| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtQuick module of the Qt Toolkit. |
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
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| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
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| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include <QtCore/QByteArray> |
| 41 | #include <QtCore/QString> |
| 42 | #include <QtGui/QSurfaceFormat> |
| 43 | |
| 44 | // Duct Tape tokenizer for the purpose of parsing and rewriting |
| 45 | // shader source code |
| 46 | |
| 47 | QT_BEGIN_NAMESPACE |
| 48 | |
| 49 | namespace QSGShaderRewriter { |
| 50 | |
| 51 | struct Tokenizer { |
| 52 | |
| 53 | enum Token { |
| 54 | Token_Void, |
| 55 | Token_OpenBrace, |
| 56 | Token_CloseBrace, |
| 57 | Token_SemiColon, |
| 58 | Token_Identifier, |
| 59 | Token_Macro, |
| 60 | Token_Unspecified, |
| 61 | |
| 62 | Token_EOF |
| 63 | }; |
| 64 | |
| 65 | static const char *NAMES[]; |
| 66 | |
| 67 | void initialize(const char *input); |
| 68 | Token next(); |
| 69 | |
| 70 | const char *stream; |
| 71 | const char *pos; |
| 72 | const char *identifier; |
| 73 | }; |
| 74 | |
| 75 | const char *Tokenizer::NAMES[] = { |
| 76 | "Void" , |
| 77 | "OpenBrace" , |
| 78 | "CloseBrace" , |
| 79 | "SemiColon" , |
| 80 | "Identifier" , |
| 81 | "Macro" , |
| 82 | "Unspecified" , |
| 83 | "EOF" |
| 84 | }; |
| 85 | |
| 86 | void Tokenizer::initialize(const char *input) |
| 87 | { |
| 88 | stream = input; |
| 89 | pos = input; |
| 90 | identifier = input; |
| 91 | } |
| 92 | |
| 93 | Tokenizer::Token Tokenizer::next() |
| 94 | { |
| 95 | while (*pos != 0) { |
| 96 | char c = *pos++; |
| 97 | switch (c) { |
| 98 | case '/': |
| 99 | |
| 100 | if (*pos == '/') { |
| 101 | // '//' comment |
| 102 | ++pos; |
| 103 | while (*pos != 0 && *pos != '\n') ++pos; |
| 104 | if (*pos != 0) ++pos; // skip the newline |
| 105 | |
| 106 | } else if (*pos == '*') { |
| 107 | // /* */ comment |
| 108 | ++pos; |
| 109 | while (*pos != 0 && *pos != '*' && pos[1] != '/') ++pos; |
| 110 | if (*pos != 0) pos += 2; |
| 111 | } |
| 112 | break; |
| 113 | |
| 114 | case '#': { |
| 115 | while (*pos != 0) { |
| 116 | if (*pos == '\n') { |
| 117 | ++pos; |
| 118 | break; |
| 119 | } else if (*pos == '\\') { |
| 120 | ++pos; |
| 121 | while (*pos != 0 && (*pos == ' ' || *pos == '\t')) |
| 122 | ++pos; |
| 123 | if (*pos != 0 && (*pos == '\n' || (*pos == '\r' && pos[1] == '\n'))) |
| 124 | pos+=2; |
| 125 | } else { |
| 126 | ++pos; |
| 127 | } |
| 128 | } |
| 129 | break; |
| 130 | } |
| 131 | |
| 132 | case 'v': { |
| 133 | if (*pos == 'o' && pos[1] == 'i' && pos[2] == 'd') { |
| 134 | pos += 3; |
| 135 | return Token_Void; |
| 136 | } |
| 137 | Q_FALLTHROUGH(); |
| 138 | } |
| 139 | |
| 140 | case ';': return Token_SemiColon; |
| 141 | case 0: return Token_EOF; |
| 142 | case '{': return Token_OpenBrace; |
| 143 | case '}': return Token_CloseBrace; |
| 144 | |
| 145 | case ' ': |
| 146 | case '\n': |
| 147 | case '\r': break; |
| 148 | default: |
| 149 | // Identifier... |
| 150 | if ((c >= 'a' && c <= 'z' ) || (c >= 'A' && c <= 'Z' ) || c == '_') { |
| 151 | identifier = pos - 1; |
| 152 | while (*pos != 0 && ((*pos >= 'a' && *pos <= 'z') |
| 153 | || (*pos >= 'A' && *pos <= 'Z') |
| 154 | || *pos == '_' |
| 155 | || (*pos >= '0' && *pos <= '9'))) { |
| 156 | ++pos; |
| 157 | } |
| 158 | return Token_Identifier; |
| 159 | } else { |
| 160 | return Token_Unspecified; |
| 161 | } |
| 162 | } |
| 163 | } |
| 164 | |
| 165 | return Token_EOF; |
| 166 | } |
| 167 | |
| 168 | } |
| 169 | |
| 170 | using namespace QSGShaderRewriter; |
| 171 | |
| 172 | QByteArray qsgShaderRewriter_insertZAttributes(const char *input, QSurfaceFormat::OpenGLContextProfile profile) |
| 173 | { |
| 174 | Tokenizer tok; |
| 175 | tok.initialize(input); |
| 176 | |
| 177 | Tokenizer::Token lt = tok.next(); |
| 178 | Tokenizer::Token t = tok.next(); |
| 179 | |
| 180 | // First find "void main() { ... " |
| 181 | const char* voidPos = input; |
