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39 | |
40 | #include <private/qsgadaptationlayer_p.h> |
41 | #include "qquickcanvasitem_p.h" |
42 | #include <private/qquickitem_p.h> |
43 | #include <private/qquickcanvascontext_p.h> |
44 | #include <private/qquickcontext2d_p.h> |
45 | #include <private/qquickcontext2dtexture_p.h> |
46 | #include <private/qsgadaptationlayer_p.h> |
47 | #include <qsgtextureprovider.h> |
48 | #include <QtQuick/private/qquickpixmapcache_p.h> |
49 | #include <QtGui/QGuiApplication> |
50 | #include <qsgtextureprovider.h> |
51 | |
52 | #include <qqmlinfo.h> |
53 | #include <private/qqmlengine_p.h> |
54 | #include <QtCore/QBuffer> |
55 | #include <QtCore/qdatetime.h> |
56 | |
57 | #include <private/qv4value_p.h> |
58 | #include <private/qv4functionobject_p.h> |
59 | #include <private/qv4scopedvalue_p.h> |
60 | #include <private/qv4jscall_p.h> |
61 | #include <private/qv4qobjectwrapper_p.h> |
62 | |
63 | QT_BEGIN_NAMESPACE |
64 | |
65 | class QQuickCanvasTextureProvider : public QSGTextureProvider |
66 | { |
67 | public: |
68 | QSGTexture *tex; |
69 | QSGTexture *texture() const override { return tex; } |
70 | void fireTextureChanged() { emit textureChanged(); } |
71 | }; |
72 | |
73 | QQuickCanvasPixmap::QQuickCanvasPixmap(const QImage& image) |
74 | : m_pixmap(nullptr) |
75 | , m_image(image) |
76 | { |
77 | |
78 | } |
79 | |
80 | QQuickCanvasPixmap::QQuickCanvasPixmap(QQuickPixmap *pixmap) |
81 | : m_pixmap(pixmap) |
82 | { |
83 | |
84 | } |
85 | |
86 | QQuickCanvasPixmap::~QQuickCanvasPixmap() |
87 | { |
88 | delete m_pixmap; |
89 | } |
90 | |
91 | qreal QQuickCanvasPixmap::width() const |
92 | { |
93 | if (m_pixmap) |
94 | return m_pixmap->width(); |
95 | |
96 | return m_image.width(); |
97 | } |
98 | |
99 | qreal QQuickCanvasPixmap::height() const |
100 | { |
101 | if (m_pixmap) |
102 | return m_pixmap->height(); |
103 | |
104 | return m_image.height(); |
105 | } |
106 | |
107 | bool QQuickCanvasPixmap::isValid() const |
108 | { |
109 | if (m_pixmap) |
110 | return m_pixmap->isReady(); |
111 | return !m_image.isNull(); |
112 | } |
113 | |
114 | QImage QQuickCanvasPixmap::image() |
115 | { |
116 | if (m_image.isNull() && m_pixmap) |
117 | m_image = m_pixmap->image(); |
118 | |
119 | return m_image; |
120 | } |
121 | |
122 | QHash<QQmlEngine *,QQuickContext2DRenderThread*> QQuickContext2DRenderThread::renderThreads; |
123 | QMutex QQuickContext2DRenderThread::renderThreadsMutex; |
124 | |
125 | QQuickContext2DRenderThread::QQuickContext2DRenderThread(QQmlEngine *eng) |
126 | : QThread(eng), m_engine(eng), m_eventLoopQuitHack(nullptr) |
127 | { |
128 | Q_ASSERT(eng); |
129 | m_eventLoopQuitHack = new QObject; |
130 | m_eventLoopQuitHack->moveToThread(thread: this); |
131 | connect(asender: m_eventLoopQuitHack, SIGNAL(destroyed(QObject*)), SLOT(quit()), atype: Qt::DirectConnection); |
132 | start(QThread::IdlePriority); |
133 | } |
134 | |
135 | QQuickContext2DRenderThread::~QQuickContext2DRenderThread() |
136 | { |
137 | renderThreadsMutex.lock(); |
138 | renderThreads.remove(key: m_engine); |
139 | renderThreadsMutex.unlock(); |
140 | |
141 | m_eventLoopQuitHack->deleteLater(); |
142 | wait(); |
143 | } |
144 | |
145 | QQuickContext2DRenderThread *QQuickContext2DRenderThread::instance(QQmlEngine *engine) |
146 | { |
147 | QQuickContext2DRenderThread *thread = nullptr; |
148 | renderThreadsMutex.lock(); |
149 | if (renderThreads.contains(key: engine)) |
150 | thread = renderThreads.value(key: engine); |
151 | else { |
152 | thread = new QQuickContext2DRenderThread(engine); |
153 | renderThreads.insert(key: engine, value: thread); |
154 | } |
155 | renderThreadsMutex.unlock(); |
156 | return thread; |
157 | } |
158 | |
159 | class QQuickCanvasItemPrivate : public QQuickItemPrivate |
160 | { |
161 | public: |
162 | QQuickCanvasItemPrivate(); |
163 | ~QQuickCanvasItemPrivate(); |
164 | QQuickCanvasContext *context; |
165 | QSizeF canvasSize; |
166 | QSize tileSize; |
167 | QRectF canvasWindow; |
168 | QRectF dirtyRect; |
169 | uint hasCanvasSize :1; |
170 | uint hasTileSize :1; |
171 | uint hasCanvasWindow :1; |
172 | uint available :1; |
173 | QQuickCanvasItem::RenderTarget renderTarget; |
174 | QQuickCanvasItem::RenderStrategy renderStrategy; |
175 | QString contextType; |
176 | QHash<QUrl, QQmlRefPointer<QQuickCanvasPixmap> > pixmaps; |
177 | QUrl baseUrl; |
178 | QMap<int, QV4::PersistentValue> animationCallbacks; |
179 | mutable QQuickCanvasTextureProvider *textureProvider; |
180 | QSGInternalImageNode *node; |
181 | QSGTexture *nodeTexture; |
182 | }; |
183 | |
184 | QQuickCanvasItemPrivate::QQuickCanvasItemPrivate() |
185 | : QQuickItemPrivate() |
186 | , context(nullptr) |
187 | , canvasSize(1, 1) |
188 | , tileSize(1, 1) |
189 | , hasCanvasSize(false) |
190 | , hasTileSize(false) |
191 | , hasCanvasWindow(false) |
192 | , available(false) |
193 | , renderTarget(QQuickCanvasItem::Image) |
194 | , renderStrategy(QQuickCanvasItem::Immediate) |
195 | , textureProvider(nullptr) |
196 | , node(nullptr) |
197 | , nodeTexture(nullptr) |
198 | { |
199 | implicitAntialiasing = true; |
200 | } |
201 | |
202 | QQuickCanvasItemPrivate::~QQuickCanvasItemPrivate() |
203 | { |
204 | pixmaps.clear(); |
205 | } |
206 | |
207 | |
208 | /*! |
209 | \qmltype Canvas |
210 | \instantiates QQuickCanvasItem |
211 | \inqmlmodule QtQuick |
212 | \since 5.0 |
213 | \inherits Item |
214 | \ingroup qtquick-canvas |
