: {3, 4}) | 
| 216 |                                    << createStatement(node: QShaderNode(), inputs: {1, 2}, outputs: {3, 4}) | 
| 217 |                                    << true; | 
| 218 |     QTest::newRow(dataTag: "Nodes" ) << createStatement(node: node1, inputs: {1, 2}, outputs: {3, 4}) | 
| 219 |                            << createStatement(node: node2, inputs: {1, 2}, outputs: {3, 4}) | 
| 220 |                            << false; | 
| 221 |     QTest::newRow(dataTag: "Inputs" ) << createStatement(node: node1, inputs: {1, 2}, outputs: {3, 4}) | 
| 222 |                             << createStatement(node: node1, inputs: {1, 2, 0}, outputs: {3, 4}) | 
| 223 |                             << false; | 
| 224 |     QTest::newRow(dataTag: "Outputs" ) << createStatement(node: node1, inputs: {1, 2}, outputs: {3, 4}) | 
| 225 |                              << createStatement(node: node1, inputs: {1, 2}, outputs: {3, 0, 4}) | 
| 226 |                              << false; | 
| 227 | } | 
| 228 |  | 
| 229 | void tst_QShaderGraph::shouldTestStatementsEquality() | 
| 230 | { | 
| 231 |     // GIVEN | 
| 232 |     QFETCH(QShaderGraph::Statement, left); | 
| 233 |     QFETCH(QShaderGraph::Statement, right); | 
| 234 |  | 
| 235 |     // WHEN | 
| 236 |     const auto equal = (left == right); | 
| 237 |     const auto notEqual = (left != right); | 
| 238 |  | 
| 239 |     // THEN | 
| 240 |     QFETCH(bool, expected); | 
| 241 |     QCOMPARE(equal, expected); | 
| 242 |     QCOMPARE(notEqual, !expected); | 
| 243 | } | 
| 244 |  | 
| 245 | void tst_QShaderGraph::shouldFindIndexFromPortNameInStatements_data() | 
| 246 | { | 
| 247 |     QTest::addColumn<QShaderGraph::Statement>(name: "statement" ); | 
| 248 |     QTest::addColumn<QString>(name: "portName" ); | 
| 249 |     QTest::addColumn<int>(name: "expectedInputIndex" ); | 
| 250 |     QTest::addColumn<int>(name: "expectedOutputIndex" ); | 
| 251 |  | 
| 252 |     const auto inputNodeStatement = createStatement(node: createNode(ports: { | 
| 253 |         createPort(portDirection: QShaderNodePort::Output, portName: "input" ) | 
| 254 |     })); | 
| 255 |     const auto outputNodeStatement = createStatement(node: createNode(ports: { | 
| 256 |         createPort(portDirection: QShaderNodePort::Input, portName: "output" ) | 
| 257 |     })); | 
| 258 |     const auto functionNodeStatement = createStatement(node: createNode(ports: { | 
| 259 |         createPort(portDirection: QShaderNodePort::Input, portName: "input1" ), | 
| 260 |         createPort(portDirection: QShaderNodePort::Output, portName: "output1" ), | 
| 261 |         createPort(portDirection: QShaderNodePort::Input, portName: "input2" ), | 
| 262 |         createPort(portDirection: QShaderNodePort::Output, portName: "output2" ), | 
| 263 |         createPort(portDirection: QShaderNodePort::Output, portName: "output3" ), | 
| 264 |         createPort(portDirection: QShaderNodePort::Input, portName: "input3" ) | 
| 265 |     })); | 
| 266 |  | 
| 267 |     QTest::newRow(dataTag: "Invalid" ) << QShaderGraph::Statement() << "foo"  << -1 << -1; | 
| 268 |     QTest::newRow(dataTag: "InputNodeWrongName" ) << inputNodeStatement << "foo"  << -1 << -1; | 
| 269 |     QTest::newRow(dataTag: "InputNodeExistingName" ) << inputNodeStatement << "input"  << -1 << 0; | 
| 270 |     QTest::newRow(dataTag: "OutputNodeWrongName" ) << outputNodeStatement << "foo"  << -1 << -1; | 
| 271 |     QTest::newRow(dataTag: "OutputNodeExistingName" ) << outputNodeStatement << "output"  << 0 << -1; | 
| 272 |     QTest::newRow(dataTag: "FunctionNodeWrongName" ) << functionNodeStatement << "foo"  << -1 << -1; | 
| 273 |     QTest::newRow(dataTag: "FunctionNodeInput1" ) << functionNodeStatement << "input1"  << 0 << -1; | 
| 274 |     QTest::newRow(dataTag: "FunctionNodeOutput1" ) << functionNodeStatement << "output1"  << -1 << 0; | 
| 275 |     QTest::newRow(dataTag: "FunctionNodeInput2" ) << functionNodeStatement << "input2"  << 1 << -1; | 
| 276 |     QTest::newRow(dataTag: "FunctionNodeOutput2" ) << functionNodeStatement << "output2"  << -1 << 1; | 
| 277 |     QTest::newRow(dataTag: "FunctionNodeInput3" ) << functionNodeStatement << "input3"  << 2 << -1; | 
| 278 |     QTest::newRow(dataTag: "FunctionNodeOutput3" ) << functionNodeStatement << "output3"  << -1 << 2; | 
| 279 | } | 
| 280 |  | 
| 281 | void tst_QShaderGraph::shouldFindIndexFromPortNameInStatements() | 
| 282 | { | 
| 283 |     // GIVEN | 
| 284 |     QFETCH(QShaderGraph::Statement, statement); | 
| 285 |     QFETCH(QString, portName); | 
| 286 |     QFETCH(int, expectedInputIndex); | 
| 287 |     QFETCH(int, expectedOutputIndex); | 
| 288 |  | 
| 289 |     // WHEN | 
| 290 |     const auto inputIndex = statement.portIndex(direction: QShaderNodePort::Input, portName); | 
