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39 | |
40 | #ifndef STATEMACHINE_H |
41 | #define STATEMACHINE_H |
42 | |
43 | #include "childrenprivate.h" |
44 | |
45 | #include <QtCore/QStateMachine> |
46 | #include <QtQml/QQmlParserStatus> |
47 | #include <QtQml/QQmlListProperty> |
48 | #include <QtQml/qqml.h> |
49 | |
50 | QT_BEGIN_NAMESPACE |
51 | |
52 | class StateMachine : public QStateMachine, public QQmlParserStatus |
53 | { |
54 | Q_OBJECT |
55 | Q_INTERFACES(QQmlParserStatus) |
56 | Q_PROPERTY(QQmlListProperty<QObject> children READ children NOTIFY childrenChanged) |
57 | |
58 | // Override to delay execution after componentComplete() |
59 | Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY qmlRunningChanged) |
60 | |
61 | Q_CLASSINFO("DefaultProperty" , "children" ) |
62 | QML_ELEMENT |
63 | |
64 | public: |
65 | explicit StateMachine(QObject *parent = 0); |
66 | |
67 | void classBegin() override {} |
68 | void componentComplete() override; |
69 | QQmlListProperty<QObject> children(); |
70 | |
71 | bool isRunning() const; |
72 | void setRunning(bool running); |
73 | |
74 | private Q_SLOTS: |
75 | void checkChildMode(); |
76 | |
77 | Q_SIGNALS: |
78 | void childrenChanged(); |
79 | /*! |
80 | * \internal |
81 | */ |
82 | void qmlRunningChanged(); |
83 | |
84 | private: |
85 | ChildrenPrivate<StateMachine, ChildrenMode::StateOrTransition> m_children; |
86 | bool m_completed; |
87 | bool m_running; |
88 | }; |
89 | |
90 | QT_END_NAMESPACE |
91 | |
92 | #endif |
93 | |