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3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
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51 | |
52 | #include <QGuiApplication> |
53 | #include <QThread> |
54 | #include <QTimer> |
55 | |
56 | #include <Qt3DInput/QInputAspect> |
57 | |
58 | #include <Qt3DRender/qcamera.h> |
59 | #include <Qt3DRender/qcameralens.h> |
60 | #include <Qt3DExtras/qcylindermesh.h> |
61 | #include <Qt3DRender/qmesh.h> |
62 | #include <Qt3DRender/qtechnique.h> |
63 | #include <Qt3DExtras/qphongmaterial.h> |
64 | #include <Qt3DRender/qeffect.h> |
65 | #include <Qt3DRender/qtexture.h> |
66 | #include <Qt3DRender/qrenderpass.h> |
67 | #include <Qt3DRender/qrenderaspect.h> |
68 | #include <Qt3DExtras/qforwardrenderer.h> |
69 | |
70 | #include <Qt3DCore/qentity.h> |
71 | #include <Qt3DCore/qtransform.h> |
72 | #include <Qt3DCore/qaspectengine.h> |
73 | |
74 | #include <Qt3DExtras/qt3dwindow.h> |
75 | #include <Qt3DExtras/qorbitcameracontroller.h> |
76 | |
77 | #include <Qt3DRender/QLayer> |
78 | #include <Qt3DRender/QLayerFilter> |
79 | |
80 | using namespace Qt3DRender; |
81 | |
82 | int main(int argc, char **argv) |
83 | { |
84 | QGuiApplication app(argc, argv); |
85 | Qt3DExtras::Qt3DWindow view; |
86 | |
87 | // Root entity |
88 | Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); |
89 | |
90 | // Camera |
91 | Qt3DRender::QCamera *camera = view.camera(); |
92 | camera->lens()->setPerspectiveProjection(fieldOfView: 45.0f, aspect: 16.0f/9.0f, nearPlane: 0.1f, farPlane: 1000.0f); |
93 | camera->setPosition(QVector3D(0, 0, 20.0f)); |
94 | camera->setUpVector(QVector3D(0, 1, 0)); |
95 | camera->setViewCenter(QVector3D(0, 0, 0)); |
96 | |
97 | // For camera controls |
98 | Qt3DExtras::QOrbitCameraController *cameraController = new Qt3DExtras::QOrbitCameraController(rootEntity); |
99 | cameraController->setCamera(camera); |
100 | |
101 | // Cylinder shape data |
102 | Qt3DExtras::QCylinderMesh *mesh = new Qt3DExtras::QCylinderMesh(); |
103 | mesh->setRadius(1); |
104 | mesh->setLength(3); |
105 | mesh->setRings(100); |
106 | mesh->setSlices(20); |
107 | |
108 | // Transform for cylinder |
109 | Qt3DCore::QTransform *transform = new Qt3DCore::QTransform; |
110 | transform->setScale(1.5f); |
111 | transform->setRotation(QQuaternion::fromAxisAndAngle(axis: QVector3D(1, 0, 0), angle: 45.0f)); |
112 | |
113 | // Material |
114 | Qt3DExtras::QPhongMaterial *material = new Qt3DExtras::QPhongMaterial(rootEntity); |
115 | material->setDiffuse(Qt::red); |
116 | |
117 | // Cylinder |
118 | Qt3DCore::QEntity *cylinder = new Qt3DCore::QEntity(rootEntity); |
119 | cylinder->addComponent(comp: mesh); |
120 | cylinder->addComponent(comp: transform); |
121 | cylinder->addComponent(comp: material); |
122 | |
123 | QTimer *timer = new QTimer(rootEntity); |
124 | QObject::connect(sender: timer, signal: &QTimer::timeout, slot: [=](){ |
125 | for (int i = 0; i < 2; i++) { |
126 | auto *dummy = new Qt3DCore::QNode(rootEntity); |
127 | auto *dummy2 = new Qt3DCore::QNode(dummy); |
128 | auto *layerFilter = new QLayerFilter(dummy2); |
129 | auto *layer = new QLayer(); |
130 | |
131 | layerFilter->addLayer(layer); |
132 | |
133 | cylinder->addComponent(comp: layer); |
134 | } |
135 | }); |
136 | timer->start(msec: 1000); |
137 | |
138 | QTimer *timer2 = new QTimer(rootEntity); |
139 | QObject::connect(sender: timer2, signal: &QTimer::timeout, slot: [](){ |
140 | QThread::msleep(100); |
141 | }); |
142 | timer2->start(msec: 100); |
143 | |
144 | // Set root object of the scene |
145 | view.setRootEntity(rootEntity); |
146 | view.show(); |
147 | |
148 | return app.exec(); |
149 | } |
150 | |