| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt Data Visualization module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 or (at your option) any later version |
| 20 | ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| 21 | ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| 22 | ** included in the packaging of this file. Please review the following |
| 23 | ** information to ensure the GNU General Public License requirements will |
| 24 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| 25 | ** |
| 26 | ** $QT_END_LICENSE$ |
| 27 | ** |
| 28 | ****************************************************************************/ |
| 29 | |
| 30 | #include "scatter3dcontroller_p.h" |
| 31 | #include "scatter3drenderer_p.h" |
| 32 | #include "qvalue3daxis_p.h" |
| 33 | #include "qscatterdataproxy_p.h" |
| 34 | #include "qscatter3dseries_p.h" |
| 35 | #include <QtCore/QMutexLocker> |
| 36 | |
| 37 | QT_BEGIN_NAMESPACE_DATAVISUALIZATION |
| 38 | |
| 39 | static const int insertRemoveRecordReserveSize = 31; |
| 40 | |
| 41 | Scatter3DController::Scatter3DController(QRect boundRect, Q3DScene *scene) |
| 42 | : Abstract3DController(boundRect, scene), |
| 43 | m_renderer(0), |
| 44 | m_selectedItem(invalidSelectionIndex()), |
| 45 | m_selectedItemSeries(0), |
| 46 | m_recordInsertsAndRemoves(false) |
| 47 | { |
| 48 | // Setting a null axis creates a new default axis according to orientation and graph type. |
| 49 | // Note: These cannot be set in Abstract3DController constructor, as they will call virtual |
| 50 | // functions implemented by subclasses. |
| 51 | setAxisX(0); |
| 52 | setAxisY(0); |
| 53 | setAxisZ(0); |
| 54 | } |
| 55 | |
| 56 | Scatter3DController::~Scatter3DController() |
| 57 | { |
| 58 | } |
| 59 | |
| 60 | void Scatter3DController::initializeOpenGL() |
| 61 | { |
| 62 | QMutexLocker mutexLocker(&m_renderMutex); |
| 63 | |
| 64 | // Initialization is called multiple times when Qt Quick components are used |
| 65 | if (isInitialized()) |
| 66 | return; |
| 67 | |
| 68 | m_renderer = new Scatter3DRenderer(this); |
| 69 | setRenderer(m_renderer); |
| 70 | |
| 71 | mutexLocker.unlock(); |
| 72 | synchDataToRenderer(); |
| 73 | |
| 74 | emitNeedRender(); |
| 75 | } |
| 76 | |
| 77 | void Scatter3DController::synchDataToRenderer() |
| 78 | { |
| 79 | QMutexLocker mutexLocker(&m_renderMutex); |
| 80 | |
| 81 | if (!isInitialized()) |
| 82 | return; |
| 83 | |
| 84 | Abstract3DController::synchDataToRenderer(); |
| 85 | |
| 86 | // Notify changes to renderer |
| 87 | if (m_changeTracker.itemChanged) { |
| 88 | m_renderer->updateItems(items: m_changedItems); |
| 89 | m_changeTracker.itemChanged = false; |
| 90 | m_changedItems.clear(); |
| 91 | } |
| 92 | |
| 93 | if (m_changeTracker.selectedItemChanged) { |
| 94 | m_renderer->updateSelectedItem(index: m_selectedItem, series: m_selectedItemSeries); |
| 95 | m_changeTracker.selectedItemChanged = false; |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | void Scatter3DController::addSeries(QAbstract3DSeries *series) |
| 100 | { |
| 101 | Q_ASSERT(series && series->type() == QAbstract3DSeries::SeriesTypeScatter); |
| 102 | |
| 103 | Abstract3DController::addSeries(series); |
| 104 | |
| 105 | QScatter3DSeries *scatterSeries = static_cast<QScatter3DSeries *>(series); |
| 106 | if (scatterSeries->selectedItem() != invalidSelectionIndex()) |
| 107 | setSelectedItem(index: scatterSeries->selectedItem(), series: scatterSeries); |
| 108 | } |
| 109 | |
| 110 | void Scatter3DController::removeSeries(QAbstract3DSeries *series) |
| 111 | { |
| 112 | bool wasVisible = (series && series->d_ptr->m_controller == this && series->isVisible()); |
| 113 | |
