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39 | |
40 | #include "qquickgraphicsinfo_p.h" |
41 | #include "qquickwindow.h" |
42 | #include "qquickitem.h" |
43 | #include <QtGui/qopenglcontext.h> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | /*! |
48 | \qmltype GraphicsInfo |
49 | \instantiates QQuickGraphicsInfo |
50 | \inqmlmodule QtQuick |
51 | \ingroup qtquick-visual |
52 | \since 5.8 |
53 | \since QtQuick 2.8 |
54 | \brief Provides information about the used Qt Quick backend. |
55 | |
56 | The GraphicsInfo attached type provides information about the scenegraph |
57 | backend used to render the contents of the associated window. |
58 | |
59 | If the item to which the properties are attached is not currently |
60 | associated with any window, the properties are set to default values. When |
61 | the associated window changes, the properties will update. |
62 | */ |
63 | |
64 | QQuickGraphicsInfo::QQuickGraphicsInfo(QQuickItem *item) |
65 | : QObject(item) |
66 | , m_window(nullptr) |
67 | , m_api(Unknown) |
68 | , m_shaderType(UnknownShadingLanguage) |
69 | , m_shaderCompilationType(ShaderCompilationType(0)) |
70 | , m_shaderSourceType(ShaderSourceType(0)) |
71 | , m_majorVersion(2) |
72 | , m_minorVersion(0) |
73 | , m_profile(OpenGLNoProfile) |
74 | , m_renderableType(SurfaceFormatUnspecified) |
75 | { |
76 | connect(sender: item, SIGNAL(windowChanged(QQuickWindow*)), receiver: this, SLOT(setWindow(QQuickWindow*))); |
77 | setWindow(item->window()); |
78 | } |
79 | |
80 | QQuickGraphicsInfo *QQuickGraphicsInfo::qmlAttachedProperties(QObject *object) |
81 | { |
82 | if (QQuickItem *item = qobject_cast<QQuickItem *>(object)) |
83 | return new QQuickGraphicsInfo(item); |
84 | |
85 | return nullptr; |
86 | } |
87 | |
88 | /*! |
89 | \qmlproperty enumeration QtQuick::GraphicsInfo::api |
90 | |
91 | This property describes the graphics API that is currently in use. |
92 | |
93 | The possible values are: |
94 | \list |
95 | \li GraphicsInfo.Unknown - the default value when no active scenegraph is associated with the item |
96 | \li GraphicsInfo.Software - Qt Quick's software renderer based on QPainter with the raster paint engine |
97 | \li GraphicsInfo.OpenGL - OpenGL or OpenGL ES |
98 | \li GraphicsInfo.Direct3D12 - Direct3D 12 |
99 | \li GraphicsInfo.OpenVG - OpenVG |
100 | \li GraphicsInfo.OpenGLRhi - OpenGL on top of QRhi, a graphics abstraction layer |
101 | \li GraphicsInfo.Direct3D11Rhi - Direct3D 11 on top of QRhi, a graphics abstraction layer |
102 | \li GraphicsInfo.VulkanRhi - Vulkan on top of QRhi, a graphics abstraction layer |
103 | \li GraphicsInfo.MetalRhi - Metal on top of QRhi, a graphics abstraction layer |
104 | \li GraphicsInfo.NullRhi - Null (no output) on top of QRhi, a graphics abstraction layer |
105 | \endlist |
106 | */ |
107 | |
108 | /*! |
109 | \qmlproperty enumeration QtQuick::GraphicsInfo::shaderType |
110 | |
111 | This property contains the shading language supported by the Qt Quick |
112 | backend the application is using. |
113 | |
114 | \list |
115 | \li GraphicsInfo.UnknownShadingLanguage - Not yet known due to no window and scenegraph associated |
116 | \li GraphicsInfo.GLSL - GLSL or GLSL ES |
117 | \li GraphicsInfo.HLSL - HLSL |
118 | \li GraphicsInfo.RhiShader - QShader |
119 | \endlist |
120 | |
121 | \note The value is only up-to-date once the item is associated with a |
122 | window. Bindings relying on the value have to keep this in mind since the |
123 | value may change from GraphicsInfo.UnknownShadingLanguage to the actual |
124 | value after component initialization is complete. This is particularly |
