| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include <private/qglpaintdevice_p.h> |
| 41 | #include <private/qgl_p.h> |
| 42 | #include <private/qglpixelbuffer_p.h> |
| 43 | #include <private/qglframebufferobject_p.h> |
| 44 | #include <qopenglfunctions.h> |
| 45 | #include <qwindow.h> |
| 46 | |
| 47 | QT_BEGIN_NAMESPACE |
| 48 | |
| 49 | QGLPaintDevice::QGLPaintDevice() |
| 50 | : m_thisFBO(0) |
| 51 | { |
| 52 | } |
| 53 | |
| 54 | QGLPaintDevice::~QGLPaintDevice() |
| 55 | { |
| 56 | } |
| 57 | |
| 58 | int QGLPaintDevice::metric(QPaintDevice::PaintDeviceMetric metric) const |
| 59 | { |
| 60 | switch(metric) { |
| 61 | case PdmWidth: |
| 62 | return size().width(); |
| 63 | case PdmHeight: |
| 64 | return size().height(); |
| 65 | case PdmDepth: { |
| 66 | const QGLFormat f = format(); |
| 67 | return f.redBufferSize() + f.greenBufferSize() + f.blueBufferSize() + f.alphaBufferSize(); |
| 68 | } |
| 69 | case PdmDevicePixelRatio: |
| 70 | return 1; |
| 71 | case PdmDevicePixelRatioScaled: |
| 72 | return 1 * QPaintDevice::devicePixelRatioFScale(); |
| 73 | default: |
| 74 | qWarning(msg: "QGLPaintDevice::metric() - metric %d not known" , metric); |
| 75 | return 0; |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | void QGLPaintDevice::beginPaint() |
| 80 | { |
| 81 | // Make sure our context is the current one: |
| 82 | QGLContext *ctx = context(); |
| 83 | ctx->makeCurrent(); |
| 84 | |
| 85 | ctx->d_func()->refreshCurrentFbo(); |
| 86 | |
| 87 | // Record the currently bound FBO so we can restore it again |
| 88 | // in endPaint() and bind this device's FBO |
| 89 | // |
| 90 | // Note: m_thisFBO could be zero if the paint device is not |
| 91 | // backed by an FBO (e.g. window back buffer). But there could |
| 92 | // be a previous FBO bound to the context which we need to |
| 93 | // explicitly unbind. Otherwise the painting will go into |
| 94 | // the previous FBO instead of to the window. |
| 95 | m_previousFBO = ctx->d_func()->current_fbo; |
| 96 | |
| 97 | if (m_previousFBO != m_thisFBO) { |
| 98 | ctx->d_func()->setCurrentFbo(m_thisFBO); |
| 99 | ctx->contextHandle()->functions()->glBindFramebuffer(GL_FRAMEBUFFER, framebuffer: m_thisFBO); |
| 100 | } |
| 101 | |
| 102 | // Set the default fbo for the context to m_thisFBO so that |
| 103 | // if some raw GL code between beginNativePainting() and |
| 104 | // endNativePainting() calls QGLFramebufferObject::release(), |
| 105 | // painting will revert to the window surface's fbo. |
| 106 | ctx->d_ptr->default_fbo = m_thisFBO; |
| 107 | } |
| 108 | |
| 109 | void QGLPaintDevice::ensureActiveTarget() |
| 110 | { |
| 111 | QGLContext* ctx = context(); |
| 112 | if (ctx != QGLContext::currentContext()) |
| 113 | ctx->makeCurrent(); |
| 114 | |
| 115 | ctx->d_func()->refreshCurrentFbo(); |
| 116 | |
| 117 | if (ctx->d_ptr->current_fbo != m_thisFBO) { |
| 118 | ctx->d_func()->setCurrentFbo(m_thisFBO); |
| 119 | ctx->contextHandle()->functions()->glBindFramebuffer(GL_FRAMEBUFFER, framebuffer: m_thisFBO); |
| 120 | } |
| 121 | |
| 122 | ctx->d_ptr->default_fbo = m_thisFBO; |
| 123 | } |
| 124 | |
| 125 | void QGLPaintDevice::endPaint() |
| 126 | { |
| 127 | // Make sure the FBO bound at beginPaint is re-bound again here: |
| 128 | QGLContext *ctx = context(); |
| 129 | ctx->makeCurrent(); |
| 130 | |
| 131 | ctx->d_func()->refreshCurrentFbo(); |
| 132 | |
| 133 | if (m_previousFBO != ctx->d_func()->current_fbo) { |
| 134 | ctx->d_func()->setCurrentFbo(m_previousFBO); |
| 135 | ctx->contextHandle()->functions()->glBindFramebuffer(GL_FRAMEBUFFER, framebuffer: m_previousFBO); |