| 114 | Abstract3DController::removeSeries(series); |
| 115 | |
| 116 | if (m_selectedItemSeries == series) |
| 117 | setSelectedItem(index: invalidSelectionIndex(), series: 0); |
| 118 | |
| 119 | if (wasVisible) |
| 120 | adjustAxisRanges(); |
| 121 | } |
| 122 | |
| 123 | QList<QScatter3DSeries *> Scatter3DController::scatterSeriesList() |
| 124 | { |
| 125 | QList<QAbstract3DSeries *> abstractSeriesList = seriesList(); |
| 126 | QList<QScatter3DSeries *> scatterSeriesList; |
| 127 | foreach (QAbstract3DSeries *abstractSeries, abstractSeriesList) { |
| 128 | QScatter3DSeries *scatterSeries = qobject_cast<QScatter3DSeries *>(object: abstractSeries); |
| 129 | if (scatterSeries) |
| 130 | scatterSeriesList.append(t: scatterSeries); |
| 131 | } |
| 132 | |
| 133 | return scatterSeriesList; |
| 134 | } |
| 135 | |
| 136 | void Scatter3DController::handleArrayReset() |
| 137 | { |
| 138 | QScatter3DSeries *series; |
| 139 | if (qobject_cast<QScatterDataProxy *>(object: sender())) |
| 140 | series = static_cast<QScatterDataProxy *>(sender())->series(); |
| 141 | else |
| 142 | series = static_cast<QScatter3DSeries *>(sender()); |
| 143 | |
| 144 | if (series->isVisible()) { |
| 145 | adjustAxisRanges(); |
| 146 | m_isDataDirty = true; |
| 147 | } |
| 148 | if (!m_changedSeriesList.contains(t: series)) |
| 149 | m_changedSeriesList.append(t: series); |
| 150 | setSelectedItem(index: m_selectedItem, series: m_selectedItemSeries); |
| 151 | series->d_ptr->markItemLabelDirty(); |
| 152 | emitNeedRender(); |
| 153 | } |
| 154 | |
| 155 | void Scatter3DController::handleItemsAdded(int startIndex, int count) |
| 156 | { |
| 157 | Q_UNUSED(startIndex) |
| 158 | Q_UNUSED(count) |
| 159 | QScatter3DSeries *series = static_cast<QScatterDataProxy *>(sender())->series(); |
| 160 | if (series->isVisible()) { |
| 161 | adjustAxisRanges(); |
| 162 | m_isDataDirty = true; |
| 163 | } |
| 164 | if (!m_changedSeriesList.contains(t: series)) |
| 165 | m_changedSeriesList.append(t: series); |
| 166 | emitNeedRender(); |
| 167 | } |
| 168 | |
| 169 | void Scatter3DController::handleItemsChanged(int startIndex, int count) |
| 170 | { |
| 171 | QScatter3DSeries *series = static_cast<QScatterDataProxy *>(sender())->series(); |
| 172 | int oldChangeCount = m_changedItems.size(); |
| 173 | if (!oldChangeCount) |
| 174 | m_changedItems.reserve(asize: count); |
| 175 | |
| 176 | for (int i = 0; i < count; i++) { |
| 177 | bool newItem = true; |
| 178 | int candidate = startIndex + i; |
| 179 | for (int j = 0; j < oldChangeCount; j++) { |
| 180 | const ChangeItem &oldChangeItem = m_changedItems.at(i: j); |
| 181 | if (oldChangeItem.index == candidate && series == oldChangeItem.series) { |
| 182 | newItem = false; |
| 183 | break; |
| 184 | } |
| 185 | } |
| 186 | if (newItem) { |
| 187 | ChangeItem newChangeItem = {.series: series, .index: candidate}; |
| 188 | m_changedItems.append(t: newChangeItem); |
| 189 | if (series == m_selectedItemSeries && m_selectedItem == candidate) |
| 190 | series->d_ptr->markItemLabelDirty(); |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | if (count) { |
| 195 | m_changeTracker.itemChanged = true; |
| 196 | if (series->isVisible()) |
| 197 | adjustAxisRanges(); |
| 198 | emitNeedRender(); |
| 199 | } |
| 200 | } |
| 201 | |
| 202 | void Scatter3DController::handleItemsRemoved(int startIndex, int count) |
| 203 | { |
| 204 | Q_UNUSED(startIndex) |
| 205 | Q_UNUSED(count) |
| 206 | QScatter3DSeries *series = static_cast<QScatterDataProxy *>(sender())->series(); |
| 207 | if (series == m_selectedItemSeries) { |
| 208 | // If items removed from selected series before the selection, adjust the selection |
| 209 | int selectedItem = m_selectedItem; |
