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39 | |
40 | #ifndef QSGMATERIALSHADER_H |
41 | #define QSGMATERIALSHADER_H |
42 | |
43 | #include <QtQuick/qtquickglobal.h> |
44 | #if QT_CONFIG(opengl) |
45 | # include <QtGui/qopenglshaderprogram.h> |
46 | #endif |
47 | #include <QtGui/QMatrix4x4> |
48 | #include <QtCore/QRect> |
49 | #include <QtQuick/qsgmaterialtype.h> // for source compat |
50 | |
51 | QT_BEGIN_NAMESPACE |
52 | |
53 | class QSGMaterial; |
54 | class QSGMaterialShaderPrivate; |
55 | |
56 | namespace QSGBatchRenderer { |
57 | class ShaderManager; |
58 | } |
59 | |
60 | class Q_QUICK_EXPORT QSGMaterialShader |
61 | { |
62 | public: |
63 | class Q_QUICK_EXPORT RenderState { |
64 | public: |
65 | enum DirtyState |
66 | { |
67 | DirtyMatrix = 0x0001, |
68 | DirtyOpacity = 0x0002, |
69 | DirtyCachedMaterialData = 0x0004, |
70 | DirtyAll = 0xFFFF |
71 | }; |
72 | Q_DECLARE_FLAGS(DirtyStates, DirtyState) |
73 | |
74 | inline DirtyStates dirtyStates() const { return m_dirty; } |
75 | |
76 | inline bool isMatrixDirty() const { return m_dirty & DirtyMatrix; } |
77 | inline bool isOpacityDirty() const { return m_dirty & DirtyOpacity; } |
78 | bool isCachedMaterialDataDirty() const { return m_dirty & DirtyCachedMaterialData; } |
79 | |
80 | float opacity() const; |
81 | QMatrix4x4 combinedMatrix() const; |
82 | QMatrix4x4 modelViewMatrix() const; |
83 | QMatrix4x4 projectionMatrix() const; |
84 | QRect viewportRect() const; |
85 | QRect deviceRect() const; |
86 | float determinant() const; |
87 | float devicePixelRatio() const; |
88 | #if QT_CONFIG(opengl) |
89 | QOpenGLContext *context() const; |
90 | #endif |
91 | private: |
92 | friend class QSGRenderer; |
93 | DirtyStates m_dirty; |
94 | const void *m_data; |
95 | }; |
96 | |
97 | QSGMaterialShader(); |
98 | virtual ~QSGMaterialShader(); |
99 | |
100 | virtual void activate(); |
101 | virtual void deactivate(); |
102 | // First time a material is used, oldMaterial is null. |
103 | virtual void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial); |
104 | virtual char const *const *attributeNames() const = 0; // Array must end with null. |
105 | #if QT_CONFIG(opengl) |
106 | inline QOpenGLShaderProgram *program() { return &m_program; } |
107 | #endif |
108 | protected: |
109 | Q_DECLARE_PRIVATE(QSGMaterialShader) |
110 | QSGMaterialShader(QSGMaterialShaderPrivate &dd); |
111 | |
112 | friend class QSGDefaultRenderContext; |
113 | friend class QSGBatchRenderer::ShaderManager; |
114 | #if QT_CONFIG(opengl) |
115 | void setShaderSourceFile(QOpenGLShader::ShaderType type, const QString &sourceFile); |
116 | void setShaderSourceFiles(QOpenGLShader::ShaderType type, const QStringList &sourceFiles); |
117 | |
118 | virtual void compile(); |
119 | #endif |
120 | virtual void initialize() { } |
121 | #if QT_CONFIG(opengl) |
122 | virtual const char *vertexShader() const; |
123 | virtual const char *fragmentShader() const; |
124 | #endif |
125 | private: |
126 | #if QT_CONFIG(opengl) |
127 | QOpenGLShaderProgram m_program; |
128 | #endif |
129 | QScopedPointer<QSGMaterialShaderPrivate> d_ptr; |
130 | }; |
131 | |
132 | Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialShader::RenderState::DirtyStates) |
133 | |
134 | QT_END_NAMESPACE |
135 | |
136 | #endif |
137 | |