| 136 | } |
| 137 | |
| 138 | ctx->d_ptr->default_fbo = 0; |
| 139 | } |
| 140 | |
| 141 | QGLFormat QGLPaintDevice::format() const |
| 142 | { |
| 143 | return context()->format(); |
| 144 | } |
| 145 | |
| 146 | bool QGLPaintDevice::alphaRequested() const |
| 147 | { |
| 148 | return context()->d_func()->reqFormat.alpha(); |
| 149 | } |
| 150 | |
| 151 | bool QGLPaintDevice::isFlipped() const |
| 152 | { |
| 153 | return false; |
| 154 | } |
| 155 | |
| 156 | ////////////////// QGLWidgetGLPaintDevice ////////////////// |
| 157 | |
| 158 | QGLWidgetGLPaintDevice::QGLWidgetGLPaintDevice() |
| 159 | { |
| 160 | } |
| 161 | |
| 162 | QPaintEngine* QGLWidgetGLPaintDevice::paintEngine() const |
| 163 | { |
| 164 | return glWidget->paintEngine(); |
| 165 | } |
| 166 | |
| 167 | void QGLWidgetGLPaintDevice::setWidget(QGLWidget* w) |
| 168 | { |
| 169 | glWidget = w; |
| 170 | } |
| 171 | |
| 172 | void QGLWidgetGLPaintDevice::beginPaint() |
| 173 | { |
| 174 | QGLPaintDevice::beginPaint(); |
| 175 | QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); |
| 176 | if (!glWidget->d_func()->disable_clear_on_painter_begin && glWidget->autoFillBackground()) { |
| 177 | if (glWidget->testAttribute(attribute: Qt::WA_TranslucentBackground)) |
| 178 | funcs->glClearColor(red: 0.0, green: 0.0, blue: 0.0, alpha: 0.0); |
| 179 | else { |
| 180 | const QColor &c = glWidget->palette().brush(cr: glWidget->backgroundRole()).color(); |
| 181 | float alpha = c.alphaF(); |
| 182 | funcs->glClearColor(red: c.redF() * alpha, green: c.greenF() * alpha, blue: c.blueF() * alpha, alpha); |
| 183 | } |
| 184 | if (context()->d_func()->workaround_needsFullClearOnEveryFrame) |
| 185 | funcs->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
| 186 | else |
| 187 | funcs->glClear(GL_COLOR_BUFFER_BIT); |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | void QGLWidgetGLPaintDevice::endPaint() |
| 192 | { |
| 193 | if (glWidget->autoBufferSwap()) |
| 194 | glWidget->swapBuffers(); |
| 195 | QGLPaintDevice::endPaint(); |
| 196 | } |
| 197 | |
| 198 | |
| 199 | QSize QGLWidgetGLPaintDevice::size() const |
| 200 | { |
| 201 | return glWidget->size() * (glWidget->windowHandle() ? |
| 202 | glWidget->windowHandle()->devicePixelRatio() : qApp->devicePixelRatio()); |
| 203 | } |
| 204 | |
| 205 | QGLContext* QGLWidgetGLPaintDevice::context() const |
| 206 | { |
| 207 | return const_cast<QGLContext*>(glWidget->context()); |
| 208 | } |
| 209 | |
| 210 | // returns the QGLPaintDevice for the given QPaintDevice |
| 211 | QGLPaintDevice* QGLPaintDevice::getDevice(QPaintDevice* pd) |
| 212 | { |
| 213 | QGLPaintDevice* glpd = 0; |
| 214 | |
| 215 | switch(pd->devType()) { |
| 216 | case QInternal::Widget: |
| 217 | // Should not be called on a non-gl widget: |
| 218 | Q_ASSERT(qobject_cast<QGLWidget*>(static_cast<QWidget*>(pd))); |
| 219 | glpd = &(static_cast<QGLWidget*>(pd)->d_func()->glDevice); |
| 220 | break; |
| 221 | case QInternal::Pbuffer: |
| 222 | glpd = &(static_cast<QGLPixelBuffer*>(pd)->d_func()->glDevice); |
| 223 | break; |
| 224 | case QInternal::FramebufferObject: |
| 225 | glpd = &(static_cast<QGLFramebufferObject*>(pd)->d_func()->glDevice); |
| 226 | break; |
| 227 | case QInternal::Pixmap: { |
| 228 | qWarning(msg: "Pixmap type not supported for GL rendering" ); |
| 229 | break; |
| 230 | } |
| 231 | default: |
| 232 | qWarning(msg: "QGLPaintDevice::getDevice() - Unknown device type %d" , pd->devType()); |
| 233 | break; |
| 234 | } |
| 235 | |
| 236 | return glpd; |
| 237 | } |
| 238 | |
| 239 | QT_END_NAMESPACE |
| 240 | |