| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
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| 47 | ** $QT_END_LICENSE$ | 
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| 49 | ****************************************************************************/ | 
| 50 |  | 
| 51 | #include <QGuiApplication> | 
| 52 |  | 
| 53 | #include <Qt3DRender/qcamera.h> | 
| 54 | #include <Qt3DExtras/qcylindermesh.h> | 
| 55 | #include <Qt3DExtras/qspheremesh.h> | 
| 56 | #include <Qt3DExtras/qphongmaterial.h> | 
| 57 |  | 
| 58 | #include <Qt3DCore/qentity.h> | 
| 59 | #include <Qt3DCore/qtransform.h> | 
| 60 |  | 
| 61 | #include <Qt3DExtras/qt3dwindow.h> | 
| 62 | #include <Qt3DExtras/qorbitcameracontroller.h> | 
| 63 |  | 
| 64 | #include <QTimer> | 
| 65 |  | 
| 66 | class ComponentSwapper : public QObject | 
| 67 | { | 
| 68 |     Q_OBJECT | 
| 69 | public: | 
| 70 |     ComponentSwapper(Qt3DCore::QEntity *entity, | 
| 71 |                      Qt3DCore::QComponent *component1, | 
| 72 |                      Qt3DCore::QComponent *component2, | 
| 73 |                      QObject * parent = nullptr) | 
| 74 |         : QObject(parent) | 
| 75 |         , m_entity(entity) | 
| 76 |         , m_component1(component1) | 
| 77 |         , m_component2(component2) | 
| 78 |         , m_currentComponent(component1) | 
| 79 |     { | 
| 80 |         // Set initial state | 
| 81 |         m_entity->addComponent(comp: m_component1); | 
| 82 |     } | 
| 83 |  | 
| 84 | public slots: | 
| 85 |     void swapComponents() | 
| 86 |     { | 
| 87 |         if (m_currentComponent == m_component1) { | 
| 88 |             m_entity->removeComponent(comp: m_component1); | 
| 89 |             m_entity->addComponent(comp: m_component2); | 
| 90 |             m_currentComponent = m_component2; | 
| 91 |         } else { | 
| 92 |             m_entity->removeComponent(comp: m_component2); | 
| 93 |             m_entity->addComponent(comp: m_component1); | 
| 94 |             m_currentComponent = m_component1; | 
| 95 |         } | 
| 96 |     } | 
| 97 |  | 
| 98 | private: | 
| 99 |     Qt3DCore::QEntity *m_entity; | 
| 100 |     Qt3DCore::QComponent *m_component1; | 
| 101 |     Qt3DCore::QComponent *m_component2; | 
| 102 |     Qt3DCore::QComponent *m_currentComponent; | 
| 103 | }; | 
| 104 |  | 
| 105 |  | 
| 106 | int main(int argc, char **argv) | 
| 107 | { | 
| 108 |     QGuiApplication app(argc, argv); | 
| 109 |     Qt3DExtras::Qt3DWindow view; | 
| 110 |  | 
| 111 |     // Root entity | 
| 112 |     Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); | 
| 113 |  | 
| 114 |     // Camera | 
| 115 |     Qt3DRender::QCamera *camera = view.camera(); | 
| 116 |     camera->setPosition(QVector3D(0, 0, 20.0f)); | 
| 117 |     camera->setViewCenter(QVector3D(0, 0, 0)); | 
| 118 |  | 
| 119 |     // For camera controls | 
| 120 |     Qt3DExtras::QOrbitCameraController *cameraController = new Qt3DExtras::QOrbitCameraController(rootEntity); | 
| 121 |     cameraController->setCamera(camera); | 
| 122 |  | 
| 123 |     // Cylinder mesh data | 
| 124 |     Qt3DExtras::QCylinderMesh *cylinderMesh = new Qt3DExtras::QCylinderMesh(); | 
| 125 |     cylinderMesh->setRadius(1); | 
| 126 |     cylinderMesh->setLength(3); | 
| 127 |     cylinderMesh->setRings(5); | 
| 128 |     cylinderMesh->setSlices(40); | 
| 129 |  | 
| 130 |     // Sphere mesh data | 
| 131 |     Qt3DExtras::QSphereMesh *sphereMesh = new Qt3DExtras::QSphereMesh(); | 
| 132 |     sphereMesh->setRings(20); | 
| 133 |     sphereMesh->setSlices(40); | 
| 134 |  | 
| 135 |     // Transform for cylinder | 
| 136 |     Qt3DCore::QTransform *transform = new Qt3DCore::QTransform; | 
| 137 |     transform->setScale(1.5f); | 
| 138 |     transform->setRotation(QQuaternion::fromAxisAndAngle(axis: QVector3D(1, 0, 0), angle: 45.0f)); | 
| 139 |  | 
| 140 |     // Material | 
| 141 |     Qt3DExtras::QPhongMaterial *material = new Qt3DExtras::QPhongMaterial(rootEntity); | 
| 142 |     material->setDiffuse(Qt::red); | 
| 143 |  | 
| 144 |     // Cylinder | 
| 145 |     Qt3DCore::QEntity *cylinder = new Qt3DCore::QEntity(rootEntity); | 
| 146 |     cylinder->addComponent(comp: transform); | 
| 147 |     cylinder->addComponent(comp: material); | 
| 148 |  | 
| 149 |     // Set root object of the scene | 
| 150 |     view.setRootEntity(rootEntity); | 
| 151 |     view.show(); | 
| 152 |  | 
| 153 |     ComponentSwapper *swapper = new ComponentSwapper(cylinder, cylinderMesh, sphereMesh); | 
| 154 |     QTimer *timer = new QTimer; | 
| 155 |     QObject::connect(sender: timer, SIGNAL(timeout()), receiver: swapper, SLOT(swapComponents())); | 
| 156 |     timer->start(msec: 2000); | 
| 157 |  | 
| 158 |     return app.exec(); | 
| 159 | } | 
| 160 |  | 
| 161 | #include "main.moc" | 
| 162 |  |