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50 | |
51 | //Own |
52 | #include "mainwindow.h" |
53 | #include "graphicsscene.h" |
54 | |
55 | //Qt |
56 | #include <QGraphicsView> |
57 | #include <QApplication> |
58 | #include <QMenu> |
59 | #include <QMenuBar> |
60 | #include <QLayout> |
61 | |
62 | #ifndef QT_NO_OPENGL |
63 | # include <QtOpenGL> |
64 | #endif |
65 | |
66 | MainWindow::MainWindow(QWidget *parent) |
67 | : QMainWindow(parent) |
68 | { |
69 | QMenu *file = menuBar()->addMenu(title: tr(s: "&File" )); |
70 | |
71 | QAction *newAction = file->addAction(text: tr(s: "New Game" )); |
72 | newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N)); |
73 | QAction *quitAction = file->addAction(text: tr(s: "Quit" )); |
74 | quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q)); |
75 | |
76 | if (QApplication::arguments().contains(str: "-fullscreen" )) { |
77 | scene = new GraphicsScene(0, 0, 750, 400, GraphicsScene::Small, this); |
78 | setWindowState(Qt::WindowFullScreen); |
79 | } else { |
80 | scene = new GraphicsScene(0, 0, 880, 630, GraphicsScene::Big, this); |
81 | layout()->setSizeConstraint(QLayout::SetFixedSize); |
82 | } |
83 | |
84 | view = new QGraphicsView(scene, this); |
85 | view->setAlignment(Qt::AlignLeft | Qt::AlignTop); |
86 | scene->setupScene(newAction, quitAction); |
87 | #ifndef QT_NO_OPENGL |
88 | QGLWidget *glWidget = new QGLWidget(QGLFormat(QGL::SampleBuffers)); |
89 | if (glWidget->context()->isValid()) { |
90 | view->setViewport(glWidget); |
91 | } else { |
92 | qWarning(msg: "Unable to create an Open GL context with sample buffers, not using Open GL." ); |
93 | delete glWidget; |
94 | } |
95 | #endif |
96 | setCentralWidget(view); |
97 | } |
98 | |