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50 | |
51 | #include "openglwindow.h" |
52 | |
53 | #include <QOpenGLContext> |
54 | #include <QOpenGLPaintDevice> |
55 | #include <QPainter> |
56 | |
57 | //! [1] |
58 | OpenGLWindow::OpenGLWindow(QWindow *parent) |
59 | : QWindow(parent) |
60 | { |
61 | setSurfaceType(QWindow::OpenGLSurface); |
62 | } |
63 | //! [1] |
64 | |
65 | OpenGLWindow::~OpenGLWindow() |
66 | { |
67 | delete m_device; |
68 | } |
69 | //! [2] |
70 | void OpenGLWindow::render(QPainter *painter) |
71 | { |
72 | Q_UNUSED(painter); |
73 | } |
74 | |
75 | void OpenGLWindow::initialize() |
76 | { |
77 | } |
78 | |
79 | void OpenGLWindow::render() |
80 | { |
81 | if (!m_device) |
82 | m_device = new QOpenGLPaintDevice; |
83 | |
84 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
85 | |
86 | m_device->setSize(size() * devicePixelRatio()); |
87 | m_device->setDevicePixelRatio(devicePixelRatio()); |
88 | |
89 | QPainter painter(m_device); |
90 | render(painter: &painter); |
91 | } |
92 | //! [2] |
93 | |
94 | //! [3] |
95 | void OpenGLWindow::renderLater() |
96 | { |
97 | requestUpdate(); |
98 | } |
99 | |
100 | bool OpenGLWindow::event(QEvent *event) |
101 | { |
102 | switch (event->type()) { |
103 | case QEvent::UpdateRequest: |
104 | renderNow(); |
105 | return true; |
106 | default: |
107 | return QWindow::event(event); |
108 | } |
109 | } |
110 | |
111 | void OpenGLWindow::exposeEvent(QExposeEvent *event) |
112 | { |
113 | Q_UNUSED(event); |
114 | |
115 | if (isExposed()) |
116 | renderNow(); |
117 | } |
118 | //! [3] |
119 | |
120 | //! [4] |
121 | void OpenGLWindow::renderNow() |
122 | { |
123 | if (!isExposed()) |
124 | return; |
125 | |
126 | bool needsInitialize = false; |
127 | |
128 | if (!m_context) { |
129 | m_context = new QOpenGLContext(this); |
130 | m_context->setFormat(requestedFormat()); |
131 | m_context->create(); |
132 | |
133 | needsInitialize = true; |
134 | } |
135 | |
136 | m_context->makeCurrent(surface: this); |
137 | |
138 | if (needsInitialize) { |
139 | initializeOpenGLFunctions(); |
140 | initialize(); |
141 | } |
142 | |
143 | render(); |
144 | |
145 | m_context->swapBuffers(surface: this); |
146 | |
147 | if (m_animating) |
148 | renderLater(); |
149 | } |
150 | //! [4] |
151 | |
152 | //! [5] |
153 | void OpenGLWindow::setAnimating(bool animating) |
154 | { |
155 | m_animating = animating; |
156 | |
157 | if (animating) |
158 | renderLater(); |
159 | } |
160 | //! [5] |
161 | |
162 | |