| 291 |     const auto outputIndex = statement.portIndex(direction: QShaderNodePort::Output, portName); | 
| 292 |  | 
| 293 |     // THEN | 
| 294 |     QCOMPARE(inputIndex, expectedInputIndex); | 
| 295 |     QCOMPARE(outputIndex, expectedOutputIndex); | 
| 296 | } | 
| 297 |  | 
| 298 | void tst_QShaderGraph::shouldManageNodeList() | 
| 299 | { | 
| 300 |     // GIVEN | 
| 301 |     const auto node1 = createNode(ports: {createPort(portDirection: QShaderNodePort::Output, portName: "node1" )}); | 
| 302 |     const auto node2 = createNode(ports: {createPort(portDirection: QShaderNodePort::Output, portName: "node2" )}); | 
| 303 |  | 
| 304 |     auto graph = QShaderGraph(); | 
| 305 |  | 
| 306 |     // THEN (default state) | 
| 307 |     QVERIFY(graph.nodes().isEmpty()); | 
| 308 |  | 
| 309 |     // WHEN | 
| 310 |     graph.addNode(node: node1); | 
| 311 |  | 
| 312 |     // THEN | 
| 313 |     QCOMPARE(graph.nodes().size(), 1); | 
| 314 |     QCOMPARE(graph.nodes().at(0).uuid(), node1.uuid()); | 
| 315 |     QCOMPARE(graph.nodes().at(0).ports().at(0).name, node1.ports().at(0).name); | 
| 316 |  | 
| 317 |     // WHEN | 
| 318 |     graph.addNode(node: node2); | 
| 319 |  | 
| 320 |     // THEN | 
| 321 |     QCOMPARE(graph.nodes().size(), 2); | 
| 322 |     QCOMPARE(graph.nodes().at(0).uuid(), node1.uuid()); | 
| 323 |     QCOMPARE(graph.nodes().at(0).ports().at(0).name, node1.ports().at(0).name); | 
| 324 |     QCOMPARE(graph.nodes().at(1).uuid(), node2.uuid()); | 
| 325 |     QCOMPARE(graph.nodes().at(1).ports().at(0).name, node2.ports().at(0).name); | 
| 326 |  | 
| 327 |  | 
| 328 |     // WHEN | 
| 329 |     graph.removeNode(node: node2); | 
| 330 |  | 
| 331 |     // THEN | 
| 332 |     QCOMPARE(graph.nodes().size(), 1); | 
| 333 |     QCOMPARE(graph.nodes().at(0).uuid(), node1.uuid()); | 
| 334 |     QCOMPARE(graph.nodes().at(0).ports().at(0).name, node1.ports().at(0).name); | 
| 335 |  | 
| 336 |     // WHEN | 
| 337 |     graph.addNode(node: node2); | 
| 338 |  | 
| 339 |     // THEN | 
| 340 |     QCOMPARE(graph.nodes().size(), 2); | 
| 341 |     QCOMPARE(graph.nodes().at(0).uuid(), node1.uuid()); | 
| 342 |     QCOMPARE(graph.nodes().at(0).ports().at(0).name, node1.ports().at(0).name); | 
| 343 |     QCOMPARE(graph.nodes().at(1).uuid(), node2.uuid()); | 
| 344 |     QCOMPARE(graph.nodes().at(1).ports().at(0).name, node2.ports().at(0).name); | 
| 345 |  | 
| 346 |     // WHEN | 
| 347 |     const auto node1bis = [node1] { | 
| 348 |         auto res = node1; | 
| 349 |         auto port = res.ports().at(i: 0); | 
| 350 |         port.name = QStringLiteral("node1bis" ); | 
| 351 |         res.addPort(port); | 
| 352 |         return res; | 
| 353 |     }(); | 
| 354 |     graph.addNode(node: node1bis); | 
| 355 |  | 
| 356 |     // THEN | 
| 357 |     QCOMPARE(graph.nodes().size(), 2); | 
| 358 |     QCOMPARE(graph.nodes().at(0).uuid(), node2.uuid()); | 
| 359 |     QCOMPARE(graph.nodes().at(0).ports().at(0).name, node2.ports().at(0).name); | 
| 360 |     QCOMPARE(graph.nodes().at(1).uuid(), node1bis.uuid()); | 
| 361 |     QCOMPARE(graph.nodes().at(1).ports().at(0).name, node1bis.ports().at(0).name); | 
| 362 | } | 
| 363 |  | 
| 364 | void tst_QShaderGraph::shouldManageEdgeList() | 
| 365 | { | 
| 366 |     // GIVEN | 
| 367 |     const auto edge1 = createEdge(sourceUuid: QUuid::createUuid(), sourceName: "foo" , targetUuid: QUuid::createUuid(), targetName: "bar" ); | 
| 368 |     const auto edge2 = createEdge(sourceUuid: QUuid::createUuid(), sourceName: "baz" , targetUuid: QUuid::createUuid(), targetName: "boo" ); | 
| 369 |  | 
| 370 |     auto graph = QShaderGraph(); | 
| 371 |  | 
| 372 |     // THEN (default state) | 
| 373 |     QVERIFY(graph.edges().isEmpty()); | 
| 374 |  | 
| 375 |     // WHEN | 
| 376 |     graph.addEdge(edge: edge1); | 
| 377 |  | 
| 378 |     // THEN | 
| 379 |     QCOMPARE(graph.edges().size(), 1); | 
| 380 |     QCOMPARE(graph.edges().at(0), edge1); | 
| 381 |  | 
| 382 |     // WHEN | 
| 383 |     graph.addEdge(edge: edge2); | 
| 384 |  | 
| 385 |     // THEN | 
| 386 |     QCOMPARE(graph.edges().size(), 2); | 
| 387 |     QCOMPARE(graph.edges().at(0), edge1); | 
| 388 |     QCOMPARE(graph.edges().at(1), edge2); | 
| 389 |  | 
| 390 |  | 
| 391 |     // WHEN | 
| 392 |     graph.removeEdge(edge: edge2); | 
| 393 |  | 
| 394 |     // THEN | 
| 395 |     QCOMPARE(graph.edges().size(), 1); | 
| 396 |     QCOMPARE(graph.edges().at(0), edge1); | 
| 397 |  | 
| 398 |     // WHEN | 
| 399 |     graph.addEdge(edge: edge2); | 
| 400 |  | 
| 401 |     // THEN | 
| 402 |     QCOMPARE(graph.edges().size(), 2); | 
| 403 |     QCOMPARE(graph.edges().at(0), edge1); | 
| 404 |     QCOMPARE(graph.edges().at(1), edge2); | 
| 405 |  | 
| 406 |     // WHEN | 
