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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
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| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef QSGSOFTWARERENDERABLENODE_H |
| 41 | #define QSGSOFTWARERENDERABLENODE_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists purely as an |
| 48 | // implementation detail. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <QtQuick/private/qtquickglobal_p.h> |
| 55 | |
| 56 | #include <QtGui/QRegion> |
| 57 | #include <QtCore/QRect> |
| 58 | #include <QtGui/QTransform> |
| 59 | #include <QtQuick/qsgrectanglenode.h> |
| 60 | #include <QtQuick/qsgimagenode.h> |
| 61 | #include <QtQuick/qsgninepatchnode.h> |
| 62 | |
| 63 | QT_BEGIN_NAMESPACE |
| 64 | |
| 65 | class QSGSimpleRectNode; |
| 66 | class QSGSimpleTextureNode; |
| 67 | class QSGSoftwareInternalImageNode; |
| 68 | class QSGSoftwarePainterNode; |
| 69 | class QSGSoftwareInternalRectangleNode; |
| 70 | class QSGSoftwareGlyphNode; |
| 71 | class QSGSoftwareNinePatchNode; |
| 72 | class QSGSoftwareSpriteNode; |
| 73 | class QSGRenderNode; |
| 74 | |
| 75 | class Q_QUICK_PRIVATE_EXPORT QSGSoftwareRenderableNode |
| 76 | { |
| 77 | public: |
| 78 | enum NodeType { |
| 79 | Invalid = -1, |
| 80 | SimpleRect, |
| 81 | SimpleTexture, |
| 82 | Image, |
| 83 | Painter, |
| 84 | Rectangle, |
| 85 | Glyph, |
| 86 | NinePatch, |
| 87 | SimpleRectangle, |
| 88 | SimpleImage, |
| 89 | #if QT_CONFIG(quick_sprite) |
| 90 | SpriteNode, |
| 91 | #endif |
| 92 | RenderNode |
| 93 | }; |
| 94 | |
| 95 | QSGSoftwareRenderableNode(NodeType type, QSGNode *node); |
| 96 | ~QSGSoftwareRenderableNode(); |
| 97 | |
| 98 | void update(); |
| 99 | |
| 100 | QRegion renderNode(QPainter *painter, bool forceOpaquePainting = false); |
| 101 | QRect boundingRectMin() const { return m_boundingRectMin; } |
| 102 | QRect boundingRectMax() const { return m_boundingRectMax; } |
| 103 | NodeType type() const { return m_nodeType; } |
| 104 | bool isOpaque() const { return m_isOpaque; } |
| 105 | bool isDirty() const { return m_isDirty; } |
| 106 | bool isDirtyRegionEmpty() const; |
| 107 | QSGNode *handle() const { return m_handle.node; } |
| 108 | |
| 109 | void setTransform(const QTransform &transform); |
| 110 | void setClipRegion(const QRegion &clipRegion, bool hasClipRegion = true); |
| 111 | void setOpacity(float opacity); |
| 112 | QTransform transform() const { return m_transform; } |
| 113 | QRegion clipRegion() const { return m_clipRegion; } |
| 114 | float opacity() const { return m_opacity; } |
| 115 | |
| 116 | void markGeometryDirty(); |
| 117 | void markMaterialDirty(); |
| 118 | |
| 119 | void addDirtyRegion(const QRegion &dirtyRegion, bool forceDirty = true); |
| 120 | void subtractDirtyRegion(const QRegion &dirtyRegion); |
| 121 | |
| 122 | QRegion previousDirtyRegion(bool wasRemoved = false) const; |
| 123 | QRegion dirtyRegion() const; |
| 124 | |
| 125 | private: |
| 126 | union RenderableNodeHandle { |
| 127 | QSGNode *node; |
| 128 | QSGSimpleRectNode *simpleRectNode; |
| 129 | QSGSimpleTextureNode *simpleTextureNode; |
| 130 | QSGSoftwareInternalImageNode *imageNode; |
| 131 | QSGSoftwarePainterNode *painterNode; |
| 132 | QSGSoftwareInternalRectangleNode *rectangleNode; |
| 133 | QSGSoftwareGlyphNode *glpyhNode; |
| 134 | QSGSoftwareNinePatchNode *ninePatchNode; |
| 135 | QSGRectangleNode *simpleRectangleNode; |
| 136 | QSGImageNode *simpleImageNode; |
| 137 | QSGSoftwareSpriteNode *spriteNode; |
| 138 | QSGRenderNode *renderNode; |
| 139 | }; |
| 140 | |
| 141 | const NodeType m_nodeType; |
| 142 | RenderableNodeHandle m_handle; |
| 143 | |
| 144 | bool m_isOpaque; |
| 145 | |
| 146 | bool m_isDirty; |
| 147 | QRegion m_dirtyRegion; |
| 148 | QRegion m_previousDirtyRegion; |
| 149 | |
| 150 | QTransform m_transform; |
| 151 | QRegion m_clipRegion; |
| 152 | bool m_hasClipRegion; |
| 153 | float m_opacity; |
| 154 | |
| 155 | QRect m_boundingRectMin; |
| 156 | QRect m_boundingRectMax; |
| 157 | }; |
| 158 | |
| 159 | QT_END_NAMESPACE |
| 160 | |
| 161 | #endif // QSGSOFTWARERENDERABLENODE_H |
| 162 | |