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| 39 | |
| 40 | #include "qquickparticlegroup_p.h" |
| 41 | |
| 42 | /*! |
| 43 | \qmltype ParticleGroup |
| 44 | \instantiates QQuickParticleGroup |
| 45 | \inqmlmodule QtQuick.Particles |
| 46 | \brief For setting attributes on a logical particle group. |
| 47 | \ingroup qtquick-particles |
| 48 | |
| 49 | This element allows you to set timed transitions on particle groups. |
| 50 | |
| 51 | You can also use this element to group particle system elements related to the logical |
| 52 | particle group. Emitters, Affectors and Painters set as direct children of a ParticleGroup |
| 53 | will automatically apply to that logical particle group. TrailEmitters will automatically follow |
| 54 | the group. |
| 55 | |
| 56 | If a ParticleGroup element is not defined for a group, the group will function normally as if |
| 57 | none of the transition properties were set. |
| 58 | */ |
| 59 | /*! |
| 60 | \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::system |
| 61 | This is the system which will contain the group. |
| 62 | |
| 63 | If the ParticleGroup is a direct child of a ParticleSystem, it will automatically be associated with it. |
| 64 | */ |
| 65 | /*! |
| 66 | \qmlproperty string QtQuick.Particles::ParticleGroup::name |
| 67 | This is the name of the particle group, and how it is generally referred to by other elements. |
| 68 | |
| 69 | If elements refer to a name which does not have an explicit ParticleGroup created, it will |
| 70 | work normally (with no transitions specified for the group). If you do not need to assign |
| 71 | duration based transitions to a group, you do not need to create a ParticleGroup with that name (although you may). |
| 72 | */ |
| 73 | /*! |
| 74 | \qmlproperty int QtQuick.Particles::ParticleGroup::duration |
| 75 | The time in milliseconds before the group will attempt to transition. |
| 76 | |
| 77 | */ |
| 78 | /*! |
| 79 | \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::durationVariation |
| 80 | The maximum number of milliseconds that the duration of the transition cycle varies per particle in the group. |
| 81 | |
| 82 | Default value is zero. |
| 83 | */ |
| 84 | /*! |
| 85 | \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::to |
| 86 | The weighted list of transitions valid for this group. |
| 87 | |
| 88 | If the chosen transition stays in this group, another duration (+/- up to durationVariation) |
| 89 | milliseconds will occur before another transition is attempted. |
| 90 | */ |
| 91 | |
| 92 | QQuickParticleGroup::QQuickParticleGroup(QObject* parent) |
| 93 | : QQuickStochasticState(parent) |
| 94 | , m_system(nullptr) |
| 95 | { |
| 96 | |
| 97 | } |
| 98 | |
| 99 | void delayedRedirect(QQmlListProperty<QObject> *prop, QObject *value) |
| 100 | { |
| 101 | QQuickParticleGroup* pg = qobject_cast<QQuickParticleGroup*>(object: prop->object); |
| 102 | if (pg) |
| 103 | pg->delayRedirect(obj: value); |
| 104 | } |
| 105 | |
| 106 | QQmlListProperty<QObject> QQuickParticleGroup::particleChildren() |
| 107 | { |
| 108 | QQuickParticleSystem* system = qobject_cast<QQuickParticleSystem*>(object: parent()); |
| 109 | if (system) { |
| 110 | return QQmlListProperty<QObject>(this, nullptr, |
| 111 | &QQuickParticleSystem::statePropertyRedirect, nullptr, |
| 112 | nullptr, nullptr, nullptr, nullptr); |
| 113 | } else { |
| 114 | return QQmlListProperty<QObject>(this, nullptr, |
| 115 | &delayedRedirect, nullptr, nullptr, |
| 116 | nullptr, nullptr, nullptr); |
| 117 | } |
| 118 | } |
| 119 | |
| 120 | void QQuickParticleGroup::setSystem(QQuickParticleSystem* arg) |
| 121 | { |
| 122 | if (m_system != arg) { |
| 123 | m_system = arg; |
| 124 | m_system->registerParticleGroup(g: this); |
| 125 | performDelayedRedirects(); |
| 126 | emit systemChanged(arg); |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | void QQuickParticleGroup::delayRedirect(QObject *obj) |
| 131 | { |
| 132 | m_delayedRedirects << obj; |
| 133 | } |
| 134 | |
| 135 | void QQuickParticleGroup::performDelayedRedirects() |
| 136 | { |
| 137 | if (!m_system) |
| 138 | return; |
| 139 | foreach (QObject* obj, m_delayedRedirects) |
| 140 | m_system->stateRedirect(group: this, sys: m_system, value: obj); |
| 141 | |
| 142 | m_delayedRedirects.clear(); |
| 143 | } |
| 144 | |
| 145 | void QQuickParticleGroup::componentComplete(){ |
| 146 | if (!m_system && qobject_cast<QQuickParticleSystem*>(object: parent())) |
| 147 | setSystem(qobject_cast<QQuickParticleSystem*>(object: parent())); |
| 148 | } |
| 149 | |
| 150 | #include "moc_qquickparticlegroup_p.cpp" |
| 151 | |