215 | \ingroup qtquick-visual |
216 | \brief Provides a 2D canvas item enabling drawing via JavaScript. |
217 | |
218 | The Canvas item allows drawing of straight and curved lines, simple and |
219 | complex shapes, graphs, and referenced graphic images. It can also add |
220 | text, colors, shadows, gradients, and patterns, and do low level pixel |
221 | operations. The Canvas output may be saved as an image file or serialized |
222 | to a URL. |
223 | |
224 | Rendering to the Canvas is done using a Context2D object, usually as a |
225 | result of the \l paint signal. |
226 | |
227 | To define a drawing area in the Canvas item set the \c width and \c height |
228 | properties. For example, the following code creates a Canvas item which |
229 | has a drawing area with a height of 100 pixels and width of 200 pixels: |
230 | \qml |
231 | import QtQuick 2.0 |
232 | Canvas { |
233 | id: mycanvas |
234 | width: 100 |
235 | height: 200 |
236 | onPaint: { |
237 | var ctx = getContext("2d"); |
238 | ctx.fillStyle = Qt.rgba(1, 0, 0, 1); |
239 | ctx.fillRect(0, 0, width, height); |
240 | } |
241 | } |
242 | \endqml |
243 | |
244 | Currently the Canvas item only supports the two-dimensional rendering context. |
245 | |
246 | \section1 Threaded Rendering and Render Target |
247 | |
248 | The Canvas item supports two render targets: \c Canvas.Image and |
249 | \c Canvas.FramebufferObject. |
250 | |
251 | The \c Canvas.Image render target is a \a QImage object. This render target |
252 | supports background thread rendering, allowing complex or long running |
253 | painting to be executed without blocking the UI. This is the only render |
254 | target that is supported by all Qt Quick backends. |
255 | |
256 | The Canvas.FramebufferObject render target utilizes OpenGL hardware |
257 | acceleration rather than rendering into system memory, which in many cases |
258 | results in faster rendering. Canvas.FramebufferObject relies on the OpenGL |
259 | extensions \c GL_EXT_framebuffer_multisample and \c GL_EXT_framebuffer_blit |
260 | for antialiasing. It will also use more graphics memory when rendering |
261 | strategy is anything other than Canvas.Cooperative. Framebuffer objects may |
262 | not be available with Qt Quick backends other than OpenGL. |
263 | |
264 | The default render target is Canvas.Image and the default renderStrategy is |
265 | Canvas.Immediate. |
266 | |
267 | \section1 Pixel Operations |
268 | All HTML5 2D context pixel operations are supported. In order to ensure |
269 | improved pixel reading/writing performance the \a Canvas.Image render |
270 | target should be chosen. The \a Canvas.FramebufferObject render target |
271 | requires the pixel data to be exchanged between the system memory and the |
272 | graphic card, which is significantly more expensive. Rendering may also be |
273 | synchronized with the V-sync signal (to avoid |
274 | \l{http://en.wikipedia.org/wiki/Screen_tearing}{screen tearing}) which will further |
275 | impact pixel operations with \c Canvas.FrambufferObject render target. |
276 | |
277 | \section1 Tips for Porting Existing HTML5 Canvas Applications |
278 | |
279 | Although the Canvas item provides an HTML5-like API, HTML5 canvas |
280 | applications need to be modified to run in the Canvas item: |
281 | \list |
282 | \li Replace all DOM API calls with QML property bindings or Canvas item methods. |
283 | \li Replace all HTML event handlers with the MouseArea item. |
284 | \li Change setInterval/setTimeout function calls with the \l Timer item or |
285 | the use of requestAnimationFrame(). |
286 | \li Place painting code into the \c onPaint handler and trigger |
287 | painting by calling the markDirty() or requestPaint() methods. |
288 | \li To draw images, load them by calling the Canvas's loadImage() method and then request to paint |
289 | them in the \c onImageLoaded handler. |
290 | \endlist |
291 | |
292 | Starting Qt 5.4, the Canvas is a |
293 | \l{QSGTextureProvider}{texture provider} |
294 | and can be used directly in \l {ShaderEffect}{ShaderEffects} and other |
295 | classes that consume texture providers. |
296 | |
297 | \note In general large canvases, frequent updates, and animation should be |
298 | avoided with the Canvas.Image render target. This is because with |
299 | accelerated graphics APIs each update will lead to a texture upload. Also, |
300 | if possible, prefer QQuickPaintedItem and implement drawing in C++ via |
301 | QPainter instead of the more expensive and likely less performing |
302 | JavaScript and Context2D approach. |
303 | |
304 | \sa Context2D QQuickPaintedItem |
305 | */ |
306 | |
307 | QQuickCanvasItem::QQuickCanvasItem(QQuickItem *parent) |
308 | : QQuickItem(*(new QQuickCanvasItemPrivate), parent) |
309 | { |
310 | setFlag(flag: ItemHasContents); |
311 | } |
312 | |
313 | QQuickCanvasItem::~QQuickCanvasItem() |
314 | { |
315 | Q_D(QQuickCanvasItem); |
316 | delete d->context; |
317 | if (d->textureProvider) |
318 | QQuickWindowQObjectCleanupJob::schedule(window: window(), object: d->textureProvider); |
319 | } |
320 | |
321 | /*! |
322 | \qmlproperty bool QtQuick::Canvas::available |
323 | |
324 | Indicates when Canvas is able to provide a drawing context to operate on. |
325 | */ |
326 | |
327 | bool QQuickCanvasItem::isAvailable() const |
328 | { |
329 | return d_func()->available; |
330 | } |
331 | |
332 | /*! |
