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39
40#include "qsgsoftwarerenderlistbuilder_p.h"
41
42#include "qsgsoftwarerenderablenode_p.h"
43#include "qsgabstractsoftwarerenderer_p.h"
44#include "qsgsoftwareinternalimagenode_p.h"
45#include "qsgsoftwareinternalrectanglenode_p.h"
46#include "qsgsoftwareglyphnode_p.h"
47#include "qsgsoftwarepublicnodes_p.h"
48#include "qsgsoftwarepainternode_p.h"
49#include "qsgsoftwarepixmaptexture_p.h"
50
51#include <QtQuick/qsgsimplerectnode.h>
52#include <QtQuick/qsgsimpletexturenode.h>
53#include <QtQuick/qsgrendernode.h>
54
55QT_BEGIN_NAMESPACE
56
57QSGSoftwareRenderListBuilder::QSGSoftwareRenderListBuilder(QSGAbstractSoftwareRenderer *renderer)
58 : m_renderer(renderer)
59{
60
61}
62
63bool QSGSoftwareRenderListBuilder::visit(QSGTransformNode *)
64{
65 return true;
66}
67
68void QSGSoftwareRenderListBuilder::endVisit(QSGTransformNode *)
69{
70}
71
72bool QSGSoftwareRenderListBuilder::visit(QSGClipNode *)
73{
74 return true;
75}
76
77void QSGSoftwareRenderListBuilder::endVisit(QSGClipNode *)
78{
79}
80
81bool QSGSoftwareRenderListBuilder::visit(QSGGeometryNode *node)
82{
83 return addRenderableNode(node);
84}
85
86void QSGSoftwareRenderListBuilder::endVisit(QSGGeometryNode *)
87{
88}
89
90bool QSGSoftwareRenderListBuilder::visit(QSGOpacityNode *)
91{
92 return true;
93}
94
95void QSGSoftwareRenderListBuilder::endVisit(QSGOpacityNode *)
96{
97}
98
99bool QSGSoftwareRenderListBuilder::visit(QSGInternalImageNode *node)
100{
101 return addRenderableNode(node);
102}
103
104void QSGSoftwareRenderListBuilder::endVisit(QSGInternalImageNode *)
105{
106}
107
108bool QSGSoftwareRenderListBuilder::visit(QSGPainterNode *node)
109{
110 return addRenderableNode(node);
111}
112
113void QSGSoftwareRenderListBuilder::endVisit(QSGPainterNode *)
114{
115}
116
117bool QSGSoftwareRenderListBuilder::visit(QSGInternalRectangleNode *node)
118{
119 return addRenderableNode(node);
120}
121
122void QSGSoftwareRenderListBuilder::endVisit(QSGInternalRectangleNode *)
123{
124}
125
126bool QSGSoftwareRenderListBuilder::visit(QSGGlyphNode *node)
127{
128 return addRenderableNode(node);
129}
130
131void QSGSoftwareRenderListBuilder::endVisit(QSGGlyphNode *)
132{
133}
134
135bool QSGSoftwareRenderListBuilder::visit(QSGRootNode *)
136{
137 return true;
138}
139
140void QSGSoftwareRenderListBuilder::endVisit(QSGRootNode *)
141{
142}
143
144#if QT_CONFIG(quick_sprite)
145bool QSGSoftwareRenderListBuilder::visit(QSGSpriteNode *node)
146{
147 return addRenderableNode(node);
148}
149
150void QSGSoftwareRenderListBuilder::endVisit(QSGSpriteNode *)
151{
152
153}
154#endif
155
156bool QSGSoftwareRenderListBuilder::visit(QSGRenderNode *node)
157{
158 return addRenderableNode(node);
159}
160
161void QSGSoftwareRenderListBuilder::endVisit(QSGRenderNode *)
162{
163}
164
165bool QSGSoftwareRenderListBuilder::addRenderableNode(QSGNode *node)
166{
167 auto renderableNode = m_renderer->renderableNode(node);
168 if (renderableNode == nullptr) {
169 // Not a node we can render
170 return false;
171 }
172 m_renderer->appendRenderableNode(node: renderableNode);
173 return true;
174}
175
176QT_END_NAMESPACE
177

source code of qtdeclarative/src/quick/scenegraph/adaptations/software/qsgsoftwarerenderlistbuilder.cpp