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39 | |
40 | #include "qsgdefaultninepatchnode_p.h" |
41 | |
42 | QT_BEGIN_NAMESPACE |
43 | |
44 | QSGDefaultNinePatchNode::QSGDefaultNinePatchNode() |
45 | : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) |
46 | { |
47 | m_geometry.setDrawingMode(QSGGeometry::DrawTriangleStrip); |
48 | setGeometry(&m_geometry); |
49 | setMaterial(&m_material); |
50 | } |
51 | |
52 | QSGDefaultNinePatchNode::~QSGDefaultNinePatchNode() |
53 | { |
54 | delete m_material.texture(); |
55 | } |
56 | |
57 | void QSGDefaultNinePatchNode::setTexture(QSGTexture *texture) |
58 | { |
59 | delete m_material.texture(); |
60 | m_material.setTexture(texture); |
61 | } |
62 | |
63 | void QSGDefaultNinePatchNode::setBounds(const QRectF &bounds) |
64 | { |
65 | m_bounds = bounds; |
66 | } |
67 | |
68 | void QSGDefaultNinePatchNode::setDevicePixelRatio(qreal ratio) |
69 | { |
70 | m_devicePixelRatio = ratio; |
71 | } |
72 | |
73 | void QSGDefaultNinePatchNode::setPadding(qreal left, qreal top, qreal right, qreal bottom) |
74 | { |
75 | m_padding = QVector4D(left, top, right, bottom); |
76 | } |
77 | |
78 | void QSGDefaultNinePatchNode::update() |
79 | { |
80 | rebuildGeometry(texture: m_material.texture(), geometry: &m_geometry, padding: m_padding, bounds: m_bounds, dpr: m_devicePixelRatio); |
81 | markDirty(bits: QSGNode::DirtyGeometry | QSGNode::DirtyMaterial); |
82 | } |
83 | |
84 | QT_END_NAMESPACE |
85 | |