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51 | |
52 | #include "orbittransformcontroller.h" |
53 | |
54 | #include <Qt3DCore/qtransform.h> |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | |
58 | OrbitTransformController::OrbitTransformController(QObject *parent) |
59 | : QObject(parent) |
60 | , m_target(nullptr) |
61 | , m_matrix() |
62 | , m_radius(1.0f) |
63 | , m_angle(0.0f) |
64 | { |
65 | } |
66 | |
67 | void OrbitTransformController::setTarget(Qt3DCore::QTransform *target) |
68 | { |
69 | if (m_target != target) { |
70 | m_target = target; |
71 | emit targetChanged(); |
72 | } |
73 | } |
74 | |
75 | Qt3DCore::QTransform *OrbitTransformController::target() const |
76 | { |
77 | return m_target; |
78 | } |
79 | |
80 | void OrbitTransformController::setRadius(float radius) |
81 | { |
82 | if (!qFuzzyCompare(p1: radius, p2: m_radius)) { |
83 | m_radius = radius; |
84 | updateMatrix(); |
85 | emit radiusChanged(); |
86 | } |
87 | } |
88 | |
89 | float OrbitTransformController::radius() const |
90 | { |
91 | return m_radius; |
92 | } |
93 | |
94 | void OrbitTransformController::setAngle(float angle) |
95 | { |
96 | if (!qFuzzyCompare(p1: angle, p2: m_angle)) { |
97 | m_angle = angle; |
98 | updateMatrix(); |
99 | emit angleChanged(); |
100 | } |
101 | } |
102 | |
103 | float OrbitTransformController::angle() const |
104 | { |
105 | return m_angle; |
106 | } |
107 | |
108 | void OrbitTransformController::updateMatrix() |
109 | { |
110 | m_matrix.setToIdentity(); |
111 | m_matrix.rotate(angle: m_angle, vector: QVector3D(0.0f, 1.0f, 0.0f)); |
112 | m_matrix.translate(x: m_radius, y: 0.0f, z: 0.0f); |
113 | m_target->setMatrix(m_matrix); |
114 | } |
115 | |
116 | QT_END_NAMESPACE |
117 | |