| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "sceneentity.h" | 
| 41 | #include "sceneeffect.h" | 
| 42 | #include <Qt3DExtras/QSphereMesh> | 
| 43 | #include <Qt3DRender/QMaterial> | 
| 44 | #include <Qt3DRender/QParameter> | 
| 45 | #include <Qt3DRender/QPointLight> | 
| 46 | #include <Qt3DRender/QLayer> | 
| 47 | #include <Qt3DCore/QTransform> | 
| 48 |  | 
| 49 | QT_BEGIN_NAMESPACE | 
| 50 |  | 
| 51 | SceneEntity::SceneEntity(Qt3DCore::QNode *parent) | 
| 52 |     : Qt3DCore::QEntity(parent) | 
| 53 |     , m_layer(new Qt3DRender::QLayer(this)) | 
| 54 |     , m_effect(new SceneEffect(this)) | 
| 55 | { | 
| 56 |     Qt3DExtras::QSphereMesh *sphereMesh = new Qt3DExtras::QSphereMesh(this); | 
| 57 |     sphereMesh->setRings(50); | 
| 58 |     sphereMesh->setSlices(100); | 
| 59 |  | 
| 60 |     { | 
| 61 |         Qt3DRender::QPointLight *light1 = new Qt3DRender::QPointLight(this); | 
| 62 |         light1->setColor(Qt::white); | 
| 63 |         light1->setIntensity(1.5f); | 
| 64 |  | 
| 65 |         addComponent(comp: light1); | 
| 66 |     } | 
| 67 |  | 
| 68 |     { | 
| 69 |         Qt3DCore::QEntity *sphereOne = new Qt3DCore::QEntity(this); | 
| 70 |         Qt3DRender::QMaterial *sphereOneMaterial = new Qt3DRender::QMaterial(sphereOne); | 
| 71 |  | 
| 72 |         sphereOneMaterial->setEffect(m_effect); | 
| 73 |         sphereOneMaterial->addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("meshColor" ), QColor(Qt::blue))); | 
| 74 |  | 
| 75 |         Qt3DCore::QTransform *sphereOneTransform = new Qt3DCore::QTransform(sphereOne); | 
| 76 |         sphereOneTransform->setTranslation(QVector3D(-10.0f, 0.0f, 25.0f)); | 
| 77 |  | 
| 78 |         Qt3DRender::QPointLight *light2 = new Qt3DRender::QPointLight(sphereOne); | 
| 79 |         light2->setColor(Qt::white); | 
| 80 |         light2->setIntensity(1.5f); | 
| 81 |  | 
| 82 |         sphereOne->addComponent(comp: sphereOneTransform); | 
| 83 |         sphereOne->addComponent(comp: sphereOneMaterial); | 
| 84 |         sphereOne->addComponent(comp: sphereMesh); | 
| 85 |         sphereOne->addComponent(comp: m_layer); | 
| 86 |         sphereOne->addComponent(comp: light2); | 
| 87 |     } | 
| 88 |  | 
| 89 |     { | 
| 90 |         Qt3DCore::QEntity *sphereTwo = new Qt3DCore::QEntity(this); | 
| 91 |         Qt3DRender::QMaterial *sphereTwoMaterial = new Qt3DRender::QMaterial(sphereTwo); | 
| 92 |         sphereTwoMaterial->setEffect(m_effect); | 
| 93 |         sphereTwoMaterial->addParameter(parameter: new Qt3DRender::QParameter(QStringLiteral("meshColor" ), QColor(Qt::yellow))); | 
| 94 |  | 
| 95 |         Qt3DRender::QPointLight *light3 = new Qt3DRender::QPointLight(sphereTwo); | 
| 96 |         light3->setColor(Qt::blue); | 
| 97 |         light3->setIntensity(0.5f); | 
| 98 |  | 
| 99 |         sphereTwo->addComponent(comp: sphereMesh); | 
| 100 |         sphereTwo->addComponent(comp: m_layer); | 
| 101 |         sphereTwo->addComponent(comp: sphereTwoMaterial); | 
| 102 |         sphereTwo->addComponent(comp: light3); | 
| 103 |     } | 
| 104 | } | 
| 105 |  | 
| 106 |  | 
| 107 | Qt3DRender::QLayer *SceneEntity::layer() const | 
| 108 | { | 
| 109 |     return m_layer; | 
| 110 | } | 
| 111 |  | 
| 112 | SceneEffect *SceneEntity::effect() const | 
| 113 | { | 
| 114 |     return m_effect; | 
| 115 | } | 
| 116 |  | 
| 117 | QT_END_NAMESPACE | 
| 118 |  |