| 407 |     graph.addEdge(edge: edge1); | 
| 408 |  | 
| 409 |     // THEN | 
| 410 |     QCOMPARE(graph.edges().size(), 2); | 
| 411 |     QCOMPARE(graph.edges().at(0), edge1); | 
| 412 |     QCOMPARE(graph.edges().at(1), edge2); | 
| 413 | } | 
| 414 |  | 
| 415 | void tst_QShaderGraph::shouldSerializeGraphForCodeGeneration() | 
| 416 | { | 
| 417 |     // GIVEN | 
| 418 |     const auto input1 = createNode(ports: { | 
| 419 |         createPort(portDirection: QShaderNodePort::Output, portName: "input1Value" ) | 
| 420 |     }); | 
| 421 |     const auto input2 = createNode(ports: { | 
| 422 |         createPort(portDirection: QShaderNodePort::Output, portName: "input2Value" ) | 
| 423 |     }); | 
| 424 |     const auto output1 = createNode(ports: { | 
| 425 |         createPort(portDirection: QShaderNodePort::Input, portName: "output1Value" ) | 
| 426 |     }); | 
| 427 |     const auto output2 = createNode(ports: { | 
| 428 |         createPort(portDirection: QShaderNodePort::Input, portName: "output2Value" ) | 
| 429 |     }); | 
| 430 |     const auto function1 = createNode(ports: { | 
| 431 |         createPort(portDirection: QShaderNodePort::Input, portName: "function1Input" ), | 
| 432 |         createPort(portDirection: QShaderNodePort::Output, portName: "function1Output" ) | 
| 433 |     }); | 
| 434 |     const auto function2 = createNode(ports: { | 
| 435 |         createPort(portDirection: QShaderNodePort::Input, portName: "function2Input1" ), | 
| 436 |         createPort(portDirection: QShaderNodePort::Input, portName: "function2Input2" ), | 
| 437 |         createPort(portDirection: QShaderNodePort::Output, portName: "function2Output" ) | 
| 438 |     }); | 
| 439 |     const auto function3 = createNode(ports: { | 
| 440 |         createPort(portDirection: QShaderNodePort::Input, portName: "function3Input1" ), | 
| 441 |         createPort(portDirection: QShaderNodePort::Input, portName: "function3Input2" ), | 
| 442 |         createPort(portDirection: QShaderNodePort::Output, portName: "function3Output1" ), | 
| 443 |         createPort(portDirection: QShaderNodePort::Output, portName: "function3Output2" ) | 
| 444 |     }); | 
| 445 |  | 
| 446 |     const auto graph = [=] { | 
| 447 |         auto res = QShaderGraph(); | 
| 448 |         res.addNode(node: input1); | 
| 449 |         res.addNode(node: input2); | 
| 450 |         res.addNode(node: output1); | 
| 451 |         res.addNode(node: output2); | 
| 452 |         res.addNode(node: function1); | 
| 453 |         res.addNode(node: function2); | 
| 454 |         res.addNode(node: function3); | 
| 455 |         res.addEdge(edge: createEdge(sourceUuid: input1.uuid(), sourceName: "input1Value" , targetUuid: function1.uuid(), targetName: "function1Input" )); | 
| 456 |         res.addEdge(edge: createEdge(sourceUuid: input1.uuid(), sourceName: "input1Value" , targetUuid: function2.uuid(), targetName: "function2Input1" )); | 
| 457 |         res.addEdge(edge: createEdge(sourceUuid: input2.uuid(), sourceName: "input2Value" , targetUuid: function2.uuid(), targetName: "function2Input2" )); | 
| 458 |         res.addEdge(edge: createEdge(sourceUuid: function1.uuid(), sourceName: "function1Output" , targetUuid: function3.uuid(), targetName: "function3Input1" )); | 
| 459 |         res.addEdge(edge: createEdge(sourceUuid: function2.uuid(), sourceName: "function2Output" , targetUuid: function3.uuid(), targetName: "function3Input2" )); | 
| 460 |         res.addEdge(edge: createEdge(sourceUuid: function3.uuid(), sourceName: "function3Output1" , targetUuid: output1.uuid(), targetName: "output1Value" )); | 
| 461 |         res.addEdge(edge: createEdge(sourceUuid: function3.uuid(), sourceName: "function3Output2" , targetUuid: output2.uuid(), targetName: "output2Value" )); | 
| 462 |         return res; | 
| 463 |     }(); | 
| 464 |  | 
| 465 |     // WHEN | 
| 466 |     const auto statements = graph.createStatements(); | 
| 467 |  | 
| 468 |     // THEN | 
| 469 |     const auto expected = QVector<QShaderGraph::Statement>() | 
| 470 |             << createStatement(node: input2, inputs: {}, outputs: {1}) | 
| 471 |             << createStatement(node: input1, inputs: {}, outputs: {0}) | 
| 472 |             << createStatement(node: function2, inputs: {0, 1}, outputs: {3}) | 
| 473 |             << createStatement(node: function1, inputs: {0}, outputs: {2}) | 
| 474 |             << createStatement(node: function3, inputs: {2, 3}, outputs: {4, 5}) | 
| 475 |             << createStatement(node: output2, inputs: {5}, outputs: {}) | 
| 476 |             << createStatement(node: output1, inputs: {4}, outputs: {}); | 
| 477 |     dumpStatementsIfNeeded(statements, expected); | 
| 478 |     QCOMPARE(statements, expected); | 
| 479 | } | 
