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39 | |
40 | #ifndef SPRITEGOALAFFECTOR_H |
41 | #define SPRITEGOALAFFECTOR_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists purely as an |
48 | // implementation detail. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | #include "qquickparticleaffector_p.h" |
54 | #include <QtQml/qqmlinfo.h> |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | |
58 | class QQuickStochasticEngine; |
59 | |
60 | class QQuickSpriteGoalAffector : public QQuickParticleAffector |
61 | { |
62 | Q_OBJECT |
63 | Q_PROPERTY(QString goalState READ goalState WRITE setGoalState NOTIFY goalStateChanged) |
64 | Q_PROPERTY(bool jump READ jump WRITE setJump NOTIFY jumpChanged) |
65 | Q_PROPERTY(bool systemStates READ systemStates WRITE setSystemStates NOTIFY systemStatesChanged) |
66 | QML_NAMED_ELEMENT(SpriteGoal) |
67 | public: |
68 | explicit QQuickSpriteGoalAffector(QQuickItem *parent = 0); |
69 | |
70 | QString goalState() const |
71 | { |
72 | return m_goalState; |
73 | } |
74 | |
75 | bool jump() const |
76 | { |
77 | return m_jump; |
78 | } |
79 | bool systemStates() const |
80 | { |
81 | return m_systemStates; |
82 | } |
83 | |
84 | protected: |
85 | bool affectParticle(QQuickParticleData *d, qreal dt) override; |
86 | |
87 | Q_SIGNALS: |
88 | |
89 | void goalStateChanged(const QString &arg); |
90 | |
91 | void jumpChanged(bool arg); |
92 | |
93 | void systemStatesChanged(bool arg); |
94 | |
95 | public Q_SLOTS: |
96 | |
97 | void setGoalState(const QString &arg); |
98 | |
99 | void setJump(bool arg) |
100 | { |
101 | if (m_jump != arg) { |
102 | m_jump = arg; |
103 | Q_EMIT jumpChanged(arg); |
104 | } |
105 | } |
106 | |
107 | void setSystemStates(bool arg) |
108 | { |
109 | if (m_systemStates != arg) { |
110 | //TODO: GroupGoal was added (and this deprecated) Oct 4 - remove it in a few weeks. |
111 | qmlWarning(me: this) << "systemStates is deprecated and will be removed soon. Use GroupGoal instead." ; |
112 | m_systemStates = arg; |
113 | Q_EMIT systemStatesChanged(arg); |
114 | } |
115 | } |
116 | |
117 | private: |
118 | void updateStateIndex(QQuickStochasticEngine* e); |
119 | QString m_goalState; |
120 | int m_goalIdx; |
121 | QQuickStochasticEngine* m_lastEngine; |
122 | bool m_jump; |
123 | bool m_systemStates; |
124 | |
125 | bool m_notUsingEngine; |
126 | }; |
127 | |
128 | QT_END_NAMESPACE |
129 | |
130 | #endif // SPRITEGOALAFFECTOR_H |
131 | |