125 | relevant for ShaderEffect items inside ShaderEffectSource items set as |
126 | property values. |
127 | |
128 | \since 5.8 |
129 | \since QtQuick 2.8 |
130 | |
131 | \sa shaderCompilationType, shaderSourceType |
132 | */ |
133 | |
134 | /*! |
135 | \qmlproperty enumeration QtQuick::GraphicsInfo::shaderCompilationType |
136 | |
137 | This property contains a bitmask of the shader compilation approaches |
138 | supported by the Qt Quick backend the application is using. |
139 | |
140 | \list |
141 | \li GraphicsInfo.RuntimeCompilation |
142 | \li GraphicsInfo.OfflineCompilation |
143 | \endlist |
144 | |
145 | With OpenGL the value is GraphicsInfo.RuntimeCompilation, which corresponds |
146 | to the traditional way of using ShaderEffect. Non-OpenGL backends are |
147 | expected to focus more on GraphicsInfo.OfflineCompilation, however. |
148 | |
149 | \note The value is only up-to-date once the item is associated with a |
150 | window. Bindings relying on the value have to keep this in mind since the |
151 | value may change from \c 0 to the actual bitmask after component |
152 | initialization is complete. This is particularly relevant for ShaderEffect |
153 | items inside ShaderEffectSource items set as property values. |
154 | |
155 | \since 5.8 |
156 | \since QtQuick 2.8 |
157 | |
158 | \sa shaderType, shaderSourceType |
159 | */ |
160 | |
161 | /*! |
162 | \qmlproperty enumeration QtQuick::GraphicsInfo::shaderSourceType |
163 | |
164 | This property contains a bitmask of the supported ways of providing shader |
165 | sources. |
166 | |
167 | \list |
168 | \li GraphicsInfo.ShaderSourceString |
169 | \li GraphicsInfo.ShaderSourceFile |
170 | \li GraphicsInfo.ShaderByteCode |
171 | \endlist |
172 | |
173 | With OpenGL the value is GraphicsInfo.ShaderSourceString, which corresponds |
174 | to the traditional way of inlining GLSL source code into QML. Other, |
175 | non-OpenGL Qt Quick backends may however decide not to support inlined |
176 | shader sources, or even shader sources at all. In this case shaders are |
177 | expected to be pre-compiled into formats like SPIR-V or D3D shader |
178 | bytecode. |
179 | |
180 | \note The value is only up-to-date once the item is associated with a |
181 | window. Bindings relying on the value have to keep this in mind since the |
182 | value may change from \c 0 to the actual bitmask after component |
183 | initialization is complete. This is particularly relevant for ShaderEffect |
184 | items inside ShaderEffectSource items set as property values. |
185 | |
186 | \since 5.8 |
187 | \since QtQuick 2.8 |
188 | |
189 | \sa shaderType, shaderCompilationType |
190 | */ |
191 | |
192 | /*! |
193 | \qmlproperty int QtQuick::GraphicsInfo::majorVersion |
194 | |
195 | This property holds the major version of the graphics API in use. |
196 | |
197 | With OpenGL the default version is \c 2.0. |
198 | |
199 | \sa minorVersion, profile |
200 | */ |
201 | |
202 | /*! |
203 | \qmlproperty int QtQuick::GraphicsInfo::minorVersion |
204 | |
205 | This property holds the minor version of the graphics API in use. |
206 | |
207 | With OpenGL the default version is \c 2.0. |
208 | |
209 | \sa majorVersion, profile |
210 | */ |
211 | |
212 | /*! |
213 | \qmlproperty enumeration QtQuick::GraphicsInfo::profile |
214 | |
215 | This property holds the configured OpenGL context profile. |
216 | |
217 | The possible values are: |
218 | \list |
219 | \li GraphicsInfo.OpenGLNoProfile (default) - OpenGL version is lower than 3.2 or OpenGL is not in use. |