| 480 |  | 
| 481 | void tst_QShaderGraph::shouldHandleUnboundPortsDuringGraphSerialization() | 
| 482 | { | 
| 483 |     // GIVEN | 
| 484 |     const auto input = createNode(ports: { | 
| 485 |         createPort(portDirection: QShaderNodePort::Output, portName: "input" ) | 
| 486 |     }); | 
| 487 |     const auto unboundInput = createNode(ports: { | 
| 488 |         createPort(portDirection: QShaderNodePort::Output, portName: "unbound" ) | 
| 489 |     }); | 
| 490 |     const auto output = createNode(ports: { | 
| 491 |         createPort(portDirection: QShaderNodePort::Input, portName: "output" ) | 
| 492 |     }); | 
| 493 |     const auto unboundOutput = createNode(ports: { | 
| 494 |         createPort(portDirection: QShaderNodePort::Input, portName: "unbound" ) | 
| 495 |     }); | 
| 496 |     const auto function = createNode(ports: { | 
| 497 |         createPort(portDirection: QShaderNodePort::Input, portName: "functionInput1" ), | 
| 498 |         createPort(portDirection: QShaderNodePort::Input, portName: "functionInput2" ), | 
| 499 |         createPort(portDirection: QShaderNodePort::Input, portName: "functionInput3" ), | 
| 500 |         createPort(portDirection: QShaderNodePort::Output, portName: "functionOutput1" ), | 
| 501 |         createPort(portDirection: QShaderNodePort::Output, portName: "functionOutput2" ), | 
| 502 |         createPort(portDirection: QShaderNodePort::Output, portName: "functionOutput3" ) | 
| 503 |     }); | 
| 504 |  | 
| 505 |     const auto graph = [=] { | 
| 506 |         auto res = QShaderGraph(); | 
| 507 |         res.addNode(node: input); | 
| 508 |         res.addNode(node: unboundInput); | 
| 509 |         res.addNode(node: output); | 
| 510 |         res.addNode(node: unboundOutput); | 
| 511 |         res.addNode(node: function); | 
| 512 |         res.addEdge(edge: createEdge(sourceUuid: input.uuid(), sourceName: "input" , targetUuid: function.uuid(), targetName: "functionInput2" )); | 
| 513 |         res.addEdge(edge: createEdge(sourceUuid: function.uuid(), sourceName: "functionOutput2" , targetUuid: output.uuid(), targetName: "output" )); | 
| 514 |         return res; | 
| 515 |     }(); | 
| 516 |  | 
| 517 |     // WHEN | 
| 518 |     const auto statements = graph.createStatements(); | 
| 519 |  | 
| 520 |     // THEN | 
| 521 |     // Note that no statement has any unbound input | 
| 522 |     const auto expected = QVector<QShaderGraph::Statement>() | 
| 523 |             << createStatement(node: input, inputs: {}, outputs: {0}); | 
| 524 |     dumpStatementsIfNeeded(statements, expected); | 
| 525 |     QCOMPARE(statements, expected); | 
| 526 | } | 
| 527 |  | 
| 528 | void tst_QShaderGraph::shouldSurviveCyclesDuringGraphSerialization() | 
| 529 | { | 
| 530 |     // GIVEN | 
| 531 |     const auto input = createNode(ports: { | 
| 532 |         createPort(portDirection: QShaderNodePort::Output, portName: "input" ) | 
| 533 |     }); | 
| 534 |     const auto output = createNode(ports: { | 
| 535 |         createPort(portDirection: QShaderNodePort::Input, portName: "output" ) | 
| 536 |     }); | 
| 537 |     const auto function1 = createNode(ports: { | 
| 538 |         createPort(portDirection: QShaderNodePort::Input, portName: "function1Input1" ), | 
| 539 |         createPort(portDirection: QShaderNodePort::Input, portName: "function1Input2" ), | 
| 540 |         createPort(portDirection: QShaderNodePort::Output, portName: "function1Output" ) | 
| 541 |     }); | 
| 542 |     const auto function2 = createNode(ports: { | 
| 543 |         createPort(portDirection: QShaderNodePort::Input, portName: "function2Input" ), | 
| 544 |         createPort(portDirection: QShaderNodePort::Output, portName: "function2Output" ) | 
| 545 |     }); | 
| 546 |     const auto function3 = createNode(ports: { | 
| 547 |         createPort(portDirection: QShaderNodePort::Input, portName: "function3Input" ), | 
| 548 |         createPort(portDirection: QShaderNodePort::Output, portName: "function3Output" ) | 
| 549 |     }); | 
| 550 |  | 
| 551 |     const auto graph = [=] { | 
| 552 |         auto res = QShaderGraph(); | 
| 553 |         res.addNode(node: input); | 
| 554 |         res.addNode(node: output); | 
| 555 |         res.addNode(node: function1); | 
| 556 |         res.addNode(node: function2); | 
| 557 |         res.addNode(node: function3); | 
| 558 |         res.addEdge(edge: createEdge(sourceUuid: input.uuid(), sourceName: "input" , targetUuid: function1.uuid(), targetName: "function1Input1" )); | 
| 559 |         res.addEdge(edge: createEdge(sourceUuid: function1.uuid(), sourceName: "function1Output" , targetUuid: function2.uuid(), targetName: "function2Input" )); | 