| 210 | if (startIndex <= selectedItem) { |
| 211 | if ((startIndex + count) > selectedItem) |
| 212 | selectedItem = -1; // Selected item removed |
| 213 | else |
| 214 | selectedItem -= count; // Move selected item down by amount of item removed |
| 215 | |
| 216 | setSelectedItem(index: selectedItem, series: m_selectedItemSeries); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | if (series->isVisible()) { |
| 221 | adjustAxisRanges(); |
| 222 | m_isDataDirty = true; |
| 223 | } |
| 224 | if (!m_changedSeriesList.contains(t: series)) |
| 225 | m_changedSeriesList.append(t: series); |
| 226 | |
| 227 | if (m_recordInsertsAndRemoves) { |
| 228 | InsertRemoveRecord record(false, startIndex, count, series); |
| 229 | m_insertRemoveRecords.append(t: record); |
| 230 | } |
| 231 | |
| 232 | emitNeedRender(); |
| 233 | } |
| 234 | |
| 235 | void Scatter3DController::handleItemsInserted(int startIndex, int count) |
| 236 | { |
| 237 | Q_UNUSED(startIndex) |
| 238 | Q_UNUSED(count) |
| 239 | QScatter3DSeries *series = static_cast<QScatterDataProxy *>(sender())->series(); |
| 240 | if (series == m_selectedItemSeries) { |
| 241 | // If items inserted to selected series before the selection, adjust the selection |
| 242 | int selectedItem = m_selectedItem; |
| 243 | if (startIndex <= selectedItem) { |
| 244 | selectedItem += count; |
| 245 | setSelectedItem(index: selectedItem, series: m_selectedItemSeries); |
| 246 | } |
| 247 | } |
| 248 | |
| 249 | if (series->isVisible()) { |
| 250 | adjustAxisRanges(); |
| 251 | m_isDataDirty = true; |
| 252 | } |
| 253 | if (!m_changedSeriesList.contains(t: series)) |
| 254 | m_changedSeriesList.append(t: series); |
| 255 | |
| 256 | if (m_recordInsertsAndRemoves) { |
| 257 | InsertRemoveRecord record(true, startIndex, count, series); |
| 258 | m_insertRemoveRecords.append(t: record); |
| 259 | } |
| 260 | |
| 261 | emitNeedRender(); |
| 262 | } |
| 263 | |
| 264 | void Scatter3DController::startRecordingRemovesAndInserts() |
| 265 | { |
| 266 | m_recordInsertsAndRemoves = false; |
| 267 | |
| 268 | if (m_scene->selectionQueryPosition() != Q3DScene::invalidSelectionPoint()) { |
| 269 | m_recordInsertsAndRemoves = true; |
| 270 | if (m_insertRemoveRecords.size()) { |
| 271 | m_insertRemoveRecords.clear(); |
| 272 | // Reserve some space for remove/insert records to avoid unnecessary reallocations. |
| 273 | m_insertRemoveRecords.reserve(asize: insertRemoveRecordReserveSize); |
| 274 | } |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | void Scatter3DController::handleAxisAutoAdjustRangeChangedInOrientation( |
| 279 | QAbstract3DAxis::AxisOrientation orientation, bool autoAdjust) |
| 280 | { |
| 281 | Q_UNUSED(orientation) |
| 282 | Q_UNUSED(autoAdjust) |
| 283 | adjustAxisRanges(); |
| 284 | } |
| 285 | |
| 286 | void Scatter3DController::handleAxisRangeChangedBySender(QObject *sender) |
| 287 | { |
| 288 | Abstract3DController::handleAxisRangeChangedBySender(sender); |
| 289 | |
| 290 | // Update selected index - may be moved offscreen |
| 291 | setSelectedItem(index: m_selectedItem, series: m_selectedItemSeries); |
| 292 | } |
| 293 | |
| 294 | void Scatter3DController::handlePendingClick() |
| 295 | { |
| 296 | int index = m_renderer->clickedIndex(); |
| 297 | QScatter3DSeries *series = static_cast<QScatter3DSeries *>(m_renderer->clickedSeries()); |
| 298 | |
| 299 | // Adjust position according to recorded events |
| 300 | int recordCount = m_insertRemoveRecords.size(); |
| 301 | if (recordCount) { |
| 302 | for (int i = 0; i < recordCount; i++) { |
| 303 | const InsertRemoveRecord &record = m_insertRemoveRecords.at(i); |
| 304 | if (series == record.m_series && record.m_startIndex <= index) { |