| 182 | while (t != Tokenizer::Token_EOF) { |
| 183 | if (lt == Tokenizer::Token_Void && t == Tokenizer::Token_Identifier) { |
| 184 | if (qstrncmp(str1: "main" , str2: tok.identifier, len: 4) == 0) |
| 185 | break; |
| 186 | } |
| 187 | voidPos = tok.pos - 4; |
| 188 | lt = t; |
| 189 | t = tok.next(); |
| 190 | } |
| 191 | |
| 192 | QByteArray result; |
| 193 | result.reserve(asize: 1024); |
| 194 | result += QByteArray::fromRawData(input, size: voidPos - input); |
| 195 | switch (profile) { |
| 196 | case QSurfaceFormat::NoProfile: |
| 197 | case QSurfaceFormat::CompatibilityProfile: |
| 198 | result += "attribute highp float _qt_order;\n" |
| 199 | "uniform highp float _qt_zRange;\n" ; |
| 200 | break; |
| 201 | |
| 202 | case QSurfaceFormat::CoreProfile: |
| 203 | result += "in float _qt_order;\n" |
| 204 | "uniform float _qt_zRange;\n" ; |
| 205 | break; |
| 206 | } |
| 207 | |
| 208 | // Find first brace '{' |
| 209 | while (t != Tokenizer::Token_EOF && t != Tokenizer::Token_OpenBrace) t = tok.next(); |
| 210 | int braceDepth = 1; |
| 211 | t = tok.next(); |
| 212 | |
| 213 | // Find matching brace and insert our code there... |
| 214 | while (t != Tokenizer::Token_EOF) { |
| 215 | switch (t) { |
| 216 | case Tokenizer::Token_CloseBrace: |
| 217 | braceDepth--; |
| 218 | if (braceDepth == 0) { |
| 219 | result += QByteArray::fromRawData(voidPos, size: tok.pos - 1 - voidPos) |
| 220 | + " gl_Position.z = (gl_Position.z * _qt_zRange + _qt_order) * gl_Position.w;\n" |
| 221 | + QByteArray(tok.pos - 1); |
| 222 | return result; |
| 223 | } |
| 224 | break; |
| 225 | case Tokenizer::Token_OpenBrace: |
| 226 | ++braceDepth; |
| 227 | break; |
| 228 | default: |
| 229 | break; |
| 230 | } |
| 231 | t = tok.next(); |
| 232 | } |
| 233 | return QByteArray(); |
| 234 | } |
| 235 | |
| 236 | #ifdef QSGSHADERREWRITER_STANDALONE |
| 237 | |
| 238 | const char *selftest = |
| 239 | "#define highp lowp stuff \n" |
| 240 | "#define multiline \\ \n" |
| 241 | " continue defining multiline \n" |
| 242 | " \n" |
| 243 | "attribute highp vec4 qt_Position; \n" |
| 244 | "attribute highp vec2 qt_TexCoord; \n" |
| 245 | " \n" |
| 246 | "uniform highp mat4 qt_Matrix; \n" |
| 247 | " \n" |
| 248 | "varying lowp vec2 vTexCoord; \n" |
| 249 | " \n" |
| 250 | "// commented out main(){} \n" |
| 251 | "/* commented out main() { } again */ \n" |
| 252 | "/* \n" |
| 253 | " multline comment with main() { } \n" |
| 254 | " */ \n" |
| 255 | " \n" |
| 256 | "void main() { \n" |
| 257 | " gl_Position = qt_Matrix * qt_Position; \n" |
| 258 | " vTexCoord = qt_TexCoord; \n" |
| 259 | " if (gl_Position < 0) { \n" |
| 260 | " vTexCoord.y = -vTexCoord.y; \n" |
| 261 | " } \n" |
| 262 | "} \n" |
| 263 | "" ; |
| 264 | |
| 265 | int main(int argc, char **argv) |
| 266 | { |
| 267 | QCoreApplication app(argc, argv); |
| 268 | |
| 269 | QString fileName; |
| 270 | QStringList args = app.arguments(); |
| 271 | |
| 272 | QByteArray content; |
| 273 | |
| 274 | for (int i=0; i<args.length(); ++i) { |
| 275 | const QString &a = args.at(i); |
| 276 | if (a == QLatin1String("--file" ) && i < args.length() - 1) { |
| 277 | qDebug() << "Reading file: " << args.at(i); |
| 278 | QFile file(args.at(++i)); |
| 279 | if (!file.open(QFile::ReadOnly)) { |
| 280 | qDebug() << "Error: failed to open file," << file.errorString(); |
| 281 | return 1; |
| 282 | } |
| 283 | content = file.readAll(); |
| 284 | } else if (a == QLatin1String("--selftest" )) { |
| 285 | qDebug() << "doing a selftest" ; |
| 286 | content = QByteArray(selftest); |
| 287 | } else if (a == QLatin1String("--help" ) || a == QLatin1String("-h" )) { |
| 288 | qDebug() << "usage:" << endl |
| 289 | << " --file [name] A vertex shader file to rewrite" << endl; |
| 290 | } |
| 291 | } |
| 292 | |
| 293 | QByteArray rewritten = qsgShaderRewriter_insertZAttributes(content); |
| 294 | |
| 295 | qDebug() << "Rewritten to:" ; |
| 296 | qDebug() << rewritten.constData(); |
| 297 | } |
| 298 | #endif |
| 299 | |
| 300 | QT_END_NAMESPACE |
| 301 | |