220 | \li GraphicsInfo.OpenGLCoreProfile - Functionality deprecated in OpenGL version 3.0 is not available. |
221 | \li GraphicsInfo.OpenGLCompatibilityProfile - Functionality from earlier OpenGL versions is available. |
222 | \endlist |
223 | |
224 | Reusable QML components will typically use this property in bindings in order to |
225 | choose between core and non core profile compatible shader sources. |
226 | |
227 | \sa majorVersion, minorVersion, QSurfaceFormat |
228 | */ |
229 | |
230 | /*! |
231 | \qmlproperty enumeration QtQuick::GraphicsInfo::renderableType |
232 | |
233 | This property holds the renderable type. The value has no meaning for APIs |
234 | other than OpenGL. |
235 | |
236 | The possible values are: |
237 | \list |
238 | \li GraphicsInfo.SurfaceFormatUnspecified (default) - Unspecified rendering method |
239 | \li GraphicsInfo.SurfaceFormatOpenGL - Desktop OpenGL or other graphics API |
240 | \li GraphicsInfo.SurfaceFormatOpenGLES - OpenGL ES |
241 | \endlist |
242 | |
243 | \sa QSurfaceFormat |
244 | */ |
245 | |
246 | void QQuickGraphicsInfo::updateInfo() |
247 | { |
248 | // The queries via the RIF do not depend on isSceneGraphInitialized(), they only need a window. |
249 | if (m_window) { |
250 | QSGRendererInterface *rif = m_window->rendererInterface(); |
251 | if (rif) { |
252 | GraphicsApi newAPI = GraphicsApi(rif->graphicsApi()); |
253 | if (m_api != newAPI) { |
254 | m_api = newAPI; |
255 | emit apiChanged(); |
256 | m_shaderType = ShaderType(rif->shaderType()); |
257 | emit shaderTypeChanged(); |
258 | m_shaderCompilationType = ShaderCompilationType(int(rif->shaderCompilationType())); |
259 | emit shaderCompilationTypeChanged(); |
260 | m_shaderSourceType = ShaderSourceType(int(rif->shaderSourceType())); |
261 | emit shaderSourceTypeChanged(); |
262 | } |
263 | } |
264 | } |
265 | |
266 | QSurfaceFormat format = QSurfaceFormat::defaultFormat(); |
267 | #if QT_CONFIG(opengl) |
268 | if (m_window && m_window->isSceneGraphInitialized()) { |
269 | QOpenGLContext *context = m_window->openglContext(); |
270 | if (context) |
271 | format = context->format(); |
272 | } |
273 | #endif |
274 | if (m_majorVersion != format.majorVersion()) { |
275 | m_majorVersion = format.majorVersion(); |
276 | emit majorVersionChanged(); |
277 | } |
278 | if (m_minorVersion != format.minorVersion()) { |
279 | m_minorVersion = format.minorVersion(); |
280 | emit minorVersionChanged(); |
281 | } |
282 | OpenGLContextProfile profile = static_cast<OpenGLContextProfile>(format.profile()); |
283 | if (m_profile != profile) { |
284 | m_profile = profile; |
285 | emit profileChanged(); |
286 | } |
287 | RenderableType renderableType = static_cast<RenderableType>(format.renderableType()); |
288 | if (m_renderableType != renderableType) { |
289 | m_renderableType = renderableType; |
290 | emit renderableTypeChanged(); |
291 | } |
292 | } |
293 | |
294 | void QQuickGraphicsInfo::setWindow(QQuickWindow *window) |
295 | { |
296 | if (m_window != window) { |
297 | if (m_window) { |
298 | disconnect(sender: m_window, SIGNAL(sceneGraphInitialized()), receiver: this, SLOT(updateInfo())); |
299 | disconnect(sender: m_window, SIGNAL(sceneGraphInvalidated()), receiver: this, SLOT(updateInfo())); |
300 | } |
301 | if (window) { |
302 | connect(sender: window, SIGNAL(sceneGraphInitialized()), receiver: this, SLOT(updateInfo())); |
303 | connect(sender: window, SIGNAL(sceneGraphInvalidated()), receiver: this, SLOT(updateInfo())); |
304 | } |
305 | m_window = window; |
306 | } |
307 | updateInfo(); |
308 | } |
309 | |
310 | QT_END_NAMESPACE |
311 | |
312 | #include "moc_qquickgraphicsinfo_p.cpp" |
313 | |