| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt Data Visualization module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:GPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU | 
| 19 | ** General Public License version 3 or (at your option) any later version | 
| 20 | ** approved by the KDE Free Qt Foundation. The licenses are as published by | 
| 21 | ** the Free Software Foundation and appearing in the file LICENSE.GPL3 | 
| 22 | ** included in the packaging of this file. Please review the following | 
| 23 | ** information to ensure the GNU General Public License requirements will | 
| 24 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. | 
| 25 | ** | 
| 26 | ** $QT_END_LICENSE$ | 
| 27 | ** | 
| 28 | ****************************************************************************/ | 
| 29 |  | 
| 30 | #include "data.h" | 
| 31 |  | 
| 32 | #include <QtCore/QRandomGenerator> | 
| 33 | #include <QtDataVisualization/QScatterDataProxy> | 
| 34 | #include <QtDataVisualization/Q3DScene> | 
| 35 | #include <QtDataVisualization/Q3DCamera> | 
| 36 | #include <QtDataVisualization/QScatter3DSeries> | 
| 37 | #include <QtDataVisualization/Q3DTheme> | 
| 38 |  | 
| 39 | using namespace QtDataVisualization; | 
| 40 |  | 
| 41 | const int itemCount = 500; | 
| 42 |  | 
| 43 | Data::Data(Q3DScatter *scatter) | 
| 44 |     : m_graph(scatter), | 
| 45 |       //! [1] | 
| 46 |       m_inputHandler(new AxesInputHandler(scatter)), | 
| 47 |       //! [1] | 
| 48 |       m_autoAdjust(false) | 
| 49 | { | 
| 50 |     m_graph->activeTheme()->setType(Q3DTheme::ThemeEbony); | 
| 51 |     m_graph->activeTheme()->setLabelBorderEnabled(true); | 
| 52 |     m_graph->activeTheme()->setLabelBackgroundColor(QColor(QRgb(0x151550))); | 
| 53 |     m_graph->activeTheme()->setLabelTextColor(Qt::lightGray); | 
| 54 |     m_graph->activeTheme()->setFont(QFont("Arial Black" , 30)); | 
| 55 |     m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityMedium); | 
| 56 |     m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetIsometricRight); | 
| 57 |  | 
| 58 |     m_graph->axisX()->setRange(min: -20.0f, max: 20.0f); | 
| 59 |     m_graph->axisY()->setRange(min: -10.0f, max: 10.0f); | 
| 60 |     m_graph->axisZ()->setRange(min: -20.0f, max: 20.0f); | 
| 61 |  | 
| 62 |     //! [0] | 
| 63 |     // Give ownership of the handler to the graph and make it the active handler | 
| 64 |     m_graph->setActiveInputHandler(m_inputHandler); | 
| 65 |     //! [0] | 
| 66 |  | 
| 67 |     //! [2] | 
| 68 |     // Give our axes to the input handler | 
| 69 |     m_inputHandler->setAxes(axisX: m_graph->axisX(), axisZ: m_graph->axisZ(), axisY: m_graph->axisY()); | 
| 70 |     //! [2] | 
| 71 |  | 
| 72 |     addData(); | 
| 73 | } | 
| 74 |  | 
| 75 | Data::~Data() | 
| 76 | { | 
| 77 |     delete m_graph; | 
| 78 | } | 
| 79 |  | 
| 80 | void Data::toggleRanges() | 
| 81 | { | 
| 82 |     if (!m_autoAdjust) { | 
| 83 |         m_graph->axisX()->setAutoAdjustRange(true); | 
| 84 |         m_graph->axisZ()->setAutoAdjustRange(true); | 
| 85 |         m_graph->axisY()->setAutoAdjustRange(true); | 
| 86 |         m_inputHandler->setDragSpeedModifier(1.5f); | 
| 87 |         m_autoAdjust = true; | 
| 88 |     } else { | 
| 89 |         m_graph->axisX()->setRange(min: -20.0f, max: 20.0f); | 
| 90 |         m_graph->axisY()->setRange(min: -10.0f, max: 10.0f); | 
| 91 |         m_graph->axisZ()->setRange(min: -20.0f, max: 20.0f); | 
| 92 |         m_inputHandler->setDragSpeedModifier(15.0f); | 
| 93 |         m_autoAdjust = false; | 
| 94 |     } | 
| 95 | } | 
| 96 |  | 
| 97 | void Data::addData() | 
| 98 | { | 
| 99 |     QScatter3DSeries *series = new QScatter3DSeries; | 
| 100 |     series->setMesh(QAbstract3DSeries::MeshCube); | 
| 101 |     series->setMeshSmooth(true); | 
| 102 |     m_graph->addSeries(series); | 
