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| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
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| 49 | ****************************************************************************/ | 
| 50 |  | 
| 51 | #include "gbuffer.h" | 
| 52 |  | 
| 53 | GBuffer::GBuffer(Qt3DCore::QNode *parent) | 
| 54 |     : Qt3DRender::QRenderTarget(parent) | 
| 55 | { | 
| 56 |     const Qt3DRender::QAbstractTexture::TextureFormat formats[AttachmentsCount] = { | 
| 57 |         Qt3DRender::QAbstractTexture::RGBA32F, | 
| 58 |         // We use RGBA32F for the following two instead of a more fitting format because | 
| 59 |         // OpenGL vendors might not support other formats | 
| 60 |         Qt3DRender::QAbstractTexture::RGBA32F, | 
| 61 |         Qt3DRender::QAbstractTexture::RGBA32F, | 
| 62 |         Qt3DRender::QAbstractTexture::D32F | 
| 63 |     }; | 
| 64 |  | 
| 65 |     const Qt3DRender::QRenderTargetOutput::AttachmentPoint attachmentPoints[AttachmentsCount] = { | 
| 66 |         Qt3DRender::QRenderTargetOutput::Color0, | 
| 67 |         Qt3DRender::QRenderTargetOutput::Color1, | 
| 68 |         Qt3DRender::QRenderTargetOutput::Color2, | 
| 69 |         Qt3DRender::QRenderTargetOutput::Depth | 
| 70 |     }; | 
| 71 |  | 
| 72 |     for (int i = 0; i < AttachmentsCount; i++) { | 
| 73 |         Qt3DRender::QRenderTargetOutput *output = new Qt3DRender::QRenderTargetOutput(this); | 
| 74 |  | 
| 75 |         m_textures[i] = new Qt3DRender::QTexture2D(); | 
| 76 |         m_textures[i]->setFormat(formats[i]); | 
| 77 |         m_textures[i]->setWidth(1024); | 
| 78 |         m_textures[i]->setHeight(1024); | 
| 79 |         m_textures[i]->setGenerateMipMaps(false); | 
| 80 |         m_textures[i]->setWrapMode(Qt3DRender::QTextureWrapMode(Qt3DRender::QTextureWrapMode::ClampToEdge)); | 
| 81 |         m_textures[i]->setMinificationFilter(Qt3DRender::QAbstractTexture::Linear); | 
| 82 |         m_textures[i]->setMagnificationFilter(Qt3DRender::QAbstractTexture::Linear); | 
| 83 |  | 
| 84 |         output->setTexture(m_textures[i]); | 
| 85 |         output->setAttachmentPoint(attachmentPoints[i]); | 
| 86 |         addOutput(output); | 
| 87 |     } | 
| 88 | } | 
| 89 |  | 
| 90 | Qt3DRender::QAbstractTexture *GBuffer::colorTexture() const | 
| 91 | { | 
| 92 |     return m_textures[Color]; | 
| 93 | } | 
| 94 |  | 
| 95 | Qt3DRender::QAbstractTexture *GBuffer::positionTexture() const | 
| 96 | { | 
| 97 |     return m_textures[Position]; | 
| 98 | } | 
| 99 |  | 
| 100 | Qt3DRender::QAbstractTexture *GBuffer::normalTexture() const | 
| 101 | { | 
| 102 |     return m_textures[Normal]; | 
| 103 | } | 
| 104 |  | 
| 105 | Qt3DRender::QAbstractTexture *GBuffer::depthTexture() const | 
| 106 | { | 
| 107 |     return m_textures[Depth]; | 
| 108 | } | 
| 109 |  |