333 | \qmlproperty string QtQuick::Canvas::contextType |
334 | The type of drawing context to use. |
335 | |
336 | This property is set to the name of the active context type. |
337 | |
338 | If set explicitly the canvas will attempt to create a context of the |
339 | named type after becoming available. |
340 | |
341 | The type name is the same as used in the getContext() call, for the 2d |
342 | canvas the value will be "2d". |
343 | |
344 | \sa getContext(), available |
345 | */ |
346 | |
347 | QString QQuickCanvasItem::contextType() const |
348 | { |
349 | return d_func()->contextType; |
350 | } |
351 | |
352 | void QQuickCanvasItem::setContextType(const QString &contextType) |
353 | { |
354 | Q_D(QQuickCanvasItem); |
355 | |
356 | if (contextType.compare(s: d->contextType, cs: Qt::CaseInsensitive) == 0) |
357 | return; |
358 | |
359 | if (d->context) { |
360 | qmlWarning(me: this) << "Canvas already initialized with a different context type" ; |
361 | return; |
362 | } |
363 | |
364 | d->contextType = contextType; |
365 | |
366 | if (d->available) |
367 | createContext(contextType); |
368 | |
369 | emit contextTypeChanged(); |
370 | } |
371 | |
372 | /*! |
373 | \qmlproperty object QtQuick::Canvas::context |
374 | Holds the active drawing context. |
375 | |
376 | If the canvas is ready and there has been a successful call to getContext() |
377 | or the contextType property has been set with a supported context type, |
378 | this property will contain the current drawing context, otherwise null. |
379 | */ |
380 | |
381 | QJSValue QQuickCanvasItem::context() const |
382 | { |
383 | Q_D(const QQuickCanvasItem); |
384 | return d->context ? QJSValue(d->context->v4Engine(), d->context->v4value()) : QJSValue(); |
385 | } |
386 | |
387 | /*! |
388 | \qmlproperty size QtQuick::Canvas::canvasSize |
389 | Holds the logical canvas size that the context paints on. |
390 | |
391 | By default, the canvas size is the same size as the current canvas item |
392 | size. |
393 | |
394 | By setting the canvasSize, tileSize and canvasWindow, the Canvas item can |
395 | act as a large virtual canvas with many separately rendered tile rectangles. |
396 | Only those tiles within the current canvas window are painted by the Canvas |
397 | render engine. |
398 | |
399 | \sa tileSize, canvasWindow |
400 | */ |
401 | QSizeF QQuickCanvasItem::canvasSize() const |
402 | { |
403 | Q_D(const QQuickCanvasItem); |
404 | return d->canvasSize; |
405 | } |
406 | |
407 | void QQuickCanvasItem::setCanvasSize(const QSizeF & size) |
408 | { |
409 | Q_D(QQuickCanvasItem); |
410 | if (d->canvasSize != size) { |
411 | d->hasCanvasSize = true; |
412 | d->canvasSize = size; |
413 | emit canvasSizeChanged(); |
414 | |
415 | if (d->context) |
416 | polish(); |
417 | } |
418 | } |
419 | |
420 | /*! |
421 | \qmlproperty size QtQuick::Canvas::tileSize |
422 | Holds the canvas rendering tile size. |
423 | |
424 | The Canvas item enters tiled mode by setting canvasSize, tileSize and the |
425 | canvasWindow. This can improve rendering performance by rendering and |
426 | caching tiles instead of rendering the whole canvas every time. |
427 | |
428 | Memory will be consumed only by those tiles within the current visible |
429 | region. |
430 | |
431 | By default the tileSize is the same as the canvasSize. |
432 | |
433 | \obsolete This feature is incomplete. For details, see QTBUG-33129. |
434 | |
435 | \sa canvasSize, canvasWindow |
436 | */ |
437 | QSize QQuickCanvasItem::tileSize() const |
438 | { |
439 | Q_D(const QQuickCanvasItem); |
440 | return d->tileSize; |
441 | } |
442 | |
443 | void QQuickCanvasItem::setTileSize(const QSize & size) |
444 | { |
445 | Q_D(QQuickCanvasItem); |
446 | if (d->tileSize != size) { |
447 | d->hasTileSize = true; |
448 | d->tileSize = size; |
449 | |
450 | emit tileSizeChanged(); |
451 | |
452 | if (d->context) |
453 | polish(); |
454 | } |
455 | } |
456 | |
457 | /*! |
458 | \qmlproperty rect QtQuick::Canvas::canvasWindow |
459 | Holds the current canvas visible window. |
460 | |
461 | By default the canvasWindow size is the same as the Canvas item size with |
462 | the top-left point as (0, 0). |
463 | |
464 | If the canvasSize is different to the Canvas item size, the Canvas item |
465 | can display different visible areas by changing the canvas windowSize |
466 | and/or position. |
467 | |
468 | \obsolete This feature is incomplete. For details, see QTBUG-33129 |
469 | |
470 | \sa canvasSize, tileSize |
471 | */ |
472 | QRectF QQuickCanvasItem::canvasWindow() const |
473 | { |
474 | Q_D(const QQuickCanvasItem); |
475 | return d->canvasWindow; |
476 | } |
477 | |
478 | void QQuickCanvasItem::setCanvasWindow(const QRectF& rect) |
479 | { |
480 | Q_D(QQuickCanvasItem); |
481 | if (d->canvasWindow != rect) { |
482 | d->canvasWindow = rect; |
483 | |
484 | d->hasCanvasWindow = true; |
485 | emit canvasWindowChanged(); |
486 | |
487 | if (d->context) |
488 | polish(); |
489 | } |
490 | } |
491 | |
492 | /*! |
493 | \qmlproperty enumeration QtQuick::Canvas::renderTarget |
494 | Holds the current canvas render target. |
495 | |
496 | \list |
497 | \li Canvas.Image - render to an in memory image buffer. |
498 | \li Canvas.FramebufferObject - render to an OpenGL frame buffer |
499 | \endlist |
500 | |
501 | This hint is supplied along with renderStrategy to the graphics context to |
502 | determine the method of rendering. A renderStrategy, renderTarget or a |