| 103 |  | 
| 104 |     QScatter3DSeries *series2 = new QScatter3DSeries; | 
| 105 |     series2->setMesh(QAbstract3DSeries::MeshMinimal); | 
| 106 |     series2->setMeshSmooth(true); | 
| 107 |     m_graph->addSeries(series: series2); | 
| 108 |  | 
| 109 |     QScatter3DSeries *series3 = new QScatter3DSeries; | 
| 110 |     series3->setMesh(QAbstract3DSeries::MeshSphere); | 
| 111 |     series3->setMeshSmooth(true); | 
| 112 |     m_graph->addSeries(series: series3); | 
| 113 |  | 
| 114 |     QScatter3DSeries *series4 = new QScatter3DSeries; | 
| 115 |     series4->setMesh(QAbstract3DSeries::MeshBevelCube); | 
| 116 |     series4->setMeshSmooth(true); | 
| 117 |     m_graph->addSeries(series: series4); | 
| 118 |  | 
| 119 |     QScatter3DSeries *series5 = new QScatter3DSeries; | 
| 120 |     series5->setMesh(QAbstract3DSeries::MeshSphere); | 
| 121 |     m_graph->addSeries(series: series5); | 
| 122 |  | 
| 123 |     QScatterDataArray *dataArray = new QScatterDataArray; | 
| 124 |     dataArray->resize(asize: itemCount); | 
| 125 |     QScatterDataItem *ptrToDataArray = &dataArray->first(); | 
| 126 |     for (int i = 0; i < itemCount; i++) { | 
| 127 |         ptrToDataArray->setPosition(randVector()); | 
| 128 |         ptrToDataArray++; | 
| 129 |     } | 
| 130 |     QScatterDataArray *dataArray2 = new QScatterDataArray; | 
| 131 |     dataArray2->resize(asize: itemCount); | 
| 132 |     ptrToDataArray = &dataArray2->first(); | 
| 133 |     for (int i = 0; i < itemCount; i++) { | 
| 134 |         ptrToDataArray->setPosition(randVector()); | 
| 135 |         ptrToDataArray++; | 
| 136 |     } | 
| 137 |     QScatterDataArray *dataArray3 = new QScatterDataArray; | 
| 138 |     dataArray3->resize(asize: itemCount); | 
| 139 |     ptrToDataArray = &dataArray3->first(); | 
| 140 |     for (int i = 0; i < itemCount; i++) { | 
| 141 |         ptrToDataArray->setPosition(randVector()); | 
| 142 |         ptrToDataArray++; | 
| 143 |     } | 
| 144 |     QScatterDataArray *dataArray4 = new QScatterDataArray; | 
| 145 |     dataArray4->resize(asize: itemCount); | 
| 146 |     ptrToDataArray = &dataArray4->first(); | 
| 147 |     for (int i = 0; i < itemCount; i++) { | 
| 148 |         ptrToDataArray->setPosition(randVector()); | 
| 149 |         ptrToDataArray++; | 
| 150 |     } | 
| 151 |     QScatterDataArray *dataArray5 = new QScatterDataArray; | 
| 152 |     dataArray5->resize(asize: itemCount); | 
| 153 |     ptrToDataArray = &dataArray5->first(); | 
| 154 |     for (int i = 0; i < itemCount; i++) { | 
| 155 |         ptrToDataArray->setPosition(randVector()); | 
| 156 |         ptrToDataArray++; | 
| 157 |     } | 
| 158 |  | 
| 159 |     m_graph->seriesList().at(i: 0)->dataProxy()->resetArray(newArray: dataArray); | 
| 160 |     m_graph->seriesList().at(i: 1)->dataProxy()->resetArray(newArray: dataArray2); | 
| 161 |     m_graph->seriesList().at(i: 2)->dataProxy()->resetArray(newArray: dataArray3); | 
| 162 |     m_graph->seriesList().at(i: 3)->dataProxy()->resetArray(newArray: dataArray4); | 
| 163 |     m_graph->seriesList().at(i: 4)->dataProxy()->resetArray(newArray: dataArray5); | 
| 164 | } | 
| 165 |  | 
| 166 | QVector3D Data::randVector() | 
| 167 | { | 
| 168 |     return QVector3D( | 
| 169 |                 (float)(QRandomGenerator::global()->bounded(highest: 100)) / 2.0f - | 
| 170 |                 (float)(QRandomGenerator::global()->bounded(highest: 100)) / 2.0f, | 
| 171 |                 (float)(QRandomGenerator::global()->bounded(highest: 100)) / 2.0f - | 
| 172 |                 (float)(QRandomGenerator::global()->bounded(highest: 100)) / 2.0f, | 
| 173 |                 (float)(QRandomGenerator::global()->bounded(highest: 100)) / 2.0f - | 
| 174 |                 (float)(QRandomGenerator::global()->bounded(highest: 100)) / 2.0f); | 
| 175 | } | 
| 176 |  |