| 560 |         res.addEdge(edge: createEdge(sourceUuid: function2.uuid(), sourceName: "function2Output" , targetUuid: function3.uuid(), targetName: "function3Input" )); | 
| 561 |         res.addEdge(edge: createEdge(sourceUuid: function3.uuid(), sourceName: "function3Output" , targetUuid: function1.uuid(), targetName: "function1Input2" )); | 
| 562 |         res.addEdge(edge: createEdge(sourceUuid: function2.uuid(), sourceName: "function2Output" , targetUuid: output.uuid(), targetName: "output" )); | 
| 563 |         return res; | 
| 564 |     }(); | 
| 565 |  | 
| 566 |     // WHEN | 
| 567 |     const auto statements = graph.createStatements(); | 
| 568 |  | 
| 569 |     // THEN | 
| 570 |     // The cycle is ignored | 
| 571 |     const auto expected = QVector<QShaderGraph::Statement>(); | 
| 572 |     dumpStatementsIfNeeded(statements, expected); | 
| 573 |     QCOMPARE(statements, expected); | 
| 574 | } | 
| 575 |  | 
| 576 | void tst_QShaderGraph::shouldDealWithEdgesJumpingOverLayers() | 
| 577 | { | 
| 578 |     // GIVEN | 
| 579 |     const auto worldPosition = createNode(ports: { | 
| 580 |         createPort(portDirection: QShaderNodePort::Output, portName: "worldPosition" ) | 
| 581 |     }); | 
| 582 |     const auto texture = createNode(ports: { | 
| 583 |         createPort(portDirection: QShaderNodePort::Output, portName: "texture" ) | 
| 584 |     }); | 
| 585 |     const auto texCoord = createNode(ports: { | 
| 586 |         createPort(portDirection: QShaderNodePort::Output, portName: "texCoord" ) | 
| 587 |     }); | 
| 588 |     const auto lightIntensity = createNode(ports: { | 
| 589 |         createPort(portDirection: QShaderNodePort::Output, portName: "lightIntensity" ) | 
| 590 |     }); | 
| 591 |     const auto exposure = createNode(ports: { | 
| 592 |         createPort(portDirection: QShaderNodePort::Output, portName: "exposure" ) | 
| 593 |     }); | 
| 594 |     const auto fragColor = createNode(ports: { | 
| 595 |         createPort(portDirection: QShaderNodePort::Input, portName: "fragColor" ) | 
| 596 |     }); | 
| 597 |     const auto sampleTexture = createNode(ports: { | 
| 598 |         createPort(portDirection: QShaderNodePort::Input, portName: "sampler" ), | 
| 599 |         createPort(portDirection: QShaderNodePort::Input, portName: "coord" ), | 
| 600 |         createPort(portDirection: QShaderNodePort::Output, portName: "color" ) | 
| 601 |     }); | 
| 602 |     const auto lightFunction = createNode(ports: { | 
| 603 |         createPort(portDirection: QShaderNodePort::Input, portName: "baseColor" ), | 
| 604 |         createPort(portDirection: QShaderNodePort::Input, portName: "position" ), | 
| 605 |         createPort(portDirection: QShaderNodePort::Input, portName: "lightIntensity" ), | 
| 606 |         createPort(portDirection: QShaderNodePort::Output, portName: "outputColor" ) | 
| 607 |     }); | 
| 608 |     const auto exposureFunction = createNode(ports: { | 
| 609 |         createPort(portDirection: QShaderNodePort::Input, portName: "inputColor" ), | 
| 610 |         createPort(portDirection: QShaderNodePort::Input, portName: "exposure" ), | 
| 611 |         createPort(portDirection: QShaderNodePort::Output, portName: "outputColor" ) | 
| 612 |     }); | 
| 613 |  | 
| 614 |     const auto graph = [=] { | 
| 615 |         auto res = QShaderGraph(); | 
| 616 |  | 
| 617 |         res.addNode(node: worldPosition); | 
| 618 |         res.addNode(node: texture); | 
| 619 |         res.addNode(node: texCoord); | 
| 620 |         res.addNode(node: lightIntensity); | 
| 621 |         res.addNode(node: exposure); | 
| 622 |         res.addNode(node: fragColor); | 
| 623 |         res.addNode(node: sampleTexture); | 
| 624 |         res.addNode(node: lightFunction); | 
| 625 |         res.addNode(node: exposureFunction); | 
| 626 |  | 
| 627 |         res.addEdge(edge: createEdge(sourceUuid: texture.uuid(), sourceName: "texture" , targetUuid: sampleTexture.uuid(), targetName: "sampler" )); | 
| 628 |         res.addEdge(edge: createEdge(sourceUuid: texCoord.uuid(), sourceName: "texCoord" , targetUuid: sampleTexture.uuid(), targetName: "coord" )); | 
| 629 |  | 
| 630 |         res.addEdge(edge: createEdge(sourceUuid: worldPosition.uuid(), sourceName: "worldPosition" , targetUuid: lightFunction.uuid(), targetName: "position" )); | 
| 631 |         res.addEdge(edge: createEdge(sourceUuid: sampleTexture.uuid(), sourceName: "color" , targetUuid: lightFunction.uuid(), targetName: "baseColor" )); | 
| 632 |         res.addEdge(edge: createEdge(sourceUuid: lightIntensity.uuid(), sourceName: "lightIntensity" , targetUuid: lightFunction.uuid(), targetName: "lightIntensity" )); | 
| 633 |  | 
| 634 |         res.addEdge(edge: createEdge(sourceUuid: lightFunction.uuid(), sourceName: "outputColor" , targetUuid: exposureFunction.uuid(), targetName: "inputColor" )); | 