503 | combination may not be supported by a graphics context, in which case the |
504 | context will choose appropriate options and Canvas will signal the change |
505 | to the properties. |
506 | |
507 | The default render target is \c Canvas.Image. |
508 | */ |
509 | QQuickCanvasItem::RenderTarget QQuickCanvasItem::renderTarget() const |
510 | { |
511 | Q_D(const QQuickCanvasItem); |
512 | return d->renderTarget; |
513 | } |
514 | |
515 | void QQuickCanvasItem::setRenderTarget(QQuickCanvasItem::RenderTarget target) |
516 | { |
517 | Q_D(QQuickCanvasItem); |
518 | if (d->renderTarget != target) { |
519 | if (d->context) { |
520 | qmlWarning(me: this) << "Canvas:renderTarget not changeble once context is active." ; |
521 | return; |
522 | } |
523 | |
524 | d->renderTarget = target; |
525 | emit renderTargetChanged(); |
526 | } |
527 | } |
528 | |
529 | /*! |
530 | \qmlproperty enumeration QtQuick::Canvas::renderStrategy |
531 | Holds the current canvas rendering strategy. |
532 | |
533 | \list |
534 | \li Canvas.Immediate - context will perform graphics commands immediately in the main UI thread. |
535 | \li Canvas.Threaded - context will defer graphics commands to a private rendering thread. |
536 | \li Canvas.Cooperative - context will defer graphics commands to the applications global render thread. |
537 | \endlist |
538 | |
539 | This hint is supplied along with renderTarget to the graphics context to |
540 | determine the method of rendering. A renderStrategy, renderTarget or a |
541 | combination may not be supported by a graphics context, in which case the |
542 | context will choose appropriate options and Canvas will signal the change |
543 | to the properties. |
544 | |
545 | Configuration or runtime tests may cause the QML Scene Graph to render in |
546 | the GUI thread. Selecting \c Canvas.Cooperative, does not guarantee |
547 | rendering will occur on a thread separate from the GUI thread. |
548 | |
549 | The default value is \c Canvas.Immediate. |
550 | |
551 | \sa renderTarget |
552 | */ |
553 | |
554 | QQuickCanvasItem::RenderStrategy QQuickCanvasItem::renderStrategy() const |
555 | { |
556 | return d_func()->renderStrategy; |
557 | } |
558 | |
559 | void QQuickCanvasItem::setRenderStrategy(QQuickCanvasItem::RenderStrategy strategy) |
560 | { |
561 | Q_D(QQuickCanvasItem); |
562 | if (d->renderStrategy != strategy) { |
563 | if (d->context) { |
564 | qmlWarning(me: this) << "Canvas:renderStrategy not changeable once context is active." ; |
565 | return; |
566 | } |
567 | d->renderStrategy = strategy; |
568 | emit renderStrategyChanged(); |
569 | } |
570 | } |
571 | |
572 | QQuickCanvasContext* QQuickCanvasItem::rawContext() const |
573 | { |
574 | return d_func()->context; |
575 | } |
576 | |
577 | bool QQuickCanvasItem::isPaintConnected() |
578 | { |
579 | IS_SIGNAL_CONNECTED(this, QQuickCanvasItem, paint, (const QRect &)); |
580 | } |
581 | |
582 | void QQuickCanvasItem::sceneGraphInitialized() |
583 | { |
584 | Q_D(QQuickCanvasItem); |
585 | |
586 | d->available = true; |
587 | connect(asender: this, SIGNAL(visibleChanged()), SLOT(checkAnimationCallbacks())); |
588 | QMetaObject::invokeMethod(obj: this, member: "availableChanged" , type: Qt::QueuedConnection); |
589 | |
590 | if (!d->contextType.isNull()) |
591 | QMetaObject::invokeMethod(obj: this, member: "delayedCreate" , type: Qt::QueuedConnection); |
592 | else if (isPaintConnected()) |
593 | QMetaObject::invokeMethod(obj: this, member: "requestPaint" , type: Qt::QueuedConnection); |
594 | } |
595 | |
596 | void QQuickCanvasItem::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) |
597 | { |
598 | Q_D(QQuickCanvasItem); |
599 | |
600 | QQuickItem::geometryChanged(newGeometry, oldGeometry); |
601 | |
602 | // Due to indirect recursion, newGeometry may be outdated |
603 | // after this call, so we use width and height instead. |
604 | QSizeF newSize = QSizeF(width(), height()); |
605 | if (!d->hasCanvasSize && d->canvasSize != newSize) { |
606 | d->canvasSize = newSize; |
607 | emit canvasSizeChanged(); |
608 | } |
609 | |
610 | if (!d->hasTileSize && d->tileSize != newSize) { |
611 | d->tileSize = newSize.toSize(); |
612 | emit tileSizeChanged(); |
613 | } |
614 | |
615 | const QRectF rect = QRectF(QPointF(0, 0), newSize); |
616 | |
617 | if (!d->hasCanvasWindow && d->canvasWindow != rect) { |
618 | d->canvasWindow = rect; |
619 | emit canvasWindowChanged(); |
620 | } |
621 | |
622 | if (d->available && newSize != oldGeometry.size()) { |
623 | if (isVisible() || (d->extra.isAllocated() && d->extra->effectRefCount > 0)) |
624 | requestPaint(); |
625 | } |
626 | } |
627 | |
628 | void QQuickCanvasItem::releaseResources() |
629 | { |
630 | Q_D(QQuickCanvasItem); |
631 | |
632 | if (d->context) { |
633 | delete d->context; |
634 | d->context = nullptr; |
635 | } |
636 | d->node = nullptr; // managed by the scene graph, just reset the pointer |
637 | if (d->textureProvider) { |
638 | QQuickWindowQObjectCleanupJob::schedule(window: window(), object: d->textureProvider); |
639 | d->textureProvider = nullptr; |
640 | } |
641 | if (d->nodeTexture) { |
642 | QQuickWindowQObjectCleanupJob::schedule(window: window(), object: d->nodeTexture); |
643 | d->nodeTexture = nullptr; |
644 | } |
645 | } |
646 | |
647 | bool QQuickCanvasItem::event(QEvent *event) |
648 | { |
649 | switch (event->type()) { |
650 | case QEvent::PolishRequest: |
651 | polish(); |
