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39
40#ifndef QSGSOFTWARESPRITENODE_H
41#define QSGSOFTWARESPRITENODE_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists purely as an
48// implementation detail. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <private/qtquickglobal_p.h>
55
56QT_REQUIRE_CONFIG(quick_sprite);
57
58#include <private/qsgadaptationlayer_p.h>
59
60QT_BEGIN_NAMESPACE
61
62class QSGSoftwarePixmapTexture;
63class QSGSoftwareSpriteNode : public QSGSpriteNode
64{
65public:
66 QSGSoftwareSpriteNode();
67 ~QSGSoftwareSpriteNode() override;
68
69 void setTexture(QSGTexture *texture) override;
70 void setTime(float time) override;
71 void setSourceA(const QPoint &source) override;
72 void setSourceB(const QPoint &source) override;
73 void setSpriteSize(const QSize &size) override;
74 void setSheetSize(const QSize &size) override;
75 void setSize(const QSizeF &size) override;
76 void setFiltering(QSGTexture::Filtering filtering) override;
77 void update() override;
78
79 void paint(QPainter *painter);
80 bool isOpaque() const;
81 QRectF rect() const;
82
83private:
84
85 QSGSoftwarePixmapTexture *m_texture = nullptr;
86 float m_time;
87 QPoint m_sourceA;
88 QPoint m_sourceB;
89 QSize m_spriteSize;
90 QSize m_sheetSize;
91 QSizeF m_size;
92
93};
94
95QT_END_NAMESPACE
96
97#endif // QSGSOFTWARESPRITENODE_H
98

source code of qtdeclarative/src/quick/scenegraph/adaptations/software/qsgsoftwarespritenode_p.h