| 635 |         res.addEdge(edge: createEdge(sourceUuid: exposure.uuid(), sourceName: "exposure" , targetUuid: exposureFunction.uuid(), targetName: "exposure" )); | 
| 636 |  | 
| 637 |         res.addEdge(edge: createEdge(sourceUuid: exposureFunction.uuid(), sourceName: "outputColor" , targetUuid: fragColor.uuid(), targetName: "fragColor" )); | 
| 638 |  | 
| 639 |         return res; | 
| 640 |     }(); | 
| 641 |  | 
| 642 |     // WHEN | 
| 643 |     const auto statements = graph.createStatements(); | 
| 644 |  | 
| 645 |     // THEN | 
| 646 |     const auto expected = QVector<QShaderGraph::Statement>() | 
| 647 |             << createStatement(node: texCoord, inputs: {}, outputs: {2}) | 
| 648 |             << createStatement(node: texture, inputs: {}, outputs: {1}) | 
| 649 |             << createStatement(node: lightIntensity, inputs: {}, outputs: {3}) | 
| 650 |             << createStatement(node: sampleTexture, inputs: {1, 2}, outputs: {5}) | 
| 651 |             << createStatement(node: worldPosition, inputs: {}, outputs: {0}) | 
| 652 |             << createStatement(node: exposure, inputs: {}, outputs: {4}) | 
| 653 |             << createStatement(node: lightFunction, inputs: {5, 0, 3}, outputs: {6}) | 
| 654 |             << createStatement(node: exposureFunction, inputs: {6, 4}, outputs: {7}) | 
| 655 |             << createStatement(node: fragColor, inputs: {7}, outputs: {}); | 
| 656 |     dumpStatementsIfNeeded(statements, expected); | 
| 657 |     QCOMPARE(statements, expected); | 
| 658 | } | 
| 659 |  | 
| 660 | void tst_QShaderGraph::shouldGenerateDifferentStatementsDependingOnActiveLayers() | 
| 661 | { | 
| 662 |     // GIVEN | 
| 663 |     const auto texCoord = createNode(ports: { | 
| 664 |         createPort(portDirection: QShaderNodePort::Output, portName: "texCoord" ) | 
| 665 |     }, layers: { | 
| 666 |         "diffuseTexture" , | 
| 667 |         "normalTexture"  | 
| 668 |     }); | 
| 669 |     const auto diffuseUniform = createNode(ports: { | 
| 670 |         createPort(portDirection: QShaderNodePort::Output, portName: "color" ) | 
| 671 |     }, layers: {"diffuseUniform" }); | 
| 672 |     const auto diffuseTexture = createNode(ports: { | 
| 673 |         createPort(portDirection: QShaderNodePort::Input, portName: "coord" ), | 
| 674 |         createPort(portDirection: QShaderNodePort::Output, portName: "color" ) | 
| 675 |     }, layers: {"diffuseTexture" }); | 
| 676 |     const auto normalUniform = createNode(ports: { | 
| 677 |         createPort(portDirection: QShaderNodePort::Output, portName: "normal" ) | 
| 678 |     }, layers: {"normalUniform" }); | 
| 679 |     const auto normalTexture = createNode(ports: { | 
| 680 |         createPort(portDirection: QShaderNodePort::Input, portName: "coord" ), | 
| 681 |         createPort(portDirection: QShaderNodePort::Output, portName: "normal" ) | 
| 682 |     }, layers: {"normalTexture" }); | 
| 683 |     const auto lightFunction = createNode(ports: { | 
| 684 |         createPort(portDirection: QShaderNodePort::Input, portName: "color" ), | 
| 685 |         createPort(portDirection: QShaderNodePort::Input, portName: "normal" ), | 
| 686 |         createPort(portDirection: QShaderNodePort::Output, portName: "output" ) | 
| 687 |     }); | 
| 688 |     const auto fragColor = createNode(ports: { | 
| 689 |         createPort(portDirection: QShaderNodePort::Input, portName: "fragColor" ) | 
| 690 |     }); | 
| 691 |  | 
| 692 |     const auto graph = [=] { | 
| 693 |         auto res = QShaderGraph(); | 
| 694 |  | 
| 695 |         res.addNode(node: texCoord); | 
| 696 |         res.addNode(node: diffuseUniform); | 
| 697 |         res.addNode(node: diffuseTexture); | 
| 698 |         res.addNode(node: normalUniform); | 
| 699 |         res.addNode(node: normalTexture); | 
| 700 |         res.addNode(node: lightFunction); | 
| 701 |         res.addNode(node: fragColor); | 
| 702 |  | 
| 703 |         res.addEdge(edge: createEdge(sourceUuid: diffuseUniform.uuid(), sourceName: "color" , targetUuid: lightFunction.uuid(), targetName: "color" , layers: {"diffuseUniform" })); | 
| 704 |         res.addEdge(edge: createEdge(sourceUuid: texCoord.uuid(), sourceName: "texCoord" , targetUuid: diffuseTexture.uuid(), targetName: "coord" , layers: {"diffuseTexture" })); | 
| 705 |         res.addEdge(edge: createEdge(sourceUuid: diffuseTexture.uuid(), sourceName: "color" , targetUuid: lightFunction.uuid(), targetName: "color" , layers: {"diffuseTexture" })); | 
| 706 |  | 
| 707 |         res.addEdge(edge: createEdge(sourceUuid: normalUniform.uuid(), sourceName: "normal" , targetUuid: lightFunction.uuid(), targetName: "normal" , layers: {"normalUniform" })); | 