652 | return true; |
653 | default: |
654 | return QQuickItem::event(event); |
655 | } |
656 | } |
657 | |
658 | void QQuickCanvasItem::invalidateSceneGraph() |
659 | { |
660 | Q_D(QQuickCanvasItem); |
661 | if (d->context) |
662 | d->context->deleteLater(); |
663 | d->context = nullptr; |
664 | d->node = nullptr; // managed by the scene graph, just reset the pointer |
665 | delete d->textureProvider; |
666 | d->textureProvider = nullptr; |
667 | delete d->nodeTexture; |
668 | d->nodeTexture = nullptr; |
669 | } |
670 | |
671 | void QQuickCanvasItem::schedulePolish() |
672 | { |
673 | auto polishRequestEvent = new QEvent(QEvent::PolishRequest); |
674 | QCoreApplication::postEvent(receiver: this, event: polishRequestEvent); |
675 | } |
676 | |
677 | void QQuickCanvasItem::componentComplete() |
678 | { |
679 | QQuickItem::componentComplete(); |
680 | |
681 | Q_D(QQuickCanvasItem); |
682 | d->baseUrl = qmlEngine(this)->contextForObject(this)->baseUrl(); |
683 | } |
684 | |
685 | void QQuickCanvasItem::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &value) |
686 | { |
687 | QQuickItem::itemChange(change, value); |
688 | if (change != QQuickItem::ItemSceneChange) |
689 | return; |
690 | |
691 | Q_D(QQuickCanvasItem); |
692 | if (d->available) { |
693 | if (d->dirtyAttributes & QQuickItemPrivate::ContentUpdateMask) |
694 | requestPaint(); |
695 | return; |
696 | } |
697 | |
698 | if (value.window== nullptr) |
699 | return; |
700 | |
701 | d->window = value.window; |
702 | QSGRenderContext *context = QQuickWindowPrivate::get(c: d->window)->context; |
703 | |
704 | // Rendering to FramebufferObject needs a valid OpenGL context. |
705 | if (context != nullptr && (d->renderTarget != FramebufferObject || context->isValid())) { |
706 | // Defer the call. In some (arguably incorrect) cases we get here due |
707 | // to ItemSceneChange with the user-supplied property values not yet |
708 | // set. Work this around by a deferred invoke. (QTBUG-49692) |
709 | QMetaObject::invokeMethod(obj: this, member: "sceneGraphInitialized" , type: Qt::QueuedConnection); |
710 | } else { |
711 | connect(asender: d->window, SIGNAL(sceneGraphInitialized()), SLOT(sceneGraphInitialized())); |
712 | } |
713 | } |
714 | |
715 | void QQuickCanvasItem::updatePolish() |
716 | { |
717 | QQuickItem::updatePolish(); |
718 | |
719 | Q_D(QQuickCanvasItem); |
720 | if (d->context && d->renderStrategy != QQuickCanvasItem::Cooperative) |
721 | d->context->prepare(canvasSize: d->canvasSize.toSize(), tileSize: d->tileSize, canvasWindow: d->canvasWindow.toRect(), dirtyRect: d->dirtyRect.toRect(), smooth: d->smooth, antialiasing: antialiasing()); |
722 | |
723 | if (d->animationCallbacks.size() > 0 && isVisible()) { |
724 | QMap<int, QV4::PersistentValue> animationCallbacks = d->animationCallbacks; |
725 | d->animationCallbacks.clear(); |
726 | |
727 | QV4::ExecutionEngine *v4 = qmlEngine(this)->handle(); |
728 | QV4::Scope scope(v4); |
729 | QV4::ScopedFunctionObject function(scope); |
730 | QV4::JSCallData jsCall(scope, 1); |
731 | *jsCall->thisObject = QV4::QObjectWrapper::wrap(engine: v4, object: this); |
732 | |
733 | for (auto it = animationCallbacks.cbegin(), end = animationCallbacks.cend(); it != end; ++it) { |
734 | function = it.value().value(); |
735 | jsCall->args[0] = QV4::Value::fromUInt32(i: QDateTime::currentMSecsSinceEpoch()); |
736 | function->call(data: jsCall); |
737 | } |
738 | } |
739 | else { |
740 | if (d->dirtyRect.isValid()) { |
741 | if (d->hasTileSize && d->hasCanvasWindow) |
742 | emit paint(region: tiledRect(window: d->canvasWindow.intersected(r: d->dirtyRect.toAlignedRect()), tileSize: d->tileSize)); |
743 | else |
744 | emit paint(region: d->dirtyRect.toRect()); |
745 | d->dirtyRect = QRectF(); |
746 | } |
747 | } |
748 | |
749 | if (d->context) { |
750 | if (d->renderStrategy == QQuickCanvasItem::Cooperative) |
751 | update(); |
752 | else |
753 | d->context->flush(); |
754 | } |
755 | } |
756 | |
757 | QSGNode *QQuickCanvasItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) |
758 | { |
759 | Q_D(QQuickCanvasItem); |
760 | |
761 | if (!d->context || d->canvasWindow.size().isEmpty()) { |
762 | if (d->textureProvider) { |
763 | d->textureProvider->tex = nullptr; |
764 | d->textureProvider->fireTextureChanged(); |
765 | } |
766 | delete oldNode; |
767 | return nullptr; |
768 | } |
769 | |
770 | QSGInternalImageNode *node = static_cast<QSGInternalImageNode *>(oldNode); |
771 | if (!node) { |
772 | QSGRenderContext *rc = QQuickWindowPrivate::get(c: window())->context; |
773 | node = rc->sceneGraphContext()->createInternalImageNode(renderContext: rc); |
774 | d->node = node; |
775 | } |
776 | |
777 | |
778 | if (d->smooth) |
779 | node->setFiltering(QSGTexture::Linear); |
780 | else |
781 | node->setFiltering(QSGTexture::Nearest); |
782 | |
783 | if (d->renderStrategy == QQuickCanvasItem::Cooperative) { |
784 | d->context->prepare(canvasSize: d->canvasSize.toSize(), tileSize: d->tileSize, canvasWindow: d->canvasWindow.toRect(), dirtyRect: d->dirtyRect.toRect(), smooth: d->smooth, antialiasing: antialiasing()); |
785 | d->context->flush(); |
786 | } |
787 | |
788 | QQuickContext2D *ctx = qobject_cast<QQuickContext2D *>(object: d->context); |
789 | QQuickContext2DTexture *factory = ctx->texture(); |
790 | QSGTexture *texture = factory->textureForNextFrame(lastFrame: d->nodeTexture, window: window()); |
791 | if (!texture) { |
