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50 | |
51 | #include "glextensions.h" |
52 | |
53 | #define RESOLVE_GL_FUNC(f) ok &= bool((f = (_gl##f) context->getProcAddress(QLatin1String("gl" #f)))); |
54 | |
55 | bool GLExtensionFunctions::resolve(const QGLContext *context) |
56 | { |
57 | bool ok = true; |
58 | |
59 | RESOLVE_GL_FUNC(GenFramebuffersEXT) |
60 | RESOLVE_GL_FUNC(GenRenderbuffersEXT) |
61 | RESOLVE_GL_FUNC(BindRenderbufferEXT) |
62 | RESOLVE_GL_FUNC(RenderbufferStorageEXT) |
63 | RESOLVE_GL_FUNC(DeleteFramebuffersEXT) |
64 | RESOLVE_GL_FUNC(DeleteRenderbuffersEXT) |
65 | RESOLVE_GL_FUNC(BindFramebufferEXT) |
66 | RESOLVE_GL_FUNC(FramebufferTexture2DEXT) |
67 | RESOLVE_GL_FUNC(FramebufferRenderbufferEXT) |
68 | RESOLVE_GL_FUNC(CheckFramebufferStatusEXT) |
69 | |
70 | RESOLVE_GL_FUNC(ActiveTexture) |
71 | RESOLVE_GL_FUNC(TexImage3D) |
72 | |
73 | RESOLVE_GL_FUNC(GenBuffers) |
74 | RESOLVE_GL_FUNC(BindBuffer) |
75 | RESOLVE_GL_FUNC(BufferData) |
76 | RESOLVE_GL_FUNC(DeleteBuffers) |
77 | RESOLVE_GL_FUNC(MapBuffer) |
78 | RESOLVE_GL_FUNC(UnmapBuffer) |
79 | |
80 | return ok; |
81 | } |
82 | |
83 | bool GLExtensionFunctions::fboSupported() { |
84 | return GenFramebuffersEXT |
85 | && GenRenderbuffersEXT |
86 | && BindRenderbufferEXT |
87 | && RenderbufferStorageEXT |
88 | && DeleteFramebuffersEXT |
89 | && DeleteRenderbuffersEXT |
90 | && BindFramebufferEXT |
91 | && FramebufferTexture2DEXT |
92 | && FramebufferRenderbufferEXT |
93 | && CheckFramebufferStatusEXT; |
94 | } |
95 | |
96 | bool GLExtensionFunctions::openGL15Supported() { |
97 | return ActiveTexture |
98 | && TexImage3D |
99 | && GenBuffers |
100 | && BindBuffer |
101 | && BufferData |
102 | && DeleteBuffers |
103 | && MapBuffer |
104 | && UnmapBuffer; |
105 | } |
106 | |
107 | #undef RESOLVE_GL_FUNC |
108 | |