| 708 |         res.addEdge(edge: createEdge(sourceUuid: texCoord.uuid(), sourceName: "texCoord" , targetUuid: normalTexture.uuid(), targetName: "coord" , layers: {"normalTexture" })); | 
| 709 |         res.addEdge(edge: createEdge(sourceUuid: normalTexture.uuid(), sourceName: "normal" , targetUuid: lightFunction.uuid(), targetName: "normal" , layers: {"normalTexture" })); | 
| 710 |  | 
| 711 |         res.addEdge(edge: createEdge(sourceUuid: lightFunction.uuid(), sourceName: "output" , targetUuid: fragColor.uuid(), targetName: "fragColor" )); | 
| 712 |  | 
| 713 |         return res; | 
| 714 |     }(); | 
| 715 |  | 
| 716 |     { | 
| 717 |         // WHEN | 
| 718 |         const auto statements = graph.createStatements(enabledLayers: {"diffuseUniform" , "normalUniform" }); | 
| 719 |  | 
| 720 |         // THEN | 
| 721 |         const auto expected = QVector<QShaderGraph::Statement>() | 
| 722 |                 << createStatement(node: normalUniform, inputs: {}, outputs: {1}) | 
| 723 |                 << createStatement(node: diffuseUniform, inputs: {}, outputs: {0}) | 
| 724 |                 << createStatement(node: lightFunction, inputs: {0, 1}, outputs: {2}) | 
| 725 |                 << createStatement(node: fragColor, inputs: {2}, outputs: {}); | 
| 726 |         dumpStatementsIfNeeded(statements, expected); | 
| 727 |         QCOMPARE(statements, expected); | 
| 728 |     } | 
| 729 |  | 
| 730 |     { | 
| 731 |         // WHEN | 
| 732 |         const auto statements = graph.createStatements(enabledLayers: {"diffuseUniform" , "normalTexture" }); | 
| 733 |  | 
| 734 |         // THEN | 
| 735 |         const auto expected = QVector<QShaderGraph::Statement>() | 
| 736 |                 << createStatement(node: texCoord, inputs: {}, outputs: {0}) | 
| 737 |                 << createStatement(node: normalTexture, inputs: {0}, outputs: {2}) | 
| 738 |                 << createStatement(node: diffuseUniform, inputs: {}, outputs: {1}) | 
| 739 |                 << createStatement(node: lightFunction, inputs: {1, 2}, outputs: {3}) | 
| 740 |                 << createStatement(node: fragColor, inputs: {3}, outputs: {}); | 
| 741 |         dumpStatementsIfNeeded(statements, expected); | 
| 742 |         QCOMPARE(statements, expected); | 
| 743 |     } | 
| 744 |  | 
| 745 |     { | 
| 746 |         // WHEN | 
| 747 |         const auto statements = graph.createStatements(enabledLayers: {"diffuseTexture" , "normalUniform" }); | 
| 748 |  | 
| 749 |         // THEN | 
| 750 |         const auto expected = QVector<QShaderGraph::Statement>() | 
| 751 |                 << createStatement(node: texCoord, inputs: {}, outputs: {0}) | 
| 752 |                 << createStatement(node: normalUniform, inputs: {}, outputs: {2}) | 
| 753 |                 << createStatement(node: diffuseTexture, inputs: {0}, outputs: {1}) | 
| 754 |                 << createStatement(node: lightFunction, inputs: {1, 2}, outputs: {3}) | 
| 755 |                 << createStatement(node: fragColor, inputs: {3}, outputs: {}); | 
| 756 |         dumpStatementsIfNeeded(statements, expected); | 
| 757 |         QCOMPARE(statements, expected); | 
| 758 |     } | 
| 759 |  | 
| 760 |     { | 
| 761 |         // WHEN | 
| 762 |         const auto statements = graph.createStatements(enabledLayers: {"diffuseTexture" , "normalTexture" }); | 
| 763 |  | 
| 764 |         // THEN | 
| 765 |         const auto expected = QVector<QShaderGraph::Statement>() | 
| 766 |                 << createStatement(node: texCoord, inputs: {}, outputs: {0}) | 
| 767 |                 << createStatement(node: normalTexture, inputs: {0}, outputs: {2}) | 
| 768 |                 << createStatement(node: diffuseTexture, inputs: {0}, outputs: {1}) | 
| 769 |                 << createStatement(node: lightFunction, inputs: {1, 2}, outputs: {3}) | 
| 770 |                 << createStatement(node: fragColor, inputs: {3}, outputs: {}); | 
| 771 |         dumpStatementsIfNeeded(statements, expected); | 
| 772 |         QCOMPARE(statements, expected); | 
| 773 |     } | 
| 774 | } | 
| 775 |  | 
| 776 | void tst_QShaderGraph::shouldDealWithBranchesWithoutOutput() | 
| 777 | { | 
| 778 |     // GIVEN | 
| 779 |     const auto input = createNode(ports: { | 
| 780 |         createPort(portDirection: QShaderNodePort::Output, portName: "input" ) | 
| 781 |     }); | 
| 782 |     const auto output = createNode(ports: { | 
| 783 |         createPort(portDirection: QShaderNodePort::Input, portName: "output" ) | 
| 784 |     }); | 
| 785 |     const auto danglingFunction = createNode(ports: { | 
| 786 |         createPort(portDirection: QShaderNodePort::Input, portName: "functionInput" ), | 
| 787 |         createPort(portDirection: QShaderNodePort::Output, portName: "unbound" ) | 
| 788 |     }); | 