| 305 | if (record.m_isInsert) { |
| 306 | index += record.m_count; |
| 307 | } else { |
| 308 | if ((record.m_startIndex + record.m_count) > index) { |
| 309 | index = -1; // Selected row removed |
| 310 | break; |
| 311 | } else { |
| 312 | index -= record.m_count; // Move selected item down by amount of items removed |
| 313 | } |
| 314 | } |
| 315 | } |
| 316 | } |
| 317 | } |
| 318 | |
| 319 | setSelectedItem(index, series); |
| 320 | |
| 321 | Abstract3DController::handlePendingClick(); |
| 322 | |
| 323 | m_renderer->resetClickedStatus(); |
| 324 | } |
| 325 | |
| 326 | void Scatter3DController::setSelectionMode(QAbstract3DGraph::SelectionFlags mode) |
| 327 | { |
| 328 | // We only support single item selection mode and no selection mode |
| 329 | if (mode != QAbstract3DGraph::SelectionItem && mode != QAbstract3DGraph::SelectionNone) { |
| 330 | qWarning(msg: "Unsupported selection mode - only none and item selection modes are supported." ); |
| 331 | return; |
| 332 | } |
| 333 | |
| 334 | Abstract3DController::setSelectionMode(mode); |
| 335 | } |
| 336 | |
| 337 | void Scatter3DController::setSelectedItem(int index, QScatter3DSeries *series) |
| 338 | { |
| 339 | const QScatterDataProxy *proxy = 0; |
| 340 | |
| 341 | // Series may already have been removed, so check it before setting the selection. |
| 342 | if (!m_seriesList.contains(t: series)) |
| 343 | series = 0; |
| 344 | |
| 345 | if (series) |
| 346 | proxy = series->dataProxy(); |
| 347 | |
| 348 | if (!proxy || index < 0 || index >= proxy->itemCount()) |
| 349 | index = invalidSelectionIndex(); |
| 350 | |
| 351 | if (index != m_selectedItem || series != m_selectedItemSeries) { |
| 352 | bool seriesChanged = (series != m_selectedItemSeries); |
| 353 | m_selectedItem = index; |
| 354 | m_selectedItemSeries = series; |
| 355 | m_changeTracker.selectedItemChanged = true; |
| 356 | |
| 357 | // Clear selection from other series and finally set new selection to the specified series |
| 358 | foreach (QAbstract3DSeries *otherSeries, m_seriesList) { |
| 359 | QScatter3DSeries *scatterSeries = static_cast<QScatter3DSeries *>(otherSeries); |
| 360 | if (scatterSeries != m_selectedItemSeries) |
| 361 | scatterSeries->dptr()->setSelectedItem(invalidSelectionIndex()); |
| 362 | } |
| 363 | if (m_selectedItemSeries) |
| 364 | m_selectedItemSeries->dptr()->setSelectedItem(m_selectedItem); |
| 365 | |
| 366 | if (seriesChanged) |
| 367 | emit selectedSeriesChanged(series: m_selectedItemSeries); |
| 368 | |
| 369 | emitNeedRender(); |
| 370 | } |
| 371 | } |
| 372 | |
| 373 | void Scatter3DController::clearSelection() |
| 374 | { |
| 375 | setSelectedItem(index: invalidSelectionIndex(), series: 0); |
| 376 | } |
| 377 | |
| 378 | void Scatter3DController::adjustAxisRanges() |
| 379 | { |
| 380 | QValue3DAxis *valueAxisX = static_cast<QValue3DAxis *>(m_axisX); |
| 381 | QValue3DAxis *valueAxisY = static_cast<QValue3DAxis *>(m_axisY); |
| 382 | QValue3DAxis *valueAxisZ = static_cast<QValue3DAxis *>(m_axisZ); |
| 383 | bool adjustX = (valueAxisX && valueAxisX->isAutoAdjustRange()); |
| 384 | bool adjustY = (valueAxisY && valueAxisY->isAutoAdjustRange()); |
| 385 | bool adjustZ = (valueAxisZ && valueAxisZ->isAutoAdjustRange()); |
| 386 | |
| 387 | if (adjustX || adjustY || adjustZ) { |
| 388 | float minValueX = 0.0f; |
| 389 | float maxValueX = 0.0f; |
| 390 | float minValueY = 0.0f; |
| 391 | float maxValueY = 0.0f; |
| 392 | float minValueZ = 0.0f; |
| 393 | float maxValueZ = 0.0f; |
| 394 | int seriesCount = m_seriesList.size(); |
| 395 | for (int series = 0; series < seriesCount; series++) { |
| 396 | const QScatter3DSeries *scatterSeries = |