792 | delete node; |
793 | d->node = nullptr; |
794 | d->nodeTexture = nullptr; |
795 | if (d->textureProvider) { |
796 | d->textureProvider->tex = nullptr; |
797 | d->textureProvider->fireTextureChanged(); |
798 | } |
799 | return nullptr; |
800 | } |
801 | |
802 | d->nodeTexture = texture; |
803 | node->setTexture(texture); |
804 | node->setTargetRect(QRectF(QPoint(0, 0), d->canvasWindow.size())); |
805 | node->setInnerTargetRect(QRectF(QPoint(0, 0), d->canvasWindow.size())); |
806 | node->update(); |
807 | |
808 | if (d->textureProvider) { |
809 | d->textureProvider->tex = d->nodeTexture; |
810 | d->textureProvider->fireTextureChanged(); |
811 | } |
812 | return node; |
813 | } |
814 | |
815 | bool QQuickCanvasItem::isTextureProvider() const |
816 | { |
817 | return true; |
818 | } |
819 | |
820 | QSGTextureProvider *QQuickCanvasItem::textureProvider() const |
821 | { |
822 | // When Item::layer::enabled == true, QQuickItem will be a texture |
823 | // provider. In this case we should prefer to return the layer rather |
824 | // than the canvas itself. |
825 | if (QQuickItem::isTextureProvider()) |
826 | return QQuickItem::textureProvider(); |
827 | |
828 | Q_D(const QQuickCanvasItem); |
829 | #if QT_CONFIG(opengl) |
830 | QQuickWindow *w = window(); |
831 | if (!w || !w->isSceneGraphInitialized() |
832 | || QThread::currentThread() != QQuickWindowPrivate::get(c: w)->context->thread()) { |
833 | qWarning(msg: "QQuickCanvasItem::textureProvider: can only be queried on the rendering thread of an exposed window" ); |
834 | return nullptr; |
835 | } |
836 | #endif |
837 | if (!d->textureProvider) |
838 | d->textureProvider = new QQuickCanvasTextureProvider; |
839 | d->textureProvider->tex = d->nodeTexture; |
840 | return d->textureProvider; |
841 | } |
842 | |
843 | /*! |
844 | \qmlmethod object QtQuick::Canvas::getContext(string contextId, ... args) |
845 | |
846 | Returns a drawing context, or \c null if no context is available. |
847 | |
848 | The \a contextId parameter names the required context. The Canvas item |
849 | will return a context that implements the required drawing mode. After the |
850 | first call to getContext, any subsequent call to getContext with the same |
851 | contextId will return the same context object. Any additional arguments |
852 | (\a args) are currently ignored. |
853 | |
854 | If the context type is not supported or the canvas has previously been |
855 | requested to provide a different and incompatible context type, \c null |
856 | will be returned. |
857 | |
858 | Canvas only supports a 2d context. |
859 | |
860 | */ |
861 | |
862 | void QQuickCanvasItem::getContext(QQmlV4Function *args) |
863 | { |
864 | Q_D(QQuickCanvasItem); |
865 | |
866 | QV4::Scope scope(args->v4engine()); |
867 | QV4::ScopedString str(scope, (*args)[0]); |
868 | if (!str) { |
869 | qmlWarning(me: this) << "getContext should be called with a string naming the required context type" ; |
870 | args->setReturnValue(QV4::Encode::null()); |
871 | return; |
872 | } |
873 | |
874 | if (!d->available) { |
875 | qmlWarning(me: this) << "Unable to use getContext() at this time, please wait for available: true" ; |
876 | args->setReturnValue(QV4::Encode::null()); |
877 | return; |
878 | } |
879 | |
880 | QString contextId = str->toQString(); |
881 | |
882 | if (d->context != nullptr) { |
883 | if (d->context->contextNames().contains(str: contextId, cs: Qt::CaseInsensitive)) { |
884 | args->setReturnValue(d->context->v4value()); |
885 | return; |
886 | } |
887 | |
888 | qmlWarning(me: this) << "Canvas already initialized with a different context type" ; |
889 | args->setReturnValue(QV4::Encode::null()); |
890 | return; |
891 | } |
892 | |
893 | if (createContext(contextType: contextId)) |
894 | args->setReturnValue(d->context->v4value()); |
895 | else |
896 | args->setReturnValue(QV4::Encode::null()); |
897 | } |
898 | |
899 | /*! |
900 | \qmlmethod int QtQuick::Canvas::requestAnimationFrame(callback) |
901 | |
902 | This function schedules \a callback to be invoked before composing the Qt Quick |
903 | scene. |
904 | */ |
905 | |
906 | void QQuickCanvasItem::requestAnimationFrame(QQmlV4Function *args) |
907 | { |
908 | QV4::Scope scope(args->v4engine()); |
909 | QV4::ScopedFunctionObject f(scope, (*args)[0]); |
910 | if (!f) { |
911 | qmlWarning(me: this) << "requestAnimationFrame should be called with an animation callback function" ; |
912 | args->setReturnValue(QV4::Encode::null()); |
913 | return; |
914 | } |
915 | |
916 | Q_D(QQuickCanvasItem); |
917 | |
918 | static int id = 0; |
919 | |
920 | d->animationCallbacks.insert(key: ++id, value: QV4::PersistentValue(scope.engine, f->asReturnedValue())); |
921 | |
922 | // QTBUG-55778: Calling polish directly here can lead to a polish loop |
923 | if (isVisible()) |
924 | schedulePolish(); |
925 | |
926 | args->setReturnValue(QV4::Encode(id)); |
927 | } |
928 | |
929 | /*! |
930 | \qmlmethod QtQuick::Canvas::cancelRequestAnimationFrame(int handle) |
931 | |
932 | This function will cancel the animation callback referenced by \a handle. |
933 | */ |
934 | |
935 | void QQuickCanvasItem::cancelRequestAnimationFrame(QQmlV4Function *args) |
936 | { |
937 | QV4::Scope scope(args->v4engine()); |
938 | QV4::ScopedValue v(scope, (*args)[0]); |
939 | if (!v->isInteger()) { |
940 | qmlWarning(me: this) << "cancelRequestAnimationFrame should be called with an animation callback id" ; |
