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50 | |
51 | #ifndef OPENGLRENDERER_H |
52 | #define OPENGLRENDERER_H |
53 | |
54 | #include <qsgrendernode.h> |
55 | #include <QQuickItem> |
56 | |
57 | #if QT_CONFIG(opengl) |
58 | |
59 | QT_BEGIN_NAMESPACE |
60 | |
61 | class QOpenGLShaderProgram; |
62 | class QOpenGLBuffer; |
63 | |
64 | QT_END_NAMESPACE |
65 | |
66 | //! [1] |
67 | class OpenGLRenderNode : public QSGRenderNode |
68 | { |
69 | public: |
70 | ~OpenGLRenderNode(); |
71 | |
72 | void render(const RenderState *state) override; |
73 | void releaseResources() override; |
74 | StateFlags changedStates() const override; |
75 | RenderingFlags flags() const override; |
76 | QRectF rect() const override; |
77 | //! [1] |
78 | |
79 | void sync(QQuickItem *item); |
80 | |
81 | private: |
82 | void init(); |
83 | |
84 | int m_width = 0; |
85 | int m_height = 0; |
86 | QOpenGLShaderProgram *m_program = nullptr; |
87 | int m_matrixUniform; |
88 | int m_opacityUniform; |
89 | QOpenGLBuffer *m_vbo = nullptr; |
90 | }; |
91 | |
92 | #endif // opengl |
93 | |
94 | #endif |
95 | |