| 397 | static_cast<QScatter3DSeries *>(m_seriesList.at(i: series)); |
| 398 | const QScatterDataProxy *proxy = scatterSeries->dataProxy(); |
| 399 | if (scatterSeries->isVisible() && proxy) { |
| 400 | QVector3D minLimits; |
| 401 | QVector3D maxLimits; |
| 402 | proxy->dptrc()->limitValues(minValues&: minLimits, maxValues&: maxLimits, axisX: valueAxisX, axisY: valueAxisY, axisZ: valueAxisZ); |
| 403 | if (adjustX) { |
| 404 | if (!series) { |
| 405 | // First series initializes the values |
| 406 | minValueX = minLimits.x(); |
| 407 | maxValueX = maxLimits.x(); |
| 408 | } else { |
| 409 | minValueX = qMin(a: minValueX, b: minLimits.x()); |
| 410 | maxValueX = qMax(a: maxValueX, b: maxLimits.x()); |
| 411 | } |
| 412 | } |
| 413 | if (adjustY) { |
| 414 | if (!series) { |
| 415 | // First series initializes the values |
| 416 | minValueY = minLimits.y(); |
| 417 | maxValueY = maxLimits.y(); |
| 418 | } else { |
| 419 | minValueY = qMin(a: minValueY, b: minLimits.y()); |
| 420 | maxValueY = qMax(a: maxValueY, b: maxLimits.y()); |
| 421 | } |
| 422 | } |
| 423 | if (adjustZ) { |
| 424 | if (!series) { |
| 425 | // First series initializes the values |
| 426 | minValueZ = minLimits.z(); |
| 427 | maxValueZ = maxLimits.z(); |
| 428 | } else { |
| 429 | minValueZ = qMin(a: minValueZ, b: minLimits.z()); |
| 430 | maxValueZ = qMax(a: maxValueZ, b: maxLimits.z()); |
| 431 | } |
| 432 | } |
| 433 | } |
| 434 | } |
| 435 | |
| 436 | static const float adjustmentRatio = 20.0f; |
| 437 | static const float defaultAdjustment = 1.0f; |
| 438 | |
| 439 | if (adjustX) { |
| 440 | // If all points at same coordinate, need to default to some valid range |
| 441 | float adjustment = 0.0f; |
| 442 | if (minValueX == maxValueX) { |
| 443 | if (adjustZ) { |
| 444 | // X and Z are linked to have similar unit size, so choose the valid range based on it |
| 445 | if (minValueZ == maxValueZ) |
| 446 | adjustment = defaultAdjustment; |
| 447 | else |
| 448 | adjustment = qAbs(t: maxValueZ - minValueZ) / adjustmentRatio; |
| 449 | } else { |
| 450 | if (valueAxisZ) |
| 451 | adjustment = qAbs(t: valueAxisZ->max() - valueAxisZ->min()) / adjustmentRatio; |
| 452 | else |
| 453 | adjustment = defaultAdjustment; |
| 454 | } |
| 455 | } |
| 456 | valueAxisX->dptr()->setRange(min: minValueX - adjustment, max: maxValueX + adjustment, suppressWarnings: true); |
| 457 | } |
| 458 | if (adjustY) { |
| 459 | // If all points at same coordinate, need to default to some valid range |
| 460 | // Y-axis unit is not dependent on other axes, so simply adjust +-1.0f |
| 461 | float adjustment = 0.0f; |
| 462 | if (minValueY == maxValueY) |
| 463 | adjustment = defaultAdjustment; |
| 464 | valueAxisY->dptr()->setRange(min: minValueY - adjustment, max: maxValueY + adjustment, suppressWarnings: true); |
| 465 | } |
| 466 | if (adjustZ) { |
| 467 | // If all points at same coordinate, need to default to some valid range |
| 468 | float adjustment = 0.0f; |
| 469 | if (minValueZ == maxValueZ) { |
| 470 | if (adjustX) { |
| 471 | // X and Z are linked to have similar unit size, so choose the valid range based on it |
| 472 | if (minValueX == maxValueX) |
| 473 | adjustment = defaultAdjustment; |
| 474 | else |
| 475 | adjustment = qAbs(t: maxValueX - minValueX) / adjustmentRatio; |
| 476 | } else { |
| 477 | if (valueAxisX) |
| 478 | adjustment = qAbs(t: valueAxisX->max() - valueAxisX->min()) / adjustmentRatio; |
| 479 | else |
| 480 | adjustment = defaultAdjustment; |
| 481 | } |
| 482 | } |
| 483 | valueAxisZ->dptr()->setRange(min: minValueZ - adjustment, max: maxValueZ + adjustment, suppressWarnings: true); |
| 484 | } |
| 485 | } |
| 486 | } |
| 487 | |
| 488 | QT_END_NAMESPACE_DATAVISUALIZATION |
| 489 | |