941 | args->setReturnValue(QV4::Encode::null()); |
942 | return; |
943 | } |
944 | |
945 | d_func()->animationCallbacks.remove(key: v->integerValue()); |
946 | } |
947 | |
948 | |
949 | /*! |
950 | \qmlmethod QtQuick::Canvas::requestPaint() |
951 | |
952 | Request the entire visible region be re-drawn. |
953 | |
954 | \sa markDirty() |
955 | */ |
956 | |
957 | void QQuickCanvasItem::requestPaint() |
958 | { |
959 | markDirty(dirtyRect: d_func()->canvasWindow); |
960 | } |
961 | |
962 | /*! |
963 | \qmlmethod QtQuick::Canvas::markDirty(rect area) |
964 | |
965 | Marks the given \a area as dirty, so that when this area is visible the |
966 | canvas renderer will redraw it. This will trigger the \c paint signal. |
967 | |
968 | \sa paint, requestPaint() |
969 | */ |
970 | |
971 | void QQuickCanvasItem::markDirty(const QRectF& rect) |
972 | { |
973 | Q_D(QQuickCanvasItem); |
974 | if (!d->available) |
975 | return; |
976 | |
977 | d->dirtyRect |= rect; |
978 | |
979 | polish(); |
980 | } |
981 | |
982 | void QQuickCanvasItem::checkAnimationCallbacks() |
983 | { |
984 | if (d_func()->animationCallbacks.size() > 0 && isVisible()) |
985 | polish(); |
986 | } |
987 | |
988 | /*! |
989 | \qmlmethod bool QtQuick::Canvas::save(string filename) |
990 | |
991 | Saves the current canvas content into an image file \a filename. |
992 | The saved image format is automatically decided by the \a filename's |
993 | suffix. Returns \c true on success. |
994 | |
995 | \note Calling this method will force painting the whole canvas, not just the |
996 | current canvas visible window. |
997 | |
998 | \sa canvasWindow, canvasSize, toDataURL() |
999 | */ |
1000 | bool QQuickCanvasItem::save(const QString &filename) const |
1001 | { |
1002 | Q_D(const QQuickCanvasItem); |
1003 | QUrl url = d->baseUrl.resolved(relative: QUrl::fromLocalFile(localfile: filename)); |
1004 | return toImage().save(fileName: url.toLocalFile()); |
1005 | } |
1006 | |
1007 | QQmlRefPointer<QQuickCanvasPixmap> QQuickCanvasItem::loadedPixmap(const QUrl& url) |
1008 | { |
1009 | Q_D(QQuickCanvasItem); |
1010 | QUrl fullPathUrl = d->baseUrl.resolved(relative: url); |
1011 | if (!d->pixmaps.contains(key: fullPathUrl)) { |
1012 | loadImage(url); |
1013 | } |
1014 | return d->pixmaps.value(key: fullPathUrl); |
1015 | } |
1016 | |
1017 | /*! |
1018 | \qmlsignal QtQuick::Canvas::imageLoaded() |
1019 | |
1020 | This signal is emitted when an image has been loaded. |
1021 | |
1022 | \sa loadImage() |
1023 | */ |
1024 | |
1025 | /*! |
1026 | \qmlmethod QtQuick::Canvas::loadImage(url image) |
1027 | |
1028 | Loads the given \a image asynchronously. |
1029 | |
1030 | Once the image is ready, imageLoaded() signal will be emitted. |
1031 | The loaded image can be unloaded with the unloadImage() method. |
1032 | |
1033 | \note Only loaded images can be painted on the Canvas item. |
1034 | |
1035 | \sa unloadImage(), imageLoaded(), isImageLoaded(), |
1036 | Context2D::createImageData(), Context2D::drawImage() |
1037 | */ |
1038 | void QQuickCanvasItem::loadImage(const QUrl& url) |
1039 | { |
1040 | Q_D(QQuickCanvasItem); |
1041 | QUrl fullPathUrl = d->baseUrl.resolved(relative: url); |
1042 | if (!d->pixmaps.contains(key: fullPathUrl)) { |
1043 | QQuickPixmap* pix = new QQuickPixmap(); |
1044 | QQmlRefPointer<QQuickCanvasPixmap> canvasPix; |
1045 | canvasPix.adopt(new QQuickCanvasPixmap(pix)); |
1046 | d->pixmaps.insert(key: fullPathUrl, value: canvasPix); |
1047 | |
1048 | pix->load(qmlEngine(this) |
1049 | , fullPathUrl |
1050 | , options: QQuickPixmap::Cache | QQuickPixmap::Asynchronous); |
1051 | if (pix->isLoading()) |
1052 | pix->connectFinished(this, SIGNAL(imageLoaded())); |
1053 | } |
1054 | } |
1055 | /*! |
1056 | \qmlmethod QtQuick::Canvas::unloadImage(url image) |
1057 | |
1058 | Unloads the \a image. |
1059 | |
1060 | Once an image is unloaded, it cannot be painted by the canvas context |
1061 | unless it is loaded again. |
1062 | |
1063 | \sa loadImage(), imageLoaded(), isImageLoaded(), |
1064 | Context2D::createImageData(), Context2D::drawImage |
1065 | */ |
1066 | void QQuickCanvasItem::unloadImage(const QUrl& url) |
1067 | { |
1068 | Q_D(QQuickCanvasItem); |
1069 | d->pixmaps.remove(key: d->baseUrl.resolved(relative: url)); |
1070 | } |
1071 | |
1072 | /*! |
1073 | \qmlmethod QtQuick::Canvas::isImageError(url image) |
1074 | |
1075 | Returns \c true if the \a image failed to load, \c false otherwise. |
1076 | |
1077 | \sa loadImage() |
1078 | */ |
1079 | bool QQuickCanvasItem::isImageError(const QUrl& url) const |
1080 | { |
1081 | Q_D(const QQuickCanvasItem); |
1082 | QUrl fullPathUrl = d->baseUrl.resolved(relative: url); |
1083 | return d->pixmaps.contains(key: fullPathUrl) |
1084 | && d->pixmaps.value(key: fullPathUrl)->pixmap()->isError(); |
1085 | } |
1086 | |
1087 | /*! |
1088 | \qmlmethod QtQuick::Canvas::isImageLoading(url image) |
1089 | Returns true if the \a image is currently loading. |
1090 | |
1091 | \sa loadImage() |
1092 | */ |
1093 | bool QQuickCanvasItem::isImageLoading(const QUrl& url) const |
1094 | { |
1095 | Q_D(const QQuickCanvasItem); |
1096 | QUrl fullPathUrl = d->baseUrl.resolved(relative: url); |
1097 | return d->pixmaps.contains(key: fullPathUrl) |
1098 | && d->pixmaps.value(key: fullPathUrl)->pixmap()->isLoading(); |
1099 | } |
1100 | /*! |
1101 | \qmlmethod QtQuick::Canvas::isImageLoaded(url image) |
