1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2019 The Qt Company Ltd. |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at https://www.qt.io/contact-us. |
16 | ** |
17 | ** GNU Lesser General Public License Usage |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
19 | ** General Public License version 3 as published by the Free Software |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
21 | ** packaging of this file. Please review the following information to |
22 | ** ensure the GNU Lesser General Public License version 3 requirements |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
27 | ** General Public License version 2.0 or (at your option) the GNU General |
28 | ** Public license version 3 or any later version approved by the KDE Free |
29 | ** Qt Foundation. The licenses are as published by the Free Software |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
31 | ** included in the packaging of this file. Please review the following |
32 | ** information to ensure the GNU General Public License requirements will |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
35 | ** |
36 | ** $QT_END_LICENSE$ |
37 | ** |
38 | ****************************************************************************/ |
39 | |
40 | #ifndef QSGMATERIALRHISHADER_H |
41 | #define QSGMATERIALRHISHADER_H |
42 | |
43 | #include <QtQuick/qtquickglobal.h> |
44 | #include <QtCore/QRect> |
45 | #include <QtGui/QMatrix4x4> |
46 | #include <QtGui/QColor> |
47 | #include <QtQuick/qsgmaterialshader.h> |
48 | |
49 | QT_BEGIN_NAMESPACE |
50 | |
51 | class QSGMaterial; |
52 | class QSGMaterialRhiShaderPrivate; |
53 | class QSGTexture; |
54 | class QRhiResourceUpdateBatch; |
55 | class QRhi; |
56 | class QShader; |
57 | |
58 | class Q_QUICK_EXPORT QSGMaterialRhiShader : public QSGMaterialShader // ### Qt 6: remove inheritance |
59 | { |
60 | public: |
61 | class Q_QUICK_EXPORT RenderState { |
62 | public: |
63 | using DirtyStates = QSGMaterialShader::RenderState::DirtyStates; |
64 | |
65 | inline DirtyStates dirtyStates() const { return m_dirty; } |
66 | |
67 | inline bool isMatrixDirty() const { return m_dirty & QSGMaterialShader::RenderState::DirtyMatrix; } |
68 | inline bool isOpacityDirty() const { return m_dirty & QSGMaterialShader::RenderState::DirtyOpacity; } |
69 | |
70 | float opacity() const; |
71 | QMatrix4x4 combinedMatrix() const; |
72 | QMatrix4x4 modelViewMatrix() const; |
73 | QMatrix4x4 projectionMatrix() const; |
74 | QRect viewportRect() const; |
75 | QRect deviceRect() const; |
76 | float determinant() const; |
77 | float devicePixelRatio() const; |
78 | |
79 | QByteArray *uniformData(); |
80 | QRhiResourceUpdateBatch *resourceUpdateBatch(); |
81 | QRhi *rhi(); |
82 | |
83 | private: |
84 | friend class QSGRenderer; |
85 | DirtyStates m_dirty; |
86 | const void *m_data; |
87 | }; |
88 | |
89 | struct Q_QUICK_EXPORT GraphicsPipelineState { |
90 | enum BlendFactor { |
91 | Zero, |
92 | One, |
93 | SrcColor, |
94 | OneMinusSrcColor, |
95 | DstColor, |
96 | OneMinusDstColor, |
97 | SrcAlpha, |
98 | OneMinusSrcAlpha, |
99 | DstAlpha, |
100 | OneMinusDstAlpha, |
101 | ConstantColor, |
102 | OneMinusConstantColor, |
103 | ConstantAlpha, |
104 | OneMinusConstantAlpha, |
105 | SrcAlphaSaturate, |
106 | Src1Color, |
107 | OneMinusSrc1Color, |
108 | Src1Alpha, |
109 | OneMinusSrc1Alpha |
110 | }; |
111 | |
112 | enum ColorMaskComponent { |
113 | R = 1 << 0, |
114 | G = 1 << 1, |
115 | B = 1 << 2, |
116 | A = 1 << 3 |
117 | }; |
118 | Q_DECLARE_FLAGS(ColorMask, ColorMaskComponent) |
119 | |
120 | enum CullMode { |
121 | CullNone, |
122 | CullFront, |
123 | CullBack |
124 | }; |
125 | |
126 | bool blendEnable; |
127 | BlendFactor srcColor; |
128 | BlendFactor dstColor; |
129 | ColorMask colorWrite; |
130 | QColor blendConstant; |
131 | CullMode cullMode; |
132 | // This struct is extensible while keeping BC since apps only ever get |
133 | // a ptr to the struct, it is not created by them. |
134 | }; |
135 | |
136 | enum Flag { |
137 | UpdatesGraphicsPipelineState = 0x0001 |
138 | }; |
139 | Q_DECLARE_FLAGS(Flags, Flag) |
140 | |
141 | enum Stage { |
142 | VertexStage, |
143 | FragmentStage, |
144 | }; |
145 | |
146 | QSGMaterialRhiShader(); |
147 | virtual ~QSGMaterialRhiShader(); |
148 | |
149 | virtual bool updateUniformData(RenderState &state, |
150 | QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
151 | |
152 | virtual void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, |
153 | QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
154 | |
155 | virtual bool updateGraphicsPipelineState(RenderState &state, GraphicsPipelineState *ps, |
156 | QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
157 | |
158 | Flags flags() const; |
159 | void setFlag(Flags flags, bool on = true); |
160 | |
161 | // dummy impl for base class pure virtual, never called |
162 | char const *const *attributeNames() const override; |
163 | |
164 | protected: |
165 | Q_DECLARE_PRIVATE(QSGMaterialRhiShader) |
166 | QSGMaterialRhiShader(QSGMaterialRhiShaderPrivate &dd); |
167 | |
168 | // filename is for a file containing a serialized QShader. |
169 | void setShaderFileName(Stage stage, const QString &filename); |
170 | |
171 | void setShader(Stage stage, const QShader &shader); |
172 | |
173 | private: |
174 | QScopedPointer<QSGMaterialRhiShaderPrivate> d_ptr; |
175 | }; |
176 | |
177 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialRhiShader::GraphicsPipelineState::ColorMask) |
178 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialRhiShader::Flags) |
179 | |
180 | QT_END_NAMESPACE |
181 | |
182 | #endif |
183 | |