| 789 |     const auto function = createNode(ports: { | 
| 790 |         createPort(portDirection: QShaderNodePort::Input, portName: "functionInput" ), | 
| 791 |         createPort(portDirection: QShaderNodePort::Output, portName: "functionOutput" ) | 
| 792 |     }); | 
| 793 |  | 
| 794 |     const auto graph = [=] { | 
| 795 |         auto res = QShaderGraph(); | 
| 796 |         res.addNode(node: input); | 
| 797 |         res.addNode(node: function); | 
| 798 |         res.addNode(node: danglingFunction); | 
| 799 |         res.addNode(node: output); | 
| 800 |         res.addEdge(edge: createEdge(sourceUuid: input.uuid(), sourceName: "input" , targetUuid: function.uuid(), targetName: "functionInput" )); | 
| 801 |         res.addEdge(edge: createEdge(sourceUuid: input.uuid(), sourceName: "input" , targetUuid: danglingFunction.uuid(), targetName: "functionInput" )); | 
| 802 |         res.addEdge(edge: createEdge(sourceUuid: function.uuid(), sourceName: "functionOutput" , targetUuid: output.uuid(), targetName: "output" )); | 
| 803 |         return res; | 
| 804 |     }(); | 
| 805 |  | 
| 806 |     // WHEN | 
| 807 |     const auto statements = graph.createStatements(); | 
| 808 |  | 
| 809 |     // THEN | 
| 810 |     // Note that no edge leads to the unbound input | 
| 811 |     const auto expected = QVector<QShaderGraph::Statement>() | 
| 812 |             << createStatement(node: input, inputs: {}, outputs: {0}) | 
| 813 |             << createStatement(node: function, inputs: {0}, outputs: {1}) | 
| 814 |             << createStatement(node: output, inputs: {1}, outputs: {}) | 
| 815 |             << createStatement(node: danglingFunction, inputs: {0}, outputs: {2}); | 
| 816 |     dumpStatementsIfNeeded(statements, expected); | 
| 817 |     QCOMPARE(statements, expected); | 
| 818 | } | 
| 819 |  | 
| 820 | void tst_QShaderGraph::shouldDiscardEdgesConnectedToDiscardedNodes() | 
| 821 | { | 
| 822 |     // GIVEN | 
| 823 |     const auto input = createNode(ports: { | 
| 824 |         createPort(portDirection: QShaderNodePort::Output, portName: "input" ) | 
| 825 |     }); | 
| 826 |     const auto output = createNode(ports: { | 
| 827 |         createPort(portDirection: QShaderNodePort::Input, portName: "output" ) | 
| 828 |     }); | 
| 829 |     const auto function0 = createNode(ports: { | 
| 830 |                                           createPort(portDirection: QShaderNodePort::Input, portName: "function0Input" ), | 
| 831 |                                           createPort(portDirection: QShaderNodePort::Output, portName: "function0Output" ) | 
| 832 |                                       }, layers: {"0" }); | 
| 833 |     const auto function1 = createNode(ports: { | 
| 834 |                                           createPort(portDirection: QShaderNodePort::Input, portName: "function1Input" ), | 
| 835 |                                           createPort(portDirection: QShaderNodePort::Output, portName: "function1Output" ) | 
| 836 |                                       }, layers: {"1" }); | 
| 837 |  | 
| 838 |     const auto graph = [=] { | 
| 839 |         auto res = QShaderGraph(); | 
| 840 |         res.addNode(node: input); | 
| 841 |         res.addNode(node: function0); | 
| 842 |         res.addNode(node: function1); | 
| 843 |         res.addNode(node: output); | 
| 844 |         res.addEdge(edge: createEdge(sourceUuid: input.uuid(), sourceName: "input" , targetUuid: function0.uuid(), targetName: "function0Input" , layers: {"0" })); | 
| 845 |         res.addEdge(edge: createEdge(sourceUuid: input.uuid(), sourceName: "input" , targetUuid: function1.uuid(), targetName: "function1Input" )); | 
| 846 |         res.addEdge(edge: createEdge(sourceUuid: function0.uuid(), sourceName: "function0Output" , targetUuid: output.uuid(), targetName: "output" )); | 
| 847 |         res.addEdge(edge: createEdge(sourceUuid: function1.uuid(), sourceName: "function1Output" , targetUuid: output.uuid(), targetName: "output" )); | 
| 848 |         return res; | 
| 849 |     }(); | 
| 850 |  | 
| 851 |     // WHEN | 
| 852 |     const auto statements = graph.createStatements(enabledLayers: {"0" }); | 
| 853 |  | 
| 854 |     // THEN | 
| 855 |     const auto expected = QVector<QShaderGraph::Statement>() | 
| 856 |             << createStatement(node: input, inputs: {}, outputs: {0}) | 
| 857 |             << createStatement(node: function0, inputs: {0}, outputs: {1}) | 
| 858 |             << createStatement(node: output, inputs: {1}, outputs: {}); | 
| 859 |     dumpStatementsIfNeeded(statements, expected); | 
| 860 |     QCOMPARE(statements, expected); | 
| 861 | } | 
| 862 |  | 
| 863 | QTEST_MAIN(tst_QShaderGraph) | 
| 864 |  | 
| 865 | #include "tst_qshadergraph.moc" | 
| 866 |  |