1102 | Returns true if the \a image is successfully loaded and ready to use. |
1103 | |
1104 | \sa loadImage() |
1105 | */ |
1106 | bool QQuickCanvasItem::isImageLoaded(const QUrl& url) const |
1107 | { |
1108 | Q_D(const QQuickCanvasItem); |
1109 | QUrl fullPathUrl = d->baseUrl.resolved(relative: url); |
1110 | return d->pixmaps.contains(key: fullPathUrl) |
1111 | && d->pixmaps.value(key: fullPathUrl)->pixmap()->isReady(); |
1112 | } |
1113 | |
1114 | QImage QQuickCanvasItem::toImage(const QRectF& rect) const |
1115 | { |
1116 | Q_D(const QQuickCanvasItem); |
1117 | |
1118 | if (!d->context) |
1119 | return QImage(); |
1120 | |
1121 | const QRectF &rectSource = rect.isEmpty() ? canvasWindow() : rect; |
1122 | const qreal dpr = window() ? window()->effectiveDevicePixelRatio() : qreal(1); |
1123 | const QRectF rectScaled(rectSource.topLeft() * dpr, rectSource.size() * dpr); |
1124 | |
1125 | QImage image = d->context->toImage(bounds: rectScaled); |
1126 | image.setDevicePixelRatio(dpr); |
1127 | return image; |
1128 | } |
1129 | |
1130 | static const char* mimeToType(const QString &mime) |
1131 | { |
1132 | const QLatin1String imagePrefix("image/" ); |
1133 | if (!mime.startsWith(s: imagePrefix)) |
1134 | return nullptr; |
1135 | const QStringRef mimeExt = mime.midRef(position: imagePrefix.size()); |
1136 | if (mimeExt == QLatin1String("png" )) |
1137 | return "png" ; |
1138 | else if (mimeExt == QLatin1String("bmp" )) |
1139 | return "bmp" ; |
1140 | else if (mimeExt == QLatin1String("jpeg" )) |
1141 | return "jpeg" ; |
1142 | else if (mimeExt == QLatin1String("x-portable-pixmap" )) |
1143 | return "ppm" ; |
1144 | else if (mimeExt == QLatin1String("tiff" )) |
1145 | return "tiff" ; |
1146 | else if (mimeExt == QLatin1String("xpm" )) |
1147 | return "xpm" ; |
1148 | return nullptr; |
1149 | } |
1150 | |
1151 | /*! |
1152 | \qmlmethod string QtQuick::Canvas::toDataURL(string mimeType) |
1153 | |
1154 | Returns a data URL for the image in the canvas. |
1155 | |
1156 | The default \a mimeType is "image/png". |
1157 | |
1158 | \sa save() |
1159 | */ |
1160 | QString QQuickCanvasItem::toDataURL(const QString& mimeType) const |
1161 | { |
1162 | QImage image = toImage(); |
1163 | |
1164 | if (!image.isNull()) { |
1165 | QByteArray ba; |
1166 | QBuffer buffer(&ba); |
1167 | buffer.open(openMode: QIODevice::WriteOnly); |
1168 | const QString mime = mimeType.toLower(); |
1169 | const char* type = mimeToType(mime); |
1170 | if (!type) |
1171 | return QStringLiteral("data:," ); |
1172 | |
1173 | image.save(device: &buffer, format: type); |
1174 | buffer.close(); |
1175 | return QLatin1String("data:" ) + mime + QLatin1String(";base64," ) + QLatin1String(ba.toBase64().constData()); |
1176 | } |
1177 | return QStringLiteral("data:," ); |
1178 | } |
1179 | |
1180 | void QQuickCanvasItem::delayedCreate() |
1181 | { |
1182 | Q_D(QQuickCanvasItem); |
1183 | |
1184 | if (!d->context && !d->contextType.isNull()) |
1185 | createContext(contextType: d->contextType); |
1186 | |
1187 | requestPaint(); |
1188 | } |
1189 | |
1190 | bool QQuickCanvasItem::createContext(const QString &contextType) |
1191 | { |
1192 | Q_D(QQuickCanvasItem); |
1193 | |
1194 | if (!window()) |
1195 | return false; |
1196 | |
1197 | if (contextType == QLatin1String("2d" )) { |
1198 | if (d->contextType.compare(other: QLatin1String("2d" ), cs: Qt::CaseInsensitive) != 0) { |
1199 | d->contextType = QLatin1String("2d" ); |
1200 | emit contextTypeChanged(); // XXX: can't be in setContextType() |
1201 | } |
1202 | initializeContext(context: new QQuickContext2D(this)); |
1203 | return true; |
1204 | } |
1205 | |
1206 | return false; |
1207 | } |
1208 | |
1209 | void QQuickCanvasItem::initializeContext(QQuickCanvasContext *context, const QVariantMap &args) |
1210 | { |
1211 | Q_D(QQuickCanvasItem); |
1212 | |
1213 | d->context = context; |
1214 | d->context->init(canvasItem: this, args); |
1215 | d->context->setV4Engine(qmlEngine(this)->handle()); |
1216 | connect(asender: d->context, SIGNAL(textureChanged()), SLOT(update())); |
1217 | connect(asender: d->context, SIGNAL(textureChanged()), SIGNAL(painted())); |
1218 | emit contextChanged(); |
1219 | } |
1220 | |
1221 | QRect QQuickCanvasItem::tiledRect(const QRectF &window, const QSize &tileSize) |
1222 | { |
1223 | if (window.isEmpty()) |
1224 | return QRect(); |
1225 | |
1226 | const int tw = tileSize.width(); |
1227 | const int th = tileSize.height(); |
1228 | const int h1 = window.left() / tw; |
1229 | const int v1 = window.top() / th; |
1230 | |
1231 | const int htiles = ((window.right() - h1 * tw) + tw - 1)/tw; |
1232 | const int vtiles = ((window.bottom() - v1 * th) + th - 1)/th; |
1233 | |
1234 | return QRect(h1 * tw, v1 * th, htiles * tw, vtiles * th); |
1235 | } |
1236 | |
1237 | /*! |
1238 | \qmlsignal QtQuick::Canvas::paint(rect region) |
1239 | |
1240 | This signal is emitted when the \a region needs to be rendered. If a context |
1241 | is active it can be referenced from the context property. |
1242 | |
1243 | This signal can be triggered by markdirty(), requestPaint() or by changing |
1244 | the current canvas window. |
1245 | */ |
1246 | |
1247 | /*! |
1248 | \qmlsignal QtQuick::Canvas::painted() |
1249 | |
1250 | This signal is emitted after all context painting commands are executed and |
1251 | the Canvas has been rendered. |
1252 | */ |
1253 | |
1254 | QT_END_NAMESPACE |
1255 | |
1256 | #include "moc_qquickcanvasitem_p.cpp" |
1257 | |